Sony won’t shut up about PC and smartphones, and PS Studios boss Hermen Hulst has been discussing its release strategy moving forwards. Specifically, he mentioned that there’ll be “at least a year” between its single player titles launching on PS5 and PC, but in some cases its live service titles – of which over 12 are in development – will be day-and-date.
“I think going forward we’ll see at least a year between releases on our own platform, PlayStation, and on the PC platform – possibly with the exception of live service games,” he told French journalist Julien Chièze. “Live service games are a little bit different in nature because you want to have strong community and strong engagement. So we might, in the case of our live service games, go day-and-date with PC and the PlayStation platform.”
While none of this is especially surprising, it will continue to be a divisive strategy among PlayStation enthusiasts. Sony is claiming that it can get a bigger return on its investment and actually grow its brands by releasing them on PC, while others argue it’s watering down the importance of its own ecosystem, which has historically been sold on the strength of its exclusives.
[source youtube.com]
Comments 75
I'd always assumed this (one year wait), but its nice to see it written down.
Someone should ask him how long will it take for the next PS5 only Game to arrive
Oh I'm snuggling in real nice & cozy for these reactions.
The Xbot 'day and date' brigade won't be happy.
Has PlayStation always done well due to exclusives? Especially first party ones, which this is about? I'd say that's true for Nintendo but PlayStation seems to be more about a huge breadth of games that Nintendo lacks but (arguably) makes up for with legendary exclusives. I mean, three of my favourite PS1 third party "exclusives" are FFVII (came out the same year on PC, pretty sure), MGS (2 years later or was on PC) and Resident Evil (just a few months later was on PC). Not even sure what were first party exclusives back then. Well Gran Turismo, I guess. Ape Escape?
If Sony lacked the third party support Nintendo usually suffers from (post-SNES, and the Switch has done way better but still lacks most releases) and we're trying to sell just on Uncharted, GoW, TLOU and the odd Ratchet and Clank and GT, I really think they'd be left in the dust each gen. But as long as they have the enormous third party support, their first party exclusives coming out on PC doesn't really matter. This isn't like if Mario, Zelda and Pokemon were also on Steam.
They already release games on PC and, supply chain issues aside, PS5 is doing fine.
If the numbers were not telling them that this was working, they wouldn't do it.
Get those GAAS games on PS Plus Essentials at launch and let everyone on PS4, PS5 and PC play them together.
@Matroska I often think about this too.
It's like people don't count all of the exclusive and multi-platform third party games that come to PlayStation.
As for PS1, you're right - For me I bought that system for FF VII, Tomb Raider, Spyro and Resident Evil. Back then it wasn't about the PlayStation franchises for me. That all came later.
And today while I absolutely love PlayStation for the amazing first party stuff, equally I love the games that the likes of Square-Enix, FromSoftware and Capcom put on PlayStation.
This is your daily reminder from Sony that your PS5 is a paperweight. Thank you for your purchase of our very large paperweight. Signed, Jim Ryan.
It's been another rough news day for PlayStation
Can we still call them ‘PS5 Exclusives’ when they’re eventually coming to PC?
I honestly don't get what's so wrong with this, xbox have been doing this day and date from the beginning with their games and no one cares. If people buy the game on playstation or on PC it doesn't matter as playstation still gets the money and we still get more games.
Plus people seem to forget that the PC player base isn't actually that big compared to console players, steam figures alone tell us that. There's like 5-1 ratio of console players to pc.
So doing this wont effect playstation's game sales figures on console and will actually bring in more sales overall for each title meaning more revenue for Sony in the long run, so people should be happy.
So everything except GoW Ragnarok could be a PC port candidate by March 2023, that explains the Nvidia thing from last year perfectly.
It seems like the strategy is to have approximately 1 1st party game be PS exclusive at a time. After March 2023 excluding PSVR2, the only definite PS exclusive 1st party game would be GoW Ragnarok and then when that game's exclusivity is over PS5 gets Spider-Man 2. Following that, Spider-Man 2 is the PS exclusive game until Wolverine comes out, etc.
