Sea of Thieves Will Be the First PlayStation Game in Rare's 39-Year History 1
Image: Push Square

Rare, the developer behind all-time classics like Banjo-Kazooie and Perfect Dark, has never made a PlayStation game before – but all that changes on 30th April, when the studio will ship Sea of Thieves on PS5. Despite being founded almost 40 years ago, in 1985, the UK developer has never worked on any of Sony’s systems; Nintendo previously had a stake in the studio, before it was wholly acquired by Microsoft in 2002.

Headquartered in Twycross, Rare is arguably one of the world’s best-known developers – largely due to its efforts on the Super Nintendo and Nintendo 64. Goldeneye 007 is one of the most iconic first-person shooters ever made, and it helped prove that the genre was not only viable on home consoles, but could excel. Its post-acquisition efforts haven’t been quite as iconic, although Sea of Thieves has now attracted an impressive 35 million players overall.

Interestingly, it’s not actually Rare working on this conversion, but UK-based outfit Third Kind Games. It confirmed on Twitter: “We’re delighted to announce we’re working with the incredibly talented team at Rare to bring the hugely successful Sea of Thieves to PS5 in April.” It’ll be interesting to see if the PlayStation version retains pace with its PC and Xbox counterparts, as Rare regularly updates this release with new content and features.

[source twitter.com]