Republished on Monday 28th May 2020: We're bringing this review back from the archives following the announcement of June's PlayStation Plus lineup. The original text follows.
Star Wars Battlefront 2 has had quite the journey to release, hasn’t it? From the promise of more and better content at its E3 showing to the whole microtransaction catastrophe, this has been a more tumultuous roll-out than an ill-tempered Imperial assault. But with in-game purchases temporarily removed, is the game that’s left a quality one?
Battlefront 2’s single-player campaign is the first video game to tell a standalone story within the universe since 2011’s MMO Star Wars: The Old Republic, and if you were at all anticipating it after soaking up all of the pre-launch marketing, you’re going to be left massively disappointed.
You take upon the role of Iden Versio, commander of Inferno Squad. Following the events of Return of the Jedi and the destruction of the second Death Star, Versio is out to exact revenge on the Rebels and return the Empire to its former glory. This is an absolutely fascinating premise that takes place during a time period shrouded in mystery and from the opposite point of view to what we’re used to, but it’s all thrown away far too quickly.
The campaign falls victim to the twist everyone could see coming from a mile away, and as such, story beats fall completely flat. Plot points quickly re-align with what you’d expect out of a typical good vs evil conflict, and with a couple of overused clichés thrown into the pot, we couldn’t help but groan upon the conclusion.
This wouldn’t have been so bad if the gameplay was fun throughout, but that isn’t the case. While there is a good mixture of missions battling on the ground, taking the fight to the Empire in vehicles, and duelling in space with Tie-Fighters, what you’re actually doing can be broken down into two very simple objectives of killing someone or destroying something – or, of course, reaching a certain place to hack a terminal. It’s boring, and the levels sprinkled in-between Inferno Squad missions that catch up with fan-favourite Star Wars characters baffled us even more.
It’s here where the campaign truly starts to fall apart, as these one-off levels just feel like an excuse to give you control of a Jedi: Luke Skywalker goes on an escort mission with a member of the Empire; you’ll defend a number of outposts as Princess Leia while a defected member of Inferno Squad repairs defensive measures; and Han Solo takes a slow trudge around Maz Kanata’s canteen in search of information. A lot of what happens is just completely unrealistic, to the point where it feels like fan fiction.
EA had the chance to tell an intriguing tale from the perspective of the Empire, but this is scuppered almost instantly. Instead, we’re treated to a below par campaign that brings nothing new to the Star Wars universe. It feels like EA included a single player story because it had to, not because it wanted to.
Thankfully, however, the multiplayer fares a bit better. Large scale warfare is back with the 40-player Galactic Assault taking up the reins as the standard mode, alongside Starfighter Assault which takes the battle to space with 24 pilots. Heroes vs Villains pits classic Star Wars characters against each other in a four-versus-four brawl, while Strike tasks you with completing objectives with a slender player count. Finally, there's Blast, which is classic Team Deathmatch.
The game plays similarly to the 2015 entry, though this time Heroes and vehicles are attached to Battle Points earned during each round, rather than tokens. Other than that, the biggest difference this time around is the class system, which affects your role on the battlefield: Assault is on the front-line dealing damage, Heavy supports with LMGs, Officer is light on his feet with fast health regeneration, and Specialist hangs back with a Sniper Rifle. Each class can be customised further with Star Cards – ability altering perks that can turn the tide of battle in your favour.
So, let’s address the elephant in the room. We reviewed the game without the presence of microtransactions, which means that every Hero we unlocked and every Star Card we obtained was done through playing the game. EA has stated that the in-game purchases will return at some point, and when that happens, we shall issue a follow-up article detailing how much of an affect they have on the progression system.
Completing the campaign netted us 15,000 credits, which was enough to unlock one of the most expensive ticket items in Luke Skywalker or Darth Vader, or a few lesser Heroes such as Iden Versio, Emperor Palpatine, and Leia Organa. After spending those credits, we managed to get our tally high enough to purchase another Hero after about four hours of gameplay and completing challenges.
These Heroes and each class can then be equipped with the aforementioned Star Cards, which come in four different tiers. Some of the abilities and passive upgrades you gain can seem overpowering on paper, but can't make up for poor play. Still, attaching them to the random nature of loot boxes feels unfair. Furthermore, you can purchase upgrades to the Star Cards through crafting parts, but these are gained so slowly that they’re hardly worth mentioning.
