In case you missed it, Returnal cleaned up at the recent BAFTA Games Awards. Selene might be trapped in an ever-repeating hell, but at least her struggle has earned developer Housemarque a total of four golden masks. The awards include Best Performance in a Leading Role (thanks to Jane Perry), Best Game, Audio Achievement, and Best Music. If you've yet to play the game and are curious to know why it's earned so many accolades, the above video has you covered — well, for the latter two, anyway.
With Returnal's Ascension update came the endless Tower of Sisyphus mode, giving players an escalating challenge to master. Of course, with this new content comes new music, and Glen Andrew Brown from PlayStation Studios' Creative Arts Music team explains how the score reacts to the player and ratchets up the tension.
Simply put, the new music tracks will layer in more instruments and increase in intensity depending on how much danger you're in. If a lot of enemies are on your tail, or you're low on health, the music will respond, growing more aggressive-sounding to match the threat level. Additionally, every time you go up a floor in the Tower, the music's key goes up by one semitone. All the music is composed and arranged in all 12 keys, so that as you climb higher, so too does the soundtrack. How cool is that?
It's this sort of care and attention to detail that helped Returnal edge out the competition to claim those BAFTAs. Give the video a watch if you're at all interested in the game or music/audio design — it's always great to get a little peek at this type of thing.
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[source youtube.com]
Comments 8
Hands down the best PS5 exclusive out there. Well deserved.
One of the best gaming music ever.
Boss here is a reminder I need to get back to the tower. Returnal for audio design hands down, I hope Dying Light 2 runner'd up the other it is a very good score
That explains the panic I feel as I’m ascending the tower 😆
The sound design was the best part of the game. Doesn’t surprise me it’s winning awards for it.
The audio was fantastic. So often I would leave Selene standing there doing nothing after clearing an area just so I could take it all in.
How cool?... So cool!
Awesome. Such a great game. The first time climbing biome 4, I believe, the louder and louder the pipes boomed. So memorable.
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