
Developer and publisher duo Saber Interactive and Focus Entertainment have jointly addressed the gene-seed enhanced super-soldier in the room: Despite fans' insatiable hunger for content, Space Marine 2 will not become a "full live-service game". It is aware that the majority of players aren't into the community events that gate cosmetic gear, requiring a Herculean effort to unlock.
In a blog post (thanks, Eurogamer), the developer recaps its efforts in February, hypes up the upcoming Patch 7 content, and responds to community feedback regarding community events, which previously have rewarded hardcore players with limited-time wargear for performing particularly daring deeds. It's a great idea in theory, but in practice, left more casual players out in the dark:
"We've noted that the Community Events have received cold feedback since we introduced them as an additional way to unlock cosmetic items. We saw that many of you mentioned FOMO generated by the events. Rest assured, we are not looking to transform Space Marine 2 into a full live-service game."
The developer assures players that items previously exclusive to these limited-time events will eventually be available for everyone, with no specific timeline given. The dynamic duo conclude that their intention was for "Community Events to be a way to unlock the items in advance, for the most dedicated players, and not to be a source of frustration and stress for everyone."
What do you think, was the intention on the part of the developers aimed in the right direction? Or do you prefer your primarily single-player and coop games to stay away from anything remotely live-service, like limited time unlockables? Let us know in the comments section below.
[source community.focus-entmt.com]
Comments 11
This fomo bs in games really needs to go in games and live service games included.
They released a roadmap before release highlighting the first year of Content in seasonal updates with seasonal DLCs and pre-sold the season pass and exclusive cosmetics in expensive editions.
They attracted a lot of people from games like Helldivers 2 with this set-up. So to now move away from the live service framing feels almost like a case of them wanting to have their cake and eat it too(which is a dumb expression btw)
Still want to get this game. Is it just cosmetics? People should start to reevaluate there goals in life.
There's dedicated players and then there's use a third party account to even make progress towards cosmetics
@Tyrii It's a slog of a game IMO. I pushed through the story, then deleted it. To slow, dark, clunky and samey all the way through.
@Tyrii yeah, just cosmetics that can be used to individualize your space marine in the co-op and multiplayer modes. No DLC that could give you an advantage over others.
I played through the campaign at launch, spent a handful of hours completing the co-op missions and tried some PvP, and then dipped out. Came back to this a few days ago, so I didn't know there are community days or a roadmap etc. Not greatly interested in further cosmetics as I already stumped up for the Dark Angels pack (For the Lion!) so I'm pretty much set...
Unless the devs want to make DLC of the higher ranking chapter characters...
Keep singleplayer games live-service free. Enough franchises were killed by GaaS.
@Xbox_Dashboard Every item in Helldivers 2 can be obtained through currency earned in game, and the warbonds are all permanent, they never end.
@Xbox_Dashboard You could get those items by spending zero money, completely earn-able in game
@ChrisDeku a bit of the tangent, the expression means you can’t keep the cake and eat it too. That eating it results in you no longer possessing the cake since it is gone. A more apt saying would be you can’t keep your money and spend it too
This endless ‘hatred’ of live service features which is apparently unanimous across the gaming world … in short: everyone hates live service features and yet people both play for them and pay for them regardless.
Consequently developers will keep harping on about how they’re aren’t turning games into ‘live service’ while blatantly doing so anyway. Reminds me of British politics.
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