Sackboy: A Big Adventure
Price on Steam: £49.99
https://store.steampowered.com/app/1599660/Sackboy_A_Big_Adventure/
Price on PSN: £59.99
https://store.playstation.com/en-gb/product/EP9000-PPSA01288_00-SACKBOYADVENTURE/
And no additional PS+ requirements for co-op on PC.
Expect Returnal and others to follow the same pricing discrepancy.
@Dr_Luigi that's true, unless the rumours of sony creating their own pc storefront becomes true. And then add the ps subscription to pc and android like xbox have done. They did it with the PlayStation now when it first released but got rid of it for some reason.
Someone please answer this.
How can a PS5 or even series x game take full advantage of the ssd drives, when released on pc when they have to take into account that the pc may not have an ssd drive?
@Titntin
You are probably best to answer the below
Someone please answer this.
How can a PS5 or even series x game take full advantage of the ssd drives, when released on pc when they have to take into account that the pc may not have an ssd drive?
Every 3 months the timeline gets shorter. Not too long ago it was 2 years. PlayStation exclusives are no longer a thing, they took the bait from Microsoft, any core gamer who cares about exclusives has already figured this out. Sick of the PR games from Ryan & Hulst.
Nintendo is the last one standing and currently has one of the most successful consoles ever, they know how valuable exclusives are.
@GagaOooLaLa nope, we shouldn’t. At best they’re now console exclusives
@Dr_Luigi yeah I think the DRM free steam would be one of the main reasons sony would want their own store, probably getting to them that there's people pirating their games on pc right now.
They could make some deal with epic that gives them more percentage of sales, they are close and they did invest $1 billion into them.
I hope the Activision deal goes through. And after that I want MS to acquire even more publishers. At this point, I just pray for Sony's downfall.
We're not even halfway through this generation and it's amazing how Ryan and Hulst managed to ruin everything that Kaz, Yoshida, Tretton, House and Layden built.
@Dr_Luigi
So I guess they have these consoles with all the super smart tech and the idea is if you take full advantage of that spec you get the best results.
If you have to consider pc requirements that are lower spec like no ssd etc, you will never take full advantage of the PS5 architecture.
I guess the targets have changed since the older generations and it’s more about how many types of system you can get your game on to maximise the return on game development costs.
They do say at least one year, which means most games will take 2-3 years to come to PC.
@Dezzy70
Hi Dezzy.
Its a good question and I'm not sure I know the answer - it has been more than a decade since my last released title!
I don't think concerns about PC ports are considered with regards to ssd speeds when developing for PS5 or Series X.
That issue gets left to the guys doing the port, who may split the code so that it works similar to the consoles for PC's with decent speed SSD, but may run an alternate code base or alternate code paths for machines with slower memory.
They would need to do this as you may need to introduce loading screens where you normally wouldn't have them depending on memory throughput. You may also need to revisit code features that rely on SSD speeds to rewrite them for machines without this.
If someone is a current coder and can confirm the approach, we'd be grateful!
@truerbluer also pre ordering gets you the extra costumes that are only available on the PS5 digital deluxe edition, which is £79.99(!?!?). As far as I'm aware, there isn't an upgrade path for people who bought the base version either.
I think some of these games are due for price drops on console soon. Sony aren't Nintendo, and they can't get away with their games staying full price forever.
@JAMes-BroWWWn they totally have it coming with the crap they’re pulling.
@Titntin
Thank you for you reply.
It would such a shame if at some point these consoles didn’t use their full potential of the ssd and throughput speed etc due to potential pc port limitations. They were basically sold with demos of all this speed and what that would bring to graphical world game etc.
Sometimes I look at my switch, and think you may have the least power but you are some simple and wholesome.
@Dr_Luigi
Yes money and return on investment is definitely starting to mold this new generation for sure.
Bringing along, longer than normal cross generation titles and pc ports in mind.
@Sqush-Pare
I have all three consoles.
It won’t belong before we need one PC and a Nintendo console and that’s it.
I hope people smart to know, this is a sign of PlayStation games will come to PC day and date because they are getting closer and closer.
