Just as promised, FromSoftware has lifted the lid on Elden Ring with 15 minutes of raw gameplay focusing on combat, exploration, and some of the characters you'll meet in The Lands Between. Footage first focuses on the general open world before heading into Dungeons and a large fortress known as Stormvale Castle. We even catch a glimpse of a boss fight against a demigod, which may be classed as a light spoiler.
The narrator begins by traversing The Lands Between, highlighting new features such as a Site of Grace. Then follows a fight against a large dragon and the introduction of a character named Alexander, who is a giant pot stuck in the mud. Fantastic stuff. The map can be customised with markers for important landmarks and crafting materials, or general areas you want to return to later.
Catacombs appear to represent significant side content, rewarding you with new items and treasures if you manage to overcome what they hide — both enemies and traps included. Stormvale Castle is the presentation's grand finale, showcasing how you can approach locations using different routes. This is also where we meet Godric the Golden, who rules the castle and its grounds.
Elden Ring can now be pre-ordered on the PS Store, with the base version costing £49.99/$59.99 and the Deluxe Edition coming in at £64.99/$79.99. Putting money upfront will net you an Adventure Guide and a bonus gesture, which is simply unlocked earlier in the game than usual. The Deluxe Edition then contains the aforementioned items along with a digital artbook and soundtrack.
If you want to play the game for yourself sooner, don't forget about the Elden Ring Closed Beta: Dates, Times, and How to Play. All those details are covered through the link. How hyped are you? Let us know in the comments below.
Comments 88
That looks awesome!
This looks utterly fantastic. I was not hyped for this, and now I am hyped for this. Job done with that presentation I'd say!
Looked epic in scale and scope and beautiful to behold. I'm no good at these games but it seems worth fighting through the pain to play this
They've gone full Berserk with this one. I love it.
I didn't think I could get this hyped for a game anymore.
Looks really ambitious! I'm only concerned how stable and polished the game will be however. From games while always great have had their fair share of bugs in the past and with the open world looking as expansive as it is...I'd expect to run into some issues. Especially since From has never done an open world game.
All that said though it does look very good indeed. I'm still going back and forth on if I want to play this or Horizon in February. Difficult to pick!
Still not a fan of the open world aspect, nevertheless I'm going to get this game.
I would say this meets my expectations but doesn't really exceed them. Although after how let down I was by Sekiro, I'd rather FromSoft stick to what they know. I'll still get this, but since Horizon is coming out first, I'm in no hurry to buy it day one.
Looks gorgeous, but unfortunately I’ll have to pass on this cos FromSoftware games are too hard for me and they never provide a difficulty setting 🙄
@Nightcrawler71 Gotta git gud my man and they're even literally providing an AI coop partner to help ease the difficulty.
Another Fromsoftware title that will take me months to beat. Play the game, get frustrated after dying 50 times, don't touch it for a few weeks, try another game, play Elden Ring again and repeat.
Looks fantastic, I will definitely be getting this day one!
Well it’s certainly a Souls game. It’s that indeed.
I hope it scales good on consoles..still demons souls looks a bit better.
Already looks better than any other souls game, so hyped, that section with mounted boss and AI partner what a beautiful spell showcase.
Also for people saying it's souls game so too hard for me so I'm not playing, why not play and learn, The games still remain scripted so nothing is random just learn the pattern and honestly , it's so rewarding when you take down a huge boss
Everything I wanted. Cannot wait!
I'm hyped but wish it wasn't fully open world. Still day 1 for me though.
Looks amazing definitely getting it day one.that dragon boss fight looks cool and that bow and arrow magic is wonderful.and you got spirits helping you thats n.i.c.e.another instant classic from from software coming.and sekiro is one of the greatest games ever made.word up son
I'll not watch any footage in case I get the network test access. If i don't, i'll watch. Still excited either way
Wow this looks great, feel slightly burnt out on the open world formula after AC Vahalla but will def give it a go at some point. Love the way the wind moves the trees and grass felt I had to crank the heating up after watching that.
Graphically looked a bit of a mixed bag, some areas looked beautiful but the dungeon wasn't very impressive, there didn't seem to be a mist or fog effects. I'm also curious how progress will work in an open world map. Interesting they chose not to show any of the UI
Bloodborne was the best game I played this year, and Sekiro was the best game I played last year. I don't need to see this gameplay showcase: I have confidence I'm going to absolutely love this game. All I need now is to play it!
