Elden Ring is now out, and it's being billed as the best thing since sliced bread everywhere you turn. It's hard not to be a little excited, even if some of the game's spotty performance means it's not always a silky smooth adventure. Even with the latest patch (1.02), framerates are somewhat inconsistent; the current recommendation for the smoothest option is to play the PlayStation 4 version on your PS5.
Something interesting has been overlooked in the official patch notes of version 1.02, however. Bandai Namco has confirmed that the game is set to receive ray tracing at some point in the future. "Timing for the implementation of ray tracing, which is planned to be supported after the launch, will be revealed in future announcements," read the patch notes.
Presumably this will only be coming to current-gen hardware like PS5. There's no hint of exactly when ray tracing will come to Elden Ring, or how liberally the technique will be applied. We imagine that the priority for FromSoftware right now will be getting the game running a little better across the board before it turns its attention to something like this. Even though ray tracing could be a bit of a wait, it's interesting we'll be seeing more realistic reflections in the lands between. It could be a reason to play the game on PS5 instead of PS4 after all.
How are you getting on with Elden Ring so far? If you're starting out on your adventure, give our Elden Ring guide a look for all kinds of help and advice.
[source en.bandainamcoent.eu, via gamesradar.com]
Comments 54
lol, the performance is acceptable as it is on PS5 in its current state, but it does have some framerate hitches. Having said that, shouldn't they have the base performance ironed out before throwing ray tracing into the mix?
I’m a hyped for this but I am deep into horizon at the moment. This is my next purchase for sure. Maybe RT will be implemented by then but given the general spottiness of the frame rates as it is, I can’t imagine RT is going to help things much!
@kyleforrester87 sure, that's why they're making a vague announcement that an announcement will be made at some point. In other words, it's not a priority at the moment.
Considering it can't hold a stable 60fps on either current-gen console priorities should be elsewhere.
And for anyone shouting PC reviewers have been struggling to get a stable frame rate on 3080s and 3080Ti's!
From soft doing ray traced graphics? naaahhh.. I think we've all misunderstood, and they're introducing a new NPC voiced by Raymond Tracing
@naruball I'd be impressed if they do improve the framerates though. Bloodborne still has issues with pacing that were never corrected, right? Although, they did sort out the crazy load times eventually.
@themightyant PC seems to be a weird case - I've seen posts about abysmal performance on 3080 but I've also seen people say it was absolutely fine on 2080Ti, so there might be something more specific going on.
@Voltan I've seen a post saying it works fine on a 1060 6GB (although you have to tone the graphics down if you want a fairly steady framerate). I'm certainly hoping that that's the case, since I'm rocking a 1060 3GB at present, haha
Fleeing from fights like a wuss but these merciless enemies are catching up to me with their mounts, they don't know I'm a Bloodborne vet, damn forgotten all my skills.
@TheArt Yes, I should be good and yet.. I am sh*t.
100% wasnt buying this last week but ive 100% sent the wife off to town to get it today 😂
@TheArt i dont know how im going to get on then if your getting battered. Never managed to get through and Fromsoft game ever despite playing them all 😂😂
Day off, waiting for postie to deliver from The Game Collection 🙄
Is it possible to install the PS4 version when you bought a PS5 disc?
@Voltan Even if that is the case a 2080Ti was a £1000+ card on release just over 3 years ago. My point is that the engine clearly needs optimisation first before they start adding features with expensive frame budgets like Ray Tracing.
@kyleforrester87 @Kidfunkadelic83 Like don't even know why I brought along my generic sword and shield even, they're just on me like jewelry 🤣🤣
@Skywalker1080p I preordered Horizon ForbiddenWest from The Game Collection, but it didn’t turn up until Saturday. I was so annoyed. Hope you get Elden Ring today though!
Good stuff.
‘the current recommendation for the smoothest option is to play the PlayStation 4 version on your PS5.’
I’m not so sure about it. Guys check out the loading time for a wise decision. 👍🏻
@The_Pixel_King I think a lot of that was down to the storm to be fair. I never used TGC before but I got Elden Ring a day earlier from them.
@Skywalker1080p I pre-ordered King of Fighters XV from Game Collection and it turned up on the morning of the release day, so hopefully things go smoothly for you too.
My update was taking a long time to download but I just realised it’s downloading GT7 at the same time and had to pause that one haha
Nearly there. 😅
Was sliced bread even that good an invention?
@Apfelschteiner unsliced bread seems to be where it's at these days - all the fanciest bread is unsliced (or at least, there's the option - all the naff bread is sliced by default). Unsliced bread is the best thing since sliced bread
Played the game for three hours after it unlocked and loving it but can’t for the life of me see how it got a 97. It’s literally dark souls in a open world with the same backstab animation and same animations for enemies and combat which blows my mind because any other game would absolutely get killed for recycling things like that for like 7 games now. You hunt animals and pick flowers for crafting like every other open world game out there and explore just without question marks popping up on the map. I’m hoping once I get some more hours in I’ll reach the revolutionary stuff that makes this open world so different from others to where games need to take from it according to reviewers and I’ll understand how it got a 97.
@Ward_ting same, I'm really into horizon, but still pre ordered elden ring, really need to stay focused on horizon
These sub-headings really make my day lol.
@kyleforrester87 considering the praise they're getting, it wouldn't surprise me if they take their sweet time with it.
@naruball Probably, no drama though - it seems to be good enough as is.
Can't play it until March. How's everyone enjoying it?
@dark_knightmare2 The 97 is from reviewers who've spent 100hrs+ on the game, we're just a few hours in, let's not judge quickly. Yeah it's the same ol' animation but I think it's still nice and part of the charm, I was happy to see Aloy's animation wasn't changed in HFW. Some animations are just timeless I guess.
