@IOI I respect your right to your opinion, but I gotta be honest—this feels a bit disingenuous. Marathon and Concord are going for very different tones and gameplay styles. Visually and mechanically, they’re not really comparable beyond the fact that they’re both sci-fi shooters. But hey, you’re entitled to your take.
@PaperAlien in the stream they said there is a PVE mode with no other players but loot is less valuable. There are also PVE enemies on the map during pvp
@raraben it like says down for maintenance because you don’t want the system to continue to throw errors while you are trying to debug. It muddies up the real errors you are trying to judge and fix.
So they are routing traffic to a maintenance warning vs hitting errors repeatedly
@Proxy_One actually Xbox live goes down with about the same level of frequency- tech goes down. To think that a service won’t have stability or unplanned outages would be incorrect
@Pixel_nme For sure - I think there are some genuine comments from frustrated people - then a bunch of bots / random folks commenting non-sense. I just wanted to add some clarity from my perspective and job role
The fact that services are slowly rolling back online means one of 2 things: 1. they are start to figure out the issue and are eliminating any service that is impacted from the bug/issue and getting back online. 2. They have solved the issue and they are slowly rolling services back up. When turning something back on - its not an all in one thing. You boot up one thing at a time, with some of the most critical services moving first - example it seems like the Store is back up - which means $$$.
@streetshadow and to add to my own comment- you are not going to openly say - this is Azure’s fault or AWS. That damages your relationship with those companies and any corp but especially a Japanese company will not do that at all
So I rarely comment here but I have add to @Rich33 comments.
I am a product manager for a huge tech corp, in my role I work with network engineers and software developers and designer and business stakeholders everyday.
When you work at a large corp that is publicly traded, you must be very careful with what you say and when you say it. If AskPlaystation has acknowledged the problem, that is likely all you will get for now - until they have more they can say. Do you want them to message and tell you every hour “we are still investigating the issue”. I understand the issue and frustration but that’s how publically traded comms work.
From what I can tell with services going up and down - my assumption is this is an auth issue with sign in working for certain services then going back down. Root cause could even be a service that is not owned by Sony but they use, example Azure or AWS - there could be issues with their instance. Idk just spitballing.
All this is to say is network services / stability is tough, other platforms go down. But this is the first time the network has been down this long in almost 15 years, so feel your feelings and release your frustration but we can’t act like this doesn’t happen to other companies - Sony is just more high profile with a larger user base - so it will get the attention. I remember XB live was down for like 10 hours last year and I think the news was a bit more tame
@-Sigma- Another thing is that PS has started to creep into a trend of only showing a game when it is ready. There is a delicate balance you must meet. Show a game to early and people will constantly ask and speculate where is it (Elder Scrolls 6, The Last Guardian). But if you show your hand too late then people will wonder, WHERE are the GAMES?!
@Tharsman Sadly this is not a Sony/PlayStation only problem. There have been layoffs across tech and gaming for the past year now, no matter the level of success. Google, Meta, and MS laid off roughly 10,000each earlier this year. Gaming related the MS layoffs impacted 343, The Coalition, and newly acquired Bethesda. It is rare that Sony does layoffs - so that might be the alarming part. We don't have the full scale of number of people
@Flaming_Kaiser This is exactly the case I see. The layoffs we have seen at Sony (so far) have been in studios or places where their product was not returning profits that either the studio higher ups or SIE expected. Sad but games have to make profits and when they don't it's not always the execs that will take the fall it will be on the ground folks like you and me.
@UltimateOtaku91 @OldGamer999 Yeah the COVID hiring surge is coming back to bite the companies that went big. At my part/company (which is part of a massive Tech corpo) we started a big hiring push, then stopped and went on a freeze to minimize or avoid layoffs. We also had to pause or delay a lot of project to prio the big ones. At the end of the day all this sucks - My honest belief (as a self-assesed Destiny 2 Whale) is that this is Bungie driven. Sony is allowing Bungie to act still as an independent body within the whole. This could have come from Sony for sure, but what I know leads me to believe this is less likely.
Comments 12
Re: Bungie's New PS5 Shooter Marathon Grabs September Release Date
@IOI I respect your right to your opinion, but I gotta be honest—this feels a bit disingenuous. Marathon and Concord are going for very different tones and gameplay styles. Visually and mechanically, they’re not really comparable beyond the fact that they’re both sci-fi shooters. But hey, you’re entitled to your take.
Re: Bungie's New PS5 Shooter Marathon Grabs September Release Date
@PaperAlien in the stream they said there is a PVE mode with no other players but loot is less valuable. There are also PVE enemies on the map during pvp
Re: PSN Down Worldwide as PS5, PS4 Players Can't Log In or Play Online
@raraben it like says down for maintenance because you don’t want the system to continue to throw errors while you are trying to debug. It muddies up the real errors you are trying to judge and fix.
