
A full PS5 Astro Bot title will apparently be announced in the very near future. This is according to ultra-reliable leaker billbil-kun on Dealabs, who reports that that reveal is happening "within 15 days". When placed alongside all of the other rumours, this strongly suggests that a PlayStation Showcase — or at least some kind of PS5 presentation — is imminent.
The leak goes on to say that Astro will be joined by a new fox-like character, and that the game will feature some kind of desert environment. As alluded, this is supposedly a PS5 project, not a PSVR2 title.
The announcement of a new adventure starring the bouncy white bot wouldn't come as a huge surprise. We've known for quite some time that Team Asobi — the developer behind superb PS5 pack-in title Astro's Playroom — is working on something, and at this point, there would be no reason for it to stray from the Astro property.
What's more, there have been plenty of rumours floating around that have pointed towards a new Astro Bot release — and in 2024, no less.
We continue to wait for this supposed PlayStation Showcase, then. But what do you want from a full Astro Bot game on PS5? Start jumping in the comments section below.
[source dealabs.com, via x.com]
Comments 97
If it's not for PSVR2 then can we at least get a port of Rescue Mission?
This would be exactly what the doctor ordered as far as 1st party Playstation games go. A full-blown Astro Bot platformer? Where do I sign up?
Hell yeah! It’s about time.
That one game that actually sold appreciably and had a high attach rate on PSVR...Christ, Sony.
Astro vs. Knack.
Do it Sony.
If it’s not a PSVR2 game, or hybrid, I’ll be seriously miffed. Astro Bot on PSVR is the greatest platformer of all time, but only because it is in VR. The difference between platformers in VR and flatscreen is like the difference between Mario 64 and everything that came before.
I really liked Rescue Mission but I only layer about half of it b/c of nausea. 🤮 PS5 pack in was also pretty good so I’d probably buy more of that, for like $40, they never seem like $70 games to me, no matter how much I enjoy them. I would pay $60 if it’s couch co-op like Sackboys Adventure w/ the new Fox character.👍
Nice. Damn shame it won't be playable in PSVR2, but still.... Nice.
I thought Astro's Playroom was an absolute belter. 100%ed it four times.
@Alex_Bevan Astro vs Knack actually sounds good to me, but it would probably turn into “Heroes on the Move”, Sonys great platformer cross over that didn’t have a m#@$f@#& jump button. Stupid idjits.😝But I think it could work. Maybe.🤷🏻♂️
A full-bown non-VR Astro Bot platformer has been a dream game of mine since Playroom. I'm so ready for this.
This could be amazing! Really hope this is happening.
Not really my bag if I’m honest… but I’m sure that I’ll end up playing it at some point to cleanse the palate between more R rated fare
I finally got around to finishing playroom and liked it alot. So this excites me! Just really hope it's not VR so I can actually play it.
I loved Astro’s Playroom but part of the allure was the creatively woven in nostalgia though the PlayStation generations. It was a love letter to players like myself who’ve been with PlayStation all these years. The new DualSense features was the additional draw for the game. So if you take the novelty of those two things away I’m not sure how a new Astrobot game will land with me. I hope the game comes up with new hooks to keep it fresh.
Astro playroom was a fun time especially with the nods to other PlayStation games
If Sony actually want the game to sell well then it won't be a PSVR2 game. I will buy the game day one, absolutely loved Astro Playroom and wished it was longer.
Thank god it’s PS5 and hopefully release this year.
Astros play room was great if not short but came with the console.
Would be great to have a 20 hours Astro bot 🤖 platform adventure.
We need something from Sony this year 2024.
@Th3solution I think it would keep the Dualsense features and maybe expand on the different playstation franchises but with bigger areas to explore. Maybe different worlds where each one is based off a different Playstation IP, maybe collect some friends along the way or costumes. Although I don't know what IP this desert area would be from.
@OldGamer999 Yeah would be great if it was this year, a strong end of the year with this, Silent Hill 2, Concord and the Until Dawn Remaster.