As alluded, the title – in its current guise – isn't pay-to-win because no amount of Star Cards will make up for sloppy aim or bad tactics. Thanks to this, the multiplayer offerings are fun to engage with. Galactic Assault and Starfighter Assault are the two clear standouts as they offer the biggest maps to support every playstyle. Because of this, the likes of Strike and Blast feel a little redundant thanks to their low player count and smaller skirmishes. Still, with seasons and a whole host of free multiplayer content promised down the line, Battlefront 2's multiplayer is something we can see ourselves continuously returning to.
The 2015 version of Star Wars Battlefront was lauded for its incredible graphics, but two years later, we’ve yet to find ourselves impressed by any vistas or scenery found in the sequel. The game looks fine, but it doesn’t feel like it’s really trying to wow with its presentation this time around. This is actually made worse by the Hero character models, with none of them looking quite right – Han Solo in particular. However, the sound design from DICE continues to put the rest of the industry to shame. The noise of laser blasters hitting a Gungan shield sounds like it was ripped straight out of The Phantom Menace and a Tie Fighter zooming past sounds like an exact replica.
Conclusion
Star Wars Battlefront 2’s saving grace is its multiplayer. A strong offering provides you with a number of ways to play and a variety of locations to battle on, and if it manages to stick to a level playing field once the infamous microtransactions are added back into the game, it’s an experience we’ll continue to return to. But this is not enough to excuse the abysmal campaign. Any uniqueness dissipates all too quickly, and what follows is a boring set of missions that often feel misguided and unrealistic.
Comments 46
Who is "we" ?
Great review. 6 seems about right, based on all the reviews I read.
I guess without microtransactions it's basically BF1 with new maps and an extra (poor) campaign. So, what - cut the campaign out and it gets a 7 or 8?
@TFHH The Push Square hivemind.
Not fun enough, micro-transactions suck, and EA can go shrivel up and die.
''As alluded, the title – in its current guise – isn't pay-to-win because no amount of Star Cards will make up for sloppy aim or bad tactics.''
No, but it does give people a big advantage. Let's assume two players of equal skill, one with a bunch of legendary Star Cards equipped and the other without any cards. Can you still say they don't affect the outcome of the battle? I don't think anyone ever thought terrible players would suddenly dominate the online scape thanks to these Star Cards, but it does give good players an even better advantage against other players of equal skill.
@ShogunRok Great. Thanks for the clarification.
Having got the game myself, I do agree that its 'not bad' and a 6 is probably about how I would score it too. I do disagree that the visuals don't Wow this time around. Maybe its the fact that the first game 'wowed' and this is a similar if slightly improved version but we have now become accustomed to this quality that it no longer seems so impressive. I thought though that Naboo for example looked 'incredible' and very true to the movies. Nothing else like it on the first game. Granted the Endor forest may well be similar to what came before but its still impressive visually.
@kyleforrester87 If I was reviewing it, I would probably have given the game a 5 if they removed the campaign. The MP lacks modes compared to the previous game and the co-op 'horde' mode is gone too. The 'training' missions have been 'expanded' and replace that 'horde' mode - although not sure if its just couch co-op or offers online co-op. Overall though, the MP feels 'smaller' and IF there was NO campaign, then I would mark the game down below 6 for lack of content and options. Whilst the game may lose points for having a disjointed and unsatisfying campaign, I think it gains points by having the option so removing the campaign would see a 'lower' score in my book.
thanks for saving me 65 bucks
In the end who will do the most damage to this wonderful franchise: Disney, EA or J.J. Abrams? Maybe all three combined will run it into the ground.
@Octane Absolutely this. I dont tend to point out issues in reviews as they are opinion pieces. Yet here Liam has completely missed the point.
Imagine Rocket League were you had a slightly smaller goal or a slightly faster car. Both players of equal skill will still win games but the one with the advantage would win more. So in that instance its pay to win more.
(Noted the other bases were covered and the review other than that was a great insight)
I'm glad they mentioned the visuals because from the beta it just didn't look as good as BF1 which is ridiculous considering. Saw Jim Sterling play it and it looked like it was full of bugs which is fine if this was Starship Troopers but it's Star Wars.
@themcnoisy But that's just not how natural gameplay works. Yes, if two players stand opposite each other and shoot at each other at the same time, the one with the better star cards will win.
But that just doesn't happen in real life. The player with the better talent and knowledge will defeat the better cards most of the time.
@legalstep Totally agree with you. I might the the only person who is not hyped about this new movie coming out nor did I enjoy The Force Awakens. Don't get me wrong I loved Episodes 4 - 6 Didn't even mind the Prequel trilogy but these new ones just don't feel like a true Star Wars movie to me, they feel more like fan fics more then anything else.
