@Drawfull no links to other reviews allowed i suppose, but if there's one complete one that covers it the best, it's the one of inside sim racing which was released today.
A new wheel and pedal set for PS4 costs less than 300 bucks. For a site that reviews games this really is a necessity. Or taking some time to adjust your controller settings for that matter
@Jake3103 "I can't just mark a game up based on a scenario that I'll never play, " But that scenario (playing with an actual wheel and pedals), is what many fans of racing games will utilize, so you are basically dropping all of them out of the equation here by not bothering to hook one up.
"but it's an honest review that doesn't bend to what others think I should give it – which is a good thing for the sake of the industry, believe me." We don't want to bend your opinion, we'd just like you to not try it for a day or two with a controller, and pass it off as bad just because it didn't float your boat. Like i said before next time you review a racing game, please do play it with a wheel otherwise you are in no position to review the physics nor the driving experience. Also having bad controller settings (like i suspect you had from reading your review) can destroy the whole experience as well, did you spend time optimizing your pad in the option menu at least?
@Jake3103, the review is just totally unbalanced this way. It's basically written only for someone that is interested in a generic 'racing game'. And you are right AC does not provide the bells and whistles in that departement. But i'm sure a big chunk of your readers would be interested in hearing if this game is worth it, when what they are looking for is the ultimate driving simulation on PS4, or they do happen to own a wheel to fully enjoy the experience. The review and the 5/10 score will scare all those people away if they wouldn't know any better.
Yes indeed @Jake3103. But it would be like doing a review of a proper flight simulator and not using a flight stick but a keyboard. Sure most people own keyboards, and it should deliver a proper experience on those too, but you can't expect to know a game of this kind fully without trying it like it was meant to play. This is especially true if one wants to review a product. You don't review a genuine Porsche driving with beach slippers neither haha (or at least you could but you won't be taken seriously).
With regards to the controller, many are satisfied with it and say they get good feedback from the car. Did you tweak your controller settings? And in any case, a driving sim (with the emphasis on sim), requires a wheel to encounter it's full potential. You basically missed out on all the detailed FFB effects which translate the physics by reviewing it in this way. Controller is find but you can't say you know how a game really drives up until you hook up a wheel. I'm sure you got a T300 or something laying at the office? Maybe give it a shot at least?
@Jake3103, you caused quite a stir in our little sim racing community. You are obviously reviewing this game comparing it to casual mainstream racing 'games' like F1, GT or FM, whilst AC is in a totally different ballpark. I haven't read it here but did you use a wheel and pedals to review this game? Did you take your time to properly get to know the cars you were driving? It certainly doesn't seem so. This is the closest thing to a virtual representation of real life cars you will ever encounter on consoles, and that is exactly the aim of this game. So in general for console users that are not used to this but want to experience how it is, buy yourself a wheel and take your time to get to know the game and upgrade your skills. You basically scared everyone away that had an interest in experiencing this and doesn't know yet of this game @Jake3103
Here's what someone else wrote on the forums with regards to this review:
Is this guy serious? Assetto Corsa is trying it's hardest to make physics, force feedback, tires and the car's look and components they "build" as realistic as possible. This game is hard? Umm....Driving a car at 100+ MPH is really :censored: hard in real life. This is NOT Forza or Driveclub. AC is trying to simulate real life as much as they can with today's hardware and the limits of their knowledge and programming ability. Mistime a corner in real life and yes, you may have just blown your chances at winning the race. The AI drivers are not just moving road blocks. They are to be considered as having skills equal to yours, or maybe even better, or worse, depending on how you set it. Older, slower cars seem to take ages to stop? Wait a minute. Are you telling me that the 1965 Alfa Romeo GTA that you're pushing hard around Brands Hatch doesn't stop on a dime like the Huracan GT3 you just drove? KUNOS SUCKS!!! :rolleyes: Then he criticizes Assetto Corsa for not providing tutorials on how to drive a car! :rolleyes: I also love how he says that not having absolutely beautifully created 'people' in the crowd is distracting at 200mph. Oh well... I actually did expect this, to some degree.
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Re: Review: Assetto Corsa (PS4)
@Drawfull no links to other reviews allowed i suppose, but if there's one complete one that covers it the best, it's the one of inside sim racing which was released today.