So they are routing traffic to a maintenance warning vs hitting errors repeatedly
Re: PSN Down Worldwide as PS5, PS4 Players Can't Log In or Play Online
@Proxy_One actually Xbox live goes down with about the same level of frequency- tech goes down. To think that a service won’t have stability or unplanned outages would be incorrect
Re: PSN Down Worldwide as PS5, PS4 Players Can't Log In or Play Online
@Pixel_nme For sure - I think there are some genuine comments from frustrated people - then a bunch of bots / random folks commenting non-sense.
I just wanted to add some clarity from my perspective and job role
The fact that services are slowly rolling back online means one of 2 things:
1. they are start to figure out the issue and are eliminating any service that is impacted from the bug/issue and getting back online.
2. They have solved the issue and they are slowly rolling services back up. When turning something back on - its not an all in one thing. You boot up one thing at a time, with some of the most critical services moving first - example it seems like the Store is back up - which means $$$.
Re: PSN Down Worldwide as PS5, PS4 Players Can't Log In or Play Online
@streetshadow and to add to my own comment- you are not going to openly say - this is Azure’s fault or AWS. That damages your relationship with those companies and any corp but especially a Japanese company will not do that at all
Re: PSN Down Worldwide as PS5, PS4 Players Can't Log In or Play Online
So I rarely comment here but I have add to @Rich33 comments.
I am a product manager for a huge tech corp, in my role I work with network engineers and software developers and designer and business stakeholders everyday.
When you work at a large corp that is publicly traded, you must be very careful with what you say and when you say it. If AskPlaystation has acknowledged the problem, that is likely all you will get for now - until they have more they can say. Do you want them to message and tell you every hour “we are still investigating the issue”. I understand the issue and frustration but that’s how publically traded comms work.
From what I can tell with services going up and down - my assumption is this is an auth issue with sign in working for certain services then going back down. Root cause could even be a service that is not owned by Sony but they use, example Azure or AWS - there could be issues with their instance. Idk just spitballing.
All this is to say is network services / stability is tough, other platforms go down. But this is the first time the network has been down this long in almost 15 years, so feel your feelings and release your frustration but we can’t act like this doesn’t happen to other companies - Sony is just more high profile with a larger user base - so it will get the attention. I remember XB live was down for like 10 hours last year and I think the news was a bit more tame
Re: Bungie the Next PlayStation-Owned Dev to Suffer Layoffs
@-Sigma- Another thing is that PS has started to creep into a trend of only showing a game when it is ready. There is a delicate balance you must meet.
Show a game to early and people will constantly ask and speculate where is it (Elder Scrolls 6, The Last Guardian). But if you show your hand too late then people will wonder, WHERE are the GAMES?!
Re: Bungie the Next PlayStation-Owned Dev to Suffer Layoffs
@Tharsman Sadly this is not a Sony/PlayStation only problem. There have been layoffs across tech and gaming for the past year now, no matter the level of success. Google, Meta, and MS laid off roughly 10,000each earlier this year. Gaming related the MS layoffs impacted 343, The Coalition, and newly acquired Bethesda.
It is rare that Sony does layoffs - so that might be the alarming part. We don't have the full scale of number of people
Re: Bungie the Next PlayStation-Owned Dev to Suffer Layoffs
@Flaming_Kaiser This is exactly the case I see. The layoffs we have seen at Sony (so far) have been in studios or places where their product was not returning profits that either the studio higher ups or SIE expected.
Sad but games have to make profits and when they don't it's not always the execs that will take the fall it will be on the ground folks like you and me.
Re: Bungie the Next PlayStation-Owned Dev to Suffer Layoffs
Not to pivot the conversation. This really has me worried for what the ABK/XB merger will lead to for layoffs in ABK.
I am sure that will be another ugly one. Even Bethesda had few layoffs. All of this is not fun
Re: Bungie the Next PlayStation-Owned Dev to Suffer Layoffs
@UltimateOtaku91 @OldGamer999 Yeah the COVID hiring surge is coming back to bite the companies that went big. At my part/company (which is part of a massive Tech corpo) we started a big hiring push, then stopped and went on a freeze to minimize or avoid layoffs. We also had to pause or delay a lot of project to prio the big ones.
At the end of the day all this sucks - My honest belief (as a self-assesed Destiny 2 Whale) is that this is Bungie driven. Sony is allowing Bungie to act still as an independent body within the whole. This could have come from Sony for sure, but what I know leads me to believe this is less likely.