Seems like a stupid thing to do and say, how does it benefit Sony saying this now? They should be focusing on selling PS5 on the back of exclusives, of which there are few w/ GoW:R also on PS4. How much do we know about PS5 exclusives? Do either Spiderman 2 or Wolverine have a date, or a year? But sure, let's start promoting our games on PC. Might as well go full Sega and drop the hardware after this gen then.
"Sony - We can't put on games on our expensive subscription tiers, but we can put them on PC" is not the winning marketing they seem to think it is.
Just one more reason why I went with SteamDeck instead of PS5 this gen.
So basically, once again, Sony's narrative on PC has changed in 2022 from what it was in 2021, which itself had changed from what it was in 2020, which had changed from what it was in 2019 (before they had decided to start courting PC gamers). Where last year, Hulst assured us that PlayStation would always receive the best version of Sony's games at launch, now he's admitting that actually won't be the case after all. That there WILL be day-and-date PC releases, as I've been continuously saying was all but inevitable, and that we PS owners will be getting the short end of the stick on top of paying extra for Sony's online paywall. And am I really expected to believe that this narrative isn't just going to change again, after it's already changed so radically so quickly? For crying out loud, we started this whole thing with Hulst stating that Horizon Zero Dawn just seemed like a perfect fit for PC. THAT WAS IT!!!!!! That's what got this whole ball rolling!!!! And look at where we are now! Just look how at how much escalation there's been in just two short years, because Sony took the complacency of those saying "just a few games, years down the line" as a green light to continue chasing the PC market with more and more desperation, practically forgetting that we (the PS community) exist in the process!
Well, in any case, let's all tune in next year, when Hulst admits that some (or hell, maybe even all) single-player games will be releasing on PC day-and-date as well!
We can all see it coming down the line.
So let’s just do it now and release
The PlaystionSeries Z console and get it out the way.
Just like we have different makes of TV and radios etc but they all receive broadcasts etc.
The one I see independent say like sky q tv is Nintendo.
This is the direction Sony has been heady in for a while now. Getting rid of Japan studio, relocating headquarters to US, porting games to PC, investing in mobile devs, etc.
@Dezzy70 I dont think that will ever be a thing with ps5 titles, like ratchet and returnal, but designs are already being a little compromised by being designed to cater to ps4 too. Thats a shame, but it was always going to be the case this gen I feel, and thats been extended by the world situation.
As long as titles can use tempest audio engine, ssd sppeds, and the haptics, in addition to res and frame rate buffs, we are still getting most of the next gen features and a worthwhile improvement on the previous gen. We've seen less of it on xbox, but im hopeful that the first party titles next year will start to make the series x sing as it should.
@truerbluer misleading using rrp when sackboy already hit 29.99 sale price on psn
@Sqush-Pare "The Xbot 'day and date' brigade won't be happy."
I mean, except they said that all multiplayer games will very likely be day and date.
@Tharsman Which honestly is beneficial for everyone, whether they know it or not
I told you guys from the get go what they were doing. All PlayStation is doing is slowly following Xbox's direction. That's all they have really been doing since Jim Ryan claimed(lied) about believing in generations. Day and date releasing will happen. And with that expect even more bugs and glitches etc than before. No more designed for the PS5 coding to the metal anymore soon. PlayStation is becoming a glorified EA/Activision operationally.
@UltimateOtaku91
This is heavily dependent on the game. Some games sell way better on pc. But honestly i have never seen any stat pointing a 5-1 ratio, just a small 2 digit percentage advantage of any platform over the other. You would have to sum games that are available on all platforms, and combine all console sales, to get anything that gets to 2-1 or higher in favor of consoles.
The thing that is true is that there is usually no much crossover between PC and Console players. While a console player might actually switch platforms by going XBox first over PS first (or vise-versa), you rarely get that from PC players, so providing a console game also on PC will not yield Sony any losses.
@-Sigma-
No one works on the metal anymore. That mindset died with the PS2. Assembly programming has not been a viable way of making games since the X360/PS3 generation.
@Titntin
I think you and me disagree on this but I still think the series s could potentially hold the series x back.
I mean I’m not as knowledgeable as you but if a developer made a game purely on the series x no holding back surely it has the potential to better than having to consider the series s if you are developing from the very beginning a game just for series x.
