Sand Land, the open world adaptation of Akira Toriyama's standalone manga, has real potential. And honestly, that surprised us, because we had this game (perhaps unfairly) tagged as another somewhat underwhelming Bandai Namco tie-in. But now, having played through several hours of the adventure ourselves, we think this could be one of the publisher's best projects in years.
You play as Beelzebub, a plucky demon prince who, much to his displeasure, gets wrapped up in humanity's struggle for survival. Set in a seemingly endless desert, the game's an engaging blend of exploration and combat, and much of what you do seems to be in service of levelling up both Beelzebub and his selection of vehicles.
Yep, our horned hero has access to a rather rotund tank, a gun-toting motorbike, and even a hulking mech suit. You can switch between the machines at any time, each of them sporting their own strengths, weaknesses, and weaponry. For example, we stumbled across some ruins that were inaccessible without the mech suit's boost jump, and traversing the vast Sand Land itself would be a nightmare without hopping aboard something that has treads or wheels.
There's a really nice rhythm to Sand Land's gameplay, as you swap between vehicles both in and out of combat. While Beelzebub is perfectly capable of punching humans and moderately-sized monsters into submission thanks to his demonic strength, grappling with huge beasts and enemy machines requires some additional firepower.
Thankfully, the controls are straightforward and the action combat is easy to understand right off the bat. With the tank, you'll be strafing around targets and shelling them when there's an opening, while the mech suit can block incoming attacks before retaliating with its huge metal fists. It just feels fun to play, and there seems to be a pleasing degree of enemy variety, especially with optional bosses dotted around the open world.
There's just one aspect of Sand Land's gameplay that we haven't been able to experience, and that's the grind. You see, all of Beelzebub's vehicles can be upgraded and customised using resources that you gather while exploring. Based on what we've played, it's hard to tell just how much hoarding you'll need to do in order to keep both Beelzebub and his arsenal at the appropriate levels. If Sand Land nails its progression systems, we really could be onto a winner — but it'll have to make sure that everything's balanced in a way that doesn't detract from the open world's sense of discovery.
The storytelling's also a bit of an unknown at the time of writing this preview. The manga tells a straightforward but charming tale that's filled with fun characters — and that same story is at the heart of this game. However, as will no doubt be the case with the upcoming anime adaptation, the game significantly expands upon the source material, introducing fresh locations and new characters. Establishing an engaging story in an open world release isn't easy, but hopefully Sand Land can do the original manga proud.
With some striking visuals, buttery smooth performance at 60 frames-per-second, and a gameplay loop that already feels fun, our expectations for the full version of Sand Land have been heightened. If you're on the fence, much like we were, then we'd highly recommend checking out the demo for a taste of the game's exploration and combat. Again, this has the potential to be something of a surprise hit when it launches later this month on PS5.
Have you tried Sand Land? Are you looking forward to the full game? Hop aboard your trusty tank and start rolling into the comments section below.
Comments 25
I'm excited for it. Looks like a lot of fun.
I've been enjoying the series on Disney+ currently watching episode 9 as I type but the demo was terrible. It runs great but there was absolutely nothing to do. I rode about in the tank for 40 minutes just shooting the local fauna. I wouldn't bother with the demo and just wait for the reviews.
I dunno. I always find it weird when they are trying to force these dragon ball like characters into a 3D world which looks semi-realistic. I mean, they look cool in a tv series but cringy in a videogame.
@VanguardKaiser I thought the gameplay felt decent enough in the demo but you're right there was nothing going on and i deleted it after like 15 minutes. hopefully the full game has a lot more to offer
I'm just seeing borderlands. It's probably been around longer than borderlands but it's all I'm seeing. I hope fans of the manga series enjoy it..
Issue I had with the demo was the vehicle combat just wasnt much fun for me.
@VanguardKaiser my experience exactly! For a demo you felt quite lost and unsure what to do. The anime is fantastic however.
Looks dangerously like something I would like more than I would care to admit 🫣
Launching the same week as Stellar Blade, Eiyuden Chronicle Hundred Heroes and Demon Slayer Sweep the Board. Luckily it's also pay day that week 😅.
Glad tk see love for toryiamas other IPs
Next Kajika please!
The demo felt hollow and lifeless.
Yeah, the demo did absolutely nothing for me. Bored me to tears. But maybe the full game pulls things together better.
Wasn’t a fan of the demo either, but I wish the estate of Toriyama much success!
Looking forward to Sparking Zero either way!
Sand levels reminds me of Tronne Bonne. How awesome would 'The Misadventures of Tronne Bonne' be on PS5?
The demo isn’t really a demo that help you decide if you should buy them or not
I like the character models but the gameplay loop especially the enemy fights in the demo felt kinda underwhelming to me. Hopefully there are a lot of upgrades for the vehicles and interesting boss battles.
Also, not sure of anyone can confirm this, but enemies will sometimes drop loot if you kill them using Beelzebub instead of vehicles.
The games looked interesting and fun from the first bit of news, but I’ll wait for reviews. One thing I’m not short of is JRPG’s this year, but looks different enough to stand out
Why are big reticles always a telltale sign of low budget games lol?
The demo was very disappointing, so I'm gonna wait for the reviews, but I'm not expecting a hit sadly
I'm glad I'm not the only one underwhelmed by the demo. Movement felt nice, and the game was a pleasure to look at - the game just isn't for me. I can tell that a lot of care went in to it though, so I hope fans of the IP enjoy it.
What diverse biomes!
As a newcomer to this series (I haven’t even read about the anime nor do I know the character’s names), all I want to do is drive that bubbly bike piloted by the female on the cover photo for this article around the desert and blow stuff up. It reminds me of a Tron/Death Standing design and I’m here for it.
My friend has this preordered and I think I might join him after reading this article. Going to try the demo first though.
I think it looks nice but I'm left wondering if there's enough to keep me hooked for any sustained amount of time. All the footage I've seen seems pretty light on gameplay.
Cautiously optimistic are the words I would use to describe my feedings. Fingers crossed!
Hey look it's paleorld on PS5, who cares, paleorld is dead, it was a flash in the pan piece of BS, what a waste of money making a clone just for PS5. I crave original games but this is just taking the Mick.
Absolutely awful game. I had a good go on it and it’s awful sorry to say
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