Nice. Glad it's not PSVR2. I liked the first Astro Not, but never finished it because of the nausea. And hassle of setting up the VR. And wearing the VR. And the wires.
Yeah, I’m starting to feel really insulted by Sony now having spent over £500 for the VR unit at launch.
Sounds awesome. Surely there must be a showcase soon. Been at least 3 or 4 ps5 game reveals rumoured. Surely they can't all be at summer games fest
@colonelkilgore The R-rated Astro Bot spinoff, Arse-tro Bot.
Everybody likes this
@UltimateOtaku91 I like the sound of that — having Astrobot run through different levels based on famous PlayStation IP. Could be cool to see what they could come with for that. Horizon, GoW, TLoU, Spider-Man, Bloodborne, GT, Ratchet & Clank, GoT, etc, etc.
@yazzika no they don't. Fuming if the rumour is true no PSVR2🤬
Im starting to get a feeling that this stuck up Sony thinks it can go without a showcase. I bet you they are just going to show this and Concord at SGF and that's it.
I might be interested if it gets a physical release and is not VR.
The more showcase news there is, the more I just want PS to have a massive segment at summer game fest instead, steal the show there and mic drop out with Mark Cerny at the end. Then release each individual trailer or presentation on the PS YouTube right after
@UltimateOtaku91
I would thought this year made by Asobi who are independent. So they will have a lot of game assets etc from playroom.
I need cheering up on the PS5 front, not really settled on their games so far this year.
Loved the ps5 astro - very high quality - (as long as its not VR) I will doing something i rarely do and pre order.
@OldGamer999 They aren't independent, they are owned by Sony. You not played Stellar Blade, FF7 ReBirth or HellDivers 2? If you're in it for the big AAA blockbusters then you have a long wait, probably nothing until holiday 2025.
Astro's Playroom is still one of my favourite PS5 games and I'm super stoked to see what they do with the franchise next. What will we be collecting? Somebody's lost PlayStation game collection??
@UltimateOtaku91
I tired Stellar blade demo didn’t like.
Tried FF7 rebirth demo didn’t like.
Not into online gaming.
I have PS5 for what I had a PS3 and PS4 for.
The big Sony AAA like GOWR, HFW, GOT, R&clank, uncharted etc.
bit of a bad time for at the moment 🤣
I hope it's a 2024 title be a great fall/winter game. I know Sony said no new games from major IP, but this game will feel just as big as a god of war or horizon, the previous astro games have been great
@UltimateOtaku91
I was talking to a mate earlier PS5 and Switch owner, this new generation PS5 and Series x have been my most disappointing so far after nearly 4 years in.
Switch made my 2023 in the end.
@OldGamer999 then you bought a ps5 only to b*tch about it. I wish to have that kind of spare money LOL.
@OldGamer999 I think it depends on the person, as I mainly play Japanese games I've always got something to play that I'm looking forward to and then I have my Switch which I get every exclusive (playing paper mario right now lol), so the wait for Sony's big games isn't so bad for me.
But I understand for those like you who want the PlayStation first party games the wait is long and painful, but I personally think 2025/26 are going to be amazing years for the PlayStation 5 with Ghost of Tsushima 2, Wolverine, Santa Monica's new IP, new Horizon, Naughty Dogs next game and whatever Bend have been cooking. Then for those that like multiplayer games they will have Concord, Fairgames and Marathon.
If this is a ps5 game and not a psvr game then this will be awesome. Let's just forget about the waste that is vr gaming and ride the steamdeck train with a new disposable handheld.
If this gets to be similar to Astro's Playroom, buying it day one. That game was very underappreciated.
This report makes me happy. I enjoyed astro rescue and also sackboy. I love those kind of platformers and another one will be an instant purchase for me! Can't wait, let's hope it comes out soon
Game of the Year incoming!
Rest in Power PSVR2.
Day one for me without a doubt.
