I am interested in this game and would have probably bought it straight away if it had been released in Move's release month. But when I think about it, I don't really think the demo showcased anything extremely fantastic. Hmm, I'm slightly uncertain about a purchase now ..
I love Nintendo and the Wii. But my Wii died a while ago, and I haven't bought a new. So therefore: Yes, please, to Epic Mickey on PS3! I would get it day one.
It's very fun for playing with people who aren't usually into gaming. From getting their picture taken, to recording the voice, to holding the virtual item in your hand. It's not an extremely long-lasting experience, but it's great fun for a good amount of time.
And definitely a good thing that it's at a discounted price compared to other new releases!
Regular controls for the game work well, I don't disagree with that. It's just that the Move controls aren't good at all. And like Doc said, the demo doesn't include Move support even though it's listed under Move content..
I played the Move Edition for a couple of hours yesterday, and I love it!
It takes a little getting used to, of course, but so did the original controls. If you start playing from the beginning you won't be confused by the signs used to show what movements to do.
I'm actually a little disappointed in this review, because I thought it would focus much more on the Move controls.
I blindly bought the game to play with Move, and I have to say it's pretty damn bad .. Granted I only played for about an hour solo and later on tried a few rounds with a couple of friends but the controls were definitely not pick-up-and-play. Just the fact that you have to wave the Move from side to side to set your aim was really bad. I don't feel like playing the game again actually.
The game itself is okay, but the Move controls definitely don't make it better. A shame. I kinda wish they would add support for the Navigation Controller in an update, definitely include a visual representation of how hard you're hitting the ball, and of course the distance you have left to the hole. A major oversight.
Comments 10
Re: Sony Sheds Light on echochrome ii Release Date
I am interested in this game and would have probably bought it straight away if it had been released in Move's release month. But when I think about it, I don't really think the demo showcased anything extremely fantastic. Hmm, I'm slightly uncertain about a purchase now ..
Price point will play a part, naturally.
Re: Under Siege Likely to Miss European Launch Date Tomorrow
I am intrigued by this game and am looking very much forward to it!
Re: Interviews: Seed Studios - Under Siege
I am intrigued by this and am looking very much forward to it!
Re: Ongoing Talks to Bring Epic Mickey to PlayStation Move
I love Nintendo and the Wii. But my Wii died a while ago, and I haven't bought a new. So therefore: Yes, please, to Epic Mickey on PS3! I would get it day one.
Re: Review: Tumble (PlayStation Network)
I love this game! Probably my favourite launch title for Move.
Re: High Velocity Bowling Ships on Blu-ray Today, Move Patch Launched Too
@mjc0961 Yeah, that seems very fishy. Here in Europe it was just released as a download key on the PSN.
Has anyone tried the game with Move controls? Is it worthy of a recommendation?
Re: Review: Start the Party (PlayStation 3)
It's very fun for playing with people who aren't usually into gaming. From getting their picture taken, to recording the voice, to holding the virtual item in your hand. It's not an extremely long-lasting experience, but it's great fun for a good amount of time.
And definitely a good thing that it's at a discounted price compared to other new releases!
Re: Review: Planet Minigolf (PlayStation Network)
Regular controls for the game work well, I don't disagree with that. It's just that the Move controls aren't good at all. And like Doc said, the demo doesn't include Move support even though it's listed under Move content..
Re: Patched for Move: Heavy Rain
I played the Move Edition for a couple of hours yesterday, and I love it!
It takes a little getting used to, of course, but so did the original controls. If you start playing from the beginning you won't be confused by the signs used to show what movements to do.
Re: Review: Planet Minigolf (PlayStation Network)
I'm actually a little disappointed in this review, because I thought it would focus much more on the Move controls.
I blindly bought the game to play with Move, and I have to say it's pretty damn bad .. Granted I only played for about an hour solo and later on tried a few rounds with a couple of friends but the controls were definitely not pick-up-and-play. Just the fact that you have to wave the Move from side to side to set your aim was really bad. I don't feel like playing the game again actually.
The game itself is okay, but the Move controls definitely don't make it better. A shame. I kinda wish they would add support for the Navigation Controller in an update, definitely include a visual representation of how hard you're hitting the ball, and of course the distance you have left to the hole. A major oversight.