@legalstep Star wars become great again after disney buyout, episode VII and the force awaken is way better than episode 1, 2, 3.
Was it really necessary to remove the "Poor man's Splatoon" from my comment? At least tell me that I'm not allowed to say it (for whatever reason. Everyone else is allowed to use catchphrases like "Word up son" or "Mom's Spaghetti", but whatever) rather than secretly removing them from my posts.
@wiiware I don't know, I liked episodes 1, 2 and 3 more then Force Awakens. While don't get me wrong Force Awakens isn't a bad movie it just didn't feel like a Star Wars movie to me. You could have changed the names and such and for me it would hae been just as good.
@KirbyTheVampire woah, didn’t notice that man, it sucks.
What is it? Now that they’ve “awarded” you through acknowledgement they want you not to say it ever again? If so, it’d be kinda stupid. I know some people are complaining about your catchphrase, but I wouldn’t think that’s enough.
I hope they explain their reasons as now I’m curious, too. You know, I wrote a wall of text today (in the Valkyria Chronicles 4 article) lamenting some of this site’s practices and now this. Wow, way to go PS.
Edit: typos, typos, typos. Stupid smartphone keyboard lol
@KirbyTheVampire Agreed... poor use of admin.
@LiamCroft I think this is a good review. I also thought the campaign was troped and turned into a training mission for the other heroes. I was expecting more, I suppose--my bad! I still feel The Force Unleashed story was one of the better SW video game stories.
@BAMozzy Maybe a 7 for me, as I have been enjoying it, but mostly playing with friends. I do get a little bored playing by myself. I think the lack of more game modes will shorten the games longevity.
@LiamCroft An unfair advantage is still an unfair advantage. If you're happy to play against players with better guns and better armour then I don't know what to say. Doesn't sound like much fun to me. Clearly a good 60% of customers aren't so keen on the idea either going by sales figures.
@KirbyTheVampire That's weird, what's wrong with saying that?
@LieutenantFatman Have to agree with you on that, dont' really get how people that are better than another players should get more of an advantage, always seemed counter -intuitive..
@dellyrascal That's been a similar theme in most multiplayer shooter games. The system is setup to reward better players. There's no way around that. Better players earn more points, therefore earning the better cards and gear faster. The powerful get more powerful while the weak stay weak, until they catch up.
@KirbyTheVampire that smacks of overzealous moderation to me. It's a running gag that makes me laugh. Don't see the harm in it.
I think maybe a certain member has had a wobble about this.....
@starhops Oh yeah, I've been gaming for so long now, its always been the case and wont change. I just have always found it odd in this genre...
Saying that when playing Goldeneye 64, all four of us would fight over picking Oddjob, as his shorter height gave others aiming difficulties...
I guess we take what we can huh?
@KirbyTheVampire Running catchphrases are allowed (within reason of course). I didn't see your original comment nor do I know exactly what happened here, but I've contacted all mods and admins about it. Shouldn't happen again.
@starhops Each to their own. I do like the 2 assault modes but the other 3 modes are nothing special - filler at best. All MP games are more fun with friends of course but you wouldn't buy this for those 2 modes alone...
@get2sammyb I appreciate that very much. Like I said, I would be fine with being told not to do it if there was a legitimate reason that I should stop, I just wasn't sure what was going on with the silent editing. I can't imagine it was unintentional.
As for my original comment, it was what it is now, except there was a "Poor man's Splatoon" at the start.
Id have to give the game a 7 or 8 I can't agree with everything the reviewer says
The campaign was enjoyable for me so far and it gives you a chance to get the hang of the characters in the game. I love the multiplayer some modes work better than others when trying to achieve certain milestones and challenges! Progression for your characters is balanced and honestly the cards have nothing to add as far as doing more damage with your weapon only modifications to your play style it really shouldn't take that long to progress unless you are really really bad.
Milestones and challenges give rewards which help further unlock cards they also unlock weapon attachments the only cards that really effect character is maybe a health buff but still doesn't mean anything in game especially in a team!
I can just hope that Disney soon reconsiders and have somebody else do star wars games. While I did enjoy the single player campaign, it was nothing special (I expected something more like Rogue One) and felt a lot like trying to sell me what will come with multiplayer. Always just a bit of talk and battle, throwing you from one battle into the next.
