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The latest and greatest PlayStation rumour to do the rounds is based on a recent report by the reliable Insider Gaming. Said report claims that the oft-whispered PS5 Pro is in development, and could be targeting a potential 2024 release. It's a rumour that's already divided fan opinion — and even we find ourselves trying to weigh things up; is 2024 too soon for a PS5 Pro? What would a PS5 Pro even do? Do we need a PS5 Pro? Let's talk about it.
The PS5 Will Be Four Years Old in Late 2024
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It's surprisingly easy to glaze over this fact, but we need to remember that the PS5 is closing in on being three years old. And by the time this supposed PS5 Pro launches in late 2024, the current-gen console will have been around for four whole years.
The reason this might seem so off is because it feels like this console generation has only just gotten started. A by-product of the pandemic in 2020, 2021, and 2022, Sony simply couldn't produce and ship enough PS5s to meet consumer demand. As a result, it felt like the Japanese giant took a step back, deciding early on that it would only put its full marketing weight behind the PS5 when production could be normalised.
So far, 2023 has seen Sony become much more active in pushing the PS5. With an eye-watering release schedule and the launch of PSVR2, the company is clearly ready to go all-in.
You could argue that Sony may want to capitalise on its newfound momentum by launching a bigger and better system sooner rather than later. PS5 sales are through the roof right now, and the release of a Pro model could send profits skyrocketing, potentially coaxing earlier PS5 adopters into an upgrade.
Four years is a considerable chunk of time, console-wise. In generations past, we'd be looking towards the end of a system's life. However, this generation has been anything but normal, and so historical traits don't necessarily apply.
The PS4 Pro Was Born of Necessity
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Another important point to remember is that we can't really look at the PS4 Pro as some kind of prelude to Sony's PS5 plans. The PS4 Pro released three years after the base PS4, but it was a necessary half-step, given the rise of 4K televisions. The standard PS4 was incapable of running games at the higher resolution, and so Sony had little choice but to 'supercharge' its system as to not be left behind.
Such a strong incentive doesn't exist for the PS5. Yes, performance could always be better — it's undeniable that some games struggle to hold a stable 60 frames-per-second at higher resolutions — but nailing frame rates isn't quite the technical leap that's needed to justify a brand new console.
Well, what about ray tracing? The visual tech is undoubtedly impressive, but most PS5 games have to settle for dedicated ray tracing graphics modes that sacrifice performance. A PS5 Pro could tout much improved ray tracing support as a key selling point — but even then, Sony's speaking to a very hardcore subset of the PlayStation community.
... But perhaps that's the plan?
Two New PS5 Models, One Year Apart? Surely Not
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A PS5 Pro in late 2024... It seems somewhat plausible, but then you consider the other rumour that has a much stronger basis. We are, of course, talking about the long-rumoured, reworked PS5 model that will supposedly sport a detachable disc drive. This overhaul is expected to launch later this year (around September), and will reportedly replace the existing PS5 disc and digital versions.
If this rework turns out to be true, then a PS5 Pro in late 2024 would mean that Sony plans on releasing not one, but two new PS5s in the space of about 12 months — and at least at a glance, that seems a little too aggressive. Imagine picking up a new detachable disc drive PS5, and then being told that a better console is actually dropping just a year later. That sounds like a PR disaster just waiting to happen.
PS5 Games Have Barely Hit Their Stride
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This last point is probably the big one for most of you reading this: it feels like the PS5 is only just getting started in terms of 'next-gen' games. There's no doubt that they've been pushed hardest on PS5, but the likes of Horizon Forbidden West and God of War Ragnarok are cross-gen titles — by definition, they're not taking full advantage of PS5 hardware.
Now, to be fair, we have had glimpses of what a true PS5 exclusive can be. The Demon's Souls remake is drop dead gorgeous, Ratchet & Clank: RIft Apart is technical wonder, and Returnal is a particle-driven odyssey. But is that enough? Many have and will argue that we're yet to see a genuine, all-out PS5 blockbuster — and that makes talk of a PS5 Pro all the more questionable.
That said, 2023 has Final Fantasy XVI and Marvel's Spider-Man 2 — two big budget PS5 exclusives that could signal the real start of this console generation, as alluded earlier in the article.
Honestly, we probably won't be able to fully grasp Sony's strategy until we're given some kind of roadmap for its PlayStation Studios. So many of its current projects are still shrouded in mystery, and without knowing what's on the horizon, trying to predict key moves — especially those that involve new hardware — is always going to be difficult.
Well, now that we've churned through our own thoughts, we want to know how you feel about this supposed PS5 Pro. Is 2024 too soon? Do you think the PS5 Pro is inevitable? What would you want from a mid-gen upgrade? Vote in our polls, and then explain your stance in the comments section below.
Do you think there'll be a PS5 Pro? (1,468 votes)
- Yes
- No
When do you think the PS5 Pro will launch? (1,550 votes)
- 2024
- 2025
- 2026
- 2027 or later
- I don't think there'll be a PS5 Pro
Comments 130
I very much don't think there will be a PS5 Pro. There's not a strong enough value proposition. A PS5 Slim, for sure, but not a pro.
2030 is too soon!! This is a console, not a PC!! I’m ***** if i’m paying another £550+ for 120 fps an minimally better visuals!
I hope they don't release it so soon. We don't even have that many exclusives. We have a bunch of cross-generation games so the full PS5 potential is still a long way out I think.
My answer depends on the features it’d have over the regular PS5. If it’s a massive upgrade, then sooner the better. But if it’s minuscule, I’d rather them just work on PS6. I don’t think we’ve really seen the full potential of PS5 utilized so I’d probably hold off on it
Yes, obviously it would be too soon, we’ve barely had ps5 yet, and I don’t think there would or should be one anyway. Saying that, if it lets me hit native 120 in vr rather than 60 reprojected I’d be all over it.