I do hope Sony throw folks a bone at some point though with a decent showcase. While I don't particularly like seeing games advertised as 'coming in summer 2055', I do like knowing there are actually games coming I want to play.
I hope this is true! Astro's Playroom has definitely been my favourite first party Sony game since Uncharted 4, unless I'm forgetting something. This is the type of stuff I like to see from Sony!
I was really hoping for a new Astro bot PSVR2 game since the first one was a creative masterpiece and we had regular 3D platformers since 1996 ...
But I a wouldn't be surprised if it really was a flat PS5 game, just for commercial reasons.
@BusyOlf
Meh, it’s annoying, but it’s been well worth the money even if they never release a single first party game for it again.
@BeerIsAwesome Samantha fox
If it doesn’t have a PSVR2 mode, I go on rampage.
I am guessing they go for flatscreen version first to make sure this is an economic success and then it'll be ported to VR2 to fill out a window of releases.
Seriously, what has Team Asobi been doing? The made a short VR game last gen. They made a short tech demo for launch.....they're not making GTA6 here, how is that all they've released?
There really needs to be more outrage over PSVR2. You don't release an entire $550 platform and then just ignore it, and remove even what little support you had for it. Chasing money is one thing. Abandoning paying customers WHILE you're trying to still charge them is another.
@colonelkilgore @ShogunRok "The R-rated Astro Bot spinoff, Arse-tro Bot."
But Sony will censor Arse-tro's bikini costume.
@Discol76 @BusyOlf Yeah, I mean the actual experience with the kit is great, thanks to all the indies supporting it, it's not really a waste, there's plenty of good times to have on it, but Sony basically just shadow dropping it mid-week in February, shutting down the only studios that made games for it internally and then pretending it doesn't exist doesn't exactly improve my image of PS in general. It's driving me to consider switching to PC because if VR is important....we can guess there won't be a PSVR3. I can manage the PSN logins for the late PC ports of their games, I already have my account. People talk about PS vs Xbox, but if you consider PSVR2 to be a platform, which considering it costs more than either PS5 OR XSX you really should, the pathetic shape of their platform makes Xbox look like a feast for the ages. Heck, it makes PSVita look like a feast.
@UltimateOtaku91 If Sony actually want to sell PSVR2's they kinda need to put games people want on it though.... Right now nobody wants to buy VR2 unless it has "big games" and then whenever anyone says a big game should be for VR2 everyone revolts that it shouldn't be there.
It's a fun irony being on both sides of the fence:
PS Fans: SONY Exclusives FTW! Keep games off other platforms! Boo, no more PC ports, otherwise nobody will want to buy your hardware anymore!
Also PS Fans: Boo, Sony no exclusives on PSVR2, you're taking games away from people who want to play them, dont you want to sell more games?!
What PS fans really mean: "I just want to buy one piece of hardware and have access to absolutely every game everywhere without ever having to buy another piece of hardware, even from PS itself, but for some inexplicable reason I also refuse to go to PC where i can get exactly that."
@thefourfoldroot1 "like the difference between Mario 64 and everything that came before."
Was this intended to make me not want a VR version?
Y'all complain PSVR2 having no games, then proceed to pray that this isn't for PSVR2.
Wonderful! Playroom was an absolute treat packed with so much charm.
@NEStalgia
lol, you don’t like Mario 64? As a kid with a new N64 my mind was blown, like it was never to be again until Astro Bot Rescue Mission.
I wouldn’t be so pissed off about PSVR2, not so certain there won’t be a PSVR3. Everyone knows that the tech isn’t cool looking enough to attract casuals, even though it’s an amazing experience, and it was priced well to cover the R&D costs. As will the next one, which allows Sony to be at the forefront of things when the tech matures fully. It’s not an unusual strategy. What would be unusual is if Sony tried to go mainstream price with tech that doesn’t appeal to the mainstream. Somewhat pricy for the enthusiasts is where we are at the moment. Yet pricey games won’t sell enough to cover costs, so cheap development is requirement, and quest ports do well enough for Sony currently it seams. Massive shame of course.But I’ve had more memorable experience with it than I have the last 10 £70 games, so I consider it worth the money easily.
