Pitched to lead VA Troy Baker as "Moon meets Dead Space", the upcoming sci-fi narrative thriller Fort Solis now has a release date: it's coming to PS5 on 22nd August. Baker himself revealed the release date, courtesy of IGN.
Red Dead Redemption 2 star Roger Clark will star opposite Baker and TV's Julia Brown (World on Fire, Shetland) in the talky thriller. In fact, Baker cites getting to work with Clark as a real draw, and it will be awesome to see these two titans of VA share a claustrophobic, psychological stage.
Set on an isolated mining outpost on the Solis Planum of Mars, Fort Solis is played from a third-person perspective, delivering its story in a single continuous shot ala God of War 2018. Ambitious!
What do you think of Fort Solis? Are you up for something a little more cerebral than your usual scare fare? Let us know in the comments section below.
[source youtube.com]
Comments 18
Wow I'm shocked this is coming out so soon. Crazy that Calisto Protocol, Dead Space Remake, and this will all come out in like a 9 month span.
Looks good (added to my list). I hope it doesn’t disappoint like Callisto Protocol did.
I still have no idea what to think about this. The voice talent alone makes me interested, but I feel like we know next to nothing about the game. It’s both exciting and unnerving. Looking forward to reading the reviews, I suppose.
That Julia Brown’s really good. Shame she’s from Edinburgh 😉
Every time I see an actor or voice actor's name in the headline, my immediate thought always resorts to thinking a tragedy has struck, weird.
Is this game like...a choose your own adventure narrative game, or hide and seek horror game? I'm really confused about what exactly it is. I watched the IGN video where it "explains" it, and the dev cites all these inspirations like Detroit, The Quarry, Dead Space, and Moon, and the gameplay they showed was...Jack looking at his arm tablet thing, dodging crates, and opening doors...
This doesn't look I'd have any fun, but it looks really pretty. Combat free, exploration and isolation, and puzzles... Yeah. Probably not a game for me. But it looks like people that liked Deliver Us The Moon and Deliver Us Mars will probably like this. I didn't like either of those games tho.
Joint?
It’s a game, correct? Can we call it such?
@Constable_What
The fact that the developers are citing so many other games as their inspiration is an immediate turn-off for me.
Be inspired by something else, please. Look beyond the medium for ideas, then perhaps we might actually start seeing some original games.
“It’s Jaws, but in space”. Perhaps we need need to move away from this mentality.
And it adopts the new obsession with a single camera-shot throughout, as if it’s the most bold and audacious method of immersive storytelling imaginable. Make a good game with a good story, it doesn’t matter how you do it. The camera cuts or lack thereof are not a selling point.
@Jayslow From what I can glean I believe it might be quite different to both those games. A shorter more linear narrative game I think.
Gamerintent55 wrote:
That's a positive in my book. Far better than these padded out 15-20 or 50+ hour experiences that don't hold your attention throughout and the gameplay gets stale. If they only have a 5 hour story to tell i'd rather it is told in 5 hours rather than artificially stretched to 20+ to make it seem better 'value'.
But the price has to be right too. Will be interesting to see what it is.
@somnambulance I do that with all games at this point
@themightyant There's nothing worse than a padded out game. Also a fun, interesting 5 hour game will get replayed by me, many times, so probably will equal 15+ hours. A slow, grindy 40+ hour game will get dropped by me 5 hours in and never touched again
since it's coming on 22nd, the same date when PS Extra for August will be probably available, only on PS and PC, seems a short story, could be a nice DayOne.
(unless PS Extra is already avail. on the 15th)
@themightyant @Fyz306903 I’ve had the game on my watchlist since it was announced. I’m hoping it’s interesting, but there’s been like… nothing showing what the game is outside of opening doors with a really strong voice cast.
I, too, like the idea of a really solid 5 hour game. Given all the gigantic games this year, I’m a little open world burnt out already, and I’ve still yet to start FF16 with Starfield on the way. After Hogwarts, TotK, SF6, etc, I’m ready for a couple games that respect my time a little bit. I’d like to just binge something that hooks me and play it for a couple days. I like that kind of experience. Feels like we’ve been light in that style of gameplay the past couple years.
Calling it now: This is going to be a borefest with nothing very meaningful.
What a shame, I had hopes for the game
Sounds like my kind of game quality over quantity. Not all of us want to run around open worlds for hours upon end.
@themightyant totally agree
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