
Rise of the Ronin has been out for just over a week now, and so we want to know what you think of Team Ninja's open world action RPG. Published by Sony itself, this PS5 exclusive was met with somewhat divided reviews, and so currently sits at a 76 on Metacritic. User impressions have been more lenient overall, but it's still hard to shake the feeling that Rise of the Ronin has struggled to make any kind of significant impact.
"Rise of the Ronin isn't a bad game; it's something debatably worse: completely forgettable," is what we wrote in our Rise of the Ronin PS5 review. While we praised its tense combat system, we just couldn't overlook how boring and by-the-number its open world design is. We gave it a 'not bad' but rather disappointing score of 6/10.
But now it's your turn. What review score would you give Rise of the Ronin? Rate it for yourself in our poll, and then explain your opinion in the comments section below.
Comments 46
It’s funny to see the difference between media and Redditors. It seems like there’s a much larger chunk of the community enjoying it than would appear. I still trust Fightin Cowboy for his review, which aligns to a degree with Push Square.
I’ll be getting it on sale as I love Team Ninja and will have my own fun with it at a lower price.
I get a feeling that this will hit in a similar way to Days Gone for me… ie reviewed poorly but I’ll end up really enjoying it.
I’m finally picking it up today so despite not having a score to share, I am very excited.
I'd give it an 8. Maybe I'm just burnt out on the FromSoft formula, but Team Ninja's approach to difficulty just hits for me. This is giving me a lot of what I hoped to get from Sekiro, and I'm definitely keen to see where Team Ninja goes from here.
Playing it now, enjoying the ubisoft box ticking aspect. Game is a solid 7, sometimes reaches an 8 but still voted a 7. Game lacks polish and can be very outdated and ugly occasionally, gameplay is good though. I can't help but be reminded of Shinbido 2 on the Vita all the time while playing it
Combat is excellent fun and difficulty options are a bonus. This allows a souls experience or more casual. Im playing on Dusk the normal setting which is a decent challenge. The open world is very Assassin's Creed. As for the graphics somewhat dated and other times really nice. Overall 8/10
I put 10 for ronin better than wu long and nioh 1
Unlike most I like the Ubisoftification of an open world so I'm enjoying it quite a bit.
Removed - inappropriate; user is banned
8/10 for the combat flow. The world is kinda cozy too. Going about petting some cats, snapping some pictures... then behead some fools.
Sounds like it's an Ubisoft type game. Damn shame as it had potential and I love the setting. Though everyone else does Ubisoft better than Ubisoft themselves.
I'll get it cheap
@Specky way to generalize a whole community
@dark_knightmare2
Nah, that place is a toxic cesspool, circlejerk of mental gymnastics.
It's miserable. Deleting reddit has been a day and night difference in my mental health lmao
@ErrantRob Yeah that was the review I watched as well, I'll probably never get it and especially when Dragon's Dogma 2 satisfied me with its open world
I was enjoying it knowing full well it was nothing special, but it is ultimately bloated beyond belief and so repetitive. The 2nd Party exclusives have been truly awful this generation, and whoever is selecting them needs firing. Forspoken last year and now this?!?! We had 2nd Party exclusives like Nier: Automata on the PS4!
@Nepp67 yea I tend to trust him since he and I have identical taste. When he said deep sale that was enough for me to wait.
Can you change the difficulty mid way through the game, @Tsushima? Or is it a case of starting over if you find the game to easy/hard? Thanks...
@Fiendish-Beaver
Yes, You can change difficulty anytime.
7 is the right score. 10 is wild.
7 ....it's okay nothing special ...much preferred wo long
6/10.
It serves what it attempted to do well enough but that's it. A very safe game following a very safe open-world mechanic without introducing anything new or mind blowing. Is it fun though? absolutely. Splitting your enemies in two with a nodachi never gets old.
The best open world game of 2013.
I love the game but it's a solid 8. Whoever put 1/10 simply has never played it. The game has a lot of moments where it looks genuinely great. But some times it can look dated but that's not a bad thing when the game is this fun
@Specky I agree with certain game communities that are insular but when I need a question answered when it comes to games,comics,movies etc they are pretty helpful and chill
I Give it a 8 it’s a great game with some flaws.