For me the best and most magical game on the PS5. Like a love letter to any PlayStation player and made the best use of the Dualsense 👍🏻
@thefourfoldroot1 It's a good game, but I don't think I'd rate it above the absolute perfection of Mario 3, Mario World, Yoshi's Island.... it's a different sort of thing, and a good thing, but the latter holds up to the test of time forever, while 64 definitely was an "early concept" kind of package.
The problem Sony has in the VR space is, they're not really interested in it, it's not actually a market driver for them, and they have an unwillingness (even an inability) to invest into it to change that. They're the also-ran in the space and due to their own actions aren't really gaining marketshare, or influencing the market at all. What momentum they had with VR1 they lost with VR2.
TBH given their position I don't even know why VR2 exists. It's clear they never intended to push it. Meta is far more invested in it as a priority. The other tech companies that were getting in on VR last year now forgot about it as they all chase the AI dragon. I think they've mostly identified it as a dead/non-market for smaller players. Jim himself had said they were basically just waiting for someone ELSE to make it happen and just wanted to be hovering around to try to jump into someone else's success.
I really can't imagine them spending money on a VR3 right now. Meta's not exactly spiraling upward in the market, Sony's kind of forgotten, it's a resource drain etc. The only way I can see VR make enough splash for Sony to care about it again would be if VR jumped on the AI bandwagon and became "part of the inevitable future nobody wants but everyone will have forced on them because our modern god-emperors have so decreed it."
Let’s be honest, 99% of us are excited about this because it’s something slightly different with some humour and colour in it.
Wow VR2 really is dead isn’t it. This is the nail in that coffin. Tragic!!!!
@BeerIsAwesome Probably a new character, if it was a crossover character then that would probably have been mentioned. But you can't really have too many foxes so that's fine!
@NEStalgia
As I said, it’s ongoing development which they may as well release to market as not. Do you really expect them to just keep iterating until it has mass market appeal without releasing anything to make money? That’s not Sony lol. Breaking even, with minimal to no risk, while increasing their capability until it becomes a huge moneymaker seems perfectly normal to me.
Perhaps Rebirth isn’t such a lock for GotY after all… This would be the most exciting announcement Sony could drop, especially because it’s a PS5 title.
@thefourfoldroot1 It's funny because I feel like I can have the same conversations on Push and PureXB about the end of failing hardware
IDK where it goes, but what we do know is that Sony has no first party support for VR2, basically no marketing push for VR2, terrible sales fore VR2, negative perception of VR2, and even if they were to do a VR3, with ps6, by the time they'd actually release it, Meta will have had another 4-6 headsets on the market and Sony will look really backwards in the space.
Heck they still don't even sell spare controllers for VR2, so if your stick drifts, you rebuy the whole $550 kit. It's HORRIBLY supported. Great kit, but terribly abandoned.
Astro playroom is still the only true next gen game i’ve played on ps5 😂
@NEStalgia
I think the reason for this is that, in both cases, presumptions are made that not selling huge amounts of hardware is a death knell, whereas both MS and Sony are likely exactly where they expect to be. They don’t invest millions without having a bit of a better understanding than we bother with lol. The hardware is priced to recoup costs and software makes some money, but it’s always about looking for growth (whether that be cross platform publishing , subscriptions, or a hardware paradigm shift such as VR).
Never played Rescue Mission on the PSVR but Astro's Playroom is still one of my favorite PS5 games. This would be perfect for the Fall/Holiday season.
Gotta get the GT7 treatment and have VR2 as an option. Otherwise, it kinda feels like a smack in the face.
@thefourfoldroot1 In general I agree, though one place that's different there is, of course, in MS's case we're talking about the platform itself and their access to a relatively wide market (albeit already captured by their competitors.) And more importantly a market they're already in either way (whether PC, or, on PS now) so capturing a platform on that market is a complimentary business angle.
