We've accepted the Phantom Thieves aren't disappearing anytime soon and Persona 5 Tactica reaffirms why that isn't a bad thing. Much like Persona 4, Atlus' phenomenal RPG took on a life of its own and since 2016, we've seen our favourite Phantom Thieves investigating jails, crawling through dungeons and even going dancing. Perhaps a tactical strategy spin-off was inevitable and though it's not a particularly complex game, Tactica looks like another winner.
Similar to its Persona 3 Reload preview build, SEGA split this 30-minute hands-on demo at Gamescom 2023 into two sections. Tactica finds the gang thrown into a Medieval European-themed world gripped by the Legionnaires' authoritarian rule. The first segment showcased the game's intro, revealing how the Thieves found this strange land before encountering one of its leaders, a huge pink woman called Marie.
We won't spoil any key story details but the suitably over-the-top stakes set the scene well, and we became quickly invested. Only viewing a handful of cutscenes means judging Tactica's story would be difficult, but seeing how these moments retain Persona 5's lighthearted humour is encouraging.
Combat soon followed and Tactica uses a different turn-based system to Persona 5 that's easy to learn. Controlling three party members with tile-based movement, each demo environment feels well designed and contains numerous hiding spots. Taking cover blocks front-facing attacks and resists damage from other angles, making it an essential strategy. Enemies can do the same but party members can push them into the open through a satisfying tackle. Just mind your own unit placements when attacking from range; you can't hit anyone if Joker's in the way.
Ranged attacks come in two options, using your character's gun or Personas to get creative. For example, using Morgana's Zorro for the Garu wind attack also pushes enemies several spaces back, forcing them into the open. Damage resistances and vulnerabilities return and like before, Tactica helpfully reminds you what's (in)effective if you've previously hit the opponent with that attack type. We also enjoyed pressing the advantage with the 'One More' mechanic, which adds another attack if you Down someone after exploiting those weaknesses.
The second segment takes place several chapters later and introduces Erina, the Rebel Corps leader who allies with the Phantom Thieves. We can't judge how well she'll fit with the wider cast yet, though she's certainly likable. This is also where Tactica revealed two further combat options: downing enemies and keeping your allies close together lets them perform a Triple Threat, which is basically Tactica's All-Out Attacks — defeating groups in one hit is always fun — while not attacking will 'Charge' your next move, letting you shoot enemies even if they have cover. It's good addition and a necessary reminder that the best defence isn't always a good offence.
Combat feels undeniably basic so far yet we're enjoying the changes Tactica's making, ensuring battles remains familiar for returning fans and they fit this universe well. Our major concern is whether this premise holds enough depth to stay interesting. What's here is really fun but somewhat simplistic, even when compared to other strategy spin-offs like Mario + Rabbids Kingdom Battle. Combat could evolve as the game progresses and though we couldn't explore this, further abilities unlock through individual skill trees. Regardless, this straightforward approach makes Tactica easy to jump into and we'd currently argue the trade-off is worth it.
We're also appreciating the new chibi-esque art style. More akin to Persona Q than Persona 5 or Strikers, this change might prove divisive with some fans but the colorful cartoonish aesthetic looks wonderful in action. Character designs look great, the returning voice cast complements the cutscenes nicely, and Tactica holds its own stylish charms.
There will eventually come a day when Atlus finally says goodbye to Persona 5. Seven years is a long time to keep these adventures going and rumours suggest Persona 6 isn't that far away. Yet for what it's worth, Tactica proves the Phantom Thieves still have plenty to give. What's here feels like an entertaining but admittedly simplistic take on a familiar genre, led by an intriguing plot with enjoyable combat. We're keen to see where this spin-off goes next.
Persona 5 Tactica is set to release on the 17th November, 2023. But are you interested in the Phantom Thieves' latest escapade? Always hit those weaknesses in the comments section below.
Comments 15
Been so spoilt with tactics RPGs since last year. Used to be that there were almost none, now my backlog is filled with them.
Definitely interested in this over P3R, but I will wait a few weeks for a second hand copy or see if I can rent it, I won't be giving a penny to sega going froward.
Absolutely hate the chibi art style but it's Persona so I'll inevitably end up getting it at launch.
@UltimateOtaku91 did Sega do something bad recently?
Fun fact, they actually used the Persona Q2 models early on in this game before they changed em.
So in a way, these models are like what Persona Q2 would kinda look like if it was HD remastered!
@tameshiyaku First of all the way they shafted their playstation fans who have supported Persona games from the beginning, and personally I think they will be acquired by Microsoft within the next 2-3 years meaning supporting these games going forward just for me not to be able to play future games on playstation, so I won't give them my money and that's a decision I made when it was first announced they were entering a partnership with Microsoft. Same goes for Bethesda and Activision games that do come to playstation in the future, why give money towards these games to help fund potential future xbox exclusives that should've be on playstation.
Don't get me wrong I still really look forward to certain games (Tactica and Metaphor) and I will still get those games but will be bought second hand or rented.
@UltimateOtaku91 agreed, the number of games they are throwing on gamepass is worrying. Also annoying they do that for maybe 2-4% of players. Would have to abandon future releases if pulled from 95-100% of players that are on nintendo and playstation
@Rmg0731 Yeah, it would be suicide for them to that though, making Persona xbox exclusive would kill the franchise and anger a lot of Japanese players.
@UltimateOtaku91 it was always the speculation, if they were somehow able to get a japan publisher, would they do something weird like release on Nintendo and Playstation in Japan only as to not completely kill in home country but still ***** people over everywhere else
@UltimateOtaku91 Personally I'd put money on an acquisition not happening. Sega Sammy's already said they're not interesting in selling. These Game Pass and marketing deals look like a consolation. I'm not sure how making Atlus games multiplatform is shafting anybody.
@Rmg0731 i don't think it's "worrying" because that doesn't mean anything, MS just paid for Call of duty if that doesn't make gp grow nothing will, also MS already has what they want from sega, the idea of "hey we have japanese games too for FREE" but as @UltimateOtaku91 writes, for me it is insulting. Is insulting how they decided to say yes to only putting one logo in every trailer that comes from the official channels when their biggest playerbase is on ps and the games AREN'T exclusives.
By not supporting Sega and Atlus you're making it more likely they will be acquired. Game Pass is basically free money for Sega since most of Atlus' audience is on PlayStation and Switch. This is a great deal for Sega to expose Xbox players to their titles that wouldn't otherwise buy them. It's the same thing they did with Yakuza/Like a Dragon and that's really helped that series' Western popularity.
On topic, I'm tentatively interested in this. I love tactical RPGs but I am also kind of tired of the P5 world. I never finished Strikers, but that's mostly due to the repetitive gameplay and greatly simplified social gameplay.
I'll wait for reviews.
@UltimateOtaku91 Sounds rather counterintuitive to me, but everyone should spend their money how they see fit. If more would go by that logic it could be a self fulfilling prophesy however.
I see Sega as one of the last few great Japanese publishers (alongside square, Capcom and Nintendo) and I support the games I want to see more of. If it takes temporary exclusivity or promotional deals to keep the boat afloat and niche games coming, then so be it. It's not like Sony shies away from such business practices either.
Because I’m a sucker, it’s probably a Day One purchase. But, I’m pretty disappointed there is no steelbook. I’ve loved the Persona ones. Seems like Reload doesn’t have one either
Tired? It's the first SRPG in the series if you don't count Devil Survivor (Megami Ibunroku in Japan) or those Majin Tensei titles for the SNES that never made it out of Japan.
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