PlayStation bigwig Jim Ryan has said that Sony would not risk sharing PS6 details with a Microsoft-owned Activision Blizzard, as it claims this would hand its direct competitor highly sensitive information. Innovations like the DualSense and hardware specifications are crucially important to new consoles, and Sony is concerned that if the Redmond firm’s proposed $69 billion acquisition goes through, it’d no longer be able to share those details with the Call of Duty publisher in advance.
The sound bite comes as part of the US Federal Trade Commission’s legal proceedings, as it attempts to temporarily block the deal, although the comments date all the way back to April and are largely redacted. According to Ryan, traditional game development processes would be interrupted due to its inability to “share confidential details [with Activision Blizzard] about its next console in development”.
Microsoft already owns Minecraft, and while a lot of the documentation is redacted, Ryan also expressed concerns about the volume of information its rival is able to extract from that. He further clarified that any details about new hardware is “immensely sensitive”, underlining his point about the kind of risks involved here.
Perhaps unsurprisingly, Ryan didn’t, however, mention that Sony already owns multiformat developer Bungie and that its first-party team San Diego Studio also releases MLB The Show on multiple systems now. In theory, then, Xbox also finds itself in a position where the nature of its next system could end up being shared with a direct competitor. Of course, there is a difference in scale here: Activision Blizzard is the biggest publisher on the planet, after all.
Elsewhere, Ryan added that, should the acquisition go through, he believes franchises like Call of Duty will have less incentive to take advantage of unique hardware features, like the DualSense. “I believe that [Microsoft]’s incentives – their primary incentive will, at post-acquisition, would be to optimise its overall Xbox business, not the business of Activision,” he said.
The case goes on…
[source twitter.com, via eurogamer.net]
Comments 28
I mean that makes sense. However the same would be said of Bungie. But i see nothing wrong with that as you don’t want to let your specs out to early and be over done or take a feature away.
Might as well don't share details with any studio that you don't own then.
Sony please just buy Capcom or Square Enix. I don’t care about Activision Blizzard 🙏. These companies will help Sony in creating additional RPG’s, as Microsoft has Bethesda and obsidian entertainment (really dislike that MS owns OE…Playing South Park SoT and those guys made a wonderful game xD) and thus having the whole western RPG market.
Jim knows what he’s doing, keep fighting the good fight.
#InJimWeTrust
#CryingJimForTheWin ✊🏻
@Sanquine No. Just no more console players buying big game developers anymore. Just make your own damn games, Sony and Microsoft, you've bought enough smaller studios, and even Bungie and Bethesda, they're both good.
Hopefully, we won't have to worry about all the damage Microsoft can do to the gaming industry if they manage to acquire ABK.
It's worth noting that Minecraft has an XBox Series-specific build out (and has for years, at this point), but still doesn't have a PS5-specific version. Minecraft still depends on backwards-compatibility to run the PS4 version on a PS5.
So it's not like sharing information with Mojang - assuming Sony did share with them - has resulted in anything beneficial for Playstation customers.
That said, it's not clear a PS5-specific version would run better or take advantage of any DualSense capabilities. But it seems clear Microsoft isn't going out of their way to support Sony hardware capabilities. There's PSVR1 support in Minecraft, but it's unclear if it will ever get PSVR2 support. There's no ray-tracing support (in any console version, including XBox).
Wel, the last time Bungie released a new game was when- about 4-5 years ago? MLB is a niche product and don’t need optimisation. Meanwhile COD alone is an annual big franchise and each entry is developed 2/3 years in advance. Your comparison and including that in the title doesn’t make sense at all.
As I stated on PureXbox: at the end it’s only PlayStation that suffers the impact of that. As it stands, Apple has for years shared top secret information with Samsung to have them fab their chips, despite them being a direct competitor.
You do this with contracts that forbid division sharing trade secrets with the remainder of the company. If they refuse to do similar things, again, it’s Sonys fault and proves it’s Sony that can’t be trusted.
If Sony really are so paranoid they think they cant trust MS to honor any such contract clauses, well... I seriously hope they don't use Windows, Outlook or Office anywhere in their headquarters.
@RobN Minecraft on XBox, as far as I understand, only got a 60fps patch. Such apps show as "Series X otpimized" even if they are simply "aware". The PS4 version of Minecraft also got a 60fps mode.
Mojang has been dragging their feet on a true Series X update with Raytracing support on console for years now. Only windows has been given access to those next-gen updates so far.
@number1024 i would think it would be wise to keep the info enteral as long as possible before sending out dev kits. Sony is looking for another way to seem bothered by the deal. I agree not to discuss the specs too early or fear of it getting out, but these companies have 200 ways of knowing what the competition is building. Hence the consoles are always within range of power of each other.
