Republished on Wednesday, 26th July 2017: We're bringing this review back from the archives following the announcement of August 2017's PlayStation Plus lineup. The original text follows.
Just Cause 3 can be best described as a catalyst for fun. The huge array of tools at your disposal, the sheer size of the playground that you're in, the endless amounts of possibilities – it's obvious that developer Avalanche Studios has placed the fun factor first and foremost, and it's paid off very well.
This fun is amplified by the new mechanics that Rico 'Scorpio' Rodriguez possesses – the most obvious being his new wingsuit, which is by far the best addition to the series. Not only does it feel hella responsive [Really? – Ed], but the fact that you go faster the closer that you are to the ground adds a feeling of danger and excitement to the new arrival.
Also added is the ability to control the tension of your grappling hooks, which, once again, adds even more ways to take down the forces of General di Ravello. The classic method would be to attach an explosive barrel to a fuel tank and pull them together, but you can now do so much more: attach a tank to a flying helicopter, then tighten the rope to smash them against one another; fasten a jeep to a building and pilot its turret from a vantage point – you get the idea.
Rico's parachute also feels a lot more responsive. This, combined with the new wingsuit, fixes Just Cause 2's biggest problem – being stuck in the middle of nowhere with no means of transportation. Instead of waiting for a car to come by, you can simply use your grappling hook to gain momentum, open your parachute, and switch to your wingsuit, where you're free to flying-squirrel wherever you damn well please.
And that's pretty much the essence of Just Cause 3 – fixing the problems of the previous game. For example, driving any vehicle in its predecessor was a chore – cars handled like bricks, to put it bluntly. Now, while not of a Grand Theft Auto standard, vehicles feel a whole lot better. Plus, the fact that they transform into bombs with wheels when you jump out of them helps.
And you'll definitely need transportation, because Medici is a very, very big world. Similar in scale to Panau, this new island is a lot more varied than its predecessor. You'll find mountaintop bases, picturesque tourist trap beaches, quaint Mediterranean villages, fields of flowers, mini-fishing towns, and the odd city or two.
Medici also serves as Rico's home country, the basis of the story – though that term is used very loosely. Scorpio must return to his motherland in order to overthrow the reign of the tyrannical dictator General di Ravello, who has uncovered an element called Bavarium that is highly volatile. This material is used for most things in the general's army, from tanks with Bavarium forcefields to Bavarium nukes. Fans will be happy to learn that the voice acting has improved quite a lot – there are no Bolo Santosis to be seen here.
Also improved are the campaign's missions; while there are definitely some low points – including some poor escort missions – there are many that offer huge set pieces that are really fun to complete. The fact that the first mission involves you standing atop a plane and firing RPGs at SAM sites before blowing up a bridge says it all, really.
What's so great is the freedom given to you in Just Cause 3. At the start of the campaign, the characters talk about di Ravello's nuke-holding bases, but it's not like you have to unlock them – you can go and take over those bases right there and then. If you don't enjoy the campaign, then there's no reason to play it, because you can just hop around the islands, liberating strongholds, completing challenges, and generally having a goddamn good time.
Said challenges are the main way to unlock mods, the game's upgrade system, as well as new vehicles and weapons to airdrop in. The challenges can vary from trying to destroy a base with a helicopter in a given time limit to mastering a wingsuit course, and they never feel like a chore to do – not the mention that the upgrades unlocked are always worth it.
However, while the Beacon mechanic – which replaces the godawful Black Market from the previous game – definitely makes it easier to airdrop in vehicles and weapons, it's a little too restricted. In order to get an airdrop, you need a beacon, which can be found in enemy bases and the like. However, once you've airdropped in a specific vehicle, a timer is put on it, so you can only call it in once the timer has expired. Sure, you can unlock mods to completely scrap that mechanic, but it's still an unnecessary extra step.
Still, all of these mods and unlocks come together beautifully when you decide to take over an oppressed town or an enemy base. Just like previous games, you're given a list of things to blow up in the base, and you take the reins from there. The base design is excellent – expect anything from a huge naval base with a boat firing at you from the middle to a load of platforms suspended off the edge of a cliff to a hidden air force runway. The verticality complements the wingsuit especially well, and the absolute carnage that ensues during these attacks is easily the best thing about the game. Once you've taken over all of the bases, you can simply reset them and do it all over again.
But the performance isn't always as good as it should be. While framerate claims have been wildly exaggerated, it does drop noticeably during moments of high activity, though these issues aren't ever bad enough to completely ruin the experience.
The loading times, however, have been pretty shocking for us at points. Most restarts persist for about 30-60 seconds – which is already pretty bad – but for some reason loading into challenges takes two to three minutes, which is simply unacceptable. Strangely, these times seem to get worse the longer that you play the game for, so we've been entering Rest Mode every few hours to keep them down. Crazy!