I love the mobility. Negativity from narrow minded view of leak were predictably silly.
Looks fantastic too.
😍
@Korgon
PS5 or SX / PC definitely recommended.
I can’t see this run well on last gen consoles.
@lolwhatno
Okay haha
I have no idea what Days Gone has to do with this 😅
fkin awesome , cant wait
cannot wait. enough said
Anyone know if there's a 4k upload of this yet?
@BowTiesAreCool https://www.youtube.com/watch?v=JldMvQMO_5U
It's a sad moment. The game, the world, the control all looks so good. And so "for me." And then I remember it's a Soulsborne game, and I suck at Soulsborne and dislike the whole "memorize the pattern/react to the telegraphed move" gameplay of Soulsborne games. Just went into perma-rage from Metroid Dread's final boss which reminded me why I hate this gameplay.
I quit Sekiro when I got to the first boss. Eww.
But I look at this....and I really wish I liked it.
@NEStalgia this description of waiting for patterns and reacting to movement could be applied to almost any real time action game
Looks and plays as good as I hoped. Ill buy early in its release cycle.
I await the day when the technology exists to ensure swords and items on my person don't clip through my capes and clothing. Apparently we're not there yet.
In all seriousness, this is one of my most hyped games. This looks so good.
Looks great!
I am firmly in the no difficulty options required camp
@Logonogo Kind of true, but there's a particular brand of pattern-based telegraphed attacks that Soulsborne represents, and so does Dread's final boss (and the penultimate boss) that's reminiscent of that particular brand of combat going back to common elements in NES era games that I really never enjoyed or been good at. Same for Hollow Knight.
Just never liked that kind of gameplay. I'd say I have bad reflexes/reaction times, and I do (OMG sportball was never my thing...) but then something like Splatoon which is crazy-fast, I can be a high-ranked beast in (not the top X ranks but the S-S+ ranks...) So it's not JUST about reflex. It's something about the fast reaction time to a specific tell or something that just doesn't click with my brain. Not just because I'm a grumpy old gamer now....didn't work when I was a kid, either. I suck at MH and fighting games for the same reason. Always have...
I've always felt that if Souls games would checkpoint me right at the boss door, though, I would be a lot more tempted to keep re-attempting it and find some enjoyment in it. My biggest turn-offs are the immense frustration of wasted time retracing things I already did do successfully from the campfire. Same with lengthy multi-phase boss battles. I can take each phase by itself but when it makes me redo things I already did well repeatedly, I both get worse at it, and lose any interest in doing it (which makes me also do worse at it because I don't care enough to pay attention at that point.) I did get that Metroid Dread boss, finally, after too many tries. I didn't have any fun at all doing it, though, I just hated to leave the final boss unfinished in a game I otherwise enjoyed, and I never want to do it again.
Soulsborneden is just that fight over and over for 50 hours.
@BowTiesAreCool Yes go to youtube.
This looks amazing for a game required to also run on 2013 tech (PS4/XB1). Day 1 for me.
As for people thinking it will be too hard: just summon someone to help you with the difficult parts. Coop is an essential ingredient of all Souls games and not something to be ashamed of.
Oh wow... That looks fantastic and epic!
So Dark Souls 4... Nice
@Perturbator I disagree, that's the bad noob way, it's so easy CO-OP it may as well not be dark souls
Very interested in the new combat mechanics that they've showcased so far. The spirits should add some variety to an otherwise Souls-esque combat system. Great to see sorceries making a comeback too.
I'm sure there are plenty of people like me: Played all the FromSoft games from Demon's Souls and still can't get enough of the supposed 'rehashed' formula. If it works, it works.
@NEStalgia I can certainly appreciate that perspective, the repetition after dying can be incredibly frustrating, but I also find the feeling of success after all those attempts to be unparalleled! To each their own though!
Actually looks quite good. Even as someone who doesn't have a high opinion of the Souls games I've played to date, this still looks thoroughly enjoyable. Really love that robust in-game map.
Sadly, I won't be joining in the fun at launch, but this is definitely one I'll eventually want to play once I get through Horizon Forbidden West and a few more games I have queued up to play next year.
