Sony’s transition into the PC market is looking to be a lucrative move for the manufacturer, but it’s the firm’s own first-party studios that championed the move. Following the launch of God of War last week – which registered over 70,000 concurrent players on Steam at one point this past weekend – director Cory Barlog has revealed that it was the firm’s internal teams that pushed for the ports.
“I think it was the collective of studios all over saying this is a really good idea [and] we should be looking into this” he told Game Informer when asked about the platform holder’s sudden embrace of PC storefronts. “Eventually, I think it reached that tipping point. When we had sent so many suggestion box suggestions that they were like, ‘I’m tired of hearing all this. Fine, we'll do this.’”
Clearly Barlog is being a tad facetious here – the decision to port PlayStation exclusives to PC will have been a growth opportunity identified by upper-management, and the decision will have ultimately have come from the top. But having its major first-party studios on board, like Santa Monica and Guerrilla Games, will have certainly played an important role in its decision.
It seems like, with PlayStation’s acquisition of developers like Nixxes, there’ll be more PC ports in the future – although it remains to be seen whether the turnaround will be quicker moving forwards. Barlog has already openly admitted that he doesn’t know when – or even if – the upcoming God of War Ragnarok will come to storefronts like Steam.
With the likes of Horizon Zero Dawn and Days Gone already doing well on PC, though, and Uncharted: Legacy of Thieves Collection right around the corner, it seems safe to assume more and more franchises will make the jump over the coming years.
[source gameinformer.com, via eurogamer.net]
Comments 73
As well they should. If I made a game as amazing as God of War or Horizon Zero Dawn, I’d want as many people to play it as possible.
i could see a lot of the older games making their way to pc , i wouldn't worry too much about new games yet. i still think their whole goal is , " hey you like spiderman , god of war , ghosts of Tsushima , ect , and want to play the sequel , you'll have to get a ps5".
Removed - trolling/baiting
@twitchtvpat you dont need a ps5,just a bit of patience and kaaboom its ported. DnD is coming soon
I know this whole PC deal is pissing people off, but I honestly think its fantastic to see.
Not all games need to do the jump to PC. But some of the better ones that sells really well, God of War, Returnal, Ghost, Spiderman, Uncharted, The Last of Us etc? Sure. Give them to PC a year or more after console release.
Having around 70k concurrent players playing God of War this past weekend is insane and shows there's definitely an audience.
A pipe dream of mine is NIntendo eventually porting their first party games onto PC. Playing Breath of the Wild with native ultrawide support and stable framerate (that isn't emulation)
A man can dream y'know.
At least that's the case...
I'm not all on board with what Sony's been doing since the PS4 gen and sometimes it feels like they're doing what's best short term, but what do I know.
All I want is cutting edge games that don't put frames and graphics as the top priority, but gameplay and world interaction. All I'm seeing is a decline in that in general
Might as well just print "NOT on Xbox..lol" on each PS5 box.
It's also particularly annoying when PC ports get all the bells and whistles but the PS version is left behind. I recently replayed God of War on PS5 and it still looks really good but it could look and play even better, if they could be bothered to update it.
PC owners are treated with more respect and importance than PS gamers. It's sad but true.
With Sony going in on PC distribution like this, it's a tad baffling they haven't bothered reprinting that Dualshock 4 adapter for PC. Actually, at this point, they should probably make a Dualsense adapter for PC.
@BoldAndBrash Yeah I'm still waiting for a game where the entire world is interactive or the A.I. isn't braindead. All these beautiful, empty open-world games full of repetitive busywork need to die already.
@Radekbejbl1 How much patience do I need to wait for Bloodborn port? When it's coming to PC?
@stinkyx no, they don't. If you don't like a particular genre than don't play it, plenty else out there that may cater for your tastes.
@lolwhatno
Maybe I worded it incorrectly, but AAA games used to do what I mentioned. Arkham games, GTA IV (maybe V), RDR1/2, Shadow of the Colossus are good examples, but that's pretty much where it stops unfortunately. You had smaller games like Skate 2 and 3, but those were incredibly flushed out as well. Great world interaction, great gameplay, physics, etc. Amazing feeling to them.
@stinkyx Ex-freaking-actly.
My thoughts on PC ports have completely changed after seeing the GOW numbers currently on Steam. This will only help get more quality games out for PS5 players in the future. The only issue I would have is if brand new AAA first party Sony games go day and date on PC.
