If a company is ever looking to launch a new gaming IP, Ghost of Tsushima seems like the new template to follow. Last night during its CES 2022 conference, Sony announced that the latest game out of Sucker Punch Productions has now sold more than eight million copies worldwide. The impressive sales update represents another three million units sold since November 2020, with the recent Ghost of Tsushima Director's Cut surely heavily contributing to that.
In our Ghost of Tsushima Director's Cut PS5 review, we described the re-release as one that "amplifies an already excellent open world game". Sony offered a paid PS4 to PS5 upgrade path to gain access to the PS5 enhancements and Iki island expansion, but it's unclear whether those purchases factor into the new sales total. "A fantastic range of story missions and side quests make for a memorable offshore excursion, and put alongside the main campaign, Ghost of Tsushima now stands as a PS4 and PS5 must-buy."
That's not all Sony had to share during its CES 2022 showcase, however. The headliner was the reveal of the official PlayStation VR2 name and specs and Horizon Call of the Mountain.
[source gematsu.com]
Comments 44
@Texan_Survivor 8 million copies is a number most developers can only dream of. Just because something like Pokemon BDSP sold way to much for what it is doesn't mean that 8 million isn't good.
@Texan_Survivor To me it only comes down to the fact that people like to consume either rubbish or trendy things only rather than original and well executed ideas like this game (I'm not just talking about games here) but I think 8M copies it's a huge milestone thou.
@Texan_Survivor There aren't that many games (other than the big sports titles, CoD and the likes) that sell more than that. Games like Resident Evil 7 sell similar numbers but RE7 was on everything and it's a part of a very popular franchise.
A lot of those 100 million consoles are FIFA/Fortnite machines.
And Pokemon is one of the most popular things in the world, not many things come close.
Once again proving that gamers love SP games despite what publishers try to tell us. I hope Sony keep it up and resist putting MTs, cosmetic or otherwise, in their games.
Well deserved and my personal GotY last year.
I'm currently playing inFAMOUS: Second Son and the massive jump in quality is truly remarkable.
Well deserved for an excellent game! I can only imagine how incredible the inevitable sequel is going to be whenever it comes around. Congratulations Sucker Punch!
Well deserved despite the fact I found it beautiful but a bit monotonous. I haven't finished it yet, got a little bored after the 20th+ fox shrine, but plan to come back. Still was a strong start for a new IP.
@Texan_Survivor I understand what you are trying to say but I think you are far too easily glossing over the fact that 8 million is still a large amount for most AAA games, especially a new for a new IP on one platform.
Yes there are titles that sell more, there always will be, especially those with long established IP, or breakout hits, but 8 million is definitely not something to complain about. It's their 6th best selling first party game on PS4!
@Texan_Survivor Unfortunately Pokemon as a brand is so beloved at this point, developers can churn out any awful game and it will sell because players can use their long term favourite Pokemon in it. The Pokemon Company knows this, which is why there's been a massive lack of effort to put resources into their games, despite being the one of the biggest selling franchises in history. Why put in the extra money to hire more devs and make the game better, if people will buy it anyway.
This is all from a Pokemon fanboy.
@Texan_Survivor 8M is very good numbers, i think many forget that the games what make more are usually big franchises. Also i don't think you understand that most of the 115M install base only use it for a small handful of games likes CoD, GTA and Fortnite, most of the people what buy these consoles don't care for anything else.
@ThroughTheIris56 Awful games? Please even at their worst the main entries are still good or ok, lackluster maybe but never awful.
@Texan_Survivor They made and sold enough to warrant a DLC and sequel, as well as it receiving generally favourable reviews. That's the most important thing.
As a Days Gone fan, I regret that this game didn't achieve the same and a sequel was cancelled. Not every new IP is a hit and 8m isn't to be sniffed at. Switch owners want to play Switch exclusives, it's why they bought it not to play third party games. PS and Xbox are more attractive options to the 'casuals' out there, some of which may also pick up the odd exclusive game here or there like Spider-Man and God of War.
@Texan_Survivor 8m copies at $60 a copy is $480m. The game had a development cost of $60m. It's done really well.
@Texan_Survivor I get the frustration but if you're going to get annoyed at every sub-par game that sells more than it should and use that as comparison then it will be a long and unhappy life. Life isn't fair or balanced.
Celebrate what they DID do, an impressive 8 million sales - which they will be thrilled about - not what other games sold.
@Texan_Survivor You are completely out of touch with reality.
GoT with 8m copies, + upgrades and DLC will be approaching Half a Billion Dollars in Revenue before 2 years after release. That’s compared to a production cost that is at the most extreme end $100m(Sucker Punch are actually one of Sony’s smaller studios with only ~160 employees)
For some frame of reference. Before the PS4 I believe the only first party sony games that ever hit 10m were Gran Turismo. Even the Last of us needed a PS4 port to hit that.
Games like Uncharted sold 3-6M, the first one was around 3M LIFETIME.
No God of War hit 8m until the PS4 reboot. First one was under 5M.
@Texan_Survivor Another Example, Resident Evil Village which has so far won 48 GOTY awards, and is available on PS4, PS5, Xbox one, Xbox Series X/s and PC has sold around 6M Copies.
6M copies is great for that game, even as a big AAA production. Capcom will be incredibly pleased and the game will make them tons of money.
Thank you Sony for an amazing game, just playing IKI dlc on PS5 directors cut.
May we see a full follow up to this game in 2 or 3 years.
Incredible numbers really. What a huge hit.
@Texan_Survivor
Attachment rates are weird, I have played PlayStation for decades due to their AAA exclusives.
