Life by You, a life sim from veterans of The Sims series, has been unceremoniously canceled by publisher Paradox Interactive. With its Early Access launch already delayed several times, the publisher pulled the plug on 20th May, delaying the game indefinitely ahead of a 4th June release. Now, it is opting not to move forward with the project at all.
Spotted by Polygon, the announcement was made on Paradox's forums, with deputy CEO Mattias Lilja writing: "Sadly, we've decided to cancel the release of our long-awaited life sim Life by You. This was an incredibly difficult call to make and is a clear failure on Paradox's part to meet both our own and the community's expectations."
Lilja says that although a time extension was on offer, after taking a broader view of the game: "It became clear to us that the road leading to a release that we felt confident about was far too long and uncertain. This is obviously tough and disappointing for everyone who poured their time and enthusiasm into this project, especially when our decision comes so late in the process."
While platforms had yet to be officially confirmed, Life by You seemed like an ambitious take on The Sims, and so it's somewhat deflating to hear the project will not proceed. It's also quite unusual to see a game cancelled at such a late stage, although, in this case, we suppose Paradox knows best.
Are you surprised to see Life by You disappear so suddenly? Or is there simply no room in the sim space for anything other than The Sims? Let us know in the comments section below.
[source forum.paradoxplaza.com, via polygon.com]
Comments 13
A shame, lord knows that the Sims needs some competition so they don't keep coasting along with barebones DLC releases.
These life simulation games are so unbelievably complicated to make, I'm not really surprised they couldn't get it off the ground.
I agree with @ATaco, though, The Sims 4 is borderline unplayable on PS5/PS4 these days.
Prison Architect 2 delays, this and Cities Skyline II console delays with many PC issues on release.
Paradox need to sort themselves out.
I'll be honest, as long as they keep churning out CK, EU, HoI and Stellaris, Paradox will remain one of the companies I support most.
That‘s a shame. Too sad for the developers who already put a lot of effort into this. If even a simulation games publisher like Paradox can’t handle this, then there’s low hope for a The Sims competitor.
EA Sims is too big already. To jump in as new game and provide quality game for lot less than EA charges, it is huge investment with money and development time and with so high risk to flop, that it is easier to just abolish projects.
And every game will be straight forward compared to Sims. Sims this and Sims that... I dont believe that there ever will be sims game.. only EA can kill Sims series.
That’s disappointing, it was looking interesting. It also looked highly ambitious, even by Paradox’s publish standards, so it’s not a stretch to imagine it taking longer than expected.
Just a shame it wasn’t possible to give it longer, it’s a guaranteed high seller with the talent behind it, and I would have thought Paradox would have the money selling their 2 million full price DLC’s for their various games.
NOOO...!!! 🥺
I really want The Sims like games by other developers so I can moving on from The Sims 5 by EA that will be tainted with tons of DLC.
Looks like black suits from EA visited them again...
@Hyena_socks I've been following the game since it got announced.
By the end it really wasn't looking interesting or ambitious.
Character models were awful and were getting worse, turn out they used generic models.
The world looked empty even in their previews.
Every video they did, all they did was show off the same old things.
The actions you did were basic the sims 2 style, they didn't even put in a queue system.
They claimed the world was open world and 0 rabbit holes but many pointed out that was easy because there was about 3 people in the world at any given time.
The UI looked very outdated.
The hype was massive when announced but it never seemed to progress at all, it really seemed to actually get worse.
Very unfortunate, I liked the ambition that was clearly being put into this title. Completely understandable though.
@get2sammyb is it a terrible port?
@TechaNinja It's not, but it just feels really ancient now. The controls aren't great and loading times are really long. The whole thing could use a major overhaul.
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