Is it really worth owning a console if give it less than a year maybe 6 months would make it less likely to buy one I feel if 6 months was a reality so a year at least is good.
Personally, I don't care if PS games go to PC day one. I dont like playing games on PC. I would rather get the console version. As it stands, my backlog is so large that I would not care about simply a year difference otherwise. I mean, as it is I wait about that long to buy games on sale.
This is not good for PS5 gamers as it gives Sony an incentive not to put the game on PS+ or offer it a very low sale price until after the PC port is released
@DualWielding they don't usually go on ps+ or a very low sale price in the first year anyway. Not that I think this would change anything anyway. They literally gave horizon zero dawn away on ps before it got released on pc.
You would have to be a borderline lunatic worthy of being in an Asylym to currently own a gaming PC and with what we know now purchase a PS5, in so many words Sony just told you don't come here were bringing the party to you!
@Dezzy70 Basically with Sony pushing into the PC market you need to just forget about true PS5 games. They want that PC money and realize a majority of PC owners still utilize a HDD and will force their own developers to create games that work well with HDDs.
So, bare minimum expect this to effect world building. Forced walking, crawling, squeezing, elevators, and the use of certain large backdrops to hide load screens will continue to be used. It’s going to be a long time before you actually see a “true PS5” game going forward. It will probably be sometime into the PS6’s life cycle.
I don't own a Xbox but I'm praying that they can continue purchasing studios, I also wish Nintendo's next console is powerful enough so that they get all third party games same day as others.
Honestly don't have much faith in Microsoft but if Nintendo released something as powerful as current gen systems they can easily be the top dog in the world if they felt like it.
This is the Sony we saw at the beginning of the PS3 era but on steroids, they need to feel pressure and feel that their top position is on the line. Also getting rid of Jim won't fix anything, pretty sure everyone on top has the same mindset.
I don't think Sony could have announced all this PC stuff in a worse way. PC releases are very good like for example Steam Deck truly gets to shine as a Vita 2 (Sony won't make one so let the Steam Deck be it) but the way Sony have been announcing things really comes across as if PS5 is now just an afterthought (like how they treated the Vita).
A Playstation Showcase would alleviate a lot of fears, I'd imagine.
@Dezzy70 No I wouldnt disagree with you at all on that, series s considerations may well compromise the series x version.
And this is why I've been telling my PC friends don't waste their time with buying a PS5. Some listened, and the one who didn't are now have $400-500 paperweight under their TV with no reason to turn it on.
Most PC gamers are fine waiting a year. I waited a year to play kena bridge of spirits, Borderlands 3, Alan Wake Remaster, FF7 Remake.... etc. I can wait a year to play God of War Ragnarok, Spider-Man 2... etc
As for people worried about the whole SSD vs HDD. Like people plenty people have said, that why stuff like minimum and recommend specs exist. Games on PC can easily be coded to require stuff like DirectStorage, RTX I/O... etc to be played. Just like games require specific DX feature levels and won't run on GPUs that don't support that feature level.
The comments section is priceless again.
@AverageGamer
Yeah but not everyone is a PC gamer. Many people just don't like playing on it. I personally own one with a 5800X and a 6800XT but for some reason i still prefer playing on console, lol.
I rather it be on Day 1 like Microsoft
Waiting a year to play GOW is not something I can honestly do - Maybe If I only had a PS4 and felt I was missing out... but PS5 will win that every time vs my PC 😅
Maybe something like SackBoy I will wait to play on SteamDeck.
@TheTony316 Those kinds of gamers, a gamer who just happens to own a PC, aren't the ones I'm talking about or even remotely talk to.
@Dezzy70 why give nintendo so much credit ? they’re the weakest of the big 3 .
@truerbluer
You can just buy the PS5 physical version for £41 on Amazon.
Why buying Digital only consoles is a trap. Those $100 savings are gone in the long run.
@AverageGamer
The top graphic card on Steam is a GTX 1060.
That is not a 4K card, cant do RayTracing or DLSS or RTX IO (RTX 30 Only). You better just playing GOW on a $400 PS5 a year earlier.
1.51% of Steam player have a 3080.
2.13% have a 3070
No idea what your friends PC budget could be, but for many PC players a $400-$500 PS5 is better than the PC they have under their desk.