But know a few that just play fifa, COD, maybe Lego games on the PS4/5. Spider-Man is one exclusive I have noticed the at has slightly reached to those people and I think is in about 20 million sold.
Even Mario Odyssey is around 23 million on switch and Nintendo have slightly higher attachment rates.
Who buys a switch and doesn’t buy Mario odyssey 😂.
It’s just the way it is.
What publisher said single player story based games without multiplayer don’t sell? Just goes to show CEO’s are clueless.
@Texan_Survivor No worries dude. I do feel your pain, really. But the reality is it's done really REALLY well and Suckerpunch will be very happy with those numbers. They're not finished either, it will sell more. But more importantly it sets them up for their next game probably with a bigger budget now and a known IP.
Attach rate is a weird thing but there are so many different types of gamers with different interests, many of whom just like GTA, FIFA/sports, COD, Fortnite etc. and many others who have no interest in open world, samurai, etc. My point is that 8 million IS a great number for a new IP from a previously less well known studio. They have put themselves higher on the map with GoT and exceeded expectations. That is definitely something to celebrate not get caught in he weeds. Happy gaming.
Congratulations to sucker punch.i got to say the opening of ghost of tshushima is one of the best intro ever.wow.amazing.word up son
Unisoft still insist there are too many Ninja games 😂 and put off making a Shogun/Ninja Assasins Creed, I can guarantee one is either in the works now or planned for the PS5
@Texan_Survivor Your first mistake was expecting Nintendo numbers from Sony first party games. That has never been the case even for the best and most well known Sony franchises.
To see if it actually sold well, you should compare it with other Sony first party games. Ghost of Tsushima is one of the best selling Sony games ever released.
Texan Survivor has no idea what he's talking about 😂🤦 even out of context 8 million is huge numbers, another one for the ignore list
8 million copies in 18 months?! That's a giant now. Could it be Sucker Punch's best selling game ever? Hugh congratulations to Sucker Punch Productions and Sony. Easily one of the best games last generation. I'm stoked for whatever their next project is.
@ChrisDeku Don't forget Horizon.
@meistergeister they didn't say that. It's just that there are idiots who misinterpret statements and then bigger idiots who treat everything they read online as fact.
Extremely impressive numbers for a brand new first-party IP.
I'm still trying to figure out how this game is good
@Texan_Survivor ''photorealistic graphics'' means nothing. A game can have any kind of art style and be good.
And I'm not defending Pokemon here lol. Just games in general.
I’m just now playing Ghost of Tsushima (PS5 version) but I must say it’s a fantastic game. I’m really enjoying the story as well as the island of Tsushima itself; it’s a drop dead beautiful game. Especially the striking art style.
My only real complaint about it is that it sort of suffers from Assassin’s Creed syndrome. The game bombards you with quests and collectibles scattered all over the map. Well that and the Japanese lip sync is a little weird. For characters like Jin and Yuna, it’s perfect. Other characters like Shimura it’s just weird.
It’s definitely fantastic, though. And I’m glad Sucker Punch is seeing this level of success. This game deserves every accolade and sale that it can get. I’m actually disappointed I waited so long to play it.
@Octane
I agree with that.
For Ghost, it’s actually the art style that blows my mind so much. Despite the developer going for photo realism, it has this interesting “outline” effect on most of the environment. It’s hard to describe. But it’s like partially photo realistic and partially stylized classical Japanese art. It’s a strong mix of the two.
@SupmyG
Story, visual quality, art style, and combat are the strongest points. Top tier stuff.
The weakness is one shared with many other open world world games. It bombards you with too much to do too fast. Before you know it your journal (quest list) is two miles long and it becomes checkpoint to checkpoint to clear it. Makes the game somewhat of a chore.
Good thing is that the game’s combat is so good and it’s art style and story are so strong that it makes up for that.
Abosolutely deserved and and even more people should be playing. One of the top 5 games of the last ten years for me.
One of the best sony ip for ps4, can't wait for the sequel 😃
Hats off to Sucker Punch! One of my favourite games ever.
Ok. No I am worried about tlou 2 sales.
Ghost of sushi and Nioh 2 are the finest samurai games I ever played. (never got around to finishing nioh 2 because that game is HARD but it's still worth experiencing)
@Texan_Survivor while the graphics are indeed amazing, I think on that part of the assement, it's also fair to say that non-combat character animation and facial animation were pretty lackluster for a Sucker Punch game. Second Son had much better character and facial animations that didn't feel stiff at all.
I love it though and it deserves all the success.
Seems low. And makes me sad.
Well deserved for an amazing game, I've been having alot of fun playing thru it for the very first time.
Sadly I'll be having to stop playing it now, need to go back to Horizon: Zero Dawn and earn the platinum before Forbidden West releases.
@WallyWest That's fair, "awful" might be an exagerration, as you say lackluster and disappointing are better words. But the point still stands, the Pokemon Company is very complacent.
Sucker Punch are INSANELY talented. Sly Cooper trilogy, Infamous 2 and now Ghost of Tsushima? That's Retro Studios-level of quality.
Hey there fellow gamers.
Very well deserved for both Sucker Punch and the phenomenal game they made.
Ghost of Tsushima will never not be my personal GOTY and replaying the game on PS5 I´m like, "How is the game even more Beautiful?"
Also fun... Very fun... And did I say Beautiful? Yes, yes I did.
If SP decide to make a sequel, then it should be in the main land, more precisely, in Kyoto. I wanna see those ancient cities, the great architecture of the temples and people going about their lives in beautiful 4K on my PS5!
Can´t wait to see what else Sucker Punch as in store for PS5.
Cheers, stay safe good people and happy gaming to us all
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...