FromSoft games are pretty special imo. I really hated Ludwig the Accursed, cause I kept dying over and over and over. It just seemed impossible. But in retrospect he's my favourite boss ever now.
Looks great, but I'm not entirely convinced we need a narrator to explain the various mechanics/features that the new souls game is borrowing from other franchises
if anyone interested the Collector's edition and the Launch edition still available on Amazon for PS5
@Logonogo Yeah, I hear that perspective a lot in connection with this and MH (I love MH...I just suck at it and never get past 4 star quests, lol) After doing the Metroid boss, I can now comfortably say the temptation of seeking that addiction of satisfaction from accomplishing it doesn't work for me. I got done it and was like "welp, that's finally done....good riddance. That's a week of my life I'll never get back...." If I play the game again on hard mode (which I'm doing now) I'll certainly stop at the next to last boss because those two just weren't fun for me.
Elden makes me sad though. The Soulsborne worlds never really did anything for me so they're no great loss. But this one, it makes me want to dive into this world so much, despite knowing I'm unlikely to enjoy the actual gameplay. It will take restraint not to "do a Sekiro" where I buy the game at launch, play it for 2 hours and decide I hate it
Looks fantastic ,I'll buy it,be rubbish at it for a few hours and then probably play the next assassin's creed of which iam awesome at 😂
more of the same. fromsoftware used to be known for its diversity and certainly has other IP it can explore (a return to armored core for example) but instead has locked itself in a prison, manufacturing the same game for over 10 years now. what a pity the studio is completely adverse to change.
2022 really is going to be some year for gaming. I am truly fearful of my 2022 backlog
No, it does not look awesome. It looks like early ps4 games on graphics department. Though i will buy it and platinum it day one but these graphics feel like step down after bloodborne. Its just.. Felt like a punch in the stomach. They are not even trying.
I watched the first 12 mins of that video and gave up.
@_seneka I get where you're coming from. While I don't agree it looks worse than BB - remember that has awful frame pacing, causing unwanted stuttering, and this will run at 4K/60fps on current gen - I think the problem is getting it to work across old hardware; I mean I understand why, Souls series is a cash cow for Bandai Namco, makes business sense. Lets just thank From for giving us such lush art direction to distract from the creaky engine!
I liked the look of their other games but was put off by them being to hard(well I can't stand trying to kill a boss for hours and hours in a game) This does look good though. I wonder if it's to hard to?
It looks awesome, but I just don’t have the time for Souls style games anymore. Maybe I’ll pick it up one day, but it’ll be a while. From Software hasn’t disappointed me yet.
@NEStalgia I've just finished dread and wow, that final boss fight!! It's very tough but I found the pattern was very consistent, like I would wipe the first 4-5 times then come through only losing a tank or two.
I thought it looked really good but I'll be interested to see how the signposting works. I know there's the directions from whatever they are calling bonfires but in a true open world fromsoft game it might be really tricky to differentiate an area your not meant to be in from time to get gud!
Overall Elden Ring looks more like an offshoot of Demon's Souls than Dark Souls, in scale, in environments, castle design etc.
Even saw a small Bloodborne nod: the 600 limit for a stored item.
It seems the currency is Runes this time... a bit of a weird choice, but not necessarily bad.
I like the Spirit summons, very good addition, useful at distracting enemies.
They went big scale on the Arcane spells, they tend to fill up the screen... even a bit over the top with the dragon head at 23:15 and the wide beam at 23:23, which looks like it was taken right out of an anime
The scene at 25:05 seems it's right from the beginning of the game, with Malenia offering "an accord"... like the "contract" you "sign" at the beginning of Bloodborne.
It seems you can have at least 3 weapons equipped at the same time.
Glad to see that secrets are still abundant.
Anyway, very good presentation. Hope the game keeps the set launch date this time, 'cause i can't wait to try it out!
Looks alright! The open world feels a bit empty but it's more Souls so it's cool! Love the boss designs, as always
I'm not sure I wanted a open world souls game. I mean I wanted a souls game and will take what's on offer but its not a change I craved. Also a souls game where you can jump off cliffs without fall damage, that seems off. It don't matter in the end, Its from From and I will be playing it.
