What if Street Fighter was a music rhythm game? And no, we’re not referring to PS Vita deep-cut KickBeat, for those of you screaming into the comments! God of Rock is inspired by traditional 2D fighters, but its combat system is focused entirely on button matching, like you’d find in titles such as Hatsune Miku and Rock Band Unplugged.
The twist here is that it is still a fighting game at heart, so if you’re matching buttons properly, you’re either blocking or attacking – depending on how accurate your opponent is playing, too. As you progress through the battle, you’ll unlock special moves which can impede your opponent – and even ultras which will help you to let rip. The game’s not about beating the song, but beating your opponent.
And you’ll be able to experience it all for yourself from 18th April, 2023 on PS5 and PS4. There’ll be 12 characters, eight stages, and over 40 original songs included at launch, with more to follow thereafter. It’s certainly an interesting idea, even though we don’t think the developer has quite pulled off its intended artstyle. Nevertheless, this may be one to watch.
[source youtube.com]
Comments 4
Looks like it would only be fun local co-op, and I don’t really have any competition other than the wife, and she often still has to look down to see the symbols on buttons…
Apart from that putting me off, the concept is good. Shame the character models are absolutely horrendous.
Looks quite difficult. Might be one for the DJ Max Respect fans rather than us Hatsune Miku plebs
If you miss enough buttons, I hope you can break your banjo string.
It looks fantastic but im horrible with rythim games.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...