If this generation is longer, 8-10 years as some have suggested, then I think a mid-gen model will be a necessity. But we're not even at 2.5 years into this gen, which has had a slow start, so talk of a new model seems ridiculously early.
That isn't the same as PS4 Pro where we had 4K Tv's popping up and developers already complaining they couldn't do what they wanted to (AC:Unity) with base hardware less than a year into that generation.
If it happens my money is on 2025. But Xmas 2024 is also a long way away, by then we could feel differently.
I’m just curious why some of the people who don’t think there will be a PS5 Pro (like me) have chosen a year for the non-existent console to launch?
I remember before this gen kicked off about how ray tracing is the next big thing for modern consoles. Fast forward to now, if we want ray tracing we can only have 1080 at best with a s**t 30fps. Maybe the PS5 pro could be for better ray tracing options at a better resolution with more stable 60fps. If it is happening 2025 sounds more plausible
I don't think there will be one, but if there is, I think it'll be 2025, so I put my vote instead of no pro in the second poll.
Yes, it is too early for a Pro version. 2025 I think if not later.
I dont believe its needed but it probably will come regardless. I think Sony had planned this out long ago when they realized MS was going to Release the Series S and X at the same time. Figuring they would out-spec MS at the mid gen refresh. But given how little the PS5 power has been fully utilized so far I dont think its necessary.
Let's not forget that Sony dropped PS4 Slim, Pro and VR pretty close together so it isn't that much of a stretch for them to release a two different SKUs a year apart.
Your also forgetting Xbox, if Sony know that they have a higher spec model coming then they won't want to get left behind.
If such a thing is in existence it would have to do something spectacularly different to have my interest (which it won't because if it was spectacularly different it would be called a PS6).
I did buy a PS4 Pro and other than having twice the storage space I don't really think it was worth it. I wouldn't make the same mistake again.
@Beerheadgamer82 The reality is we can already get ray tracing at 60fps 1440p in some games on PS5 (Spider-man), it just depends on what type, how those rays are being traced, and the devs proficiency.
Ray Tracing is likely the future but full path traced lighting and sound is SUPER expensive. Look at something like Quake RTX or Portal RTX, 15 - 20+ year old games that bring even the most expensive PC hardware to their knees.
But I agree that getting better performance (60fps) and resolution (4K or upscaled) and higher settings all at the same time might be a good use case for a PS5 Pro, especially once things like UE5 Nanite and Lumen become more the norm.
I'd say next year is far too soon, I mean how many next gen only games across both Playstation and Xbox do we have? It's very few. Then what would be it's purpose? We can already play games at high resolutions and framerates, so that leaves ray tracing but even with the 7900xt AMD still don't have a hugely efficient solution and I doubt that a console version will deliver the RT performance uplift many would be looking for
I feel we don't need a pro, maybe just wait for PS6 earliest 2028 or something and then go full throttle going for 60fps/4k every single game that becomes available and nothing less than that spec.
Other than that is there any real need for a new console if it won't be much different to a ps5 in terms of what it does now?
I can see Sony putting out a console named the "PS5 Pro" w/ a 2TB SSD (rather than the current 1TB) and bundled w/ that new $200 controller, and that being about the only difference. So they'll call it a "Pro", but gamers won't.
Other than a bigger SSD, which I think we can all agree is necessary, they should just wait for PS6.
On one side the PS5 will be 4 years old when the PS5 Pro is seemingly supposed to launch which would be a good time to release a Pro model but on the other side it feels like they don't even use the full potential of the base PS5 yet (since there are still so many cross gen games) so I don't really see the point of a Pro model
@Beerheadgamer82 PC is for better ray tracing options at better resolutions with more stable 60fps
Wouldn’t be surprised if this rumour is based on an old Sony roadmap before COVID really affected the PS5 and the lack of true PS5 games
I'm sure there won't be a Pro. There's no point. Nobody wants to buy an 8K TV.
@themightyant Portal in particular I had to lower my 3070ti to 1080p with DLSS balanced to make it to 60fps and even a 7900XTX can't get match card in this game, so sticking with AMD I don't see a Pro console having amazing RT.
Thankfully my new 4070ti is much more capable and hamdles it significantly better even at 1440p
and with fancy tricks like frame generation on top. As for Quake 2 it'll do well over 100fps with no upscaling, so it's a bit of a beast
@themightyant if we are getting slightly longer than usual console generations like beyond 6 or 7 years, then I see the PS5 pro as a way of Sony wanting to future proof their latest console a little longer. Still think what these consoles are able to achieve out of the box for many years, obviously never current PC ultra amazing, but still amazing nonetheless especially considering the price of a console and the years we get out of it
What we need right now is not a ps5 pro but banger after banger taking advantage of the ps5 itself.
It makes no sense to release a PS5 Pro. People who are obsessed with playing at the highest frame rates and resolutions will simply choose PC over console. It makes even less sense to release a Pro model for the PS5 because Sony's first-party titles are all releasing on PC now so why would anyone interested in high-end gaming pick a PS5 Pro over a PC?
At least back when the PS4 Pro released Sony had actual exclusives that couldn't be played elsewhere so it made sense to market that console as the best place to play their first-party titles as a last ditch attempt to retain players from migrating over to PC.
A PS5 Pro would be relegated to an incredibly niche audience and I can't imagine it would be profitable.
the cost would be ridiculous for a start.
no actual reason for a 'pro'.
no current demand for a pro (its a minority of people who make an effort to post on games sites who want 4k 60fps).
people only just getting ps5 this year in many places.
no reason for vast Majority of ps5 owners to switch to a pro.
imo a focus on handheld would be more profitable, but very very unlikely
Yes it's too soon, imagine advertising and boasting about what the regular PS5 could do just to render all of it basically obsolete within the next year
But knowing Sony, this is exactly what they'll do. And knowing me, Ill stick with the base model like I have for any console that's had a mid gen upgrade
They haven’t came close to utilizing the PS5, the fact that a Pro may exist is stupid.
