Legend of Mana was a weird game when it originally launched in 1999, and it's even weirder 22 years later. This is an action RPG where you essentially build your own adventure. Right from the start, you're given next to no guidance on where you are or what you need to do. Most players will find that there's barely a main story until hours into the experience, and even then, it can appear vague and oddly constructed.
Needless to say, you probably won't be playing Legend of Mana for the plot, but there's a charm to how carefree the game feels. You'll stumble across character-driven side quests that open up new paths through the world, and there are loads of different locations to discover and explore. Honestly, it's a difficult game to explain in just a handful paragraphs, but know that there's fun to be had in its lack of structure.
Obviously, though, it won't be for everyone. It's one of those old RPGs where you feel like talking to every NPC is a necessity, just in case you miss a quest or a clue as to what you should be doing. And, since towns are split between multiple screens, getting around can be tedious.
But at least it looks nice. The game's hand-drawn backgrounds have all been updated for this remaster, and they look gorgeous. Pixelated character sprites can look a bit jarring up against such pleasant scenery, but you get used to it.
You'll have to get used to the combat system as well, which does feel very dated. It's not bad, but it's incredibly basic and, by today's standards, clunky. It boils down to running away from enemy attacks, and then running back into the fray to unleash simple combos. Special moves are available once your super meter is full, but actually landing them can be frustrating, since enemies can waddle out of the way while the animation plays. Again, it's clunky, but there are a range of weapon types to play around with, and companion characters (who can be controlled by the AI or a second player locally) add spice with their own abilities.
Comments 19
I love this game but it is not an easy play. The music is outstanding.
I love this game, replayed on the vita some years ago. The lack of a big main Story as opposed to the “collection of ministories” that this game has Is always presented as a negative aspect of the game. But I think that it plays on its favor. We have tons of big epic stories on RPGs. I think that that form of narrative makes the game special.
I played this on psone back then, the graphics and music is amazing but yeah, the lack of main story hurt this game compared to others jrpg on psone.
One of my all time favorite JRPG. This is one of those games that I kept replaying every year since the PS1 era but I get why this could be a hard game to recommend. Still, part of the charm of LOM is discovering different stories, regardless of how big or small it is and it's up to you on which story to start, continue and close. The only problem I have with this game is that the protagonist lacks some backstory but still not much of an issue. I love the multiple plots, even the small ones are very interesting to see and the music scores are so good.
@Yomogi This Game Is Like Saga Frontier In This Regard Which Was Another Game That Didn't Really Explain Much But Is Really Fun Once You Get The Hang Of Everything.
@Areus
Yeah, that was the vibe I've been starting to get from reading the comments, sounds good if that's the case.
i'll never understand how s-e chose to remaster this game over the likes of xenogears, chrono cross, parasite eve or vagrant story. there are mountains of jrpgs more deserving than a maligned and forgotten game such as legend of mana. seriously, who makes these decisions?
@Porco
I’m guessing they’re hoping to cash in on this resurgence in interest in the Mana series. That being said, I actually really dig this game so I’m happy to see it get a remaster.
@Porco SE is celebrating the 30th anniversary of the Mana series so it makes sense that they wanted to remaster LOM (plus an upcoming anime) and I'm sure SE is open to remastering more of their classic JRPGs.
@Porco wasn't there news of a new mama game in development? Together with the 30th anniversary it kinda makes sense.
Nevertheless, I would also love to see the Chrono Series remastered and continued. Together with the mana series it's my most replayed JRPG series!
I remember how FFIX would let you choose which controller would control which party member, out of the 4, allowing for local coop. Good times.
Makes me more interested in this!
@Phostachio s-e decided to remake secret of mana 3 so of course there would be some "interest" lately in the mana series. that doesn't mean the mana series was particularly sucessful in the west because outside of the first game (secret of mana) it wasn't. if s-e decided to remaster any of those other games i mentioned, there would be a resurgence of interest in those properites as well... FAR greater interest than the mana series. in all my years discussing video games, rarely has legend of mana come up as a fondly remembered or "must play" game from the golden age of jrpgs. it is not in the same league as the others and for good reason. s-e is mismanaged and unaware of the games and IP people truly care about.
