Earlier today, Capcom hosted a Monster Hunter Wilds developer livestream that basically just went over all of the team's priorities ahead of the game's February launch.
It's an in-depth panel that features a lot of insight from director Yuka Tokuda, and honestly, a lot of the planned — and in-progress — improvements sounds great.
Naturally, there are a lot of gameplay tweaks and adjustments happening behind the scenes. Various weapon types are being overhauled to some degree, and surrounding details, like the rate at which monsters run from battle, has been changed for the better.
But what about performance on PS5? This was a key point of concern for many who played the Wilds beta a few months back, because that test build was rough. Since then, Capcom's promised that more recent builds run much better — and the developer's now handed us a fresh update on that front.
Originally part of the above livestream, the team showed off some new PS5 footage, utilising the game's performance mode. Immediately, it's clear that the frame rate is a lot smoother than what we found in the beta. It looks like a silky 60 frames-per-second — or thereabouts.
Capcom then provided additional details on social media, writing: "Here's a work-in-progress look at our updated "Prioritize Performance" mode running on PS5. The team has addressed rendering issues from the Open Beta Test and is making steady improvements for launch." Good to know.
The developer goes on to confirm that PS5 Pro support will be introduced via a day one patch. Apparently, we're getting more information on those enhancements closer to release.
Indeed, Monster Hunter Wilds will be here before we know it. The game's still set to launch on the 28th February.
How are you feeling about Monster Hunter Wilds' potential PS5 performance? Are you optimistic? Worried? Ride out into the wilderness in the comments section below.
Comments 25
Even if they get it running at a solid 60fps by launch, I think they did serious damage to the game releasing the beta in the performance it was in. Lot of people (me included) have written the game off for that.
Wow I'm really happy they're acknowledging and even showing how theyre actually working specifically on the ps5 version of performance mode even if I personally had almost 0 issues with how it ran in the beta
Gonna be an amazing start to the year
All they have to do is nail it when it comes out, and people will praise it, never to think about the beta demo again.
@Jayslow It's a beta for a reason and they've improved on a lot of stuff including overhauling for multiple weapons. Regardless you should be waiting for reviews anyways because they've played the full game
I'm still on the fence. My computer runs the game with everything on High and at 60 fps, but the comfort of playing on the couch in the big screen is something else. The game looked horrible on the PS5 thought, I hope they release a demo before release.
@Jayslow Seriously? You wrote the game off because they ran a beta test intended to help improve the final product. Do you understand what a beta build is? I can guarantee you that the game would be in a worse state at launch had they not ran the public beta test.
A beta is not a demo. If it could ruin the game for you, you're better off not playing it and waiting for the final release.
@Jayslow if anything it’s got many more excited about the full release.
I’ve barely seen any negative things on most forums regarding wilds.
People have faith in capcom
I remember when I said they’d iron out the beta issues/visual kinks by release and I had multiple people say I was wrong, feels good to be right.
Glad it will be Pro Enhanced at launch. Gonna be fun.
Day one for me.
This and Ghost 2 are the main reasons I got a Pro. I absolutely can't wait.
@Athrum Long HDMI cables & switches, and USB hubs and extension cables solved this problem for me. It won't work for everyone's place ofc, I was lucky with my rooms being close together - but I'm both very nerdy and very happy with the result
Edit: Very happy with increased hitstop, less monster fleeing, and changes to the IG
71 days to go, hunters!
@Jayslow Most people are reasonable enough to discern an early network test from a demo. Wilds will be a mega-hit
Quite impressed with what they are saying (obviously the results will need to match). Also good to see they have used 60fps footage, and also confirmed Pro version.
I think a demo closer to launch would help them.
@Athrum It's easy to set up a PC for couch play, just get a cheap Logitech wireless keyboard+touchpad. Costs $20 and I'm astonished by how long it stays charged on 2 AA batteries
@Jayslow that's the point of a beta though to find the problems and smooth them out
They probably released a beta in bad shape to now highlight all the improvements. It’s like the car mechanic telling you it will take the day for an oil change and then you are super mega happy when the car is ready in 30 minutes. Smart move in an era where games are never finished on release.
You mean to tell me a beta version can improve?!
60fps mode on base PS5 makes this a Day 1 purchase for me.
God bless Capcom.
Ignoring the beta entirely, given how bad Dragon's Dogma 2 is (and still is), this is one to watch at most.
Dunno how this is going to review but I remember people sleeping on the Elden Ring Beta and then it came out and got the universal acclaim.
This will be a MONSTER hit!
I’ve played a bit of Monster Hunter, certainly not a huge fan, but dang does this look good.m every time I see footage. 60 fps and day one Pro patch is all I needed to hear!
I still hope there will be another beta or demo or even the benchmark to test pc performance. Then I'll decide on which platform to get it. Anyway, big thanks on crossplay, all my friends will be playing on pc.
Lol suuuurreee. Just like they did with Dragons Dogma "2"
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