
Techland has provided details covering its recent PS5 Pro patch for Dying Light 2, revealing exactly how the open world zombie game takes advantage of the new console. It works to significantly enhance all four of the pre-existing graphics modes, either increasing their resolution or adding new features.
No matter which mode you choose when playing on a PS5 Pro, you'll be treated to "improved global illumination, screen space reflections, and sub surface scattering quality". Then, here are the four modes and how they've been improved:
- Balanced — Upscaled 4K at 60FPS (base 1512p resolution upscaled using PSSR)
- Resolution — Native 4K at 30FPS
- Performance — Upscaled 4K with VRR, up to 120FPS (base 1440p resolution upscaled using PSSR)
- Quality — Upscaled 4K at 30FPS with ray tracing (base 1440p resolution upscaled using PSSR)
If you want to take the game for a spin on a PS5 Pro, it's coming to PS Plus Extra next week on Tuesday, 19th November 2024. You'll then be able to play it without charge as part of your subscription. We awarded a 7/10 in our Dying Light 2 PS5 review back at launch, concluding: "Your choices don't have nearly as much impact as we would like, and the map is much more rigid than pre-release footage would have you believe. Still, Dying Light 2 feels awesome and empowering to play, and that can go a long way."
Will you be trying out Dying Light 2 on PS5 Pro? Let us know in the comments below.
[source x.com]
Comments 13
Dying Light 2 is underrated. Excited to try it out on the Pro in online co-op. If you liked Mirrors Edge at all this game gives that same feel but is more exciting imo due to the threat of the zombies.
Reminds me that I need to finish the first game
Thats quite a resolution increase as im sure the game on base console was 1080p at 60fps, with a not so fantastic upscaler. (Not sure why they would bother with a native 4k30 mode though?)
NICE! Was looking forward to this anyway.
Excellent! A friend brought this around when it was released and we had a good time with it. Its a great title to get with the service, and pro extras are the icing on the cake! 🎂
But the gameplay is the same so what is the point of paying £800 more the Nintendo switch isn't successful because it pushes graphics
@Dampsponge I heard they have done a bunch of updates over the years to make the combat a lot better than it was at launch.
@captainsandman yeah there's guns and stuff, more dismemberment ,the game is a lot better than it was at launch , it can get quite tense when it's dark
@Dampsponge Yeah, because eeeveryone thinks exactly like you and nobody cares about graphics in games.
Can we have one article that gets updated with games that receive Pro updates? Like the PSVR2 release updates. An article for every game seems like unnecessary filler.
@Dampsponge
Yeah, we're all buying our PS5 Pros with only one game in mind.
I have no idea where this mentality comes from.
I enjoyed playing this on base ps5 and performance was great for first person perspective and the heavy weapons had some excellent weight effect and the parkour when you get it just right and in the flow is just superb, but that Quality — Upscaled 4K at 30FPS with ray tracing is ok if you can cope with such a low frame rate, that's kind of like the opposite of what I thought Mark Cerny was implying or maybe I just misunderstood what he was actually saying?
Both 30FPS modes absolutely suck. Performance is pretty good with VRR but balanced is a solid 60FPS and slightly better image quality.
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