@Deadlyblack So far Nintendo only experimented with mobile market. I can't see why they are going to port anything to different console though. After all, Sony does not port their games to Xbox
@Col_McCafferty
You're a fan of a game that does it exactly right according to your pf pic.
That's not the type of game he's criticizing. That's what these openworld games should strive for, but don't, stop halfway and release their game
@twitchtvpat Exactly. I don't think it's going to ever be near day and date. Sony/PlayStation make most of their money through the PS Store. 30% of ALL game, DLC and MTX sales when third party. They aren't going to do anything that will upset that golden goose.
@Col_McCafferty I know we generally don't see eye to eye on this one issue, and that's OK.
But I agree with your second point here. It would be great if when a PC version is made they also upgrade the PS version when sensible. E.g. Like here where it originally released on PS4 they updated it properly for PS5 for free. Doing this I think would go a long way to silencing some of the critics.
It's great that Sony is releasing games on PC so more people get to experience the incredible titles they produce. It's just a shame there's a fair sized proportion of PC gamers who think pirating is ok and won't pay a bean for Sony's and the devs hard work and investment.
Well it's every dev's wish to be multiplat and then ultimately if possible go independent. So if you're under Sony or Xbox and can't stay exclusive, what's the point... why stop at PC...just release your games on any and all systems period.
@viktorcode soon my dear viktor soon,but im done with that game,bloodborne is becoming your only ace atm but that will soon be over.
I’ve no problems with games coming out elsewhere later on.
I was always intrigued by Disco Elysium but not enough to have to go and buy another console or get a better laptop. So it coming out on PS4/5 was great for me!
Similarly with games like Cuphead coming belatedly to the Sony consoles after a couple of years too.
@Col_McCafferty I Agree One Of The Biggest Things People Have Been Yelling at Both Sony And Their Studios For Is Upgrades To Their PS4 Games.
@TheArt because PC gaming and console gaming attract different types of gamers and are not in competition. I've been gaming since the 70s and have never done it on PC. A £450 console with a 5-10 year lifespan is a much different proposition to a £1000-£3000 PC that requires some knowledge to configure optimally let alone put together selecting components.
The console manufacturers need exclusives for their consoles to differentiate themselves and attract a user base. Where's the incentive to buy a PS5 if all the exclusives are available on Xbox?
Would there be any reason for Sony to innovate with things like PSVR if they couldn't attract brand loyalty? The majority of money is in games and accessories not the consoles but if the PSSTORE isn't getting as much traffic, fewer PS5 controllers are bought because games are played on Xbox, fewer subscriptions to PSPlus, Sony would be slitting their own throat selling their expensively curated exclusives on rival consoles in direct competition.
@lolwhatno
Lmao no why. We had a friendly conversation the other and having a discussion here. Why would I talk down on you?
RDR2 did indeed have amazing graphics, but that's Rockstar magic. What makes their games good for me is the gameplay, world interaction, good quests, great physics, sounds, voice acting, script, etc. Immersion is the better word maybe.
Lots of openworld games nowadays have amazing settings, but I don't want to spend a second in there. It's time consuming for the sake of it, clunky gameplay, empty, bad AI interaction, bad combat, etc.
All I'm saying is that those would me 10 times better if they'd be more polished, but no, the trend is that they're released frequently in those kinda states
@Ralizah Have they even bothered adding Dual Sense support to PS Now yet? Like...at all? God of War on PC? Of course! Switch Pro controller support? Absolutely! Current PS controller support on current PS subscription service on PCs? Gamers are so entitled...
I like the strategy of eventually porting games to PC. I like the balance that console gaming strikes between performance and affordability. I think some games could potentially be primed for a simultaneous release, such as the rumoured The Last of Us remake.
@Bentleyma "If I made a game as amazing as God of War or Horizon Zero Dawn I’d want as many people to play it as possible."
So we have your seal of approval for them to port Horizon and gow to the Xbox ecosystem? That's a potential 60+ million new costumers that will get to experience these great games so why not if the end goal is for everyone to play? (not trying to troll, I'm legit asking)
I made the mistake of trying to point this out to someone on the PS Blog the other day when they were complaining that Hulst and Ryan were fools for doing this.
I also dared to point out that Shawn Layden pushed for this before he left too.
Instant hostility. I don't know what I was thinking. I could only laugh in the end.
This is a great move for the studios. They maximise sales, and it doesn't look to be coming at the expense of hardware sales either.