Re: Review: Assetto Corsa (PS4)
A new wheel and pedal set for PS4 costs less than 300 bucks. For a site that reviews games this really is a necessity. Or taking some time to adjust your controller settings for that matter
Re: Review: Assetto Corsa (PS4)
@Jake3103 "I can't just mark a game up based on a scenario that I'll never play, " But that scenario (playing with an actual wheel and pedals), is what many fans of racing games will utilize, so you are basically dropping all of them out of the equation here by not bothering to hook one up.
"but it's an honest review that doesn't bend to what others think I should give it – which is a good thing for the sake of the industry, believe me."
We don't want to bend your opinion, we'd just like you to not try it for a day or two with a controller, and pass it off as bad just because it didn't float your boat. Like i said before next time you review a racing game, please do play it with a wheel otherwise you are in no position to review the physics nor the driving experience. Also having bad controller settings (like i suspect you had from reading your review) can destroy the whole experience as well, did you spend time optimizing your pad in the option menu at least?
Re: Review: Assetto Corsa (PS4)
@Jake3103 "The review tries to keep in mind all of the potential players." No it doesn't, that's the point we are making here.
Re: Review: Assetto Corsa (PS4)
@Jake3103, the review is just totally unbalanced this way. It's basically written only for someone that is interested in a generic 'racing game'. And you are right AC does not provide the bells and whistles in that departement. But i'm sure a big chunk of your readers would be interested in hearing if this game is worth it, when what they are looking for is the ultimate driving simulation on PS4, or they do happen to own a wheel to fully enjoy the experience. The review and the 5/10 score will scare all those people away if they wouldn't know any better.
Re: Review: Assetto Corsa (PS4)
Yes indeed @Jake3103. But it would be like doing a review of a proper flight simulator and not using a flight stick but a keyboard. Sure most people own keyboards, and it should deliver a proper experience on those too, but you can't expect to know a game of this kind fully without trying it like it was meant to play. This is especially true if one wants to review a product. You don't review a genuine Porsche driving with beach slippers neither haha (or at least you could but you won't be taken seriously).
Re: Review: Assetto Corsa (PS4)
With regards to the controller, many are satisfied with it and say they get good feedback from the car. Did you tweak your controller settings? And in any case, a driving sim (with the emphasis on sim), requires a wheel to encounter it's full potential. You basically missed out on all the detailed FFB effects which translate the physics by reviewing it in this way. Controller is find but you can't say you know how a game really drives up until you hook up a wheel. I'm sure you got a T300 or something laying at the office? Maybe give it a shot at least?
Re: Review: Assetto Corsa (PS4)
@Jake3103, you caused quite a stir in our little sim racing community. You are obviously reviewing this game comparing it to casual mainstream racing 'games' like F1, GT or FM, whilst AC is in a totally different ballpark. I haven't read it here but did you use a wheel and pedals to review this game? Did you take your time to properly get to know the cars you were driving? It certainly doesn't seem so. This is the closest thing to a virtual representation of real life cars you will ever encounter on consoles, and that is exactly the aim of this game. So in general for console users that are not used to this but want to experience how it is, buy yourself a wheel and take your time to get to know the game and upgrade your skills. You basically scared everyone away that had an interest in experiencing this and doesn't know yet of this game @Jake3103
Re: Review: Assetto Corsa (PS4)
Here's what someone else wrote on the forums with regards to this review:
Is this guy serious? Assetto Corsa is trying it's hardest to make physics, force feedback, tires and the car's look and components they "build" as realistic as possible. This game is hard? Umm....Driving a car at 100+ MPH is really :censored: hard in real life. This is NOT Forza or Driveclub. AC is trying to simulate real life as much as they can with today's hardware and the limits of their knowledge and programming ability. Mistime a corner in real life and yes, you may have just blown your chances at winning the race. The AI drivers are not just moving road blocks. They are to be considered as having skills equal to yours, or maybe even better, or worse, depending on how you set it. Older, slower cars seem to take ages to stop? Wait a minute. Are you telling me that the 1965 Alfa Romeo GTA that you're pushing hard around Brands Hatch doesn't stop on a dime like the Huracan GT3 you just drove? KUNOS SUCKS!!! :rolleyes: Then he criticizes Assetto Corsa for not providing tutorials on how to drive a car! :rolleyes: I also love how he says that not having absolutely beautifully created 'people' in the crowd is distracting at 200mph. Oh well... I actually did expect this, to some degree.
Re: Review: Assetto Corsa (PS4)
Went to eat in Pizza parlour. The steaks weren't up to par: 5/10!