@HallowMoonshadow I'm sorry to hear about your experience of burnout, with regard to Elden Ring. Might I suggest making some, perhaps limited, use of a guide to make your playthrough into a more streamlined experience? I did that. when I played it, myself, and felt little burnout or fatigue as a result.
"I don't need a plan B to take away energy from my plan A."
I'm on my third playthrough proper of Elden Ring (although I've also messed about in Limgrave with a couple of experimental characters that didn't get off the ground) and each time I play through the game, I gain a new appreciation for an area that I previously disliked. On my second run it was Leyendell, on my third it was Liurnia. It hasn't quite happened with Caelid yet but I'm getting there.
I'd definitely stop for a bit. When you come back to it, hit Altus Plateau (the next area) and hopefully it'll be like a new game again. Or just dip in and out from time to time; look at it as a long-term project!
Good job, Parappa. You can go on to the next stage now.
Agree though that Limgrave and Stormveil are just... immaculate. I think most of the game's best content is front-loaded, and I felt this way about the DLC as well.
Yeah I have no idea when I'll get to the DLC (If ever) but good to know that you think that's somewhat similar, I'll be sure to keep that in mind.
HallowMoonshadow I'm sorry to hear about your experience of burnout, with regard to Elden Ring. Might I suggest making some, perhaps limited, use of a guide to make your playthrough into a more streamlined experience? I did that when I played it, myself, and felt little burnout or fatigue as a result.
I very well might do so. I'll be giving ER a little break for a week or two to focus on some smaller titles in the meantime but... I may actually look at a spoiler free guide to see the intended path a bit more closely.
I'm on my third playthrough proper of Elden Ring (although I've also messed about in Limgrave with a couple of experimental characters that didn't get off the ground) and each time I play through the game, I gain a new appreciation for an area that I previously disliked. On my second run it was Leyendell, on my third it was Liurnia. It hasn't quite happened with Caelid yet but I'm getting there.
I'd definitely stop for a bit. When you come back to it, hit Altus Plateau (the next area) and hopefully it'll be like a new game again. Or just dip in and out from time to time; look at it as a long-term project!
Glad I'm not the only one here who thinks Caelid is just a mess
It's just kinda wild to me I'm saying that I've got a bit of fatigue with it.
I'm the madwoman who got into the series by beating my head against the wall that was Demon's Souls 10 times over with multiple characters until it finally made sense to me.
Who loved Dark Souls III so much that after I beat it I went straight in with another build and did it all over again
Getting only a third (?) of the way in ER and thinking I need to take a break is just something unprecedented with my experience of the series.
Hopefully after a little break I'll be ready to dive back in~!
@HallowMoonshadow True, but it kind of makes sense in a way. Although Demons and Dark Souls threw those obstacles at you, it was always fairly focused in terms of what you had to do.
It's a totally different type of fatigue when you come to a new area in Elden Ring that doesn't land with you. Because then you're left thinking "oh god I've got to do all this again". Especially when the alternative is another massive area you don't like. So I get it! Definitely worth breaking the experience up into smaller parts if you're feeling that way.
Good job, Parappa. You can go on to the next stage now.
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