@Shepherd_Tallon @BAMozzy The “expert” who says prices should be raised really doesn’t know his sums. To get his claimed “gaming costs less than watching TV” figure he is touting he estimates that someone will play a single game for 2.5 hours, every day for one whole year.
That is absurd.
I work full time and am married with two children. I don’t game every day, let alone 2.5hrs a day, and I have a PC, PS4 and Switch which I spread my time over playing multiple games on each console through the year. I can’t dedicate to one like he says, so I must be spending £2 or more per hour of gameplay on certain games.
There are exceptions to the rule. PS Plus is working great for me as free games like MGSV giving me loads of benefit for next to no cost per month.
My son has gotten loads of value out of MineCraft and Splatoon 2 on Switch (£20 and £35 respectively). He has clocked well over 100 hours on each.
So yeah, gaming may have some games that give great value, but I think that is he way it should be. And thankfully not all companies are money grabbing, giving free updates forever and only giving cosmetic loot boxes and so forth.
It gives us great choices and hopefully backlash against EA and others, including cancerous mobile games, will hopefully show the industry that no, games should not be raised and actually could be lowered to get more people involved.
Unfortunately we have too many people who have more money than sense. A friend of mine, for example, has over 950 games on STEAM and he has played about 50 of them. So he has pumped money into companies that he will never get a single hour of gaming from. And he is the sort of person who buys loot crates and cosmetic stuff for real cash.
Then you get gamers like me who weigh up every every purchase because I am limited on both time and money and so I only buy games that are over a year old and heavily discounted prices and only games I know I will get value out of.
And I have never bought a loot crate.
Sorry for the long rant but I am worried about how this industry is going especially if people think like that article does.
Glad I skipped this.
And I have a feeling I'll be skipping quite a lot of EA games these coming years. If not all.
@Shepherd_Tallon @Kienda Agreed.
On topic — As far as Battlefront 2 ... EA, Luke said it best ...
Thanks for the honest review - all lootbox drama aside SWBF2 is still the same shallow and uninspired lame game as the first one - an easy cash grab with the big name on it, shallow gameplay without any substance covered up in graphics that look great at first sight - nothing more! I just hope the Sales will be affected for once - EA has to be shown that their countless greed Is no longer acceptable (it all started with Battlefield4 - i remember this as the most disappointing start of a game ever With a „unlock all“ dlc for the price of the whole game lol)
off topic but can push square spread awarness to best buy's gamers club unlocked? games 20% off, which will save people a ton of money..
@ShogunRok hahahhahahahahahahhahahahahahahhahahahahahahhaha this was so gratuitous.
TBH I actually really like BATTLEFRONT 2 thus far (campaign and multiplayer). I would only call myself a casual Star Wars fan, but I think it's really cool to play around in some of my favorite locations (i.e. Kamino) and see all these characters runnin' around. Battlefront 1 had that same appeal, but felt much more limited that this (which still feels limited, given how expansive the Star Wars universe is).
Side note: I'm also finally playing Mass Effect Andromeda (preordered it but never got past the second hour of gameplay) and it's not so bad either. Give it a second chance, people (especially series fans)!
@wiiware A New Hope part 2 is great and all, and now we get Even More Empire Strikes Back again but seriously you can't watch Rogue One and tell me Disney is doing a good job.
@legalstep @Tasuki Rogue one is great, and like I said before, I like the new star wars movie way better than episode 1, 2, 3.
You guys are crazy lol
If anyone wants to play good Star Wars game on the PS4 get Star Wars: Jedi Fallen Order instead you won't regret it.
It's easily an 8 from me. It looks gorgeous. Plays really well. The different modes are plentiful and I love the co-op. What a redemption story this game is.
I quite liked the campaign in Battlefront 2, unlike this hack review.
@legalstep WTF is A New Hope Part 2?
@EVIL-C @soulofman5446 this review was written when the game was brand new, it launched broken and with BS pay to win microtransactions.
@liamcroft @get2sammyb maybe it’s an idea to re review this game or atleast state that this review was writteb before all the content updates, bug fixes, rebalancing and riddance of the MXT?
@legalstep Rogue One is awesome! Really enjoyed Solo as well. The only new one I've not really enjoyed (although 2nd viewing was better) was Last Jedi.
As much as I love StarWars universe, this game is boring as hell. I want Jedi Knight Old Republic with this game engine.
I started playing this game yesterday (got it off PS Plus) and I don't even like Star Wars. Maybe that's why I find it quite enjoyable The graphics are nuts! Some of the best this gen, for sure.
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