Across its opening weekend, it's clear that Helldivers 2 has been a big success. There are some launch period fires to put out, and developer Arrowhead is working on it, having already released patches for across PS5 and PC. However, despite the early issues, the co-op shooter has made a splash, quickly becoming Sony's biggest Steam launch to date. If you're wondering how sales are going, we don't have a precise figure, but Arrowhead's CEO has provided some encouraging insight on social media.
Johan Pilestedt, who also serves as creative director on Helldivers 2, responded to discussion about the game's performance on Steam's charts, stating the game has so far sold "around a million" copies over the last few days. When asked if Sony will make a statement on the game's sales, Pilestedt said it's "hard to say", but that the game is "blowing through estimates" at the very least.
It's yet more proof the game is doing far better than expected, and the reception seems extremely positive, so it would seem it's well deserved. Are you enjoying Helldivers 2 so far? Join the fight in the comments section below.
[source x.com, via insider-gaming.com]
Comments 36
Absolutely delighted for them.
I'm sat in work now and all we're talking about on our server is Helldivers.
I think we knew it would be good, but I certainly didn't think it would be this good or this popular. Hopefully this means they get a big budget from Sony to add more content.
Looks like Arrowhead will be getting acquired shortly then. Sony often 'tests' developers with these types of releases prior to purchase (i.e housemarque, bluepoint)
Great result for the team and even moreso given limited marketing oomph behind it ahead of release bar a couple of SOP appearances
It’s a really really fun game. It’s the first time in about 15 years where a game has compelled me to speak to randos via game chat. I ended up playing with 3 brilliant American chaps for a couple of hours on Saturday. Even when it’s going wrong it’s hilarious. I have never been so delighted to be team killed because it’s funny watching your character rag doll for miles after taking an air strike to the head and the reinforcement numbers are well balanced.
Once Arrowhead smooth out the server and matchmaking issues we will have a real gem on our hands. It has certainly smashed all my expectations (which admittedly were pretty low)
Shame it's pretty broken at launch couldn't even get on all day yesterday just got an error about the servers its crashed my PS5 3 times no other game has crashed this much in a short space of time.
Just spent half hour with 2 random guys tackling a Hard mission and it was a lot of fun, i think one of them wasn't aware Friendly Fire is a thing as i got blasted by strikes more then once haha.
Pitty it doesn't have singleplayer or solo mode...
@djlard it does if you want. Just go in on easy on a private game.
Also anyone having a server connect issue it’s a bug where if you watch the whole into video it will let you load in.
a sony third person shooter ?? And it’s good??
say it ain’t so !
It's great fun. I'm normally not a multiplayer guy but really enjoyed some of the quick missions I played with randoms yesterday. I forgot there was friendly fire until I picked up an explosive barrel and someone shot it!! Perfection
@Boucho11 this, if you skip the clip, it just doesn't let you join the server.
I wonder what this means for future games releasing same date on PC. All those extra sales must be tempting to Sony, especially if MS is leaving exclusives behind as well.
The sales estimate was from Saturday and it appears that Sunday was its biggest day by far yet.
They hit the server cap of 250k on Sunday and managed to increase to 360k and hit it in 5.5 minutes which is the fastest possible time as connections were limited to 20k per minute.
Its a great game, gives me old shcool left 4 dead vibes. Lots of depth with the loadouts and needing a good strategy for the higher difficulties. Gaming done right!
But I was told Sony shouldn’t try to make live service games because they all will fail . I also was told helldiver 2 should be free on PlayStation plus because that’s the only way people will play it.
It's because everyone wants to be Johnny Rico, welcome to the roughnecks
I wonder what will be Sony's response in future in terms of releasing their games on PC day one.
Because Helldivers 2 has way more players on PC then on PlayStation 5, so game clearly benefited from linked marketing push.
@Godot25 I don't think that's true
They said their server capacity limit was reached at 360k, while its peak on PC was about 155k, which would make it 200+ on PS5.
Also, while this kind of game directly benefits from larger player count, for other games (single player ones) it might not be optimal business-wise. Releasing a game on PC simultaneously with the console version will definitely lead to larger sales on PC but Sony's revenue from a PC sale is lower and it doesn't incentivise console sales (which lead to even more software revenue).
Obviously I'm just speculating why Sony might not want to do this.
@Voltan CEO of Arrowhead said that game hit 220k CCU at the time when Steam was peaking at 156k. So I'm going from his info...
Edit: okay. my bad. I didn't read most recent tweet.
@Perturbator likely, and kind of necessary, for all their GaaS games to be day one on PC. Not sure it would effect single player stuff though.
@Jay767 almost as if there are alot of people on the internet and some have different thoughts, huh?
Considering Arrowhead is a long term PlayStation partner and they are capable of creating a successful game out of a PlayStation IP in a market segment PlayStation wants to expand in, I don't think it will be too long until we see them join PlayStation Studios.
I'm hoping for some Killzone cross over content, would be cool splatting some bugs whilst looking like an helgahn.
Had an amazing time playing on Friday and Saturday, co-opping with my niece. It very frustrating not being able to play on Sunday, due to all the connection errors. Hopefully they’ll be fixed soon, if they aren’t already.
@UltimateOtaku91 FFFFFFFF! I want this, I want this bad!!
@BusyOlf @UltimateOtaku91
Wow!!! I want that bad, too!!!
I won't lie, this wasn't even on my radar when it was announced, and now I kinda wanna check it out lol
I might have to pick up this game sooner rather than later. Problem is i dont have any friends let alone any that will play this co-op with me 😂😂
@Perturbator They already said GaaS games are going to be same-day release on PC this is old news.
Steam page says it requires a playstation network account linked to steam so I won't be playing this, shouldn't have to make a ps account to play a game on steam and i refuse to.
@pharos_haven GaaS yes, but this is also a paid game not a F2P title which means there is obviously a market for such titles on PC day 1.
I haven't had this much fun in ages. Always thinking about when I can boot up next for some liber-tea. Love it!
Hit 196k peak user count on Steam yesterday, still having server issues though and had to rollback a PC patch due to performance degradation. Hopefully it will be relatively stable and matchmaking is fixed before the weekend.
Can you play any of it solo?
I will pick it up somepoint as looks good but I never talk to randoms online or play Co op with people I don't know and don't intend to start to so I'm stuck as I don't know anyone else with a PlayStation 😅
One day though...
I pulled the trigger on this over the weekend and i have to say,apart from some matchmaking issues that they are working on,its such an enjoyable game to play. (bar one game i launched into with randoms serveral levels higher and one of them kept killing me on purpose for some reason)
Progression suddenly kicked back in for me again last night thank god. Still having issues joining a lobby though in quick match. But I’ll take it as long as my. XP is counting
@Stickleman can do missions solo yes I’ve done quite a few just for practice while the progression wasn’t working properly
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