The long-running Nikki series – not to be confused with Stellar Blade dev Shift Up’s saucy mobile shooter NIKKE: Goddess of Victory – has been styling smartphones across various iterations for several years. This version, available on console for the first time and introducing an enormous whimsical open world, is by far the most ambitious, however. It’s also utterly brilliant.
Those of you who’ve played the previous instalments, like Shining Nikki, will know what to expect to an extent. The eponymous heroine is a sharp-tongue stylist with impeccable fashion taste, and she explores the world of Miraland with her contrary talking cat Momo. In this particular entry, the pair get embroiled in a plot involving prophets, wish jars, and a guy called Giovanni.
The story, which is paper-thin but brisk and breezy, outdoes Kingdom Hearts for its melodrama and ostentatious outfits. You’ll already have a good sense, from that sentence alone, whether you have the stomach for something as flowery as this. Personally, we absolutely love the unreserved ridiculousness of it all, but your mileage will certainly vary.
While previous games were largely about assembling costumes and winning style battles, there’s a lot more to this newest version. The so-called style battles do return, and you’ll be rated across a number of categories, from sexy to cool. But the real meat and potatoes of the game lies with exploration, and it’s absolutely outstanding.
Lifting inspiration liberally from releases like Genshin Impact, you’ll spend a lot of your time simply navigating the lush Unreal Engine 5 landscapes, using your Ability Outfits – special dresses augmented with superpowers – to either float to out-of-reach places or engage with basic activities, like fishing and bug catching.
There’s a pinch of Super Mario Odyssey here, as you’ll need to use certain abilities to pass specific gameplay gates. Along the way you’ll be gathering Whimstars, which can then be used to unlock parts of an enormous skill tree, furthering your progression and unlocking even more skills and content. It’s a great loop, and actually gathering the collectibles is moreish and addictive.
Furthermore, the title is constantly inventing new ways to challenge you. Some of the Whimstars simply need to be reached to be obtained, but others come with small gameplay puzzles associated, like timed racecourses or combat gauntlets. A lot of the action is de-emphasised in this game, but Nikki can cast magical orbs to attack opponents.
The key thing, really, is that the open world is not just beautiful to look at – filled with flowers, meadows, and idyllic architecture – but also absolutely bursting with things to do. Minigames are everywhere – some simple like where you need to jump through a set number of rings, while others see you herding sheep or dodging obstacles.
With one of Breath of the Wild’s designers also part of the development team, there are small puzzle-like “shrines” you find around the environment, which test your core aptitude in different ways. One may require you to climb a tower while avoiding red platforms, while another may task you with guiding a ball into a designated position. None of them last more than five minutes, but feel fun.
And that’s really the key to Infinity Nikki where other gachas fail: it never lingers, instead choosing to lead you by hand to the next little activity. The cutscenes, while filled with proper nouns and other obnoxious lore nonsense, never overstay their welcome and make you feel like you’re waiting around for too long. Every few minutes of exploration, you’ll find something new to do.
The map is vast, too, filled with several different biomes at launch – some rural and unpopulated, others packed with NPCs and side-quests to complete. As a live service game, we already know the developer will continue to build on what’s available here at launch, with a whole house decorating expansion currently in development and due in the near future.
And that brings us to the most important part of the experience really: the fashion. Nikki is a stylist in this story, so is all about dressing up and wearing obscenely detailed outfits. This is kind of like the Gran Turismo of fashion games, with sheer fabrics and tiny details meticulously rendered on the PS5; the presentation is among the best you’ll find on console.
You’ll unlock tons of clothes and customisations through pure gameplay, but there’s a gacha system with time-limited outfits you can engage with as well. Currency is earned through gameplay – such as completing quests or fulfilling daily tasks – but you can also choose to purchase it with real money if you so wish.
Perhaps the cool thing here compared to other gacha games is that everything is optional: you don’t need the premium cosmetics to complete in-game tasks, and it’s purely just about looking good. Furthermore, you’re guaranteed a five-star piece every 20 pulls, so this is quite friendly for free-to-play. Yes, building a full five-star ensemble will become extremely costly, but you can mix-and-match any pieces you do get with others.
Furthermore, an in-game store enables you to purchase some costumes outright, so you don’t even need to worry about RNG. And monthly login subscriptions and a fairly easy to complete Battle Pass give you cheaper paid options if you want to throw the developer some money without selling your soul to the gacha. Not everyone will feel comfortable with the business model here, and that’s fine, but from what we’ve seen so far, it seems fair for a title that offers so much content for free.