Conclusion
Despite the technical problems – which need to be sorted out quickly, really – we've had a terrifying amount of fun with Just Cause 3. The freedom enabled by this game is second to none, and the island of Medici offers plenty of opportunities for creativity – or, of course, explosions. The campaign may have some low points, but attacking bases and liberating towns is some of the best fun that you'll find on the PS4 this year.
Comments 54
After a price drop and the technical fixes, I"ll buy this. Sounds exactly like the other games in the series which were just plain, dumb fun.
I'm holding out until Christmas for this. It's certainly going to help spoil the traditional family Christmas...I can't wait! 😂
I try not to read too much into review scores but if it's got technical problems it has to be marked down for them, not marked at what it would be without those problems. If a fix is incoming it shouldn't really be scored until it's been deployed.
Skyrim, for example, scored highly across the board and the blatant technical problems that stopped many peoples progress were swept under the rug. Unfortunately most reviewers seem to do the same thing.
I'm sure the game is great and I hope the fixes work, but just because they've promised it's incoming doesn't mean it will actually resolve the problems.
I'll get this if they manage to iron out the problems, as it does sound like an honest 8 out of 10 when working properly, and the second was a laugh.
At the end of the day though I know it's only a number, and you've covered the faults in the review so no biggy.
I got this game day one and it really is crazy fun. Yes, the frame rate drops from time to time (meh) but the biggest issue, as stated by everyone and their mother, is the load times. You can do these extra challenges to earn gears to unlock mods, but you can also fail those challenges in seconds. Which wouldn't be soooooo bad if you didn't have to wait 30 to 45 seconds to try again... and fail again in 3 seconds... and wait 30 to 45 more seconds to try again.
Once that's been fixed then I think this will be solid. Very glad I got it and would recommend it to anyone post-patch.
@JMillsDezign In fairness if the extent of the problems are the load times I'm sure they can fix that. It's an odd problem to have at launch though.
@kyleforrester87 We did discuss it. We felt like the framerate issues aren't a deal breaker, and while the loading times are poor, we still felt the experience was deserving of its 8/10 overall.
@kyleforrester87 I agree it is an odd problem, but we live in a day and age where game companies rely on patches so they can get a product out quicker. It's sad, but it's true. But my heart, mind and soul basically expected it so I took all the "hick-ups" with a grain of salt.
@get2sammyb Your score and review (8/10) is spot on.
(reposting from forum topic) Loving the game so far. The long load times are annoying. I did read if you go off line the load times are reduced. I haven't tried yet though. My only issue so far is when you have to meet your friend (Miguel) (sp?) outside a city, I can't tell where he is. Am I missing something. Also I haven't found the day 1 vehicles in game. I thought they would be in the drop. Havent looked very hard for them though, having too much fun.
Nice review Sam, looking forward to getting my hands on this, despite all the talk of technical issues.
These days I very rarely play a game on release. That way by the time I get round to it about 6 months later these technical issues have usually been resolved and DLC is available etc.
It's just like old times when games worked out of the box and had all content included!
Havent really noticed frame rate dropping too much, its not a big deal really in a 3rd person game anyway and im pretty sure i havent had a load time over 60secs(although i havent done many challenges or played for longer than 90mins at a time) a few slight technical hitches can be forgiven i think as the game world is enormous...biggest open world map on console so far right?
@kyleforrester87 Any review is purely subjective. One mans Fallout 4 is another mans Tony Hawk 5 & vice versa.
You are the only person that can say if its worth the review score.
Reviews are there to help you make a bit more of an informed decision, as are the comments of people on forums who have played the game. Knowledge is power!
@Gamer83 Half the time I play this game, I have a big, dumb smile on my face. Good idea to wait until the stuff is fixed
@Bad-MuthaAdebisi @fit6958 Good idea, hopefully by then the hitches should get fixed!
@kyleforrester87 As Sammy said, we decided this was the best score - I was originally going for a 9 but I thought the technical stuff shouldn't go unpunished. Thanks for not reading into the score too much! I might do a follow-up piece in a month's time or so (Whenever they release a patch) to see if anything changes
@JMillsDezign The load times are really weird, they seem to vary depending on what you're loading up, how long you've played etc. Peculiar
@Elodin Just look for the Bull sign on the map. If not, I'd reload the game again, or look for a guide. Not sure about the Day 1 vehicles either, though I'm glad you're enjoying the game!
@Quintumply Thanks! The load times are quite annoying at times, but if you've got patience, it's definitely rewarded!
@Dodoo Good idea, it's weird how the game's been gold for a while now but the issues haven't be fixed.