They’ve proven with cross-gen that no one needs to hurry to buy their next tech. Hell, the entire PS5/PS6 generation may be cross-gen.
Sony would shoot themselves in the foot laughing a pro version IMO. Hell, availability of the PS5 just started to equalize. Why would they launch a pro version.
There’s no point and the unique economic conditions that made the release of the Pro a reality (a dramatic drop in die size combined with the cost of semi conductors and transistors still dropping at expected rates) don’t exist anymore.
It would be significantly more expensive than the current PS5, which itself is unlikely to see a cost reduction over the course of its active life cycle.
I’d say the best idea would be to design a PS6 using the expected 3nm process that AMD and Intel are likely to hit by 2027. That would allow for huge performance gains.
Considering they barely supplied the ps5 originally,.what makes them think they can with ps5 pro, devs haven't even fully gotten use to ps5 yet therfore we haven't fully seen what it's capable of yet,
Way too soon stupid and pointless, almost an insult to many who fought for a year to get a ps5, " oh good job but here's one we.made earlier"
Stupid stupid Sony
Their business plan and decisions lately ate just dreadful
There's definitely going to be one but 2024 is a bit too early in my mind considering how few actual next-gen only games we have seen so far. 2025 or 2026 seem more likely I'd say.
the console space is quickly becoming the pc space... what i mean by that is this: you could have a pc rig that is maxed out for performance, but if the games are not well optimized and fully taking advantage of the hardware, you are left with a box of wasted potential. the ps5, generally speaking, is a box of wasted potential at the moment (with the exception of only a handful of games). devs will not have maximized what the ps5 has to offer by late 2024, so why on earth would a ps5 pro be necessary this gen? when you factor in the price, i don't see how there will be a viable market for a ps5 PRO SKU that is even more expensive than the base model. the current gen has been an embarassment so far; the last thing sony should do is insult the millions of gamers who invested in their hardware and who have not seen results on what it can truly do.
that said, i am looking forward to the ps5 slim as i held off on the base model.
@ROTTIEMAN16 yh that's obviously true now. A current console will never match a current PC ultra. Console gamers have to wait for those type of settings, maybe on the next gen consoles PS6. Will always prefer the ease of use a console provides and can be much cheaper in the longrun
Only makes sense if it is to phase out the original PS5 for some reason.
I won't get one. I still remember to this day using my 12th birthday money and a summer of lawn mowing to buy the N64 "Expansion PACK" which gave it more VRAM iirc (feel free to correct me) and one game that required it... noticed absolutely nothing different.
Only upgrades I get in the console space are generational now. I also use the "can my GPU still play WoW on medium/low" as the absolute measure of when I need a new GPU. "Next gen shaders" and "TRUUEEE111!!1!11 ray tracing" gimmicks are just that to me.
A ps5 pro would be amazing.i got a ps4 pro and its amazing.word up son
@Beerheadgamer82 part of the problem for Sony with ray tracing is AMD and their RT solution, even their new flagship 7900XTX in Cyberpunk with full RT on struggles to maintain 30fps at 4K (upscaled from 1440p). So realistically I can't imagine a Pro console even matching a 3070 when it comes to RT, especially next year.
That said it could get a nice bump in traditional rasterized gaming, it's just whether it'd be a noticable jump. A couple of more years down the line and they could well have a better RT solution
@BearsEatBeets Probably just people kicking the can down the line in years so to speak as they dont want to see their current purchase be outdated ( i can totally understand that given the struggles for some to get hold of a ps5 in the first place)
I'd buy a PS5 Pro day 1. If a PS5 Pro doesn't exist, I'm ok with that too.
I don’t think they should do it. Dividing the attention of developers makes game production slower.
I would get one for the best experience like I did with the PlayStation 4 pro but I’d rather just stick with my PS5.
As for timing, if we assume the PlayStation six is in 2028. Then 2024 is the halfway point. The PlayStation four pro released in the first half of the PlayStation fours live. If it comes out in 2025 or later, it’s too late.
That would be ridiculous and unnecessary! There hasn't really been a PS5 game that you can show and say "look at the power of the PS5 in all it's glory!" Demon's Souls probably gets the closest but that would be 1 game to show.
Still majority games are not in 60fps @ 4K - which was/is the target for PS5.
If you take in acount how long it actually takes to create a game from scratch. No point in PS5 pro in next two to three years, if ever, IMO.
I hope everyone here realizes that Apple markets and sells intro products with pro models simultaneously. They coexist with every product cycle from the get-go. And they’re more expensive than gaming consoles. And their product cycles occur every freaking year. Of course, there are differences between smart phones and gaming consoles, but there’s no reason why, at this very moment, that a pro PS5 can’t be released, even considering that the base PS5 hasn’t quite reached its full potential. Even faster load times, more stable frame rates, larger storage, all of these things can be include with a pro version. People will buy it. And that would take nothing away from current base model PS5 owners. Don’t want it? Don’t buy it.
I don't think there should be a pro, but I would not be surprised if there is. I do however think if there is one, may put people off from buying a ps6 months after launch as the longer you wait to buy, the closer you'll be to a ps6 pro. This indirectly hurts Sony sales
@carlos82 oh absolutely if a PC on ultra on some occasions is struggling with RT, 4K at a steady or locked 60fps then what hope is there of a current console coming close. It's kinda difficult to see what Sony could do with a PS5 pro but if they are then it could only be slightly better RT, more better fps and more better resolution on more games. It is fascinating to me what they do with a pro if they are
Now that the console is available, and big proper PS5 exclusives seem to now be properly dropping, I'm planning on getting a PS5 within the next month or so. And I can't be alone in this mentality, it seems as if even Sony agrees with me considering their renewed marketing campaign. To get a new console and then for the pro to release just one year later would feel like a slap in the face to me and many other consumers. I'm hoping this rumour doesn't prove true, but I guess we'll see!