In PSVR's case, it's sort of a fringe market in every way, one with very dubious growth prospects, where even the biggest player is pretty darn small market, and the company hasn't expressed big interest in it. GRANTED, a lot of the disinterest was ol' Jimbo. Maybe it's different with different leaders. However, while they're in a position where profitability from their core product is strained to the max, and as a corporate culture they have a long history of abandoning any product that doesn't look like significant,rapid success, they tend to move along to the next thing.
I'm not unhappy that I bought a PSVR2, I love it, technically, but I'd be beyond shocked if there was a 3. Keeping in mind that a 3 wouldn't likely exist until mid-next-gen, so we're talking about if Sony will be making a headset in 4-6 years, and that will encompass a time where PSVR2 kind of languishes on the vine a bit because they chose not to put much effort into it. IDK if even Meta's sets will be relevant in 4-6 years. Next VR push might come from somewhere else. And might be AI bound, and might be utterly undesirable as a result lol.
@Korgon On the PS5 Pro preorder list when it becomes available
@GymratAmarillo
I guess I got a PS5 on the expectations from the PS4 days. And so far the PS5 overall has been lacking those big AAA studio games especially just for PS5 and not cross generation.
Yes just because I paid for it doesn’t mean I can’t complain so far it hasn’t meet with my expectations.
Can't wait to see more!
For the 2H 2024, at least for now, this is my most anticipated game.
Astro's Playroom is very underrated, and it's too bad it's only tied to buying a PS5 console (especially considering the recent numbers stating half of the PS console owners are still on PS4...).
I hope the new title is a stand alone full fledged game,
But more likely it will come for free with the soon-to-be-announced PS5 Pro coming at the end of the year... could even be exclusive to it for a while, as an incentive to buy or upgrade.
PSVR2 - PlayStation Vita Reality, realising you have bought a Vita for the second time
@TrickyDicky99 well despite you making exactly the same point about price that you do on Every. Single. PSVR2 Article 🤣🤣 (no mention of “dead on arrival”?), I would have to agree that if (and as you say it’s still an if at the moment) there is no VR version of this game then that’s a hugely negative message from Sony and would be a big worry.
@TrickyDicky99 "You had others claiming it would be a genuine replacement for a 4K TV due to 'cinema mode'."
ROFL! Wow. I wish I could say I'm surprised. I'm not. Yeah, that price was dire.
I honestly wouldn't have bought PSVR2 if I had a VR capable PC, but $550 was still cheaper than like $2000+. I can't say it was a bad purchase, I've definitely got my money out of it, but, looking toward the future....yeah, VR is important to me now, so I can thank Sony for getting me into VR at least. But they don't seem very interested in keeping me with them that's for sure. Between Series and PSVR2, I feel like MS and Sony are pretty much putting pop-up ads on my consoles for Thermaltake.
@BusyOlf ROFL again. I also have a Virtual Boy......... I think I have a problem.
At least both in the PSVR2, Vita, and XB fan groups we can be collectively nihilistic and cynical. And we're not being negative. We're just reflecting.
Removed - disrespecting others
Please please please be accurate. Astro bots playroom is still in my top 5 ps5 games. If Nintendo made it, it would have got more praise and/or attention. It was a masterpiece. If the full fat version can be half as good as that semi skimmed version F**k me were in for a treat
Cool. But let's see if the game will sell well or not which is the usual problem for Sony non-big budget games.
I mean, games like Tokyo Jungle, Puppeteer, Tearaway, Dreams, Concrete Genie, Patapon, Gravity Rush, The Last Guardian, or Medievil remake are either a big flop or barely break even despite they had positive reviews.
Even the more well known series like Sly Cooper , the latest game Thieves in Time ended up as a flop. The total budget for the game was $9 million and they target 413K copies to break even, which looks like they didn't reach the target or right now we already talking about how cool the trailer for Sly Cooper 6 or 7.