Maybe I'm wrong, but it seems like PC and Consoles are supplementing each other nicely these days, rather than competing with each other. (Wild speculation there. I have no facts to back that up.)
@Radekbejbl1 how are they devaluing their brand? Fact remains if you want to play brand new 1st party games on release you need a PlayStation console. Great that you can wait years, you have a lot of patience. Me, I'll be playing spiderman 2 or wolverine when HzFW or GT7 hit a PC.
Oh and most console gamers probably don't want to spend £1200 to £1500 to play a game at the same level as a ps5 pushes out. And if you look on steam at the latest PC hardware survey, the 8 top graphics cards are weaker than a ps5(according to Digital foundry).
GOW has sold 19 million, its reached its limit on what it can generate for Sony! This creates extra revenue and gets the brand out there to different types of gamers.
I find it strange that people think Sony executives sit around thinking "how can we screw up PlayStation long term?" 🤔. That they haven't looked at the big picture and decided this is a good move for the company!
PlayStation is their biggest cash cow. The PS store on their consoles prints money for them. They are not going to do anything to jeopardise that.
@BoldAndBrash RDR2 and The Witcher 3 aren't just the two best open world games of last gen but two of the best full stop. You're always going to be disappointed if you expect every open world game to be as good as either of those.
@Juanalf Doesn’t affect me if they end up on Xbox at some point down the line.
@viktorcode That's why I said it was a pipe dream 😅
What I wouldn't give to get Nintendo to start putting their games on PC. I like the feel of Playstation hardware so I'll still be sticking to PS5 for my Playstation needs. But while I enjoy a fair amount of Nintendo exclusives I really don't like using the Switch but if I could play Fire Emblem Three Houses on my PC though I'd be the most happiest gamer I could be! I know it won't happen sadly but a man can dream!
I still don't understand how more people getting to play first party games on their terms (on PC) benefits console users at all. How exactly will it lead to better quality games? Microsoft have gone fully day 1 Xbox and PC since 2016 and have yet to produce anything so incredible that's leaps beyond when they were Xbox only.
If more people getting to experience the game is good then why has Microsoft withdrawn future Bethesda games from PlayStation? Surely they stand to make more money if those games released on PS5 as well? Or is there an obvious double standard at work here.
@Bentleyma i hope to see you campaigning for nintendo games on PC if you truly feel that way. get to work!
@Integrity Hmph console manufacturers shouldn't assume console gamers are incapable of switching to PC though, because some day they just might start bothering with it especially when they consider all the free pirated games, all console exclusives being available, and the best version to play, making up for the $1000s they spent setting up.
@Col_McCafferty I hope they retroactively apply an actual ps5 patch to god of war taking advantage of the extra ram for higher quality assets and extra GPU to push LOD higher.
I love my playstation as much as my pc but let's be realistic. Most people don't buy playstations because they want to play games that are nowhere else. They buy it because it is budget-friendly. Therefore most playstation gamers do not care outside of a vocal minority. Playstation is still going to be the cheaper platform to play GOW Ragnarok, Horizon FW, etc. Main reason I even have a pc is mods but I don't know if that matters to the majority of gamers. Also I don't consider piracy as a relevant paying customer base for Sony.
@truerbluer MS hasn't bothered investing in 1st party titles for practically the entire Xbox One generation but that's not because they release games to PC, that was because they have a different business model than Sony and place highly subsidised GP subscriptions as their main attractor rather than investing in IP.
And let's not forget PSNow has been around for longer than GP and allows PS games to be streamed on a PC or laptop.
@TheArt xbox has been day and date with PC for years and yet they've just released the fastest selling consoles in xbox's history.
Sony started porting games in 2020(HZD) and have been very open that more were coming, and still they've just had their best console launch in their history! Doesn't seem to have affected demand for consoles! The average gamer likes the convenience of a single box.
I've been a PC gamer for over 25 years and spent £1000s keeping up. Now I really like that I buy a ps5, sit it next to my TV and know that for the next 6-7 years it will play any game released to the best of the developers abilities.
We get plenty of PC games ported to Playstation that I otherwise wouldn't probably play as I don't have a decent gaming rig.
Quip-pro-quo.
@TheArt I wouldn't say they assume console gamers are incapable. What I would say is that console gamers prefer what the closed system console gaming brings over open platform PC.
The benefits suit people for one of a combination of reasons, or even all of them; perhaps they don't want to make the effort of building a gaming PC for whatever reason (lack of knowledge/lack of wanting to learn how/lack of wanting to trust a 3rd party to build it/lack of wanting to maintain a PC/lack of space...so many variables).