@Yomogi still waiting to see their interest in those other IP. it has been over 20 years and counting without even a whisper. you are far more patient and optimsitic than i could ever be.
@mazzel yes, it is a shame that s-e never once even flirted the idea of revisiting the chrono series. it is an insult if i am being honest. they have almost exclusively become the final fantasy and dragon quest studio which is a far cry from what they were in the 90s and 2000s.
@Porco
As much as I love Xenogears, you cannot argue with me that it saw even half as much commercial success as Secret of Mana. From a business standpoint this makes sense.
@Phostachio sorry, you mean legend of mana sales? xeongears sold just over 1m copies and earned a "greatest hits" badge, while legend of mana apparently only sold 700,000 and never got a "greatest hits" release. the game in question here is legend of mana, not secret of mana. i was able to find a list of s-e best selling games in the ps1 era and legend of mana is nowhere to be seen. i promise you, xenogears is not only the better selling game, but it has a far larger following than legend of mana.
Final Fantasy VII (10.68 million) (Square)
Final Fantasy VIII (8.6 million) (Square)
Final Fantasy IX (5.3 million)[47] (Square)
Dragon Quest VII (4.29 million) (Enix)
Final Fantasy Tactics (2.4 million) (Square)
Parasite Eve (1.94 million) (Square)
Chrono Cross (1.5 million) (Square)
Dragon Quest IV (1.2 million in Japan) (Enix)
Xenogears (1.19 million) (Square)
Chocobo no Fushigina Dungeon (1.166 million in Japan) (Square)
SaGa Frontier (1.1 million in Japan) (Square)
Parasite Eve II (1.09 million) (Square)
@Porco
Again, the reason why Square Enix even bothered to put this out is because of the surge in Mana (the series as a whole) relevance. We had Secret of Mana on the SNES Classic, then a compilation of the first three games, and then a Trials remake. As much as I love these old games, remastering or remaking them just isn’t worth the investment for a business unless there’s a lot of interest there like there is for Mana games because of all of the recent releases. These games you list are great, but xenogears is pretty niche so expecting a resurrection of that game is a big ask. It would be cool, I agree with you, but how well do you think a remaster would do? You and I would buy it, but I just don’t see a whole lot of interest in it. Even at release the game definitely had a mixed reception. As for Legend of Mana, it was an easy remaster that’s sure to move copies just on the name alone. Newcomers to the series who got their start on the recent collection of mana and the Trials remake might buy it because of the name alone. It makes sense to me.
@Phostachio i can respect your opinion but we clearly disagree on this topic. if a game sells 1m copies, i don't think "niche" would be the right word to use. a xenogears remaster would garner headlines in the gaming world, especially when people realize it is the precurser to the xenosaga series or more recent, xenoblade chronicles series. to be honest, though, i feel like xenogears deserves more than a barebones remaster and should get a remake. it doesn't need to be on the scale of ff7 remake, but something that goes beyond a mobile game tier in budget. it would require a collaboration between s-e, monolithsoft and nintendo for it to happen, though, which is a potential barrier.
that being said, as jrpg fans, we should question why the mana series has been given so much attention by s-e as compared to their other ip. what did s-e do on the parasite eve or chrono cross or vagrant story 20th anniversary? a whole lot of nothing. they don't even acknowledge their existence even though they are more successful than nearly all of the mana games. vagrant story in particular was ahead of its time — we now live in a world where dark souls style games have a huge following. i feel like a vagrant story remake would appeal to some of that crowd with its dark and forboding atmosphere and deep item management systems. the time is ripe to remake that game — they could strip out the original gameplay system make it more action based for all i care. as for parasite eve, the resident evil community would dig the hell out of a remake as would jrpg fans of the original so there is a great deal of potential sales there.
let's not forget that s-e also remastered saga frontier, even though that is a franchise where nearly all of its sales came from japan alone. the west couldn't care less about the IP. now that is a franchise i would call "niche" and yet it still gets more attenton from s-e than many of its beloved IP. it really doesn't make any sense.
I loved SoM as a kid and so I bought this when it first came out. I agree with this review - the visuals and music are great, but the game itself went nowhere. I quit playing after maybe 10 hours.
To this day I’m not sure if this game has an ending/endgame/final boss. Someone care to spoil it for me?
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