At its most basic level, Stubbs the Zombie is a relatively simple game. You play the titular monster, and you need to eat your way through the art deco utopia of Punchbowl. Sounds simple enough, right? Well, after the first couple of levels, you’ve been introduced to all the abilities and powers that Stubbs has at his disposal. You can throw your internal organs as explosives, throw your head like a bowling ball, and detach your arm to possess regular humans. And of course, you can pass gas as an area-of-effect stun attack.
This lack of growth creates a very bizarre difficulty curve. Most of the experience is trivially easy. The environments change and the number of baddies increases, but that final portion is brutal. Enemies suddenly become damage sponges, and Stubbs loses a lot more health seemingly out of nowhere. This is the biggest issue with the game, ultimately. The last few levels are an absolute slog and almost completely strip away any of the charm or strangeness present at the start.
This applies mechanically, too. There are so many strange one-off moments earlier in the game, like a rhythm game, or a stealth segment to perpetrate a jail-break. This is all stripped away and reduced to a series of hallways with enemy after enemy to chomp through, and that’s about it. Possessing enemies and using their guns to kill soldiers and scientists helps a little bit, but it doesn’t take long to stop being fun.
These are all problems that were present in the title upon its 2005 launch, so the port can only do so much. With this in mind, the game is solid — stable frame rate, the assets look as good as they possibly could without an overhaul, and the modernised controls are a demonstrable improvement. Hit detection is a little sluggish, but it's worth the price of entry for getting a peek at such an oddity. While saying the game lacks focus could be construed as an insult, it’s truly fascinating to see a game made with, for its time, such a high level of quality that wears so many different hats. And for that, we appreciate the opportunity to experience it in the modern era.
Comments 13
Damn. I played this 10 years ago but never got anywhere near the end. I wonder if this will be patched.
I wouldn't mind having a crack at this when it's one sale to be honest.
The fact they think it's acceptable to release a 16yr old game and sell it at virtually 20 quid with no remastered improvements etc, is beyond a joke. It's daylight robbery.
Played and finished it on pc decades ago, it's just an average game.
I enjoyed this game on the original Xbox. I knew it probably wouldn’t hold up completely, but I’m excited to play it again.
I played this game when it first came out. I really didn’t love it like most others seem to have. I had to force myself to finish it.
I'll buy it when it's on a deep sale for an afternoon laugh.
Good review.
The soundtrack was the best thing about it. I still stick it on sometimes.
Decent game for its time, I can’t image I would enjoy it now though.
@NemesisSam30 given how hard it is to get to run on a modern PC, this was definitely work. I'm just not sure why they thought it would be worth the effort?
With 50% off it will be mine
The barbershop quarter in the end is awesome
I enjoyed Zombie Tycoon 2 so was looking forward to what this game had to offer.
@mattesdude That was definitely part of where I was coming from when trying this out. Honestly, I would say it didn't disappoint (despite the score). It's the type game sure I know has problems, but I enjoyed it so much back in the day, that just experiencing it again is pretty fulfilling in its own right!
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