They may prefer the ecosystem of a closed system that's far less prone to being hacked, people cheating, viruses, digital ownership of all games, settings requiring manual intervention for each game to optimise the experience, components becoming outdated.
There are so many reasons to chose consoles over PC, and visa versa, that they are not directly in competition, no where near in the same way as 2 console manufacturers are. PC gaming and console gaming are sufficiently different to offer substantially different pros and cons that they are fundemntally totally alternative ways of achieving a similar experience.
Pirated games is not a main driver for people to game on PC. And let's not forget gaming on PC is significantly cheaper to buy the game and yet we still don't all game on PC. If pirating were that attractive we'd all be on PC doing it. I console game because I prefer its ease of use, it's lack of cheats and hackers and its long lifespan.
@Ralizah Is it necessary? Took me about 15 minutes of reading a guide, downloading some programs and installing them to get my Dualshock 3 running on PC.
I think it's much the same process for Dualshock 4.
I actually like the idea. Port it over to PC in 3 yrs, get all the PC people excited and loving the game. When the next game comes around (example: God of War 2) don't port it to PC and then all the people who want to play the next game will have to buy a PS5 (or PS4) to play it. It's a win for Sony.
Sony's new first party games won't be hitting pc day one, we're talking at least a year before they hit pc or when sales start to come to a halt, so this won't dent Sony's playstation 5 console sales
@Serialsid @Integrity Well I see what you're both saying because come to think of it, I became a PC gamer after N64 and just couldn't bother with it anymore after I realized I was spending more time tweaking settings than actually playing the games. I bought a PS2 and that was that, didn't care about PC anymore.
if the pc marketplace had any exclusives worth a damn being ported to consoles, i think console gamers would be more open minded about all the playstation games being ported to pc that is going on at the moment haha. in truth, there are very few pc exclusives that are noteworthy outside of niche titles in the sim genre and/or indi games (although most quality indi games find their way to playstation or switch anyways). essentially, playstation gamers see the (once exclusive) cream of the crop gaming experiences that the industry has to offer leaving the playstation ecosystem in exchange for... what exactly? an exchange of valuable IP would go a long way but there is none to be found on pc
@Serialsid Mr. Serial i had this conversation few times already. I'm glad more players gets to play more groovy games from any publisher. But $ony/ps store will start to lose customers sooner then you think. Not even psx launcher will be able to bring them former glory. No pc player will ever buy a console for a sequel no matter how the ip is good,maybe for Nintendo games(Mario,Zelda,Metroid)but even those players are minority. I've heard all your arguments before and that is shortterm thinking. You got to face it men,decline has started and it will get only worse for $ony. Word is out that $ony games are coming(some are already ported) and if u believe all things ryan/hulst are spitting out then you are naive,day and date is coming. Ps5 will not catch up with his older brother and that means less money from pstore and lets face it $ony depends on how many units are sold,exclusives is what kept a lot players come to psx platform now thats over. FYI $ony has one of worst customer services in the world,paid multiplayer,constant lies from leadership,crossplay not alowed for many games,etc....
Sheeer freaking hubris my buddy. Just mine opinion,enjoy your console of choice and game on,ill do it on PC. Cheers
@Korgon well if you want Nintendo games on PC, perhaps take a look at what Nintendo recently did with this one Youtuber and his BOTW Second Wind mod.
Should give you a general idea on how much Nintendo would REALLY like to port games to PC
@Perturbator Very few things in life are truly necessary. You can do pretty much anything on PC if you jump through some hoops. With that said, a painless adapter that skirts normal Bluetooth connectivity issues and easily allows for streaming audio through the controller would make it much more attractive as a PC controller.
They've already gone through the trouble of designing and selling one in the past, but it's pretty much impossible to find now. And it'd be nice to find something similar for Dualsense, especially if they made the advanced haptics compatible with PC ports of PlayStation Studios games.
@NEStalgia Probably not. Considering how gung-ho Sony appears to be about PC distribution, they certainly seem to be half-assing aspects of it.
@anoyonmus
I know I saw that. Like I said though I know it will never happen. Not unless there's a major shift in how Nintendo operates which judging by their success, I doubt we will see that any time soon.
Would be nice to see if there was an effort to dump the old libraries of consoles on PC. I know people can already just emulate most of what they want to play...but the companies are really missing out on some cash by not giving them a way to legally buy these old games.