If only more people buy these non-big budget games...
I'd love this! Astro's Playroom is a must play for any PS5 owner in my opinion, so a full game sounds like a dream come true!
@TrickyDicky99 wonder how many of them had ever tried vr before. Like, just from the 2kx2 spec it should be obvious to anyone with a clue what the pixel density would be at that distance. People really do just go on brand name I suppose...I don't get it, but they do.... Not enough do though apparently 😂
I soooo don't want to get into the cost and hassle of PC gaming again.... Especially the piece meal vr scene.....but.....
@PuppetMaster I'm convinced the primary "Sony exclusive" customer isn't actually interested in exclusive video games, they're just interested in interactive movie games, which, Sony is the biggest player in the genre, but as a lure strategy it kind of backfired and just created is own unprofitable market instead.
Played the two Astro games and loved both.
The bee having stung the glasses was something I wish to have avoided though.
I will definitely play the third game.
@TrickyDicky99 In fairness to the odd idea, Meta and Microsoft have an actual Xbox branded quest 3.... For playing game pass flat games .... 😔
@NEStalgia I couldn't agree more 👍
@TrickyDicky99 Cheer up son, it might never happen.
@thefourfoldroot1 You are 1000% correct. I literally CANNOT believe not only the fact that a VR2 port doesnt exist yet but that it wasn't a launch game. The only acceptable answer is if they were saving it for a 1-2 punch where they announce a port of Rescue Mission AND a sequel.
Praying to all that is holy its a PSVR2 game. Honestly if it's a pancake game I think I'll pass. It would be a huge insult and middle finger to the entire VR crowd Sony has betrayed.
If it's anything like Playroom it's gonna be great.
Salty PSVR2 buyers, you should've known better after the first PSVR. Stop trying to drag Astro down with it.
If Astro is here to stay, he needs to sell more than what the meager install base of VR2 will allow. Also, it would likely get team asobi closed.
@TrickyDicky99 yeah it is unfortunate how delusional the psvr subreddit has become. Before psvr2 released people were saying foveated rendering would somehow increase pixel density so games like RE8 would look better in the headset than playing it normally on a 4k screen. Tried pointing out that all foveated rendering doesn’t increase resolution but merely lower resolution of what you aren’t looking at so not to be too taxing on the system, and it did not go over well there. There were even some people saying it had full finger tracking even after Sony said it didn’t. They were lying to get people to buy the headset. Still isn’t good there. Users blame Quest for games not looking good on psvr2 even though they admit the games look better on Quest. Can’t admit that psvr2 is just not as powerful as the quest 3. Like I have psvr2 but I can admit it is definitely not the best headset on the market.
@Th3solution I wouldn't say the dualsense was a novelty? I'm still in the mind set that the game is still the greatest use of the controller we have had to date. Everything felt great. Just walking through the sand felt like it within your hands, the rocket ship was a great idea, the swinging monkey.
.I mean give me a full game of all those elements tightened up and enhanced in all over it.
Make it a couch co op so me and my kids can play together and its the perfect game.
I do agree the nostalgia parts did make it that little bit sweeter but I mean the gameplay is what kept me playing.
@Bez87 “I wouldn't say the dualsense was a novelty? I'm still in the mind set that the game is still the greatest use of the controller we have had to date…“
When I say ‘novelty’, what you’re saying there is what I meant — Astro’s Playroom was the greatest, most ‘novel’ use of the controller to date. As in ‘new, unusual, and interesting’ and has yet to be replicated with other games that use the DualSense. I’m still waiting for a game that will match its use of it.
I love the DualSense’s features. I find it strange when people shut off the adaptive triggers for games that utilize them. The haptic feedback can really enhance a game. And although the Astro’s Playroom base gameplay was good, if it didn’t have the DualSense features it would have been a 7/10 instead of a 9/10.