I've had my PS5 for over a year now and, after playing the very few PS5 exclusive games on it, I'm starting to realize that this new console barely feels next-gen. The PS5 feels like a PS4 Pro Pro and I'd be lying if I said I didn't have some buyer's remorse. I think Sony is going to have a hard time convincing people to buy a PS5 Pro when the PS5 still only slightly justifies existing over the PS4. They play the almost the exact same games...
@Beerheadgamer82 yeah I just wonder how noticably different it could realistically be, with the Pro you had the resolution increase, with this it would probably be upscaled vs native resolutions, or possibly more 120hz games for those with compatible TV's. I'd certainly be curious to see it and I'm probably dumb enough to buy it, despite having a high end PC 😂
I don't think there will be a Pro, but if there is, I will get it. Especially if they tell me it would somehow improve PSVR2 even more.
But I'm a sucker for shiny new tech, and I've accepted that.
My hope is that PS6 will be '27 or '28. Bring me the stability generation where we get to run the pretty graphics with fast frame rates.
I think there is a market for a PS5 Pro but it will not be for everyone.
I think it will not be about resolution, it will be about support for more ray-tracing. As ray-tracing becomes increasingly baked into future titles as is likely to happen with ray-traced lightning, there will be people who are willing to pay for better performance/visuals.
@FenIsMightier I think some forget that its often just poor optimisation in these games, does Gotham Knights realistically look that much better than Arkham Knight for example? The latter of which also had poor optimisation on PC and took a few generations of GPU to brute force it
@kcarnes9051 Agreed. I can totally see Sony following Apple’s “range” of products as opposed to just a one size fits all unit. There are like 5 iPads out now, one for every user and budget level.
Next year, be nice to see a $299 PS5 slim, $399 PS5 interchangeable, $499 PS5 full, $599 PS5 pro..cover as many bases as possible with multiple consumer entry points. Beginners to pros.
Having a product out for 7 years (going from underutilized early on to being behind in current specs in the final years) seems like a pretty dated and dusty roadmap plan compared to how the rest of the tech industry currently operates.
Sony has recently signaled a new aggressive dedication with the Playstation lineup, going all out, so I think there will be some upcoming changes to how we previously thought of "console generations".
What needs to happen is that developers need to optimize their damn games.
And build their “visions” within the limitations of the existing hardware.
A Plague’s Tale Requiem punishes CPUs (even high end ones that cost more than a PS5) because of an insane decision to render out thousands of rats with individual simulated AI routines. Their fire simulation was also overkill.
Don’t get me wrong, it’s impressive.
But it wasn’t necessary and there other methods they could have used to “fake” the effects without turning CPUs into molten slag.
People wanted to blame the PS5 and Series X hardware for the 30-40 fps cap the game was launched with. It was decisions like those two examples all throughout the game that were needlessly harsh on the CPU.
DF did some interesting things with the PC version using a hardware build that roughly approximates the PS5 and Series X hardware specs.
The game is grossly inefficient in regards to the CPU. Because there was no cap (like the consoles) the game fluctuated all over the place; it could hit 60fps in certain scenes but in intense CPU loads (which happened a lot)it slowed to a fast crawl @ 30fps. Just like the PS5 version!
But like most games it didn’t leverage the CPU’s multi threading capabilities. It was very old school; running one core all out with the others near idle.
Horrible use of a CPU. Amazing game nonetheless though.
Gotham Knights was even worse. Much much worse. At least Requiem looks fantastic. Gotham Knights looks like straight booty but runs like utter garbage. And it’s probably the worst coding job the industry has seen in a decade.
Developers have got to start using CPUs better. That’s at the core of why we have so many problems on both PC and console.
Honestly, the two most next-gen things about the PS5 are the fast storage and the controller. Yes, it can do ray-tracing (at a cost) and yes, it can do 40-60-120 fps, and those are great - but those are incremental improvements.
I don't know when a PS5 "Pro" may come, but I do have a prediction. I suspect a PS5 "Pro" (or maybe even the upcoming "Slim") will include essentially no internal storage - just one (or MAYBE two) slots for m2 storage, with a 1TB or 2TB stick preinstalled. It will make sense for them to drop the storage off the motherboard as the external storage prices continue to drop, and still makes their system easily upgradable.
@jrt87 every few months? This is push square so it will be every other article 🤣
BUT… the PS5 can do 8k. At least, that’s what it says on the box.
@frankmcma
The iPad line is an utter crap show and a disaster in marketing. There’s two good iPad purchases; the Mini and the Air. The base iPad with USB-C is now horribly overpriced with its set-up and the Pros, while amazing pieces of kit, are so hobbled by iOS’s limitations that they are also horribly overpriced for what you can actually do with them from a “work” standpoint. And the storage options are nonsense; the Mini and Air should both have 128gb as standard. Instead you can only choose between 64gb or 256gb for a dramatic cost increase. Utterly stupid.
Apple’s iPad line is not the one to copy. And I’m an Apple fanboy to my core. The Mac laptop lineup makes only slightly more sense. Apple really needs to cut a few models and bring some sanity back to the iPad and Mac laptop lineups.
I think we can a expect a Slim PS5, like sony always did with their consoles.
Given the global economic state, the lack of current-gen only tittles and how expensive manufacturing has become, I think a PS5 pro is very unlikelly.