@Recover20 people vote 1/10 on every poll. You can just ignore them. I'd say 7+ are the only real scores here
I think the current metacritic score around 75 is pretty fair if you’ve played your fair share of open world/souls games and not particularly interested in Japanese history.
For me though, having previously lived in Japan and studied the Edo period at uni, I absolutely adore this game and simply can’t get enough of it.
In many ways it’s as if Way of the Samurai and Tenchu got together and had a baby! 😍
@Specky I don't go there for similar reasons, but I think a change of avatar might help your case.
@astro911 I'd say that Sekiro is more of a combo of those games. I would be more interested in RotR if it had a darker tone and supernatural elements.
@LikelySatan Interesting! One of reasons RotR greatly appeals to me is that it’s more grounded in history and has fewer supernatural elements compared to the likes of Sekiro and Nioh. To each their own! 😊
@astro911 yeah I definitely don't begrudge people enjoying the game and I hope it's successful.
Once you get past the the opening hours and expand your world and travel options the game becomes more enjoyable. The combat is fun and I don't mind the ticking off the open world checklist. Missions can be repetitive but show me an open world game which isn't just as repetitive.
It seems most reviewers didn't get too far into the game or even finish the game even. No mention of the later towns, their well designed layouts, or how nice sunlight breaking through trees at a forest shrine can look.
An update or two could clean up the visuals and fix a few shortcomings. But as a YouTube reviewer said, this game is more focused on a realistic setting and visuals, compared to the Hollywood/glamourised style visuals of Ghost of Tsushima. Real life Japan looks more like RotR than GoT.
I'd give this a 8.5.
@Shokwave2 I echo your comments entirely!
Ideal, @Prime_Objective. Thank you. I usually like to start with the hardest available difficulty, but every now and then, I hit a brick wall, so the ability to turn down the difficulty is always appreciated...
I'll probably pick up this game after I've played Team Ninja's other games. Played a few hours of Nioh and enjoyed it so have some hopes for this game.
Solid game, just not a patch on ghosts
Found the review totally not in alignment with how I found this game, it’s fantastic and the combat is so satisfying. Just not a “6”
Hope it sells, seems to be doing well in Japan
While I'm not playing it. I am hearing/seeing some cool ideas I didn't expect in it besides it being yes yes a trendy game with a lot of common open world aspects to it.
Combat seems fine for a Team Ninja game, some areas of ranged seem off but they usually did melee well and do by the looks of it.
The story seems fine enough and unlike Infamous Second Son you can get a sense of both sides then the restrictive 1 side logic it has of good and bad points.
I'd probably say a 7 or 8/10, if I was playing I'd probably give it less as well the common open world elements it takes from aren't for me so it would be lower hence why I'm not playing it not due to my score I just know I wouldn't enjoy it.
I don't align with the Souls/Zelda open world audience or the Ubisoft formula audience so to me I'm in neither camp if there even is at all any. I care about gameplay so atmosphere and other social nonsense matters not to me. I care for graphics techniques but with how eh many of them are these days it's keep up not excitement for them. I don't trust reviewers either. But even my more minigame (even then I hate platformers trying to be too Banjo/Mario 64 quest/minigame hub like, they are just platformer open worlds they aren't that much better and characters don't sell me on the games gameplay does) or particular moveset appeal of the few open worlds I do like I wouldn't try to judge the game that way as it's a bit unfair but again that's why I'm not playing it. It doesn't have aspects I'd like of quests or the loot system or other things.
I think the stats and skill tree levels has some interesting ideas but I hate skill trees in any game. Some moves or some pacing and another menu to me just annoys me and how continuous they are and not making me satisfied with the handling of them just annoys me with them I'm sick to death of skill trees more than I am QTEs developers GET RID OF THEM. I do find some other parts like the curfew NPCs to be a nice touch. I find the perks to be fair I guess. The bonds seem interestingly used which to me was kind of like Infamous Second Son when you complete an area.
The rewards from bonds seem fair.