@teknium_ It's true about how big the world is, I love the size of the map. I reckon most of these problems are caused by the scale of the map and the physics engine.
I'm here to answer anymore questions you might have!
Ah man, I only get 3 hours a week to game so im being selfish but I don't want another massive open world game with plenty to do ha ha. Just a story driven well story!
Getting this after the patches and the price drops. I have a ton of games to play through so no rush.
I've seen the likes of Totalbiscuit and Jim Sterling play this, while the initial moment to moment gameplay is fun it looks like it can get repetitive if most of the game is just attacking bases.
@Anchorsam_9 "The loading times, however, have been pretty shocking for us at points. Most restarts persist for about 30-60 seconds – which is already pretty bad – but for some reason loading into challenges takes two to three minutes, which is simply unacceptable."
As someone who dies alot even in games that you cant die in this is a deal breaker. 3 minutes for challenges is the worst - Elite on the Amstrad cpc 464 took less time on cassette!!
@john81 I know what you mean, I love it when a game has tons of replayability but I know I'll never finish it!
@sinalefa Good idea
@adf86 I wouldn't say that it gets repetitive - every base is quite different, and there's a lot of different ways to approach them
@themcnoisy I know, it's pretty ridiculous! I remember playing PS1 games that loaded far quicker than this game
Great to see that this game does Scorpio justice.
@Churchy Good to know someone got my subheading!
I hate GTA style games but for some reason I'm interested in this one
Scorpio!
He'll sting you with his dreams of power and wealth.
Beware of Scorpio!
His twisted twin obsessions are his plot to rule the world
And his employees' health.
He'll welcome you into his lair
Like the nobleman welcomes his guest
With free dental care and a stock plan that helps you invest!
But beware of his generous pensions
Plus three weeks paid vacation each year
And on Fridays, the lunchroom serves hot dogs and burgers and beer!
He loves German beer!
Some of the crazy things I've seen people do with tethered rockets on this is amazing. I'm asking Santa for it for Christmas.
@CD456 You're best off waiting for the patch, they did it with Bloodborne so hopefully they can sort this too. But it does suck!
5.9 on ign...riiiiiight
RE the load times, I'd read/heard that it could be something to do with the servers - has anyone tried disconnecting from PSN and playing it to see if it still suffers?
I definitely want this game, but I'm going to wait for a patch! hehe.
@Anchorsam_9 I'll always find a classic Simpsons reference, natch.
@Cron_13 Perfect time talking about this - I tried just that yesterday and it seems to work! It seems like an MGS V style problem, really. Strangely, when I played online too, the loading times were improved again. Maybe it was just a server problem.
@teknium_ We all have our own opinions, but it's strange that they're being so negative about it.
@DualWielding This isn't really a GTA game - there are some similarities, but Just Cause is a lot more boisterous than GTA, and more outlandish, albeit with a worse story
@ApostateMage My favourite thing to do is attach someone to a gas canister and launch it into the air. Never ceases to make me laugh
@Swiket @CD546 I don't understand how this went under the radar at Avalanche (Maybe it didn't?) but they really need to fix it soon
What was that? "Fixes Just Cause 2's biggest problem – being stuck in the middle of nowhere with no means of transportation." Rubbish. You always had your grapple hook and parachute. U could stay in the air forever with the parachute by using the grapple to pull you up.
It was by far the best way to travel. Faster than any of the vehicles in the game and you could go anywhere at any time with it. How was that a problem. Maybe it was a problem if you did not know about it.
Well Avalanche are on the case after loads of complaints:
http://www.ibtimes.com.au/patch-just-cause-3-works-avalanche-studios-has-yet-announce-release-date-1489364
but with no time scale given looks like the smart move is to wait until it is patched before buying. Time to catch up with the backlog!
@anchorsam_9 thanks for the help. I did end up finding the bull. It was on a different island. I thought the story would go from island to island once one island was completely taken over. my mistake.
@CD456 I had servers die on me as well and the retries to get back online were long. I did however think the load times were less when offline. The load times are the worst when you want to complete a challange. It makes every misstep that much worse. I was having an amazing wing suit run and just clipped a light pole and ruined my run and then to sit and wait to try again. It does throw off your grove.
Even with all these long load times I cant stop playing. It is exactly what I wanted otherwise. A game I can pick up. Have a blast for a while, and move on to other games. I can then come back later and take another town. 8/10 in my book too.
Got it for Christmas hopefully it'll be fixed by then.
@not-another-ad @nifty Good idea!
@justerthought I suppose, I just feel like the wingsuit (As well as the improved parachute) is better overall, plus things like that did happen to me in Just Cause 2 - I just might've been bad at it though!