Wow, a dead-even 50/50 split on the poll! That's a rarity!
Tbh i'm enjoying my ps5 too much to even consider a pro upgrade. I never jumped from ps4 to ps4 pro so i wont this gen either. I'm saving my dosh for a new tv later this year and i'm going to treat myself to a lg c2 as everybody raves about them. A tv upgrade is much more important to me.
@jrt87
Engines should be built with performance in mind first and foremost.
I really really wish ID Tech 7 would have caught on more in the industry. That engine is a literal work of art and is stupidly efficient.
And it’s insane to me that Microsoft (who owns ID now) isn’t using it for any of their in development titles. It’s insane.
Biggest issue with the PS5 and Series X hardware is that they are gimped for Ray tracing due to using an AMD APU set up.
An APU is more economically efficient for mass production, but I wish consoles would go back to having discrete graphics and CPU like the PS3 and 360 had. They could have paired an AMD CPU with proper nVidia tensor core graphics and DLSS. It would have made this generation absolutely spectacular from the get go, since the focus could have been on image reconstruction through hardware instead of native resolution. Freeing up resources for actual good ray tracing implementations.
@Beerheadgamer82 So a PS5 pro to deliver the console people had in mind when Sony initially advertised the PS5…
They recently increased the price of the PS5 for a simple reason: greed. So if the PS5 pro was a thing, how much would it cost? 800€? I'd flip Sony off and use that money for a new GPU.
@carlos82 but my point is it depends on what type of Ray Tracing. Metro Exodus enhanced has full ray traced lighting. It can be done on current consoles just fine, depending how it’s being utilised. whereas something like Portal RTX using full path traced lighting, reflections, refractions etc. is far more punishing. We can get the former on console but don’t expect the later for at least another generation
People talk about ray tracing and the overmarketing of that. But How many people, yes there are SOME, but how many people among console owners that spend $500+ for a console will spend ANOTHER $600-700 on the same console to add more ray tracing with better FPS?
PC Players? Sure, what's another thousand to add some more shaders? Console? They're struggling to sell PSVR2 and Edge controllers that actually add something new tangible, for less money. That's going to be a hard sell right now to add something relatively intangible except "makes it more prettier."
Plus, as @carlos82 alluded to, even in PC, "RT" at this point is not really a standard or uniformly performant. It's all still a bit too bleeding edge.
Guaranteed if there's a PS5 Pro, within 24-48 hours the internet will be flooded with the exact same people that wanted it complaining that it's time for a PS5 Pro Plus or to move onto PS6 because PS5 Pro just isn't cutting it. Then the cycle begins again with PS6. The exact same cycle as the PC ecosystem. But then the same people will say they want "generations" and don't just want to go with endless annual console updates while demanding exactly that.
@RunGMhx yes unfortunately as weird as that sounds. Hey I don't make these things or make these decisions. I do think we will get improvements from the current PS5 though. A good one to keep an eye on is the Burning Shores expansion as they're skipping PS4 altogether
@themightyant oh I agree it can be, especially when focusing on certain elements of it with Metro Exodus being a great example
If a PS5 Pro drops next year I want a free upgrade. This gen has been handicapped with a lot PS4 games disguised as PS5 games. We've only had a handful of PS5 exclusive games so far.
@carlos82
Exodus is a fantastic looking game and what happens when a developer carefully curates and optimizes for its target platforms.
Even the Series S version is fantastic.
With so many people just now able to get a PS5 announcing another version now would be a slap in the face
I'd love a PS5 where you didn't have to give up performance for ray tracing, etc. If that's what a PS5 Pro will be, sign me up.
I've held out this long on buying a PS5 due to my massive backlog and was planning to finally get one when the rumored redesigned model launches in Q4. I don't think we will see a Pro model released this gen, but if they do release one after I get mine, I'll definitely feel the sting. I would likely sell it and upgrade to the Pro.
I think a PS5 Pro could very well see the light of day eventually, and chances are i'm going to upgrade again just like i did with the PS4. Initially i wanted to skip the PS4 Pro because it runs the exact same stuff the OG PS4 did, in some cases with somewhat better performance. On a tv set the difference in gfx. didn't exactly blow my socks off most of the time, but the 60fps performance mode for some games was really nice. The PSVR was the real reason i got a Pro, it really did adress much of the bluriness and/or jaggies in Pro-supported titles like Blood & Truth or Skyrim VR. If a PS5 Pro can do something similar for PSVR2(keeping it relevant, making it more future-proof) then i'm most likely on board!
If the PS5 had a normal console launch then I would say 2024-2025 would be a reasonable launch timeframe for a Pro. The truth of the matter though is this generation only feels like it is just starting. Many people are only now actually able to get their consoles due to chip shortages and launching during a global pandemic and because of scarcity developers had been forced to support previous generation. I’m sure a Pro is coming and probably earlier than it really should, but to answer the question, yes I do think it’s too early if these rumors are to be believed.
Nobody needs a console supporting 8k now so I believe they skip it and go for ps6 in 2-3 years, depending on a state of technologies.
Surely there's not a PS5 Pro, we're still getting dedicated PS4 games more than PS5 games so I don't see the point in a Pro yet.
Consoles are exactly like IPhones and PC’s now. These companies know hardcore fanboys will buy anything with their logo on it.
Considering that almost every single game on its is a PS4 game, this seems very premature. It'd be like a PS1 Pro coming out in 1998 if most PS1 games were SNES and Mega Drive games - like we'd have to upgrade the PS1 to run Afterburner and Final Fantasy IV.
I'd be curious to see what Microsoft and Sony are capable of with a larger hardware budget. I do get a little annoyed that my choices today are "low settings with 60 FPS" or "high settings with 30 FPS." Would be worth it to me for a box that could do "high settings at 60 FPS" but with less cost/complexity than a PC.
