Truthfully, Warriors: Abyss feels like Koei Tecmo tried to cook up its own budget Hades from the leftovers of last night's Dynasty Warriors and Samurai Warriors. That's not to say it fails to sate the appetite, though. Despite being a bit rough around the edges, Abyss is a solid and successfully addictive foray into the roguelike genre, and the series' signature hack-and-slash ingredients blend right in.
Mechanically, things can seem a tad unintuitive at first — especially since the first hour or so is littered with somewhat clunky tutorial messages, and pesky interjections from Enma (your guide, and the ruler of Hell himself) — but once the game's systems click, they reveal a simple yet varied gameplay loop which is consistently rewarding, whether you're amassing temporary strength during a run, or permanently bolstering your forces in the Hall of Bonded Souls.
When making preparations between stages, you'll have the option to optimise your build automatically. While this does render a lot of your own management redundant and can lessen your sense of agency as a result, it's an ultimately welcome feature which helps you get right back to the horde-hacking action — the most important part of any Warriors title.
Abyss reuses a great deal of assets from its predecessors — models, animations, music, and sounds — and while the end product is serviceable, we can't help but feel that a bit of added flair would've gone far for the game's presentation, and aided in distinguishing it from other instalments.
The four levels of Hell you'll be carving a path through are well-defined if not terribly interesting, and can get ludicrously cluttered with effects at times; so much so that brief frame rate dips can occur during particularly hectic moments.
These jitters constantly greet you as you enter new stages, too, and although these issues were never intrusive enough to rain on our crusade, it's a shame that the title doesn't perform more seamlessly given its basic graphics, and reliance on satisfying, fast-paced controls.
Comments 6
Warriors games are those games that always seem appealing but then I get bored quick. At least this has a good price point if I decide to try it.
@Odium warrior games are not for everybody, i would even say that they are for a very small audience of gamers. but I do believe that those who like this Å¡genre (like myself) play most if not all of the games.
regarding this game, I went through a lot of Steam reviews and I will wait for a discount. Still undecided in what platform should I pick it. Any info on how long to platinum?
@dardel I've played a few days last week - off you're good with combos and evasion, I'd say around 35 - 50 hours.
It takes around an hour a run, and if you mean plat, you need to complete the game with either 20 / 30 heroes
Rest of the stuff comes with progression if i remember correctly.
If you're average at these games like me, then maybe 50? I know that's how long I've "put aside" for it, as its just a pick up and play game. You can get hooked into the rogue like elements for one more run, but even failure with a particular hero (should you subsequently add them to your team on a run - its also random, the selection screen, though you can re roll a few times), levels them up to make your team better next time you select them.
Hope that helps. If you need more info, ask away. I'm not a vet of the series though, so no "character / lore" questions 🤣 I just really fancied a hack and slash game haha.
***edit***
Just checked, 20 heroes for completion.
I found i failed for around the 1st 5 hours but made steady progress. You also need to fail so many times (30) and basically I would say the hardest trophies (atm) are the 30 heores completion and deal 1.5m damage with an assemble (ultimate) attack, but again, that will come with increased power through other runs. It's a pretty generic list if I'm honest.
@dardel I definitely agree with you on that. There’s a really great satisfaction to just plowing through mobs of enemies, but after a little while it looses its luster for me. Though I haven’t played one in quite a while so it’s possible I’d enjoy it more, especially if they are good for picking up and putting down since I don’t get a much game time these days.
@Slideaway1983 thank you, mate, that was a good description. and 50 hours looks like a fine time for a platinum.
@Odium it could be that it is just not the genre for you after all, however, it could be that musou games with a bit more of a "story" could be better for you? hard to tell, I played a lot of them, specially I enjoyed the latest samurai warriors, both hyrule warriors, the last fire emblem warriors (just got the first which I will play soon) and (as a one piece fan) Pirate warriors 3 and 4. I would say that hyrule warriors age of calamity had a great story, but maybe you might need to be familiar with Breath of the Wild before playing that one.
@dardel no worries mate. Seeing as you asked I thought I'd give my estimate. As ever, skill level counts. Could be less, hence my 30-50 estimate.
***edit*** @odium, there's also dragon quest heroes if you've not tried that. Both ps4 games, and i enjoyed them; but i know what you mean. After a while it's a bit samey.
I just go into them thinking it's not a sprint. As I mentioned above, play them for quick blasts. Of course if you are a completionist, then logic goes out the window haha.
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