If the aim with Horizon Forbidden West was for Guerrilla Games to go bigger and better, then it’s looking like it’s going to stick the landing with a Thunderjaw-esque stomp. While we’ve already been introduced to the elephant-style machine, the Tremortusk, the Dutch developer teased a couple more exotic arrivals in its imminent sequel during a trailer at The Game Awards.
To be fair, though, this was a blink-and-you’ll-miss-it affair, so it deserves a little extra attention. For example, you could be forgiven for overlooking the enormous snake-like robot which is wrapped around a building at one point in the video – this is destined to be a boss fight and a half, isn’t it?
We’re looking for more combat variety out of this long-awaited follow-up, and it seems Guerrilla Games has really gone to town here. The sheer number of machines now is impressive, and they all look set to operate differently and bring their own suite of challenges to the fore. Pair this with completely re-written human encounters, and fresh traversal options, and we can’t wait to get our hands on this in the New Year.
[source News: New Horizon Forbidden West Trailer Features Gameplay and Costumes]
Comments 33
Glad you picked out the fantastic looking snake as a discussion point.
I saw lots in that trailer to enjoy, but I particularly remember seeing the snake and thinking 'cool!'.
I really enjoyed the last game and this game looks like its going to refine and expand on that by some margin, so my excitement levels are rising!
@Titntin I missed it during the live show and then saw a GIF of it later on and was like, WOAH, WHAT?!
That was a real wow moment for me! Almost wish I hadn't seen it until I play the game tho. Mind blown! This game is feeling more and more flashed out from the original and the new "machines" look incredible.
Trailer was the highlight of the event, looks utterly brilliant!
That was definitely the standout thing from the trailer. I didn't think they could top the LotR elephant, but they did with the big, beefy snake.
Two more months
Roll on February, it's going to be worth the wait.
Can't wait to play this, it looks great!
SunhiLegend captured some sick moves for that trailer.
What a shame this wasn't ready for this holiday season!
Gives me time to finish the game (for the second time) and frozen wilds (for the first time)!
@get2sammyb yes mate I almost spat my tea out! There's a lot to look forward too in this new title, but I'm particularly interested in their new creature designs, they are all so cool.
Back when they were working on the last game, I was invited to interview with them to create mechanical dinosaurs, as I've done similar work in previous games (not mechanical, but I've done a lot of dino's). I was too settled with my wife to consider moving to Holland for a couple of years, so I passed it by. No regrets, but I look at those creature and think 'I could have animated them..'
The art team they did hire were fantastic of course, so its probably best I didn't spoil it
The robots are the best part of this series, so I'm looking forward to seeing the absurd enemies I run across.
Some "boss" fight robots would be neat. I think the only one in the first game was that weird tank looking thing.
Snake? SNAKE? SNAAAAAAAAKE!
Ok, I'm not even all that into the trailers of the game simply because I haven't got back around to completing the first game yet, so I was just kind of glancing at the trailer in passing.
HOW DID ANY OF YOU PEOPLE MISS THE GIGANTIC SKYSCRAPER SIZED SNAKE?!? It's not exactly an easy thing to miss!
The only thing I'm not quite digging about the new game is that the robots somehow look less robotic and look more like regular monsters until you examine them closely. I think the white Aibo-esque robots of the first game gave it a really unique aesthetic. These green/natrual-looking monsters don't feel as visually unique from every other game with big monsters.
@RBMango Beef snake!
Did we spot it? It wasn't particularly hidden. And, in my unpopular opinion, it was the only interesting thing in the trailer.
Damn that's a cool design.
Man I can't wait to be fighting that snake. Will be one of those epic moments like in god of war with the snake god.
@AFCC I think its fine it looks like the extra time for the really makes a difference.
@Octane Hmm, define boss fights? The first encounters with machines like the Thunderjaw and Rockbreaker (in the pits) are clearly boss fights than there are the Frostclaw and Fireclaw encounters in the DLC.
Just because an enemy doesn't have a huge health bar it doesn't mean it's not a boss fight.
😉
Yes, I did notice the thing that was in the center of the screen and was the climactic conclusion of the trailer.
@Col_McCafferty They're not singular fights though, you encounter plenty of them later on, making them feel less special and more like a regular enemy. I'd prefer if the snake for example was just one fight instead of there being 10 of them in the game.
@munkholt Indeed, his stuff is always entertaining to watch.
Yes! It was after that I looked away, spoilers! 😂
Oh neat they've gone prehistoric with a Titanoboa machine. Thunderjaw is still my number one though.
Easily my most anticipated game edging out GoWR!!! When HFW releases I’ll be eating, drinking, and sleeping HFW!!!
Yes, and it's the coolest robot 😃
@Octane Which I prefer. The worst thing about games are boss fights, I genuinely mean that. They can be good but often or not it's just, here's this big dude or quick dude with a huuuge and intimidating health bar and they can almost kill you in one blow, but die enough and you'll learn their patterns. Good luck!
It's actually lazy development and yes, I'm not a Soulsborne gamer!
HFW doesn't need your idea of boss battles to be a great game.
@Col_McCafferty That's not my idea...
Just saying that fighting an enemy once makes the encounter more special than it being one of many. So I wouldn't mind if there are a few one-of-a-kind enemies in the game.
@Octane but that goes against the lore of this game, machines are mass produced as they have a specific purpose. This giant snake robot is unlikely to be a one-off.
Maybe there might be a human enemy that provides the typical boss battle you're craving or maybe they produce a unique machine with one purpose: to hunt and kill Aloy.
@Col_McCafferty It's a fantasy game, anything is possible.
I'm getting some Central American vibes from that design.
Looking forward to the entire game in general, the first game was definitely a strong 2017 GOTY contender for me imo.
@Pleasance very unpopular lol. how could the monkeys, Pterodactyls, lockness monster, fire raptors, and armadillos not impress you lol?
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...