Our only real gripe at this stage is that the game feels built for smartphones before the DualSense. Some of the controller bindings are beyond complicated, requiring multiple button presses to achieve simple tasks. There’s already been some improvement in this area since launch, so we hope it’s something the developer is going to continue to iterate upon moving forwards.
Conclusion
Infinity Nikki, even in this early phase of its lifespan, is utterly essential – assuming you can stomach the twee, whimsical tone to it all. Its cosy vibes will prove an acquired taste, but its attention to detail and commitment to keeping the player engaged during every minute of exploration is impeccable. Moreover, its visual presentation is up there alongside the best you’ll find on PS5 – an extraordinary achievement for a free-to-play game that also miraculously runs on mobile. Some control quandaries and an abundance of proper nouns prevent it from achieving perfection, but these are minor blemishes on an otherwise outstanding experience.
Comments 42
"Too many proper nouns"?
I've avoided free-to-play out of principle because I'm a Serious Gamer™. But this game is calling to me like none of the others have, and I can't resist.
"Your guaranteed a five star piece after 20 pulls" says it all eh 🤣
I can't stand free to play but this game is seriously fun. I almost feel bad that I can't pay for it.
My partner who isn’t big into gaming (she mainly does dreamlight valley) has really enjoyed this, so much so that I bought her 2 of the PlayStation access controllers to try and make it easier for her.
It seems to be very well presented.
Not really paid much attention to the micro transactions, hoped the game can be fully done without spending, obviously just missing some outfits
@Jrs1 Oddly enough, the game is extremely generous. I've been able to finish costumes without spending any money. There are some costumes that you have to purchase if you want them, but the gacha system is really fair.
I thought I could handle it. But I just can't get excited about earning a material to craft a new dress, so reluctant or not, it's uninstalled.
I can definitely see the attraction and appeal if you can get over that and I envy those that will, but ultimately it's just not me.
I never get if this is a joke or ... not
I normally don't like gacha games, but have played this for 50 hours and think it's excellent...without spending a single pence. At this point I want to buy something in the shop just because this game deserves some money for how good it's been.
Im loving the little bit I played of this and still log in every day. But there’s no option to invert the y-axis, making it extremely difficult for me to play since I’m not used to it at all. But I do like this game and the art style is phenomenal. I do agree the controls are a bit awkward because of having to use multiple buttons to open menus.
I haven't played this but seen various streamers play it. They constantly try to educate me about the joys of fashion but its always in one ear and out the other. Still fun to watch others enjoy though so I usually wind up tuning in.
@MaelysLeFleau 'A proper noun is a noun that serves as the name for a specific place, person, or thing. To distinguish them from common nouns, proper nouns are always capitalized in English. Proper nouns include personal names, place names, names of companies and organizations. Etc.'
I feel like I knew this at some point in my life but it had been long forgotten.
I love the game but how can you not mention the pop in and the buggy menus... Reviewers need to point out those things or they don't get fixed
I really don't see this game's appeal, but I'm genuinely happy for everyone enjoying it. Also, glad to hear that it's not one of those predatory ftp games.
@Jey887 Everyone knows what proper nouns are. I said that because it's a bizarre complaint.
@Jey887
I had to look up what the definition was like it was a Proper Noun 😂
Wishfield this and Faewish that.. are some examples of them right?
They're all becoming too common now 😅
This game definitely lives up to it's claim; playing this while wrapped in a blanket and binging anime has been one of the coziest experiences I've had this year.
paid pre order never recived the bonus items contacted sony no help so gave up on it
Enjoying it as a platformer, but phone roots seriously undermine it. Menus upon menus upon menus and navigating them with a controller is really painful.
Great review I agree wholeheartedly 😄
I've absolutely fallen in love with this game! It's visually stunning and the music is great as well. It's so chilled just exploring the different zones, i turn it on and lose track of time.I've finished the main story and can't wait for more.
I've never played any of these free to play games before but I did try this because I liked the vibe and I needed something to play on the side of other games.
I've got 100 hours in this now, finished the main story, and not spent a penny doing it. I'm surprised by the monetisation here. Yes, there's lots of different currencies and I can see how you might end up spending a fortune if you wanted everything, but I've fully unlocked all of the timed outfits so far just using the currency earned in game.
It's a really great game and I would have voted for this in my game of the year picks if I'd played it before voting.
