Trying to determine the length of a game like Diablo 4 seems like a pretty pointless endeavour, since players can technically grind for all eternity. But if you're desperate for a number, then associate game director Joseph Piepiora has your back.
When asked about how long it'll take to reach the game's level cap of 100, Piepiora says you're looking at "150+ hours for the average player experience". That's one hell of a run!
To be clear, this isn't 150 hours to complete the campaign. Blizzard has previously gone on record stating that the main story will take most players around 35 hours to finish. But if you want to keep on grinding and advance through Diablo 4's post-campaign activities — and actually hit level 100 — then it's far to say the action RPG will keep you busy.
It's also worth noting that hitting the level cap isn't the end of your character's progression. Along with farming endgame objectives for the sake of legendary loot, you'll be advancing across the Paragon board, which lets you further customise your hero's attributes and nail down your own style of play.
Blizzard clearly thinks that Diablo 4's going to keep players engaged, then, but does the thought of spending over 150 hours levelling up put you off playing? Try not to level cap yourself in the comments section below.
[source twitter.com, via gamesradar.com]
Comments 17
So I'm guessing about 50 hours playing the game and the other 100 hours battling the login queue and disconnects.
That's very estimate numbers. If you are familiar with ARPGs or Diablo series it will probably take much less time. And if this is not the first character of yours on the account, you'll get some bonuses (like Lilith's shrines and some items in stash) which will speed everything up. But I like the idea that hitting maximal level is not an unreachable goal.
@SgtTruth your way o playing is absolutely acceptable - the main reason to play a game is having fun and fresh experience. If you don't like the idea of grinding and optimizing builds there is no problem with that. But in Diablo-like games core auditory is strong and loyal and it prefers playing the game over and over and over.
@SgtTruth Considering how popular games like Diablo are, I'm pretty sure you're not wrong in that the majority probably only engage through the story or shortly thereafter, but I can't believe only 10% play the story repeatedly. A loooooooot of people play into endgame and push into build crafting (or play through Adventure mode... or run Seasonal characters...). A lot of players in similar titles (Destiny, Division) will run into endgame on multiple characters, even.
Most of these games, especially D3, I mean... You're literally choosing to not partake in the meat of the game that way.
Your argument is like saying 90% of CoD players only play the campaign. I just can't believe that's true. It's not really what attracts people en masse to these titles.
You can play that way. But you're underestimating how much people love engaging with the power fantasy of these games.
The problem is playing these games at launch is completely different than playing them 5 years later. I beat D3 3 or 4 times with my friends at launch and there wasn’t a ton to do after that. Now obviously there are a million things to do in the end game. I just don’t have 5 years to play the same game, and that’s where I agree with @SgtTruth. 10% of D4 players will be the ones grinding this game for years.
“Does the thought of spending over 150 hours levelling up put you off playing?”
No, the always online and battle pass did though.
To be honest being a diablo nutter i'm in for a lot more than 150 hours..i'll be playing this for years,decades even if diablo 2 and 3 are anything to go off and by all accounts this seems to be a superb game..
@TripleKing333 my thoughts exactly
Bums me out it’s always online and turned a sure buy into a 50/50 buy considering there’s tons of other stuff to play
Though I really did enjoy the beta
I'm sure I will be playing it off and on for the rest of this gen.
@Jayslow I like the "slow" part in ur nickname.
The way I see it is that more content is never a bad thing, as long as it's optional. If you feel like charging through the story and skipping every side quest to finish the main story then more power to you (Unless you're a game reviewer. You better put in the damn time experiencing all aspects.) Conversely if you want to spend 200 hours playing through with multiple characters, or even just crafting the perfect build for a single one then that should be allowed to. I've noticed that games that give players the flexibility to play them however they want tend to be the most well recieved. Play it for fun, whatever your version of fun may be.
Do they mean 150 hours or 150 dollars?
@Jayslow ahahaha.
These sorts of games always tout this stuff but the players find the path of least resistance farming a particular dungeon or segment to a boss over and over on replay.
The deal is that at least in D3, hitting max paragon wasn't really entertaining or meaningful at all. Nor will level 100. You will beat the story well well below level 100. For many people that will be the end of it. Which is a shame as these games are about crazy seasonal gear bonuses chained with certain abilities. A Diablo plot has always been as rich as a budweiser left open in a car in the Mojave desert for a day and the left to cool.
For those of us who like the grind though level 100 is a natural consequence and not a goal. Its about getting your pre-BIS then your best seasonal gear. Which could take a few afternoons or a few months depending on RNG.
Day 1 patch: Offline solo campaign. Make Diablo Great Again!
@SgtTruth
Niche? Haha no no no.
You don’t play the story over and over in Diablo Games. You either play adventure mode with the same character for ages. Or you play seasons (the most fun imo) combined with adventure mode.
I agree in that I don’t think many players play the story on repeat. But the story is only a small part of Diablo for me. I play it once. Then it’s all seasons and the goodies that come with each season!
I’m more excited that the armor looks the same on both character models.
@PSXDave Only way I'd even be tempted in playing Diablo 4 tbh.
I'm more excited for Final Fantasy 16 in June.
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