If you invested a lot of time into Gran Turismo Sport, you'll be happy to know those hours won't be going to waste once you move onto Gran Turismo 7. Polyphony Digital announced it'll be carrying over lots of player data from the last-gen racer into the sequel, including ratings, liveries, and decals. The process will begin next Tuesday and update periodically depending on when you boot up the last-gen racer. And even if you decide to play GT Sport once you've got your hands on the seventh mainline entry, all that data will still be available in-game.
Your Driver Rating and Sportsmanship Rating will both carry over on 15th February 2022 and apply to your Gran Turismo 7 profile when the game releases. These ratings will also apply to the Test Season, which is an online championship planned for after launch.
Then there are the liveries, which automatically transfer over as long as you created them after 22nd December 2017 and have been shared with everyone. Decals are carried over no matter what privacy settings you have active, but likes and comments on your creations won't appear in Gran Turismo 7. Better yet, you can even transfer your liveries and then continue customising them in next month's PS5, PS4 game.
There are a couple of drawbacks, like wheels attached to liveries unable to be carried over and the need to reshare content once you've got access to it, but this sounds like a great workaround for anyone worried about losing access to their in-game creations. All of them will be available in Gran Turismo 7 from day one thanks to the transfer method. For more information, have a read of the blog post on the Gran Turismo website.
[source gran-turismo.com]
Comments 18
Oh this is great news! I have some custom liveries i took ages designing....well ages for me anyway. Very happy about this news π
Sony's first GaaS game.
I mean it's always online DRM. GT is now a multiplayer game and not a Single Player one. I had to come with the fact of that reality.
What my money!
@RevGaming The always online portion is to stop cheaters modifying save files/car files with jailbroken ps4's and in the future no doubt, PS5 and theres a reason why that also impacts the single player experience.
It would be nice if this were not a thing for those who will only play single player and if you play online then you have to download car parameters on starting an online race or something along those lines but then again, its easy enough for cheaters to set symbolic links from the dodgy data to the default data to get around that leaving it essentially "online only"
The only workaround for that would be to launch as two separate games which is probably more hassle.
The comment on GT now being a multiplayer game and not single player is a bit of a nonsense though with the focus again being single player with Sport mode obviously there but kept firmly to the side.
@solocapers Where are these cheaters appearing all of the sudden?
Look at Monster Hunter or GTA5. Why couldn't they do it like that? Why can't they just ban them?
How does it impact Single Player? If people want to cheat offline, let them. So cheating will also affect my God of War and Horizon? Am I missing something? Explain
Oh. Then it's not a multiplayer but still an online GaaS game.
@Fragile It looks like all of these transfers are automatic. There's no mention of refusing the carryover or starting anew on a pre-existing profile.
@Fragile it starts on the 15th Feb 2 weeks before the game is out. If you don't want any liveries to carry over set them to private and not viewable to all before then.
If for some reason you don't want carry over your good driving reputation you've worked for, which really is the only thing of consequence that's getting transferred, you could always tank it on GT Sport before the 15th.
I'm a massive Gran Turismo fan (it's basically the reason I bought a PS5) but to be fair I'd rather completely forget the existence of GT Sport, it was a total let down from the off
Thankfully GT7 looks to be a return to form from what I've seen so far
Makes sense considering it's just another copy and paste dated looking GT game.
Absolutely going to expand into further becoming another live service game that eventually rots away due to an attempt to commidify every aspect of gaming.
Such a shame
@RevGaming Well first of all, the FIA made it a requirement to host the GT Sport championships.
Banning is easier said than done. First, you need the manpower to determine who's cheating and who isn't, theres no perfect anti-cheat system so things can slip through the net rather easy. With the championships especially, you cant really watch every race to weed out cheaters if you leave the system somewhat open. Second, you get salty people reporting, simply because they got beat, further wasting resources.
If GT went down the iRacing/subscription model then fine, you can afford that man power but its a one time buy so it leaves the options rather limited.
The amount of people on GTAO with money cheats on all platforms that goes under the radar is ridiculous and that's before you even mention the state the PS3/PC version was/is in with hacks. The PS4 version seems ok from what I can tell but even then you sometimes see reports of people using god mode hacks etc.
Horizon and GoW are frivolous points, they're ONLY single player games, theres no reason to do anything different with them.
PD along with the FIA have made the decision that to make sure the online component of GT Sport/7 is as secure as possible then the saves stay online.
Is it fair on those who only play single player? No, not really but it is what it is.
With regards to the online only DRM, I suspect when the servers are shuttered, PD will/should push out a patch to keep the saves local.
Im sure they done something similar to that with GT 5 - see wiki
"On July 21 another patch (v2.17) was released, which removed the online requirement for installing the downloadable content after the servers went offline."
So classing it as DRM is a bit of a misnomer.
@solocapers Thank you so much for explaining. That FIA makes sense. This is a very serious Esport then.
I guess I'll bite. One of my friends wants to play a game with me and the only one we were interested was GT7, but you made good points.
PS: that's why I want Sony's GaaS, because I can't seem to find that many games to play with my friends.
@RevGaming Yea in terms of the Sport side of the multiplayer experience it is.
Keep in mind I'm sure there's big prizes involved and they've done GT Academy stuff in the past you can see why they want to keep it as secure as they can without getting bogged down with reports coming in all the time.
If you liked GT games in the past you'll love this I suspect.
That's fantastic, the 100s of hours it takes to get decent ratings is well worth holding on to.
@solocapers My last one was GT5. Loved it.
Great, I get to carry over my same old crappy 'D' driver rating over to the new game! No fresh new start for me!π€£
@solocapers that's an excuse the real reason is that they'll make cars purchasable as micro transactions instead of having to grind to buy them
You can keep my driver rating, itβs rubbish.
I got fed up with people constantly knocking me off the track and my rating going down because of it π€
Question, what about the Drivers who don't play GT7, will their GTSport shared liveries be automatically ported so i can use them in GT7? or will i need to wait for the Owner to repost them?
I have spent 260 hours making liveries (180 hours driving) so them transferring these is a great thing. i also added a load of Decals from various Anime Studios to logos in GTSport (created a Moon decal and the Trueno logo for use with Inital D liveries.)
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