“It is not an exclusivity play at all,” said Ryan. “They’re thinking bigger than that and they have the cash to make moves like this. I’ve spent a fair amount of time with [Phil] Spencer Bobby [Kotick] and I’m pretty sure we will continue to see Call of Duty on PlayStation for years to come.”
@Sanquine
Capcom should be experienced by everyone. You just can't take the best third party publisher like that.
And they are right not to share anything. Doing so would only give MS ideas to counter it and make something better than they planned themselves before they reveal their next console. That could hurt Sony more.
For Bungie, I'd say MS wouldn't have much to worry about. Bungie doesn't exactly pump games out every year while Activision does.
Xbox Series X is basically just a more powerful Xbox One. Everything is the same apart from new features and the controller just has some improvement on an Xbox One controller. No different to phone upgrades and newer phones get features older ones can't get on the same version OS. Sony however would be giving away all the things they do new. Had it been the PS5, MS would be taking notes of the Dualsense features and announcing their own before they reveal their console.
Whatever Xbox makes next, I'm betting they will just keep making another Xbox One-alike console that continues on with more muscle to it. Bungie's games and MLB just need a little update for the newer consoles that will run the same game after the new consoles launch. It's not like MS bothers trying to create a new experience. Unlike the Series, PS5 games are seperate to the PS4 ones so we get two copies with two trophy lists.
We still thinking MS wants to make another xbox for 2027?
Is there an activision-free RSS feed for Push Square? It's hard to see useful articles drowned between this and FF16.
The box for the PS5 console says "8k" so it is safe to assume PS6 will be capable of "16k". The only way Microsoft can compete with this is if they put out a console capable of "32k" resolution.
@number1024 They can be bought tomorrow you silly goose
In all honesty, MS would have far fewer secrets to lose because they don’t do anything other than increase specs. They haven’t originated anything since adding the hardrive, which was only because of their PC background. Sony have new surprises with things like all the controller tech. Still, it is a bit hypocritical.
@thefourfoldroot1 specs are still a trade secret, but Xbox tends to have most its defining features on the software side. Things like Smart Delivery and Quick Resume being known with enough time in advance could had made Sony re-engineer their software stack to have a much more robust cross-gen deployment strategy instead of their upgrade scheme that was obviously designed in reaction post-announcement and was buggy for over a year post launch.
There are also some claims that the PS4 last gen was going to launch with way less ram than it launched with, but they increased it almost at the last minute, to the point that devs with dev kits were pleasantly surprised when the console was officially revealed, because they somehow found out Xbox was going to have more memory than PS4.
Had the PS4 launched with 4GB of GDDR, the entire generation would had been flipped on its head. Rumor has it that Xbox also knew about Sony's lower memory plans, and thats why they felt so confident doing crazy stuff with digital DRM, TV and all that garbage that ended up pushing many like me away from their platform.
@Tharsman
I’m not going to start talking conspiracies and supposition, as fun as that is, but you are right about the software secrets. Not that Sony have the ability to copy what MS do in that respect anyway, lol.
So...hang on, Sony's big complaint originally was that if MS gets Activision they could make Call of Duty exclusive...despite how absolutely asinine that would be to recouping that $69 Billion purchase.
Now they're saying they will flat out refuse to give Activision dev kits for future consoles...which would effectively force MS to make CoD Xbox exclusive (ignoring the streaming/Nintendo versions, as everyone will).
Jim Ryan is an absolute c*** and I do not understand how anyone takes that man seriously or how/why he's in charge of a multi-billion dollar company.
Why is this site so hell bent on attacking Sony?
I can kinda see the argument but not the way its presented. They will be expecting MS to reveal the same to Bungie so its a bit pot and kettle.
I suppose the biggest difference is I doubt any Bungie content will be exclusive to PS.
@Czar_Khastik Human eye can only detect 12K so 16K sure would be marketing from the jump haha 😊
I mean sure but the hardware, controller features, OS (streaming service, main menu, storefront and more) and more aren't finalised there a work in progress and will be for many years.
What devs ask for is still ongoing likely so sure they will be careful who they get feedback on for things while the console is being made..... as expected.
Both consoles will have similar hardware again, so besides the unique Sony elements that will differ or if it's lesser GPU or whatever the case of tweaking does it really matter when it's the 'them' things that will be secret not so much oh similar hardware. Sure they can be lesser powerful in some ways but 2 gens and they use the same parts just maybe clocked up or down or other minor differences.
But yeah the Bungie/San Diego part is pretty observantly true there.
Court Reporters have a difficult job that I respect. However, I am looking forward to playing the game “Mindcraft”!
So how are they gonna give you a good Call of Duty or Crash Bandicoot game for the PS6 Sony if you're not gonna tell them all your PS6 secrets? Even if Microsoft bought Activision Blizzard, they still gonna port you some of the games. Not telling them how your DualSense 2 controller will work or your PS6 hardware specs to them means your PS6 will probably gonna get a game that won't work properly on your system and it's going to be all your fault.
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