Zero need. Games are still not fully using PS5 potential (not to mention many games are still releasing on last gen). This and the fact that PS5 only recently became easier to find in stores are reason enough not to release a Pro.
A smaller, more efficient version, though, could come any day now.
@Porco these are very good points. We are having these rumors when AAA games are still coming up as Xbone/PS4 based with little added value for PS5/XSX and ridiculously poor optimization for PCs? Almost every new game won't even make the PS5's GPU kick in gear if you listen. Any power over that which you get in a PS5 Pro will never be used by the system. It would be like getting a 4090 to play Halo 4 or GoW 2018.
Makes the whole idea seem more absurd.
Yes. Yes it is. It really is.
@xDD90x I bought a PS4 Pro in the last two years of the PS4 generation. Was able to buy almost every masterpiece game for $20 or less. Had not had a console since my Xbox 360. Fun times. Sometimes patience pays off.
Going back to the PlayStation 1 and looking at the differences of games like Tekken 1 and 3 which were huge differences between the 2. I think as the generation progresses, the base PS5 will throw out some absolutely amazing looking games, especially if developers focus entirely on PS5 and move away from last gen. I would love to see what my ps5 is capable of before a Pro is talked about!
Removed - unconstructive
It is too soon, but the main reason is not mentioned in the article.
The bulk of performance gains in computing over the last few decades comes from node shrinks. But further reduction of transistor sizes inside microchips have become increasingly complex and expensive simply because of physical limits.
All that means that AMD just cannot provide Sony with an SoC that is considerably more powerful than the PS5's one at a reasonable price point. Not in 2024. Probably not in 2025. Simple as that.
@tselliot Glad to know I'm not the only one. I studied abroad for a year about 14 years ago and was away from my PS3, so I fell behind in terms of playing new releases (I did have my PSP though). I was never able to catch up. In fact, I've since fell even further behind due to not having as much time to play; currently, the games I play are around 5 years old or older. On average I pay $15 per game. I don't remember the last game that I paid more than $20 for. I even have a few PS5 games already. Patience definitely does pay off.
But there are many PS4 games that I have that I'm really eager to play, but I'm holding off to play on PS5 where they run at 60fps and with other enhancements, so that's why I'm probably just going to buy one hopefully later this year.
Think they will some time next year ,both are not capable of 4k @60 at high settings. both MS and Sony have been misleading on what the current gen boxs are capable of.
PC gaming sets the bench mark and at the moment is way ahead of the consoles , even a mid gen upgrade wont get close to what nvidea is currently putting out never mind what they will be releasing in 2024.
I bought a PS4 pro and to be honest, never really felt the difference. I never compared them directly so maybe there was something. When I played on a friend's PS4 I didn't notice anything that made me wish I was on the pro.
But still, if a ps5 pro follows the same path as the PS4 pro, it won't affect the base model negatively in any way, more something to keep the frame rate watchers happy.
God there's some stupid people on this thread jeezo
I think a ps5 pro will not sell very well if it comes out so soon.
The ps4 pro was answering a problem. The ps5 is powerful enough. We can get 60fps 1080p easily. 4k i don't think most people have. The only perceivable upgrade would only be felt in the 4k TV's. For the rest there is nothing to it.
So, sure. They can go and do it. But, it will be a niche product, much like the VR thing, i suppose.
no it’s not . console is still too weak
I do believe there will be a pro model, though I don't really think it's necessary. I think we need to keep console gaming simple, 1 system to last the entire gen. Keep the fancy stuff on the PC side. Which is getting trickier, both Herman Hulst & Phil Spencer seem like PC guys than console.
Just make new games, we've got the hardware.
@themightyant Unity Nanite games are years away at best.
I think the timing makes sense for late next year, but I think given the nature of the PS5's life cycle so far it still feels premature.
I don't honestly even buy that the PS4Pro was a necessity. I don't own one and neither do many of my PS4 enabled friends. I was still thoroughly impressed with games in good old H-dizzle, like TLoUP2.
@thechetearly I don't think so ether people forget the reason the Pro was released was to push people into buying a 4k TV and to get Sony a early foot in the door in the 4k market. Regardless what other people won't I wouldn't won't this to become a trend of being 2 consoles in the same life cycle. I did pre-order the pro but it was because it was 4k aka checkerd board 4k. I wouldn't do it again the ps5 is plenty fast and fluid and quick to start a game and to switch to another. Think about what your begging for here. Do you really won't consoles turn to the ways of Apple I phones to we're you pay for a upgrade of the same version of the phone? Not me! I have a PC for a reason and even the rate you must upgrade a video card has slowed down. Gaming has done turned into a costly one this generation with $70 games and expensive add-ons. When ps6 comes out I'll buy it like I did ps5. But not a ps5 pro for 2 years before 6.
As if Sony hasn't ripped us off enough already. If a Pro model comes out, I'm done. I already spent half a grand on your damn router- looking *** and all I've gotten in terms of true next gen titles so far are overpriced remakes and, like ...two exclusives. Stick with your hardware for another three years at least.
It's interesting that the poll was dead even at first then the "yes" votes surged a bit. Wonder if the article got posted/tweeted at some specific site that's more enthusiast oriented and that triggered more votes? Or a certain time zone voted. It's not the tally itself that's weird but that it changed trends at a certain point like it was a different demographic participating ve earlier.
@Ichiban Jim doesn't seem like a PC guy, he seems like a media executive that needs help checking his email, and frankly thinks very poorly of gaming customers.
Herman's a PC guy though, sure...
They say theirs a fool born every minute and I agree when reading some of these comments from the same people who was complaining In other threads about the vr head set being so expensive and the games and yet sitting here begging to get screwed over again by wanting this
Yes I think there will eventually be a PS5 Pro. I could see it releasing as early as 2024 or 2025.