I've been playing it for a day or two now and overall I feel like it's a bit too repetitive, no real story to speak of.
The gameplay reminds me a lot of Infamous Second Son.
Oh and loading times for challenges can be a P.I.T.A!
I've waiting for more than 5 minutes now, and it's not even loaded 25%
Selling it in a day or two, too many other good games to play.
This review is pretty much spot on as far as I'm concerned. It's massive amounts of fun, I haven't encountered any frame-rate issues yet, but the load times... that's the only real fun killer.
The thing with the loading is, it's so inconsistent. I played for a good five hours straight on Monday, and the load times after cutscenes and when going from free roam to challenges, varied from a few seconds to minutes. Very intrusive. Even restarting the same challenge could take 20 seconds or much, much longer. Hopefully this indicates it's purely software related and can be fixed in a patch.
Seems they're looking into the issues though...
https://justcause.com/en-gb/blog/a-message-for-our-players
A hankering for Scorpio - is that a reference to the need for more powerful hardware just to run the game at a more consistent 30fps?
Just too many issues arose with this game. And just horrible performance compared to GTA5 on PS4. Traded it in after a couple of days. May give it one more chance now though...
I wonder if the frame rate still tanks when anything explodes?
I've been wanting to try it. Does anyone know if the issues have been fixed?
Who cares about the bad comments? It's gonna be free to download in a few days, if it's that terrible just uninstall and move on
@DerMeister I second the motion, been avoiding buying this game until I know the bugs/glitches have been patched.
@DerMeister @ToddlerNaruto As far as I know, it still tanks. The best way to play this game on PlayStation, unfortunately, is to use boost mode on PS4 pro. It doesn't eliminate all the slowdown, bit it does clean up a lot of it.
That said, I think the game is still worth it for standard PS4 owners. One thing I'd like to point out is that I think getting the season pass for this game is really worth your money. It adds plenty of fun content including the Bavarium wingsuit which basically turns this game into an open world Ironman game, and it is fun let me tell you.
@Giygas_95 Any updates on this game being fully patched, or is it still broken/bug ridden?
@ToddlerNaruto I haven't run into really any major bugs I can think of aside from slowdown, and if you have a Pro, boost mode smooths that out pretty well. You're going to run into slowdown either way though. It's a shame because this is easily the best Just Cause game in my opinion.
I don't think there have been any further patches though.
@Giygas_95 I did some more research...sadly it seems like I may have to play this game on PC with a PS4 controller.
Thanks for taking the time to reply back though .
@ToddlerNaruto No problem. That's probably the best way to play it. You can get 60fps on PC. I find PS4 Pro boost mode works pretty great for this game too, and I don't mind playing at 30fps.
@Giygas_95 I don't see myself buying a PS4 Pro until like 2019 though, would rather spend the extra $100 on more PS4 games.
Not to mention during my research I discovered JC3 is just as terrible on the Pro as it is on normal PS4.
Hence why I decided I'll wait until I can get a graphics card and compatible PS4 controller for PC.
@ToddlerNaruto Sounds like a good idea to me. I'm not sure though why someone would think it's just as bad on Pro as on regular hardware. It's much more consistent in boost mode, and on the somewhat uncommon occasion that it does dip a lot, it recovers a lot more quickly with boost mode on. But yeah, PC is the way to go with this game. And I'd recommend getting the Sky Fortress DLC as well. The Bavarium wingsuit is SUPER fun. It makes the game like an open world Ironman since you can fly and shoot missles and bullets with it.
@Giygas_95 I may still be tempted to try it out on normal PS4 though, maybe I'll luck out and not experience that many issues?
Either way I don't see myself having a PS4 until Black Friday 2017 anyways.
@ToddlerNaruto I don't think that's a great idea. You're going to run into slowdown in that game on PS4. Trust me. If you're planning on getting it on PC anyway, I'd just do that.
@Giygas_95 True enough. Thanks for all of the helpful advice you've given me .
@ToddlerNaruto No problem. It'd probably be good to research exactly what you'd need to run it at 1080p 60fps or whatever level of performance you're looking for. And I don't know that the PC version wouldn't have performance issues too, but it definitely would be better than on standard PS4 hardware.
Honestly I don't think there's any reason this game couldn't be 60fps on PS4 and especially Pro, but unfortunately Avalanche didn't bother making sure the game was well optimized first. I hate when that happens.
Digital Foundry has a whole bunch of Just Cause 3 videos on YouTube that compare the console versions as well as the game running on various types of graphics cards on PC. They even have some videos that compare the game running on standard PS4 and on Pro with boost mode. That'd probably be a great place to start.
@Giygas_95 Cool, I'll be sure to check those videos out.
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