MultiVersus has taken the world by storm; it's currently the biggest fighting game on the planet, and is second only to Stray in terms of popularity, going off of PSNProfile's admittedly small sample size and associated Trophy data.
Players that had purchased a Founder's Pack began playing last week as a part of MultiVersus' open beta early access period and had their pick of four free characters, that is, characters that are unlocked from the moment you boot the game up. Those characters were Shaggy, Taz, Jake and Harley Quinn.
There was some confusion, then, when the open beta update went live for everyone this week, and the roster of free characters had changed. The starting squad now consists of Superman, Finn, Garnet and Reindog.
Some early access players were concerned that their progress had been reset, as was the case during the game's closed alpha, which took place back in May.
Confused, some took to social media looking for answers. Warner Bros Games Director of Social and Community Nikki Grantham clarified the situation, in an announcement over on the MultiVersus Discord server:
“Starting today, we’ll have a new section of our roster that will be free to all players that will change every two weeks. Character progression you earn with these characters beginning from Early Access during this timeframe will be saved, so when they’re back in rotation – or if you unlock them with in-game Gold – you’ll be able to continue right where you left off."
“Moving forward, character progression will not reset. All characters will always be unlockable with in-game earnable Gold again when they come out of the free character preview rotation. If you played during the Early Access period, all of your progression to all of the characters you played during July 19-25 is saved. So, no worries if you can’t unlock all of the characters you played before; you’ll keep and resume your progress once they’re in the free rotation, or if you unlock them.”
So a little confusing, but if you played during the beta's early access period in the last week, you have not lost the progress you made with those characters. However, you will need to unlock them again. This can be done either with Gold (which you earn by completing matches), using the paid Gleamium currency or simply waiting until they're back in the free rotation. You can check out our guide for more information.
Are you playing MultiVersus? Did you play during either the closed alpha, or the early access open beta? Share your current main in the comments section below.
[source discord.com, via videogameschronicle.com]
Comments 18
Good to know. I'm not normally a fan of free-to-play mechanics, but I do like how rotating characters forces me to try everyone and not just stick to one character. Although I am really enjoying playing as Superman at the moment.
So wait, was progress reset like the article says or it wasn't reset like WB's statement says?
People were confused by this?
@Milktastrophe I had to read it multiple times. Yes it was reset. They said it will not be reset going forward.
@This_Guy but the statement says all progress from July 19 to 25 is saved. So it was reset but is now restored?
Maybe because I haven't played the game, but I still just can't seem to understand what they mean.
@Milktastrophe @This_Guy my progress didn’t seem to be reset on characters that are now locked. Maybe it was a glitch for certain players?
@Milktastrophe Sorry for the confusion! Have updated to make things clearer. Progress was reset during the closed alpha, which took place back in May, but not during the early access beta period, which just ended. There won't be any resets going forward. No wonder they needed to put out a statement
I wish they would make gold drops a little bit better as it can feel like a real grind at times especially if you lose games. I also wish there was a way to earn the premium outfits with gold even if it required a ton of grinding a high cost, i really want Harley's Mad Love look but costs way too much and would require me spending £16 worth of currency to buy it.
Played the alpha on PC, sad to see my Shagworthy skin ripped from me and put into the premium tier of the battle pass
@Khayl thanks for the clarification! I didn't know some people were able to play in may, just knew about the early access last week.
@WallyWest 100% agree. Some matches if you lose and you don't get a rematch you end up with as little as 6 gold.
@AdamNovice Yeah i get its F2P and they need to make money but it a fair F2P game shouldn't force you into spending, if i spend its because i should want too not because i feel forced too.
@WallyWest Yeah at the minute it doesn't feel rewarding. If you got 200 to 300 gold for every win then it will feel way better.
Yeah, this was annoying. The morning of the open beta, I started playing with Harley and leveled her up several times. Logged back in in the afternoon, downloaded the patch, and suddenly she's locked and I had to earn and spend 2000 gold to be able to use her again.
@AdamNovice Personally i feel the characters should just be fully free. They have battle passes, skins and other cosmetic stuff so leave those things for the monetisation and have the characters as the free content, it would way to swallow those skin prices then.
Kinda funny how Konami is the one showing how to do a generous F2P game this year in Yugioh Master Duel. I've put nearly 250 hours into it with zero grinding and i've spent zero money on it, all the premium battle passes, the tons of cosmetics and all the cards and decks i've bought has been with the currency i've earned in game. Its pretty amazing how Konami never push you into spending money on it.
I got bugs bunny with my gold won all my matches with him
They could have at least given 1 free character per class
@AdamNovice
300 is waaaay to much. You can buy a character in an hour lol. Maybe more than 1.
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