@NEStalgia I don't think that was the case back in PS1 and PS2 era. Back then we got big budget games filled with cinematic CG's like FF VII-XII, MGS 1-3, GOW 1-2, or GTA but a lot of people still bought non-big budget exclusives games like Ape Escape, J&D, Sly Cooper, Wild Arms, etc. So i don't know what exactly happened with less and less people buying Sony non-big budget titles. Maybe gamers taste just changed over the years...who knows.
And with inflation, the budget for developing games will increased significantly even if Sony doesn't go ham with big budget cinematic games. It's the problem with gaming industry and not exclusives for Sony.
@PloverNutter
“ even though they admit the games look better on Quest. Can’t admit that psvr2 is just not as powerful as the quest 3”
Please stop the childish trolling. You are embarrassing yourself.
Quest 3 is great, but not even the most diehard fan would suggest it’s mobile chip can output games anything like the fidelity of the PS5 and VR2, nor do they care for it to do so.
Buying this day zero, blindfolded. Never played Rescue Mission, but Astro's Playroom was incredible. Fresh, light hearted, superb simple yet involving gameplay, funny antics, various nods to PlayStation's history. A delight of a game!
@PuppetMaster I think that connects to a separate conversation I was having with someone else regarding sales of the platforms overall but I think that answer is: kids. Those were kid friendly family games people bought for their kids, and PS1 was really popular with kids. At some point Sony shifted their marketing and image so hard to "mature" they forgot to target kids anymore. And thus that while market shifted to Nintendo. And it turns out that's a REALLY big market.
I think largely the market for those smaller games shifted to Nintendo and mobile.
@NEStalgia I don't think some of those games aimed at kids. Dreams for example, i don't think kids can understand how game engine / tools works and how complicated to make a game. Or The Last Guardian and Gravity Rush doesn't scream "this game aimed for kids" either.
And difference with Nintendo who has their brand associate with kids / families for decades because that's what they always aimed for, Sony always aimed for teen to mature audiences since PS1 era. Just look at 3rd party games that Sony heavily promoted like Resident Evil and MGS which definitely not kids friendly lol. Even Alundra, a Zelda / Landstalker clone, that looks kinda kids friendly at first glance turns out it wasn't.
@PuppetMaster I meant the PS1 and PS2 era smaller games you mentioned that sold well, as compared to the PS4 era ones that didn't. That's just it the old smaller games were family friendly and, importantly, cheaper.
Though idk why the "adult" audience of PS4 didn't buy things like TLG. Gravity rush, I get, it's too Japanese for the non Japanese games fans (but why does it sell worse than other Japanese games?)
Yeah PlayStation's marketing and identity push was toward teens in the beginning following on from Segas marketing, which of course means "wanted by middle school kids" lol. But ps1 had a great family identity anyway. Crash, Spyro, even square and enix games really had a lot of kid appeal and sold well. It had little kids complaining that Nintendo is for little kids but they're all grown up and ready for real games lol
Astro yay. No VR, not even a mode. Why make the headset for. Indies can't support it forever come on.
If it's open world then no thanks. Just make fair levels and a few good ideas and I'm happy. Everything else on PS5 has been boring to me. Astro/Asobi are the only ones left beside Media Molecule for me as Japan/London studios are dead and the rest are clear of their directions and I'm not interested in any of them anymore. Got Nintendo 1st party instead for that variety and Xbox has variety but it's not appealing to me really at all either.
3rd party Indies/AA on PS4/Xbox One/Switch it is and retro otherwise future.
Knack 3 would be good I liked 1 & 2, good God of War that wasn't 2018 (I beat the story of 2018 I hated it). Nostalgia/spoofs in a new Astrobot, before it was fine to celebrate or show off things in Playroom the first time but we don't need it all time.
I'm sick of nostalgia pushing as it is I just want quality gameplay and yet I barely find it anymore unless it's retro or passable in modern games.
I don't even have a psvr 2 and I'm mad it's not on it 😂
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