Hdmad ro coldnvdbs collectors edition 🤑
@Porco well said. I don't mind that they expand upon the type of game, but In all honesty these games, as much as I loved them, are nothing more than re-skins using the same engine. I really wish they had upgraded the engine, animations, and assets. To see the same club, that has been used in every demon souls, and all three dark souls game, one again used here along with shield models just seems lazy. At first I thought maybe it would look better in 4K, but nope. The environs look very empty and those trees, damn.... lmfao
I understand the ubisofts, activisions, and EA's do it but those are for sequels, whereas here we are supposedly getting a new IP, but lets be real its not new at all. ITs the same game, with the same mechanics. Oh and WOW, the bonfire keeper this time around, that character model looks ps3 era.
Fromsoft saw that they had something fresh and popular, and have done nothing since but rerelease it with very little variation. I think they should have implemented more than just dark souls open world, if hey were gonna call it something other than demon/dark souls open world. Or faster demon/dark souls parrying style, or faster demon souls no shield gothic stlye. lol its all just demon/dark souls reskinned. Now we have back to slow demon souls but you have a horse and jump, oh and early ps4 level environmental assets to look at until you get to the typical demon/dark souls area of engagement!
There is so much potential to expand these games through the solid combat foundation into something so much more. In the case of this game, making it a fully fledged RPG would have been nice. Or simply completely package all of the gimmicks of their reskins into one game demonstrating evolution, would be good. However, before all that mess, just friggin stop using the same engine used for over a decade now.
Checked it out I like the colour palette; art direction. Fact you don’t have to crawl back to where you last died is always a boon, type of departure from traditional souls games I need and crave. Anything but lugging a suit of armour around some dreary dungeon and I’m in
This is the game I've been hoping From Software would make. I enjoyed the Souls series but I quickly got bored of its linear design and RPG-lite elements. I always loved the art design and environments but wanted the game to be more of a true RPG. I hope the world really is open and that build diversity actually is a thing in this one.
Looks epic. Trying to wrap up the DS3 platinum so I can start on DS2 and have them all 100% in time for Elden Ring. Fingers crossed we all get into the network test 🤞🙏
@lolwhatno hi,i agree ps4 could possibly run a game this nice if tiptop optimized, but from software arent the best for that i feel.
Days gone does look great.
And the ground,environment textures/detail and lighting dont look that amazing in this gameplay trailer always.
But to run and look as nice, like in the trailer i think it will need be on newgen.
Cannot wait for this, looks like it has the potential to be my new favourite game. Question though, how can fromsoft afford to only charge 50 quid for the base game while all other major releases are £70 at launch?
@Nightcrawler71 Based on my experience with Demon's Souls, they aren't hard per se. They are "unusual". Your experience in previous games does not matter. But since the mechanics in every From game is repeatable, you learn what to expect and how to react. After that the game is easy
Looks and appears to play like a very polished Souls which is what I would love. I just don't know about the horse stuff - it looks janky for 'you' and even worse for the enemies. I have no interest in missing out on that wonderful world by rushing past it on a horse at 20 mph. I hope it can be played without using the horse for 99%.
@EmperorJake They are not mate. Only Sony published games are £70. Eveything else is as you were pretty much, i.e. £50.
@lindos Deamon souls is still £70 everywhere. Anyway doesnt matter cos I pre ordered the £60 launch edition anyway 😄
@EmperorJake it's a Sony published game, as Lindos rightfully pointed out. Hence the price.
@lolwhatno
No worries. Days Gone is one of my fav game ever. I played it day 1 and the occasional slowdowns on bike didn’t bother me in the least. At the time though I was on old 1080p TV and OG PS4. It was also optimised for PlayStation.
Just thinking of Elden Ring with everything going on and also Multiplayer running on base consoles makes me wonder.
Fast loading also makes frequent ‘you died’ more palatable. I guess I was spoiled with the PS5 and 4k TV and couldn’t go back to 8 year old hardware design.
@NEStalgia
I think you should give it a try. Personally I’m not tempted by Sekiro or Nioh type of game because I feel they are more skill base. I feel DS games are more RPG with more strategy in the approach. A lot of bosses can be ‘cheesed’ and I have no problem using everything the game gives you like bows etc. often a shortcut gets you close to the boss.
@lolwhatno
It’s also a pleasure to platinum and I usually don’t care about trophies.
