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MultiVersus was huge when it initially launched in beta last year, but we firmly believe its bland Battle Pass was part of its undoing. The mascot brawler delivered one of the least exciting seasons we’ve ever experienced in a live service game, and its player count plummeted as a result. Fortunately, as the title prepares for its big re-launch on 28th May, developer Player First Games has been busy.
Firstly, it’s completely transforming its Battle Pass – and if you played the Open Beta, you’ll get access to the first season completely free, as long as you login before 11th June. Recently announced Friday the 13th villain Jason Voorhees will be the first reward of the new Battle Pass, so you’ll be able to add him to your roster without any charge, as long as you login before the abovementioned date.
Returning players will also get a Snow Suit Finn commemorative costume, a Rising Stars ring-out, and a Banana Guard announcer pack. And that’s not all: if you complete the new tutorial, you’ll trigger a seven-day reward calendar, which will conclude with a free Banana Guard unlock. You’ll also get the Lady Banana Guard outfit.
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Back to the Battle Pass, the developer says it’s increased the quality of the rewards, and you’ll also earn enough Gleamium throughout each season to purchase the next one. This means, if you’re completing all your objectives, you’ll only need to pay for one Battle Pass and can unlock all subsequent ones for free – a fairly standard feature in releases like Fortnite.
Those who bought Founder’s Packs for MultiVersus last year will likely have Character Tokens and Battle Pass Tokens in their inventory; these can still be used. However, the developer will not be selling more of these, as it revises its currencies and overall monetisation. So, there will now be four currencies in the game as follows:
- Fighter
- Earned in-game and used to unlock new characters.
- Perk
- Earned in-game and used to unlock perks.
- Prestige
- Earned by acquiring cosmetics and used to unlock rare items.
- Gleamium
- Earned in-game and purchased with real-money to unlock Battle Passes, cosmetics, and more.
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Gold currency, a feature of the original game, is being removed and any Gold you’ve previously earned will be converted into commemorative cosmetics. So that’s a lot of changes, but it seems like there’ll be plenty of ways to earn items through gameplay, with Gleamium the only currency potentially requiring real-money transactions.
Obviously, this is a free-to-play live service, so Player First Games needs some form of income to continue its development. We’ll need to wait for the final release to determine how fair the payouts are, and whether the Battle Pass actually progresses at pace this time – but it sounds like a lot of hard lessons have been learned from the beta, and we’re optimistic about all these improvements.
[source multiversus.com]
Comments 11
Guys, guys, guys, don't worry...it's WB! WE ARE IN GOOD HANDS!!!
My biggest problem I had with the game was how long it took to lvl up the battle pass, they forced you to complete some annoying challenges just to get 1 lvl.. hope they fixed that.
Apart from that, I'm ready to main my boys Tom & Jerry again.
Definitely looking forward to playing it again!
@RawnDawn Agreed, they've got to make you feel like you're basically always making progress. Fortnite gets so much unfair hate, but in that game it feels like you're always levelling up and unlocking something new.
What timeline are we in where a game has Jason Voorhees fighting Bugs Bunny? Lol
@AdamNovice The best timeline!
Let me know if they ever release this game properly, instead of this battle pass, live-service crap.
What age rating does this have? Horror characters versus cartoon characters its a little weird.
@Flaming_Kaiser I think it's Teen.
@RainbowGazelle It's a live service game.
I remember getting characters in the original was an insufferable grind. Plus the local multiplayer options were incredibly limited. If that's all the same in the new version it'll definitely be something I bounce off of fast, and I feel like I'm not alone on that.
I really want to like this game but when all the live service dreck drives it down it's pretty hard to not just default back to Smash Bros.
@Kingy More local support is definitely something this game needs. Options to play with a variety of human and bot configurations across all modes.
@get2sammyb Thanks for the response.
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