We already know that Street Fighter 6 is trying to reduce the barrier for entry with an alternative, modern control scheme that will allow players to perform special moves with a couple of button presses. However, as teased in a Game Informer cover story, Capcom is planning a third option for mashers, which will effectively see an AI determine the moves you perform.
“In a normal fighting game, when [players mash buttons], they just do a lot of whiffs,” director Takayuki Nakayama said in an interview with Game Informer. “We wanted something important and something that makes a difference happen by randomly pressing buttons.”
The third control scheme, which will be available alongside the aforementioned Modern and traditional Classic, will be named Dynamic. It works by taking into account the context of when buttons are being pushed. In other words, if you’re far away from your opponent, smacking a face button may trigger a hadouken, rather than an air kick or punch.
This option will strictly be limited to offline play, so no one will be getting advantage by taking it online. However, if it allows more people to enjoy the game and learn how to play it, we don’t particularly have a problem with it. For many years now, fighting games have had a problem appealing to more casual players – at least Capcom appears to be aware of that, and is taking steps to make them more fun for the masses.
[source gameinformer.com, via videogameschronicle.com]
Comments 10
Younger siblings everywhere rejoice!
Oh no. My nephew is coming for me with this news!
Is there anything NOT in this game at this point? This is insane!
Lol this won’t teach anyone how to play the game
@Notorioustk Perhaps not, but it may give them the confidence to try it and eventually explore the other options.
@Notorioustk genuine question, where’s the harm of them not learning if they still have fun with the game regardless
This is just wrong. What is wrong with spending the time learning how to play the game?? I can't begin to tell you the countless hours I spent on games like Super Street Fighter II, Mortal Kombat 3 and Tekken 3 Learning the moves and getting better.
@get2sammyb All this teaches people is that to succeed in life look for the easy way and don't bother learning things, a problem we already have in society.
@Deoxyr1bose Unless the comment was edited, where did NortiousTK state that there would be harm in people not learning the intricacies of the game?
They made Capcom vs Tatsunoko sorta like this. You can just mash one button to do a long string of combo then press all buttons to do your special
This is awesome. I'm quite good at Street Fighter, and the much younger members of my enormous family love watching me play, but they know I hold back massively while playing them. They just want to do the Raging Demon. They want to do Psycho Crushers. Of course they won't buy the game, lol, but I will and I'm sure they'll love bashing away at each other as much as I'll enjoy watching them.
And if they get a feel for how satisfying things can be, I'll encourage them to slowly take the training wheels off. I'm looking forward to this lots, and if it can get them into other games they've always liked the look of, then super.
Too excited for this game. Got the 30th Anniversary Collection, Ultra Street Fighter IV, Street Fighter V and the Capcom Fighting Collection. I even got the Van Damme movie, Legend of Chun-Li, Assassin's Fist and Street Fighter II The Animated Movie on Blu-Ray and Street Fighter Alpha, Generations and the Round One: Fight and The New Challengers animated comic books on DVD.
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