Yes, I think next year is way too soon, especially since I guarantee people would be begging for a better "pro" model just a few years later.
@sjbsixpack No-one will be forcing you to buy it. The Pro would have better graphics, but the base PS5 will always be there.
@knowles2 Nanite is Unreal Engine 5 not Unity and it’s already used in the current next gen Fortnite at 60fps with Lumen Global Ilumination
Source: Digital Foundry
I do think that a ps5 pro could very well release late 2024/2025 with more power for psvr2 quite possibly ,tech does move on fast and as other people have said ,dont have to buy it ,and also its quite simply clever really if it happens on Sonys part,it'll get people who've not upgraded yet from ps4 era and the ps5 pro would be maybe the console that they'd buy ,keep everyone in the ecosystem etc ,would I buy one?,it all depends on the additionally benefits etc,it might not even launch anyway ,it's all guesswork on my part whether we get one at all as ps5 has not really got going yet in terms of making the most of its potential ,interesting though to see what happens ,whether we get a ps5 pro or not,certainly don't need one at this point but 2 yrs from now we may do ,who knows
Given the next gen consoles were already behind PCs when they launched I’d say it’s fine to bring out a pro whenever. Having options for your gamers is never a bad thing. You’re not forced to buy it people. But it would likely sell very well.
I’d like to see the current consoles fully realised before we get a pro. We’re just on the cusp of current gen only let’s see some games released that can show us what it’s made of before asking us to upgrade!
"The PS5 Will Be Four Years Old in Late 2024" and STILL we're waiting for a system seller to release on it?
Demon's Souls was a reskinned PS3 game (and, IMHO, not a good one), Ratchet & Clank: RIft Apart is definitely NOT a technical wonder and looks like a PS4 game made a bit shinier and Returnal looks OK. BTW, these were all released 2 years ago! Since then we've had remakes and remasters of stuff that didn't need an update and Forspoken....
PS5 definitely needs a 'Slim' as the current tub o' lard is just way too fat and tall but as for a Pro? That depends on PSVR2 this time around (PS4 Pro was 4K TV related and no-one is buying an 8K TV any time soon) and what performance the base PS5 can get out of it.
I don't think so, we're only starting to see PS5 only games etc coming now which aren't also developed for PS4.
So it needs more time to really sing. Look at GoQ Ragnarok, HFW, GT7, all on ps4 too but all are really good on PS5.
I'm really interested to see what Guerilla Games do with the HFW DLC as it's PS5 only.
So far I would only point out Returnal as the best PS5 only game so far, Demon's Souls and Ratchet & Clank also good but held back by older gen design.
Here we go again, exactly the same when the ps4 pro came out. People are always going to say we don't need one, it's to early. It's this and that, im not spending how kuch just after a few years.
Reality is hardware tech keeps on getting better and better. Why not have a pro PS5.
Let me have 4k with Ray tracing at 60fps or more framerates without Ray tracing. Or even just top ray tracing in the game apart from the sub standard we are getting in games now. I need a new PS5 in the next year or so, for my kids so it be a good reason to buy another one.
What this article forgets to take into consideration, its not going to be 2 new models on the market.
We have that right now with the disc and discless. What the new iteration will provide is a streamlined production line, so instead of making 2 normal PS5s they are making just 1, which I guess if I was in charge of playstation, I'd want that and sell it at the same price as the disc less version is now and a slight reduction to add the disc drive. Driving down costs for both consumer and production and under-cutting xbox at the same time with a lower model price but the same tech inside, unlike Xboxs attempt.
So yes give me a PS5 Pro and also streamline your production, just dont forget once the new iteration comes out all production of the disc and discless pS5s will stop and then there will be just 2.
And to close it out. We've had this every generation anyway we've always had slim models and different types. Happened with the ps4 aswel. We got the slim ps4 and ps4 pro.
@thechetearly You're right, all they need to do is make it half the size- barely been enough games that actually feel "next gen" to warrant a new pro console.
@Futureshark Why HFW DLC is PS5 only, it still being built on a game engine that is design to run on PS4. So why there will some advantages of not having to think about how they will implement things on PS4, the engine itself and assets will limit them some what.
@themightyant Which is a game built by the engine creators. It technically implemented but nowhere near to the fidelity that is possible when making a game from the ground up with those technologies in mind. An we won't see a triple A game release design and built with those technologies in mind until 2025/26 at the earliest.
@knowles2 Perhaps. I think / hope Hellblade 2 will be well before then and other devs have been working with UE5 for several years through the beta etc. I suspect we will start to see several in 2024 if not before.
But you are right in that it will take a while for devs to fully adapt their thinking and processes to the new toolset, and really learn and push what they can and can't do. We won't see the best out of UE5 until the end of this gen or the start of next, as it ever is with new ground breaking tech.
Whether there is a pro edition or not I will not be buying it unless for some reason my current ps5 was to stop working. These are just marketing scams to get chumps to buy another console (sorry chumps lol).
I just want a console (this gen on) capable of playing EVERY game on 4K 60 FPS.
Yes. Though tbh I’m waiting for a sensible redesign more than anything. Current model is the ugliest console since…idk the casio loopy? lol
Before we know it, the PS6 will be upon us.
@LeeHarveyOzgod I agree with you. These consoles are not cheap nor are the accessories and games.
Should also be a question for “Will you buy the PS5 Pro?”
I would answer no. Nothing would make me feel more like a “ps5 beta tester” than that. Like I’ve been playing on some sort of dev kit this whole time that I got scammed into paying frill price for. I feel like it’s hardly taken off as a system yet and it’s obscene (and a slap in the face for early adopters) to release a ps5 PRO. Another model with a detachable drive, okay, but not a spec bump and renaming.
