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Mr. Retro, Jamie's encyclopedic gaming knowledge is so far beyond measure we'd love to open a library inside his head. Hurry up, science.

Username
JamieO
Articles
67 (48 reviews)
First Article
Mon 20th, September 2010
Avg. Review Score
7.0
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  • Events Replaying PSone at Play Expo 2013

    Always time for a go-a on Klonoa

    Forget the smoke, smog, and stench, the most challenging aspect for an eighties or nineties arcade to recapture is the wonderful way each coin-op would bustle together to create an electric attack on your senses. The noise, the flashing lights from each blinking screen, and the buzzing of gamers towards video game...

  • Feature Celebrating the 18th Anniversary of the PSone

    Happy Birthday, PAL

    Hip-hip-hooray, because today is the 18th anniversary of the original PlayStation console, as it was released on the 29th September 1995 in Europe, just twenty days after it was made available in North America. Therefore in the UK, at the age of eighteen, the PAL PSone can legally participate in a champagne tipple, so we raise...

  • Review Total Recoil (PlayStation Vita)

    Grind-o-rama

    The way that an individual perceives video games as an endeavour, not just in regard to their favourite genre, but their attitude and approach to this fine pastime, determines their entire gaming experience. For example, ask a retro gamer which game they first think of when you mention Naughty Dog and they may answer Crash Bandicoot,...

  • Review Dungeons & Dragons Chronicles of Mystara HD (PlayStation 3)

    Towers above, casting a superior shadow over generic brawlers

    Retro history teaches us that it must not be easy to create a fun and hugely replayable side-scrolling beat-'em-up. The genre is riddled with pitfalls, including repetitive gameplay, tedium and dull button-bashing controls. For every gem like Streets of Rage 2 there has been an abundance...

  • Review Sacred Citadel (PlayStation 3)

    Imitation is the sincerest form of splattery

    A group of adventurers are attacked while relaxing in a tavern and must flee a town that has been set ablaze: does this sound familiar? Indeed, as the opening of Sacred Citadel mirrors the events of the first stage of Guardian Heroes, co-op brawler fans can look forward to a number of nods in reverence to...

  • Review Rocketbirds: Hardboiled Chicken (PlayStation Vita)

    Not cluckin' easy to pigeonhole

    It may not be as perplexing as the cause and effect quandary of which came first, the chicken or the egg, but describing PlayStation Vita title Rocketbirds: Hardboiled Chicken by assigning it to a single specific gaming genre may leave you flapping. Take a glance at screenshots and you could be tempted to make...

  • Preview Committing the Combat of Remember Me to Memory

    Pressen matters

    Earlier this year, we were lucky enough to receive a behind the scenes presentation from DONTNOD Entertainment, where co-lead designer Philippe Moreau helped demonstrate the brawling and melee mechanics in Remember Me, its Capcom published third-person action-adventure. It was clear that Nilin, the acrobatic female protagonist, was...

  • Review Tony Hawk's Pro Skater HD (PlayStation 3)

    Drop-in, bail on it, or does Tony Hawk slam?

    When Tony Hawk's Pro Skater first landed on PlayStation in 1999 it was welcomed with open arms and scabby knees by skateboarders, as the first video game to capture what it felt like to skate. Neversoft embraced skate culture so vehemently that a number of their team became skilled at riding a real...

  • Review A-Men (PlayStation Vita)

    Get to the chopper!

    In the description on PS Store for A-Men Polish developer Bloober Team has thrown down the gauntlet to players by stating that its tactical 2D puzzle game is built for “hardcore gamers.” PlayStation gaming has a modest history of character swapping puzzle games; as far back as 1997 the PSone had Lost Vikings 2: Norse by...

  • Feature Move's First Year - Part Three

    Summer, E3 and Movemodo’s first birthday

    Our analysis of PS Move’s first year comes to an end as we breakdown the most significant news and highlight the standout games that were released during the four months between May and August 2011. News, May 2011: April’s news ended with the inconvenience of the PSN outage and this issue continued to...

  • Feature Move's First Year - Part Two

    The start of 2011

    This September we celebrated PS Move’s first birthday by chronicling in Move’s First Year – Part One the most notable news and titles that were released between September and December 2010. We continued with this retrospective theme this month by analysing Move's First Year — The Stinkers, and we forecast the most...

  • Features Move's First Year - Part One

    Its first four months

    As PlayStation Move celebrates its first birthday this month, it is an apt time to look back at our year of content and share with you the news and reviews that were a highlight of Move’s year. Starting with Part One of this ‘Year in Review’, we look at the months from its September launch release through to Christmas...

  • Review Under Siege (PlayStation 3)

    Much harder than Steven Seagal

    During a generation in which First-Person Shooter (FPS) titles dominate the market, a genre like the Real-Time Strategy (RTS) game can become lost on PS3 amongst a barrage of FPS frags, melees and rat-a-tat-tat firefights. Despite this the system has received some standout RTS games: Command & Conquer: Red Alert 3...

  • Review Tron Evolution (PlayStation 3)

    Derezzed to kill

    One of the biggest surprises about the story of a video game coding whiz transported into a computer's mainframe is that after 28 years there are still not many games set in the awesome Tron universe. It started well enough with Bally Midway's 1982 coin-op, but slowed down significantly until the PC's Tron 2.0 in 2003 and Discs of...

  • Review Deadstorm Pirates (PlayStation 3)

    Davy Jones' lock-on

    Over the years Namco has been prolific in developing light-gun titles including Ninja Assault, Point Blank and most prominently the Time Crisis series. Earlier this year it unleashed two-player on-rails shooter Deadstorm Pirates as a sit-down booth coin-op, so considering the possibility that your local arcade has not invested in...

  • Review The Lord of the Rings: Aragorn's Quest (PlayStation 3)

    Son of Samwise

    Aragorn's Quest is the first fruit from a decision by Warner Bros to acquire the rights from Electronic Arts and produce its own spin on games set in The Lord of the Rings universe. Originally developed by Headstrong Games with the Wii as its lead platform, but it was later converted to PS3 by TT Fusion. It's a third-person...

  • Review High Velocity Bowling (PlayStation 3)

    Bowling for supremacy

    With the buzz for PlayStation Move now in full swing it is worth remembering that, through the technology incorporated in the SIXAXIS controller, the PS3 has had motion-sensing controller support since launch. The original version of SCE's High Velocity Bowling (HVB) was released a year later and it demonstrated one of the most...

  • Review R.U.S.E. (PlayStation 3)

    Real-time. Unit. Selection. Efficiency.

    Whilst the September 2010 launch of PS Move has lacked an 'instant purchase' AAA title, its games line-up has still managed to successfully demonstrate the possibilities of the hardware, albeit in an understated manner. Most unique of all is Eugen System's R.U.S.E.; a cunning trickster of a World War II RTS...

  • Review Resident Evil 5: Gold Edition (PlayStation 3)

    Motion slickness

    Let loose in March 2009, Capcom's original release of Resident Evil 5 was received with critical acclaim, but was recognised as having more in common with third-person action games than the survival horror premise of earlier titles in the series. With extra features available in the Gold Edition, gamers have the chance to revisit...