If you've spent a lot of time with past Monster Hunter titles, then you'll probably agree that Monster Hunter Wilds feels a bit... off. At least, it did in the open beta, which was live across the weekend on PS5 and PC.
Almost straight away, experienced players noticed that the series' trademark combat — unapologetically hefty and deeply satisfying — wasn't hitting in quite the same way. Attacks felt comparatively weightless, and there was a general lack of oomph. The kind of thing that's hard to explain.