Wow, it's not often that you see offline games get significant updates over a year after their launch, but that's what's happening with Haven. The interesting indie title released in December 2020 for PlayStation 5 and PlayStation 4. It's a pretty unique game, following the somewhat sci-fi story of Yu and Kay — a romantically entwined couple who have fled to a strange planet together.
The title's all about breezy exploration, visual novel-style dialogue, and turn based battles. A weird blend, you might think, but it works well — as noted in our Haven review.
Anyway, Haven has a new update that's available to download right now. It adds the option to play as same-sex couples, which is obviously great for inclusivity. By default, Yu and Kay are female and male, respectively, but you can now opt for a male-male or female-female relationship. Male Yu and female Kay have unique character models, character art, and are both fully voiced, so a sizable amount of work went into this. Developer The Game Bakers says that the game's story remains the same regardless of your choice.
It's also worth pointing out that Haven can be played with a partner or friend through local co-op.
Creative director Emeric Thoa explains the thinking behind this update: "Haven is about the freedom to love whomever you want. From the very early days of conception, we had created several couples for the game, with a diverse range of relationships. But the constraints of our indie team production made us focus on Yu and Kay only. After the game launch, we wanted to go back and work on this update. We hope that many players will feel better represented in the game."
Lovely stuff.
Comments 24
Right on. Spread that love friendos.
Haven has some of the best writing and music in gaming. When the game finished I felt hollowed out, I'd put so much of myself into it.
I played it during the first pandemic lockdown and living with my now wife for the first time. A game about being isolated in an alien world with your loved one hit home hard.
Wonderful news! The more options, the better.
I still need to try this. Loved Furi and this game seemed to be a drastic departure from that game. But a good game is a good game.
I love how much work has gone into this. Great stuff.
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Didn't need it, but glad it has it.
Love it!
Might be picking up this game soon.
Curious to see what love relationship they'll add in the next update.
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Greatly enjoyed playing Haven with my wife. It works best as a casual co-op experience, I think. So makes sense to allow other couples to play with the characters that work for them.
This has been sat in my wish list since it released. Seems the developers are passionate about their product which shows they love what they do. Might need to make a purchase to show my support.
The coop gameplay was a little rough. It was difficult to always work in tandem to ride the flow streams. But the music, the story, the characters were something else. It was a really special game and I’m glad that I was able to play with my significant other
@Apfelschteiner I’m not really sure what you mean by that? Are you equating same-sex couples with incest?
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Next time it's on sale, it will be mine!
@Richnj but representation is needed, in all forms. Race, sexuality, gender identity. Normalize seeing non-white cisgender people in gaming without it needing to even be a topic we're "debating."
@slips666 Then the original couple should have been a gay couple. And we should maybe potentially getting a hetero couple as an update.
Here's a question, should Horizon have a gender and race option to change Aloy?
@Richnj sure. You picked a great example, because Aloy has been panned for years as a white savior to a group of mostly non-white people that are also referred to as savages in-game. This type of micro aggression in gaming is what we are trying to move away from.
@slips666 But then the option to have a white savior would still be there, would it not?
Surely in that instance you'd actually argue that not having an option, and having characters and themes that didn't invoke white savior complex, would be beneficial to the game and its narrative?
But in the case of Haven, the theme is freedom to love who you love. It's a theme that can be conveyed just fine with straight or gay couples. The options are nice, but not needed in order to tell that story.
This is why I stated "not needed but glad". Because viewing content purely through the lense of the identity of the protagonist does a disservice to the story telling process.
@Richnj thank you for your comment. Not needed but glad is a step in the right direction. I assume you are a white male like me. We have had no problem seeing people that look like us. On the flip side, I wouldn’t feel as “right” playing as a female character in a co-op game I would play with my boyfriend. So no, not needed, but glad.
Having the option to customize Aloy or any MC is also a step in the right direction. Aloy could have been a POC just as easily as she was white. Not a faux pas necessarily but somewhat groan-worthy that we have yet another white protagonist saving the world. I guess at least she’s a minority in the sense that she’s a clone. 😅
@slips666 I am a white male. Straight too.
"I wouldn’t feel as “right” playing as a female character in a co-op game"
Maybe this is just a me thing then, but I've had no problem playing as someone who wasn't a white male. I mean, if it's a game that allows customisation, I will make them like me, but in games that have premade characters, I will happily role play that character.
As an example, my earliest example I can remember of this would be Hunter the Reckoning. I read the bios for the four characters and I chose the black female, because her deal was she was the defender and I related more to that than the old priest or burly biker. And that would be a consistent for years, including picking Roland in Borderlands (my favourite character) or Louis in Left 4 Dead.
And I just want to clarify that I'm all for diversity and representation. I just don't believe a game is lesser for not including options that allow you to change that. I think that if a studio has a compelling white male hero (or in this case, a hetero couple), that's just as good, or even better than, trying to shoehorn in a "diverse" character and thinking that fixes any narrative problems with your game (as we highlighted with Aloy).
@Richnj right, I think we all do at some point, play a character who doesn't look like us. The "step in the right direction" is providing those options. I have no problem "role playing" a character in a game, I've been playing RPGs for over 30 years. I appreciate your willingness to engage in a discussion about it, and hope you (and I) can continue to evaluate the lens in with which we view the world.
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