@Ambassador_Kong Apologies my mind was in the gutter with my comment 😊
The first Gatcha game that has caught me, and as a man in my 30s I can honestly say this is the first game in a while to have me play for more than an hour 😅 just making different outfits and exploring about is just so much fun. Only complaint is that menu screen can be quite obnoxiously loud but the whole game feels so cosy once you start playing!
@Kibinaaru I totally agree.
This is a game I can boot up if I just need to relax without too much thinking. It's relaxing, cosy and there is so much to do and explore WITHOUT any pressure.
@MaelysLeFleau I've come across it quite a lot as a complaint about fantasy stories. Some stories chuck a lot of meaningless names at you without doing the groundwork to imbue them with meaning first.
"In the gogg'ark keep of Nazeroth the tweelibs guard the Omenspectre from the Zortle hordes"
Some stories can pull it off. Dune loves throwing proper nouns at the reader without explaining them, but Dune had a mad genius that made it work.
Thanks for the fantastic review! Having played it a lot already I couldn't agree more with all your observations.
There are a couple of aspects that are rough around the edges like navigating and lag in some of the menus, and incredibly no Y axis inversion option but since it's version 1.0 we can hopefully expect further improvements before long.
@Silenos I forgot about the menu lag! Sometimes the menus just stop working so I log out. Do you have the same issue?
As an adult male I can’t understand the appeal of dressing up a young female character. Game itself looks fairly fun though.
I played through the main story and mostly ignored the dress up stuff unless it was mandatory. I still loved it. The game looks gorgeous and the world is a joy to explore.
Totally unexpected score. Wow! That’s all I can say lol.
@Silenos @LavenderShroud
The wardrobe menu has nothing with do with lag, in my experience.
When the selection cursor sometimes don't appear, you just have to click in and click out then you can navigate normally. Sometimes the cursor don't even move to the left panel, which suggest it's a controller navigation bug that needs to be ironed out.
You know what, sometimes it's nice to play something relaxed like this.
@Jrs1 Ahhhh... now I get it. It's weird that Nikkia has more revealing outfits than Stellar Blade, but no one seems to complain about it. I guess it's just too wholesome to be perceived as pervy.
@Pushsquarian Ah! I see now. Thanks for the information. I try playing sometimes, but that happens and I just give up entirely.
@MaelysLeFleau A lot of these Chinese games get bogged down in far too much lore for my tastes.
Nikki is not the worst, but there’s still a lot of nonsensical language that can be overbearing and difficult to parse.
"Too many proper nouns" is such a bizarre complaint.
We use nouns to label things and know who and what we're talking about. In an open world game, where there are many many characters to interact with, there's going to be a lot of "proper nouns". How is this a negative? Did you complain about Red Dead Redemption for having too many proper nouns? lol
Such a weird random complaint. There's plenty to complain about in this game, but it feels like you were just grasping at something else to complain about.
@MaelysLeFleau Guess you scrolled straight to the bottom, too lazy to read? Here you go: "The cutscenes, while filled with proper nouns and other obnoxious lore nonsense, never overstay their welcome and make you feel like you’re waiting around for too long. Every few minutes of exploration, you’ll find something new to do."
Proper nouns:
"A proper noun is a noun that serves as the name for a specific place, person, or thing. To distinguish them from common nouns, proper nouns are always capitalized in English. Proper nouns include personal names, place names, names of companies and organizations, and the titles of books, films, songs, and other media."
My take: The reviewer is not a big fan of games heavy on lore where you need to add a lot to memory. Which is fair enough I suppose.
I love lore rich games. But I prefer cutscenes to be more straight to the point and not long and drained out with people talking if it's not absolutely necessary.
I think Skyrim for example managed a good balance where quest dialogues did not contain too much lore but more lore would be available for you by reading books or talking with NPC's just for the sake of talking. (which is all optional)
This makes the game very accessible and easy to get into, while still having a rich world and lore to explore (if you want to)
But it sounds like Infinity Nikky can become tedious for some players.
I was gave it a go but without the option to invert the Y axis it's basically unplayable for me. How a game can launch without it is unfathomable.
@AgentMantis I was highly, highly anticipating this game and couldn’t wait for it! But once I found that out, it was just so upsetting.
Seems like a perfect game for the gay gamers community and girls everywhere - it is not often your hear about games that doesn't cater to male machismo. Congratulations and merry Christmas.
Well deseved 9 , its a fantastic game
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