
Early gameplay footage from Dragon Age: Dreadwolf has shown up online, highlighting the game's new action-based combat system. As per previously leaked details, you'll only be able to control the main character in fights, while your current party members back you up — a bit like how Mass Effect plays.
This latest leak shows the player hero running about with a sword and shield, dodging some attacks, blocking others, and performing a leaping, two-footed kick on a darkspawn. The camera, meanwhile, is placed directly behind the character, hovering not too far above their right shoulder — immediately drawing comparisons to likes of God of War 2018.
All of this takes place within what seems to be Weisshaupt, by the way. Fans may know the name, as it's a location that's been mentioned in previous titles. It's actually the headquarters of the Grey Wardens, with the leaked footage suggesting that, at one point during the campaign, you'll be defending the fortress from a darkspawn assault.
Honestly, it all looks fairly promising, although this leak does reinforce recent reports that Dreadwolf still has a long way to go in terms of development. Hopefully we get to see some official gameplay in the not too distant future.
How do you feel about Dreadwolf seemingly going full-on action RPG? Feel the darkspawn's call in the comments section below.
[source reddit.com, via imgur.com]
Comments 18
Looks like DA2 and DAI. I'm fine with that.
It looks solid, but does indicate that perhaps this isn’t a 2023 title. No matter though! We’re already spoiled this year and I’d rather BioWare return to greatness than flounder one more time and lose my future interest.
Purist will probably cry foul as this is nothing like Origins, but this sounds pretty good so far.
Is there a link to the footage?
This is on my radar for sure, it is a ways away, but should shape up to be really fun from the looks of it. They need to get this franchise right, so i hope they take their time and put the polish on it.
Can you blame them? Games with combat systems like this (God of War, Elden Ring, Souls games) commonly sell way better than Inquisition and Origins did.
The original cracked 11million but its sequels are not even close to that (heck, combined they're not close to 11million copies). Perhaps the IP was a flash in the pan, ya know?
Adjusting to the market and providing something a broader audience can relate to is just smart business.
I thought DAI was a bloated chore and I hated its combat. So this is a welcome change to me. Definitely makes me more interested in it.
@kyleforrester87 The imgur source link at the bottom is all we have right now, but I'm sure the full footage is still out there somewhere too.
@ShogunRok Oh yeah. Getting some serious Destiny vibes from that UI!
I think I prefer the slower pace of DA Origins, but I can see this being good too . Looking forward to it!
@kyleforrester87 Destiny's got a lot to answer for.
I got a little bit overwhelmed with Inquisition. I was quite enjoying it (during a long bout of summer flu a couple of years ago, lockdown era) and I was playing hours of it, building a character I liked, getting some serious RPG headcanon and backstory etc. Then I recovered about the time it opened out after reaching the sky castle fort thing, Skyhold (was that it? Or am I confusing Skyrim) but it gave me a billion options of what to do next and who in the party to upgrade and focus on. And I just stopped playing it and found it hard to go back :/
More drive in the storytelling and more focus on one character for the next one would be nice, maybe
People are jerk reacting at this. I think it looks fine. Bioware's fanbase are their greatest enemies.
Very happy for them to change the combat up to be more action oriented. Combat in DA2 and DA:I was on the of the worse aspects of both.
Origins had good combat, but not so good that I'd ever replay it for the combat. If anything it's a bit of a barrier for a replay because some of the micromanagement gets tedious.
That same exact menu! With the boxes and gear! We really need some sort of UI revolution because it’s bloody boring now.
mannn... all we need is DA1 story and combat mechanics with updated graphics as they are... win win man
Mass Effect sure. Their fine but Dragon Age was better in design and story (I'm not even a fan but can tell the differences between them). But if God of War 2018+ direction depending what they take from it of combat or story or whatever pass give me a more exciting world, party and other elements not a cinematic experience seriously bored of it. Downgrading an RPG to an action adventure hack n slash (basic level) if combat changes that pale compared to actual RPGs what a great idea. If that direction of story then also eh pass. Dragon Age's devs did a great job already with details I thought in the past. Hogwarts Legacy seems to improve on it somewhat in many areas but they won't take pointers from it likely.
So following a trend than the 2014 game of the year winner Dragon Age Inquisition was and also making it less a good epic fantasy RPG and basic to play or maybe even story, banter that's maybe a bit eh and more. I just yawn and get so bored of the basic Souls/God of War/Hellblade direction I can't stand them at all they are so basic and boring but eh they aren't for me. If I wanted to play a Souls game I'd play games from years ago because it's modernised old design while clones mess it up and also take the bad so they don't learn. Some have fine spins but eh they still aren't good. If I wanted deep combat it's from action games not God of War 2018+ and that camera move it back seriously its a hindrance. Then again I felt Bayonetta 3 (the whole game what were they thinking it made it so much worse) and DMC (only 1 character so it wasn't that bad) having summons ruined those games and if those get continued I'll be struggling for options on good combat focused games.
Thanks EA you did it you proved you don't know your audience, maybe want a new audience and that's fine but you also have no creativity in your body any more than you already did other than Respawn or EA Originals. I mean I already know even Battlefield 2 Modern Combat swap feature or even Black are dead and gone too.
ex-Bioware devs going their own paths or Nightingale it shows I'd rather agree with their projects then current Bioware. Encase Anthem was a sign they just ignored of not only trends or a live service to a studio not good at that besides the engine they are using then what their comfortable with to save money but also keep pushing the devs to make games they aren't capable of, their ideas meaning nothing and more and more leaving I'm not surprised the veteran devs going whereever they want I'm all for then directions they don't want to go down and being a machine.
Ah shame, does not look appealing. If this is any indication it will likely be stripped back in RPG terms. Ah well, on to Baldur’s Gate and Owlcat games for my fixes now.
I was never expecting this game to drop in 2023, they should take as long as is needed.
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