@Radekbejbl1 what decline? They have the hottest console/ piece of tech in the world right now. They can't keep up with the demand. And it was still out selling the ps4s launch, and that's after it was clear PC ports were happening of older titles. The average PS customer doesn't care.
Last year they had their biggest two quarters in PlayStation history for revenue! Please point to the decline?
I'd bet you here and now the PS5 goes on to sell more than the ps4! They could go day and date(don't think they ever will) and I still think that would happen. Like I said elsewhere, xbox is day and date and they've also have had an extremely good console launch.
Not going to argue that sony doesn't have problems, but then what company doesn't?
@Perturbator @Ralizah From my experience using DS4 (through reWASD since Sony won't let you use Bluetooth controllers natively in PS Now), and from my experience with using XB controllers with XCloud, Bluetooth is very, very (very, very) laggy. It depends a lot on the particular bluetooth controller on your PC, and if you're also using it for anything else like audio, but it made the streaming services feel noticeably delayed, which I attributed to the streaming itself. I searched for the DS4 PC dongle Ralizah mentioned but, they're MIA. Did buy the XB wireless dongle. The difference was night and day. The lag, even with streaming was basically gone. I ended up using the XB controller remapped via reWASD with PS Now rather than a DS controller because I could use the XB controller wirelessly without lag with the MS dongle, and the equivalent PS dongle seems to no longer exists, so the options are wired or laggy bluetooth.
I really don't understand why they're not making a new one for the DS5.
@NEStalgia DS4/Dualsense guide for PS Now: Download ds4windows and create a xbox360 profile. Launch a game. Go into the settings of the profile and change it to ds4 while the game is still running. Now you can use the ds4/dualsense controller and all of it's features wirelessly with PS Now. No need for an expensive dongle.
By now, it is clear that Sony has been decently incentivized to prioritize PC at our expense. So yes, @Col_McCafferty, keep expecting all the luscious enhancements of Sony’s games to be PC-exclusive while PS gets left behind. Not that PlayStation was ever going to end up with the best versions anyway once they started down this road.
It will become apparent soon enough. When we have to start waiting longer for Sony’s first party games because they’re devoting some of their manpower to PC ports, that’s the biggest way we’ll know. Maybe we could have been playing Horizon Forbidden West by now. Who’s to say that the two months Guerrilla missed 2021 by wasn’t the result of their spending several months fixing the PC version?
Sony cannot court other markets and still act like their commitment to PlayStation is the same as it ever was. I just don’t see how that’s possible.
@Porco 1. How ignorant of you to presume that there are no good games on pc. I think that Deus Ex, Stalker and Hearts Of Iron 4 are just 3 examples of games that are better than anything on consoles. My opinion is just as valid as yours.
2.PC is an ever expanding platform that can never die. Every game should be released on there eventually. The alternatives are streaming and emulation which generate less revenue.
@art_of_the_kill please explain how its at our expense without any proof? GOW was ported over by Jetpack Interactive with supervision from Santa Monica. Sony have just bought a PC port specialist to help with these ports so their main studios aren't affected.
They have 25 games in development (nearly half being new ip) for the PS platform. 2022 is looking like a great year of releases for the ps5/4! Maybe their biggest yet! Last year they added more studios, made more 3rd party deals.
They have even stated they want more 1st party games launched in this generation than in any other(whether that's true we will see, but they've certainly started strong). If anything id say their commitment to the PlayStation brand and our consoles is stronger than its ever been.
Old news. Cory was pushing for PC a long time ago and Hermen Hulst will always favour developers over PS gamers.
@art_of_the_kill I'd also add that for me, the best version of the game is the one I played back in 2018. The one I loved and thought was a masterpiece. I don't care if PC players get a shinier version all these years later. Good for them.
And of course they are going to use the benefits of the platform and make the game look as good as it can. You imagine what would have happened if they had just released the PS4 version? It would have been called a cheap PC port and review bombed!
@Bismarck Yes, with 3rd party software such as that or reWASD you can do it. But like I said, the lag difference between DS4 or X1 controllers over bluetooth vs. the X1 controller over the XB dongle (and presumable DS4 over the Sony dongle that no longer is available) is night and day. And it is somewhat dependent upon the bluetooth controller on a given PC, some may fare better than others. But bottom line is that BT is variable and can be quite laggy and the dongles provide console/wired-like performance. It's really surprising Sony seemed to quietly discontinue them and doesn't have one that supports DS5.