👍
Looks good, but why is the dialogue so awful? I get Demon’s Souls being that way because it’s old (a remake), but I see no reason why a modern game’s characters should sound so stilted and horrible. Still, I’m intrigued. I’m not sure I’ll like it though because DS got boring/annoying real fast for me.
@JJ2 After making the mistake with Sekiro, it's definitely not a full price buy for me at all (even if I'm tempted because it just looks so inviting!) But.....maybe when it hits $40 or so.....same with Demons Souls remake, I won't be able to avoid curiosity.
As it is I actually own every Fromsoft game except Demon's Souls (tried the OG on PS3 and didn't like it, and haven't bought the remake (yet) since $55-60 on sales is still more than I'm willing to pay on a genre I know I have a bad history with. ) I have DS1 on Switch, 2 and 3, Bloodborne from PS+. Also have Nioh & Nioh 2. Why do I keep buying these games? I have no idea.....but I do!
I actually love the setup of Nioh and Sekiro. The Japan setting, the abilities and all are so great. And I can't get out of the first area in any of them, lol! Every so often I pick it up, think I'll do better, and I feel like I do worse. I thought of Sekiro as "Japan Dark Souls" but it does seem different in how you fight.
DS1....honestly I don't like the controls, it feels so clunky, almost MMO-like at times. And everything in shades of brown from its PS3 roots doesn't help. I have to say, I did get a bit farther in 3 (which True Fans tell me is the easiest, and least interesting of the series.) I'm not good at it, but the gameplay did pull me in a little better. I could never get into Bloodborne. Part of it is the setting not appealing to me, but I got into the city area, and just kind of didn't care enough to pay attention to what I was doing.
Your description of RPG with strategy is something that would normally appeal to me. (I wish I could be good at Nioh/Sekiro...but...alas.) IDK, I don't think DSouls 1 will ever grow on me, but maybe I should try 2 or 3 again for giggles at some point (or see if DS remake comes down cheap enough on Black Friday.) Elden.... well, I probably have a long wait for that to drop in price. Maybe....someday.... it does look so darn nice. Maybe it's not as repetitive with as much backtracking as the souls games. The sense that "the game is wasting my time" is probably the most off-putting thing that keeps me from retrying it more often. I've found in games that checkpoint me very frequently (or allow save-anywhere) so I can just laser-focus on a problem area rather than having to retrace to it, I tend to do much better in clearing the problem area.
I quite liked the little section where there were some traps just like dark souls 1. I hope there are more devious traps in this game.
I hope its not just sneak and backstab. Wasn't overly convinced with the blocking and parrying. Sekiro was spot on for that as well as Nioh.
I thought ds2 looked better on ps4 pro. I agree with a comment above, should take all the good elements from bloodborne, sekiro and all the souls.. I thought it was going to be a more unique fantasy environment. Same generic mountainous regions etc..
@NEStalgia
Give DS3 another chance and you may thank me later 👍
Maybe re spec your character.
@Logonogo It depends on the game design emphasis e.g. BotW is a realtime action game, but the emphasis is more on the open world exploration and puzzles. Combat is there and it is fun, but it is not the primary focus of the game IMO
From what I had skimmed the gameplay looks sweet!
I'm still prob gonna wait for a steep discount though, I suck at Souls-esque games.
@JJ2 You've got me curious now.... I just may try that! My ds copy is on xb, which unfortunately I didn't know when I bought it never got a 1x patch, so it's still 30fps, but I could never justify rebuying it on ps since I don't play it. I'm in a GoT kick now since buying Iki, but I'll have to give ds3 another go!
Couldn’t be more excited! Also really glad it’s on PS4 because we still can’t get PS5 where I am….
@starbuck2212 A controversial opinion but DS2 is my favourite. The DLC especially is amazing.
@NEStalgia
I found this mugenmonkey was very cool to optimise your character and weaponry.
https://mugenmonkey.com/darksouls3
This looks like a Dark Souls rip off
😉
@KundaliniRising333 agreed. a dream for me would be a collaboration between s-e and fromsoftware — a remake of vagant story. real time (with pause) gameplay with a strong narrative, oozing with atmopshere. fromsoftware would be perfect for the job i think and would allow them to break away from the souls monotony.
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