
Concord, the divisive but potentially awesome PS5 and PC hero shooter from developer Firewalk, will cost just $40 at launch – a pretty fair price point when you consider it’s packing 16 characters, 12 maps, and six fully-fledged modes out of the box. But you may be curious what those modes entail? Fortunately, the PS Store has revealed all.
Here’s what you can expect to be doing in Concord on launch day:
- Trophy Hunt
- Work together as a team to find and collect tokens from fallen rival crew members. The crew with the most points wins the match.
- Takedown
- Earn points as you and your crew take out rival freegunners each round. The crew with the most points wins.
- Zone Control
- Capture and control three zones on the map. The more zones your team controls, the more points you earn and the closer your crew gets to victory.
- Conflict
- Find the selected zone on the map and defend it to claim victory – or eliminate the rival crew before they have the chance.
- Signal Hunt
- Work with others to find and control new zones on the map before time runs out.
- Cargo Contract
- Secure valuable cargo for pickup or intercept and eliminate the rival crew to bring home the victory.
Despite the unique names, many of these modes will be familiar to you, with Takedown effectively being Team Deathmatch, for example. The twist, of course, will be how Concord plays: this is a hero shooter, so each character will have unique abilities, so you’ll need to think about the composition of your crew in order to reach your maximum potential.
The beta’s set to go live in July, ahead of an August release date. Clearly said beta will be critical in communicating the merits of Concord’s gameplay, because thus far Firewalk has been fighting an uphill battle against a largely negative fan sentiment online.
Comments 28
Think everyone involved in Fairgame$ will be slightly nervous at how badly this does to be honest….
And yes, I think this will do badly.
@itsfoz Okay, as long as we're keeping an open mind.
If this isn’t DOA i will have enough crow to eat to last me a year. I’ll do it cause i have integrity to my words and actions. Unlike everyone else in social media world that just likes to say things and never take the L. But this game just don’t strike me as something that will stand out in the crowd. Could there be something more to it, maybe after playing it i will see and feel the magic of it. But i am sticking to DOA. Just didn’t seem to wow many as the game is trending so low online right now it should almost be delayed.
@get2sammyb Ha - I’ll admit I’m very much in camp ‘No to Live Service’ but having hoped this was more like No Man Sky when it was first mooted, its announcement was a huge letdown. I also think it let down a lot of expectations for those who were genuinely looking forward to it and in this financial climate, being ‘OK’ with no broad appeal just isn’t enough.
I'm not going to judge it until I play it - they've covered their bases with the mode variety, which is good.
Does sound very much like Destiny pvp unsurprisingly, which I have been known to enjoy. Think it will play well and surprise people, even if I’m not interested.
Hard pass here, more for its genre than the quality of the game.
You're getting some decent content on launch then especially for the price, I'm quite looking forward to the weekly vignettes, I wonder how long they will go on for.
Also for those in the UK it's £32.85 physical.
I think the gameplay looked pretty good personally. The biggest problem they got for me is I just don't like any of the characters currently shown at least not yet anyway.
They really should consider dropping the "pre-order for early beta access" idea honestly. More than any other game I can think of coming out soon, that beta is going to be really important to sell anyone on this.
@get2sammyb Think that's an alien concept to many on here.
Games like this are not my cup of tea, but, the gameplay looked very tidy.
If some of my friends pick it up and IF it follows the same battlepass model as Helldivers at 40 euro up front, maaaaaybe I could be convinced.
After all, haven't we spent years complaining about the f2p model and lamenting how online games don't let us just unlock skins the old fashioned way?
Hopefully we weren't just doing that to be contrary on the internet.
@get2sammyb I was like you and didn't think Helldivers would take off outside of a dedicated community.
But positive word of mouth does wonders.
Concord could potentially do the same.
Potentially.
@AdamNovice and @UltimateOtaku91, and @Medic_alert finally some people on here who aren't super negative on this game after just one trailer lol.
Now that we know how much content the game has at launch and it's only $40 makes me think it might be worth it. People should wait until the Beta to play it and then judge.
@get2sammyb yeah I hope this will make people open their mind a little bit at least.
Think this will be DOA but happy to be proven wrong - if only it was on Steam day one so we could track the Steamcharts numbers.
The only issue I see with Concord and it's the only one is no dedicated story mode. I don't think I've seen a Hero Shooter with one, that's what it needs to stand out. The competition is VERY stiff, going in with nothing unique is tantamount to cruising on a sinking ship.
@Golem25 It is on Steam day one.
https://store.steampowered.com/app/2443720/Concord/
@QBGaming12 I always believe in giving games a chance regardless of genre, artstyle, price etc.
@Callmegil I think it's because the majority don't want to do story modes in these games, people just want to log in and play a few matches and rank up. I think it's why Overwatch scrapped their story mode plans and why Apex story mode is just some visual novel style unlocks, these companies don't want to spend a lot of time and resources creating something players won't bother with.
@QBGaming12 Well since HellDivers 2 I'm now more open minded when it comes to Sony's live service games. And it being a paid game gives me more confidence as by the sounds of it it's not riddled with MTX, the live service games that are paid upfront for are usually better in my mind, like Overwatch 1, HellDivers 2, The Hunt Showdown and Destiny 1, these "free to play" games are more greedy.
I suspect it will be closer to Suicide Squad than to Helldivers 2 on the multiplayer live service spectrum. But will probably land somewhere in-between.
Either way, it’s not likely to interest me. But more power to ya if you like this kind of game and have the time to spend on it.
@UltimateOtaku91 You're so real for posting this
Aaaaaand this game will also include one huge 0 interest from me! 😀
Anyway...
Can PushSquare make poll where we can tip when servers will shut down???
The fact it has more maps on day one compared to other shooters I have played brings me more positivity.
@UltimateOtaku91 This is when you employ Nintendo Tactics; you unlock online by completing tutorial and chapter 1. They already made the characters quirky and corny, that's fine it's part of the charm. If they can't grab the consumer's attention to carry on playing Single Player, you were doomed to fail to begin with.
Some developers include exclusive cosmetics, characters and so on in the story.
Trying is better than not trying.
I think being a copy of Overwatch doesn't help much. They present the characters as if they're doing missions they're being hired for & that you'll explore many different worlds.
I don't get that feeling when you're playing over and over modes like "king of the hill" or "team death match". How are you being hired for a mission if you're supposed to take over certain areas of the map.
Maybe I'd be more interested if this was actually a mission based game (more like Helldivers 2) where you team up with friends and pick your characters for each mission. Makes more sense to have "explorable worlds". Each season could bring a new world with new missions. And you could have certain missions that other players/teams can also accept and try to kill your crew and get the goods.
I get turned off when the "story" talks about freedom, exploration etc, but in the end nothing of that is part of the game, it's just a PvP where you replay the 6 possible scenarios over and over
@Callmegil I dunno, I've tried the Splatoon 1/2/3 single player campaigns and I don't like them, yet I'm all in on the multiplayer aspect. It depends how the single player is done though I suppose, i wouldn't mind some story mode that's PvE.
@UltimateOtaku91 The single player in Splatoon is more about shooter-platforming and challenges, not so much the story. Yeah, that's what I meant, offline PvE story with quirky dialogue and challenges.
@Shepherd_Tallon I think if they follows the live service model of Helldivers 2 it will do well on that aspect it just needs to be fun in order to keep people coming back.
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