What a joke.... Maybe get the performance sorted first... RT , really?. Dread to see what happens to the frame rate..
I have it arriving today. Will play it for an hour, get angry at myself for being old and crap, and then just watch play throughs. Same as with every other souls game.
Cheers all for the fingers crossed.
Don't doubt TGC sent it in good time, but Royal Mail in my area is pretty bad.
Lot of sick and no walk cover, so stuff gets delivered all at once at random.
Ah well.
If they'll add raytracing as a separate "quality" mode that will be struggling around 30FPS, then it'd be as useless as it gets.
@TheArt I agree that’s why I said I can’t wait to put more hours in and hope to hit what so many reviewers say is amazing because even though I’m having a great time so far I can’t say I’m not a little disappointed that so far it’s just been dark souls in a big open world
Ray tracing just isn't worth the performance drop, for a few blink & you'll miss it reflections. No thank you maam
Ray tracing, shmray tracing … the game looks phenomenal!
But, this will merely be icing on the cake… or gold line resin on the sword 😂
@dark_knightmare2
Have too agree after a few hours left scratching my head as how it's rated one of the greatest games don't get me wrong it's good but no where near what critics are saying apart from the open world it doesn't seemed to have evolved from other souls games if these was other games that would be a big neagtive.
Also can't see how people think this looks great lots of ps4 games look so much better, horizon , last of us 2 , amongst others.
I’m just glad this is waiting for me after I finish Horizon:FW.
@suikoden yeah the game def is the best looking fromsoftware game yet but nothing special at all looks wise. Like I’m sure when I get further I’m going to find cool locations and awesome bosses but I truly don’t think it’s going to change dramatically enough to where I agree it’s one of the best games ever made and deserving of a freaking 97 metacritic score. That kind of score is reserved for revolutionary games and nothing I’ve seen or played so far says this is doing anything remotely revolutionary.
@dark_knightmare2 P E R I O D T.
It's an 8/10 AT BEST. Seeing it get 10 out of 10 on some sites just proves how reviewers are biased as hell. We witnessed the same thing with Cyberpunk.
Don't forget the blood animation that was literally copy pasted from Bloodborne....
@Divergent95 yeah I don’t ever let reviews dictate what I play because no matter what naive people believe they have bias because they are human and they are never consistent with things. I just hate seeing games that don’t deserve certain scores and other games that do and the discourse that causes.
I will always prioritise performance (fps) over graphics, but this sounds like it could be nice for those moments when you want to gaze dreamily across a perfect vista.
So I hope it's not too much of a hassle to switch from performance to max graphic mode (or whatever its called)?
@FleaBag_11 says who? The ray tracing police?
This game is getting slammed on Steam for its performance issues.
They definitely need to sort that out across the various platforms before adding in fancy lighting options.
@TheArt Weren't reviewers only given a week or something to review the game before launch? I sincerely doubt almost any of them are 100 hours deep into this, lol.
Has anyone played this on base PS4? Just wondering what your experience has been with it, performance-wise?
OK wow, playing it now, and the performance is bad.
Very choppy, constant drops in framerates, noticeable and affects game play for sure. Even in the tutorial area it was coming through. But in the open world it's constantly fluctuating on Ps5 fr mode. Which is apparently the most stable aside from playing the ps4 version back compatible.
This is by far the worst performance I've seen in a from soft game (and we know it's not a high bar lol).
There is absolutely no way possible that they can implement raytracing into quality mode and keep this game as is above 30fps. Like mentioned before, Fromsoft has a very poor track record for post launch technical support for their titles. This is laughable, especially when pc has the worst performance of all.
Just fix the issues it has, not further the pretentiousness.
@kyleforrester87 Totally agreed make it run rocksolid and i could even care less about Raytracing
If they can't even get good performance on any platform without ray tracing I can only imagine how bad its going to be once they add it.
@kyleforrester87 - Did you even fkn read??...
@Voltan @themightyant I'm playing on my PC 3800/Ryzen 5950 and laptop 2080S/Intel 10875 and I get less stutters on the laptop. The issue on PC is not framerate as such, its stutters. They are repeatable but are not widespread. In a quite area with nothing going on it will stutter curtain spots, If you walk over the same patch again, even just looking down it will do it again and again. Its more like how they have stitched the map together and these are transition boundaries. Most the time it's perfectly fine. But if you happen to be fighting a boss or one of the Boss like creatures and stray into these areas the stutter can be the difference between winning or dying. It's not hardware resource related though, I've loads of head room on the PC rarely stretching the GPU so should be space for RT after they fixed the stuttering.
@Grimwood Wow it's almost like art direction is more important than graphics huh?
lets hope they sort out the FPS and texture load in glitches first...
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Wow, Ray tracing huh.... Lol
weird little story:
my version of Elden ring on my PS 5 did not download and update to the 1.002 to patch and it didn't do it until just last night I don't know, on the 26th, but the game runs so much worse on PS5 what's funny is I was playing it so I saw like in real time after switching just how much they f**** the draw distance; now it's not very far in front of you where you don't see any detail.
By doing this they made the game look worse as it was such a longer draw distance before, along with the exact same choppy frame rate performance. I don't understand,...ir seems as if they just did the same fix that they tried to do on PC but there's definitely an asset loading problem now, and when you travel to different sites of Grace things take time to load in even though the games loaded up.
Because of this draw distance nonsense and now pop being way more noticeable. it just boggles my mind how the day one/post launch patch can make the game worse.
@kyleforrester87 so...., what do you not understand about "in the future"?
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