If you're not playing Dying Light 2 for 500 hours, you will instead be reading 350,000 words and listening to 40,000 lines of dialogue. That's right: Techland has found a few other very big numbers it can boast about on social media, this time relating to the upcoming game's script. For comparison's sake, Skyrim has 60,000 lines of dialogue while Fallout 4 has 111,000.
Techland then compares the Dying Light 2 script to the famous 1878 novel Anna Karenina, which is famed for being one of the greatest pieces of literature of all time. Of course, the studio is only pointing out its game has roughly the same amount of words as the standout novel, but it's quite the comparison to make especially when the story of the original title was so throwaway.
Social media boasting aside, Dying Light 2 is still shaping up very nicely. It releases for PlayStation 5 and PS4 on 4th February 2022. Will you survive the night and digest all 350,000 words of its script? Pack your reading glasses in the comments below.
[source twitter.com]
Comments 21
If the dialogue has been written by someone under 30 35,000 words is easy to accomplish thanks to the inclusion of 'basically', 'to be fair' and 'like' in every sentence 😊
I want to dive deep into this game but it’s going to have to wait until after Horizon Forbidden West and Elden Ring! Bad release timing maybe I’ll get to it by summer but then again maybe a new game will vie for my attention… so many games so little time …. Long live King Sony and the global PlayStation empire!!!
Smart, I used to hit my essay word count by replacing all the it’s and wasn’ts with it is and was nots
20,000 lines of zombie groans
Weird flex but ok
That’s a lot dialogue to (x)skip.
I am too excited for this. It’s gonna be game of the year.
I can't recall much of the story or characters of the first one, but the locations and atmosphere were great, and that matters more to me.
Hoping the environment in DL2 will be as fun to explore as Harran was.
Another game i will be skipping due to being a big girlie pants. I was absolutely fine with the first one... Then i got to the first night bit and 💩💩💩. No way 😂
Hopefully all skippable.
Man, they more they say about this game, the more they put me off it. Hope folk enjoy it, but not for me.
Bobby K laughs at your “big” numbers.
@Kidfunkadelic83 she crapped in her undies on first date?! That's enough to turn anyone off
I wonder if a lot of that stuff they were supposedly scrapping has been shovelled back in there to make all these statistics so big.
Game length, script length, etc tell me absolutely nothing. I mean, I know kids that can leave all their essays for the last minute that write that much in a few days (and get bad marks). If anything, it is putting me off. Please focus instead on interesting things.
Edit: exaggeration but you get my point
Are 39,000 lines of the dialogue just zombies saying "Brains" in a variety of different ways?
What they are choosing to highlight on their socials has me real worried, ngl. Was “big” their only goal? How many resources during development were devoted to simply “big”?
The original story was basic as hell and the dialogue was usually atrocious, so... not exactly the thing you wanna be flexing.
The small d*ck energy of their socials is weird.
The first game had too much story considering it wasn't that great of a story, so I wouldn't consider this a good selling point.
These announcements are starting to have the opposite effect on me...I want to buy the game even less now.
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