@AverageGamer
So you're talking about people who wouldn't have bought a PS5 anyway? xD
@TheTony316 That who these PC release are for. They aren't for the people who have any slight interest in buying a console. If God of War Ragnarok was that big of release for you that you must have it day 1. You already had plans of buying a console or already have a console.
@Agramonte Sure but not everyone has the luxury to get a disc PS5, many settled for the digital PS5 just because that's all they could find.
There's no way anyone can defend the optics with the PC price though. Not only is the PC version full of all the bells and whistles unavailable on console (ultrawide, mods, free online etc), they have the gall to price it lower than the console release. It makes no sense to charge less on PC where they're additionally forced to take a 70% cut, it just shows pure contempt for their console customers. The message being received here is "go to PC to play our games cheaper and better than what our console can ever offer, and now you only have to wait a year for new releases!".
Ps5 my last playstation console but if I'm being honest I'm probably done with gaming as all together
@Agramonte Of course the top graphic card on steam is a 1060. Most major PC games don't require anything better than a 960 and/or can be played on a toaster. That why the Steam Deck is doing so well... Most of the big popular games can run on that like cult of lamb or vampire survivors.
But if you're have any of the slightest in playing God of War or the likes... You probably aren't apart of the crowd who still running a 1060.
"No idea what your friends PC budget could be, but for many PC players a $400-$500 PS5 is better than the PC they have"
My friends don't have a big PC budget, and PS5 is definitely a lot better spec wise than a lot of their systems... But the things is that they don't play console games a lot. They don't particularly care about Uncharted and likes. They just happened to be Marvel fans and Sony kinda forced their hands. But now Spider-Man is on PC and it a sequel is coming to PC. That $400-500 could have been enough for GPU upgrade, and it would have been a big benefit to games they actually like to play.
@truerbluer
Not everyone on PC is playing the games "better" with all the "bells and whistles"... I already covered this on my post above.
There is no such thing as a 4K (or UltraWide) RayTracing PC at $400. My PC cost me tons more cash than what a PS5 cost.
No different than how you can buy
DeadSpace on PC for $59 but it is $69 on XSX and PS5
Calisto for $59 and again $69 on PS5/XSX.
or HogWarts for $59 on PC and again $69 on PS5/XSX
PC games run cheaper than consoles all the time. Even GamePass is cheaper on PC
these lives service games, PlayStation gamers are paying to play online but not PC players because they have free online so that's the huge mistake
@AverageGamer
Most people I know that have a potato GPU did not go and build a great PC around it. They also get the 500W Bronze PSU and the budget CPU that would just bottleneck a 1080Ti let alone a 3070.
You basically tossing $500 out the window.
And Sony sold them that PS5 at a loss hoping to make the money back on game sales. If all they are doing is buying Spiderman, it makes even more sense for Sony to bring SM over and keep them on PC and not have them buy a PS5.
@JSnow2 True but Nintendo does put there smaller not as successful Ip on pc When they flop to make the money back. There gonna be a time when they see the big money in pc sales when they put a bigger Nintendo game on pc like everyone else just a matter of time.
@Facts100 could happen but I doubt it. As long as Sony is trying to sell consoles that won’t happen.
If you read between the lines, they say at minimum 1 year but it probably be 2-3 years from past track record.
I think the payoff seem fair. if you want to play this console exclusive game on day 1, you’ll have to buy a ps5. If you want to wait for a year or two you can but it be on pc for Full price 70$.
I don't want to spend 500+ bucks on a system I don't even want just to play a couple games. I'd rather wait a year for them to come to PC so I can have them in my steam library where all the rest of my games are. I would not be buying these games if they didn't come to pc.
Sony keeping their games exclusively on Playstation would actually be a barrier between them and my money so this is a win-win for us both
@MS7000 That's only true if you already have an equal or better PC or a Steam Deck.
1 year exclusivity is better than many years, gamers can at least agree on that hopefully.
@UltimateOtaku91 Xbox has only been doing this dqy and date since around 2014 I believe? Most Xbox 360 and Original Xbox exclusives didn't even come to PC at all.
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