@NEStalgia Why would you buy a ***** Bluetooth receiver for pc? Just spend the necessary money to get a quality product. I've never experienced lag.
@NEStalgia Yeah... That sound like you had a trash bluetooth receiver which is unfortunately common in most pre build system, or just low end motherboards. I used services like xCloud, PS Now, and GeForce for 99% of my gaming now on my M1 MacBook, and never had any particular issues stemming from input latency due to bluetooth.
@Bismarck the fact you needed to bring up a game from the year 2000 proves my point. i mean, come on now... pc from that era was different. there were plenty of notable pc exclusives back then. but i was referring to the current era of pc gaming.... ehh, not so much.
@Porco PC from that era is the exact same as it is today. I can play whatever I want. This is why the platform is so great.
@Floki Hard to say. It happened to be a Surface Pro, which probably doesn't have trash components, but I was also using BT for audio which maybe didn't play nice.
Either way it highlights that BT varies wildly with circumstances, and most people streaming are probably using laptops with whatever bt is included for better or worse. Maybe premium bt adapters fix that, but then ps now still doesn't directly support it without something third party bridging it. Bt it's a mess in general. But the ms dongle works great, and I'm sure the Sony one must have too. They still advertise it for Now, but it doesn't seem to exist anymore for sale
@Bismarck If you're going to buy a dedicated premium BT adapter, why not buy the proper dedicated controller adapter that supports all the features and work minimal latency and without using third party software to map the controller though? I mean if Sony still made one anyway...MS does. I'm sure Sony will again eventually, especially with their PC focus
@NEStalgia Sony doesn't allow PS users to take advantage of the controller's unique features so why would they create a piece of software for PC gamers(not to mention that on pc there are already multiple programs that do just that)? Also, as I said I have a quality mobo with a BT antenna and there is 0 input delay vs wired.
@NEStalgia Hahaha... I had a surface pro, and it wireless and Bluetooth issues was why I actually got rid of it for the MacBook. I also just picked up a Zephyrus G14 and had some Bluetooth issues with my wireless buds, mouse and controller that was actually just straight up caused by a Microsoft driver issue. Was able to fix it by uninstalling the driver. Wasn't the receiver or the drivers for receiver. Just a Microsoft issue
I tend to find with Bluetooth and WiFi in PC that you're better off with a USB adapter than anything internal, as you can run it on an extension cable so it's not right next to major sources of RF interference.
@theheadofabroom yeah, that really makes a lot of sense. The XB adapter actually comes with an extension cable in the box for that very reason! Thoughi haven't had any issues with it connected directly, so I've just used it regularly.
@Floki lol, well that explains it then! With the Ms adapter I've had some issues with disconnecting and needing to reboot after it comes out of sleep, but generally it works a lot better than messing with bt! It's still awkward with ps Now though...
@Bismarck We're talking about PS Now, not general PC games on steam or something. It does take advantage of the unique DS4 features on PC..... If you're running wired or the discontinued adapter. But they're not supporting Dual Sense officially at all.... Which is kind of my point that they need a new adapter.
Maybe that's true about antennas, but we're not talking about custom gaming rigs. If it were, we wouldn't need to be taking about PS Now streaming.... Like I said most people streaming are probably using laptops, which usually don't have antenna. TBH I've never actually seen or heard of BT antennae like that, the last gaming rig I built was before BT was even a normal thing to have on a PC maybe 12 years ago, and business machines since don't really bother with anything BT related. If I were building gaming rigs I'd be using keyboard and mouse still
@NEStalgia You can use the ds4 and dualsense controllers wirelessly with ds4windows by: tricking the ps now game into thinking you are using a xbox360 controller and then switching the emulation setting to ds4. It works. Any experienced PC user will discover this. It's what we do. BTW f*** Sony for being lazy.
If you buy a decent BT receiver you will experience 0 input lag.
@Bismarck Yeah, I know that, though I use reWASD, same thing... And it also works using actual Xbox controllers in bt or with the real Xbox wireless adapter. Sure I could get an external bt adapter which may or may not be equal to a native adapter but if I'm going to put it with an external adapter z why not just get an actual controller adapter for native protocols?
@lolwhatno
Lol, didn't know that was how people used it or maybe I'm too naive hah! I just quickly blurt out comments and don't re-read them, so I genuinely meant that I could've written it wrong. It's all good homie <3
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