I trust Sony to give the finger to those of us that bought a PS5 and never used it to its full potential before replacing it.
@GusBH
You don’t even get that guaranteed on an RTX 3090 based gaming rig with the way games are built these day.
A PS5 Pro wouldn’t be able to do that either. Because at best it would match an RTX 3060Ti.
Many people only start to get PS5 recently due to the shortage of chips during the pandemic. It's not the same era as PS4 so the comparison has little basis.
Considering the amount of times we got baited by switch pro rumours , i wouldn't take this seriously
@OrtadragoonX Then there's nothing that would make me switch from a base model to pro.
PS5 Pro will be a necessity down the road.
Keep in mind the other rumor running around: PS6 will be launched around 2027-2028.
That's 5 years from now - a hefty amount of time.
That being said, ponder this for a bit :
And that's just "a taste of games to come"...
You say PS4 Pro was launched because PS4 couldn't do 4k.
I say that by 2015 games started to be hard capped at 1080p@30fps to be able to run on PS4 at stable and playable framerates. See Bloodborne for example.
You say PS5 Pro may not be justified, if it's launched merely for 4k @ 60fps.
I say PS5 Pro will be needed, justified or not, because future games will have no "compassion" for the current gen.
DLSS and FSR are capable technologies, but how long until they reach their limits because the hardware inside the current console does not evolve? Maybe about 2 more years from now? Out of 5 until next gen?
Look at games like STALKER 2 or Black Myth Wukong that are soon to launch, this or next year... drop-down gorgeous graphics with a ton of details... they're gonna make the current gen consoles cry for mercy, and not gonna show them any.
They're gonna have to be stripped down from "gorgeous" to "decent" looking, and just like Plague Tale Requiem, will have to run at capped 2k or lower resolution and 30fps just to be able to be playable on PS5 or XSX !
How would players react to that? 2 games, 3 games, maybe 4 games stripped down to 2k 30fps like that, limited or no ray tracing, looking a lot worse than the marketing trailers... throw in some framedips to 25fps or 20fps when the action is heavy and the graphics abund... and the social media will explode.
These 2 consoles are not Nintendo, where people know from the start they don't buy the console for the graphics!
PS5 and XSX were sold to us initially with promises of 4k resolutions, VRR, beautiful graphics, Ray Tracing etc !
So backlashes will start flying all over the place, about the promises that were made for the PS5 and XSX, and in reality they are starting more and more to fail to fulfill them.
Pro console versions not a necessity until 2027-2028? Think again...
Sony an MS will be forced to launch new hardware revisions down the road, or they will have to face the consequences coming from their disgruntled clients.
You say PS5 Pro launching 1 year after PS5 Slim is too aggressive.
PS4 Slim announced September 7th 2016
PS4 PRO announced on the same date September 7th 2016 and launched November 2016.
That aggressive enough for ya ?
PS4 was sold as Slim together with the PS4 Pro since 2016 until the end of it's lifecycle.
That's what will happen with PS5 too.
@Shinnok789
STALKER 2 will be an unoptimized mess just like the original game was. Not a great example.
And considering that the vast majority of powerful GPUs (unless you have a RTX 4090 which makes all this moot because that card is the generational leap everyone has been hoping for with a price tag and insane power draw to match and it’s full potential is limited by available CPUs) with high end CPUs still need DLSS/FSR to make up the difference for locked 60fps or 120fps depending on which card you have.
And those builds are all very EXPENSIVE. Completely out of most console gamer’s budgets since the entire point of a console is to be affordable up front.
What can AMD realistically provide Sony and Microsoft that would offer even RTX 3080 type performance numbers, a far more powerful CPU, and maintain the existing heat and power draw budgets (the PS5 and Series X already draw down significantly more power than the PS4 or Xbone family, even their original launch models)?
That’s the issue. Cost, energy draw, and heat concerns.
If you want RTX 3000/4000 performance right now, then you build a PC. Consoles have severe budgeting (not just financial, but also cooling and energy draw) included in their design cost.
Maybe a Pro is possible. But if it is possible, it will be very expensive. Because unlike in 2016 where the costs of transistors were still falling hard and we had a dramatic shift downwards in die scaling that made the Pro systems relatively affordable for the performance improvement offered that won’t be able to be repeated this time. Because costs aren’t falling at the same rate they were then. They are mostly holding steady.
What needs to happen is that developers need to get back to optimizing their game designs around the consoles and mid-range PC hardware instead of going nuts with highest end hardware barely anyone can afford and then down-porting. Like ID did with Doom Eternal and ID Tech 7. That game is gorgeous yet runs like a dream on just about any hardware you throw at it. It takes full advantage of reconstruction techniques and the code is optimized to the highest degree to ensure a locked 60fps on what is considered today Potato hardware.
Yet it offers amazing visual quality for those with high end hardware and can run as high as 400 frames per second on said hardware.
Also, to add, it has always been this way in the PC versus Console debate. If you have higher end hardware, your games will take a dump visually on their console counterparts. But when developers are smart they can make good choices that still allow the consoles to put up impressive visuals and make them punch above their expected weight class.
Take Resi 4 Remake as a good example. The game looks absolutely amazing on PC with the appropriate hardware; just beautiful.
But the PS5 and Series X versions are no slouches either; Capcom’s team made smart cuts to the visual makeup to get quality (and performance) without hurting the overall visual presentation on large TVs and even give the player options on what they want to prioritize.
That’s called smart development.
@tterb they won’t force anyone to buy it because it won’t happen. Sony haven’t even hinted at it. Just some dopes online making ***** up an a lot of ya believe anything they read on the internet!!
If Sony makes a PS5 Pro or a slim, I will buy it. But when will their teams be ready to ship such a product? I have no idea. I'm not a fortuneteller.
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