The lack of the brother/sister for select missions or any missions in a more engaging way besides stats to approach situations (too far I assume to attempt in a game?) seems unfortunate but I know what they were going for it just seemed a bit lacking to me I prefer either character to be usable in some way for story/gameplay not just a character swap. As much as I don't care for dialogue but still pay attention I'd at least like something engaging to go on there not just charisma stats or standard conversations.
I think the dogs having a use then just oh it's petting them. I appreciate for they are used in the game. Games need to do that more. I like pets sure but I like my gameplay depth not some simple thing for some people into being emotional over pets. It's why I won't play Stray. It's a fine game but I don't go oh it's a cat, I want platformer movesets with my characters (cough I can go back to the N64/PS1, etc. and have more fun because more thought put into them not just oh a cute character or kid friendly they could fit but seems devs are too pathetic to see what they had there because character appeal over gameplay I'm disappointed in the industry. It takes some devs to pull a Mutant Zero or Beyond Good and Evil (as much as I have seen or can assume) or a Beastars in anime terms, Biomutant didn't even do great with it's characters they are basic as ever to control it saddens me) animals or human then I care about some grounded realistic in a sense cat in any world. I hate the oh Stray, Ancestors and more focus of real animals. Ancestors I can respect more because of what it's going for but Stray nope.
Even Biomutant has less animal abilities for it's anthropomorphic animals they feel like animal skinned human characters they are pathetic to control what wasted potential and the only exciting part was the gas immunity, yet an N64 platformer has more animal ability depth. This is why I hate modern gaming being so lacking of depth if early 3D games had better ideas and still do over modern ones with boring character movesets.
This is why I hate music with lyrics, is the lyrics can have a fair message but the messages are either eh or really fair but the sounds are so generic backing noise when I WANT more interesting structure and patterns for the sounds not some whatever people singing and not even blending well with the sounds but just making it sound so eh because even at 300+ BPM let alone suit softer moments then intense ones they can't alter the voices we HAVE to hear people unless it's altered on purpose. If a person's voice is a valid instrument it needs to be altered I don't care if I can barely hear them I don't want to hear them.
With games they are getting more and more grounded and more and more boring because of it.
@Specky I think it largely depends what sub you frequent. For example, r/patientgamers is a great community. A lot of the main ones are well moderated as well like r/interestingasf**k and r/funnyanimals. A lot of the gaming subs can be quite toxic though, you're not wrong about that, you just need to find the right ones. At least that's been my experience
I've been playing for a week now, character up to level 20, but it seems I have plenty left to do. The combat is good fun and pretty challenging at times, I've even died a few times playing on easy (getting old and slow these days). There are loads of weapons to choose from and I like the customisable look mechanic; even though the vast amount you can carry around is a bit daft, 2000 items is the max limit, but I suppose you are just meant to suspend disbelief on encumbrance.
I remain a bit confused by the story so far and hoping that I'll "figure it out" as I progress, but why you would align with Pro Shoganate faction I can't work out given what happens at the start. This is not a GoT 10/10 for me, but a solid 7/10 and maybe going to 8/10 if the story improves as I progress.
@Specky
What are you on about? Seems extremely personal for you? Something happened?
Reddit isn’t a general “place”, it’s basically a forum with dedicated rooms for stuff you’re interested in. I think it’s great! Let’s say I’m gonna buy a Steam Deck (already own one), then I can for example join the Steam Deck subreddit and get a TON of help and tips from the community. And so on and so forth.
Sure, there are subreddits with bizarre topics, but you simply don’t have to join anything you don’t want to. Personally i, obviously, join communities with topics/hardware/software/etc that I’m interested in.
@colonelkilgore I feel this way too. Days Gone was really fun, albeit only for the first play through.
Ronin looks fun to me and I love Team Ninja.
I think I'll enjoy this once I shut off any Tsushima comparisons in the back of my mind. That being said, I don't have the cash to get this and stellar blade around launch.
@colonelkilgore I was actually thinking this, it could be a placebo effect. The game gets low scores and when people play it, it's actually not as bad as they think.
@colonelkilgore although I felt like the story in Days Gone was a bit too long, I couldn’t stop playing it.
@BardHard13 best endgame content of any game that I’ve played tbh… loved taking down all the hordes after the story was finished!
@Specky Only used it for the first time recently, what a strange strange place.
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