I just started Act 3 last night and the change has been a bit jarring with so many enemies scattered around. Having to do Sable and Prisoner crimes in each area is a bit laborious though.
I wish they hadn't used the Rikers jailbreak as one of the main parts featured in all the previews though as it's a pretty cool moment but less so when you've seen it before..
Finished the main story today and thought act 3 was superb. The big fights were all good fun, especially the last one. Screw the hallucination section though (I think this was something someone bought up in the "gaming pet peeves" thread and they are almost always awful).
The ending was pretty strong too with quite an array of emotions in the different parts from May's death, to Miles and Peter on the ceiling together, and then Harry in the tank.
They did a great job of using so many of the villains and it was a really superb story in its own right rather than being a video game retelling of one of the films.
Now just all the DLC to play (which I didn't realise didn't download with the base game in the deluxe version so I'm sat waiting for it to do so whilst I type this).
I loved Spiderman also. Great story and characters.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
@Bliquid
JJJ's view is applicable to pretty much every superhero going to some extent. And speaking to collateral damage, that can also be true of most law enforcement.
As you move through the game you'll see how JJJ's ramblings become more obviously malicious.
Spider-Man isn't an anarchist.
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
@Bliquid
"And a door would open to the sky... Abominations created of cold intelligence would walk the planet, and the rebellion of evil would tear the world apart."
I mean er... Truth, Justice - all that stuff!
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
I just started this game finally and I’m having a good time. It feels very familiar. Very safe. I can hardly tell the difference between Batman Arkham City and this, other than more agility and options with movement and daytime vs night time setting in the Batman game That’s alright since I loved Arkham City.
Also feels a little bit like Infamous in the animation and traversal department.
Supposedly the story is good but I’m just getting started and it’s nothing special yet.
@Bliquid I love JJJ role in Spiderman. I think he's the perfect foil for Spidey.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
I’m about 30% through the game now and I am enjoying it. I took a long break from it to play a couple other games, so it took a while to get the controls down again. I’m still not very good at it, but it’s coming along.
The traversal does feel almost like a rhythm game in how you need to keep the swinging in a rhythm to maximize speed and height. Probably the most frustrating aspect of the game for me is the frequent target chases you have to do. I just can’t seem to get my speed and my ability to turn corners in sync as I try to keep up with a car swerving at high speed through the streets of New York. If anyone has any suggestions, I’m all ears. I have a feeling there are going to be a lot of these types of missions and I need to be better at high speed chases.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution The web zipline move (I forget what it's actually called) is really helpful for more accurate and quick movement, especially if you time it to launch off what you're zipping onto using X.
The latter may be a move you need to unlock though. It's been a while since I played so can't remember.
[I have some random updates on my impressions, now that I’m a little further along. Forgive my tangential thoughts, but here goes] —
Just finished the helicopter sequence that was shown in some of the trailers. That was fantastic. I suppose I’m about 40-50% through the main story. I’m taking my time with slurping up the side content and collectibles and mixing in the main story intermittently. I’m reaching a good cadence with the game and am pretty hooked on it now.
I’m having a similar vibe to this game as I did with Horizon Zero Dawn — and what I mean by that is I similarly had an initial interest, then got easily distracted from the game for a while, and then got back into it and really started enjoying it more after a break. Now it’s really hitting its stride and I am liking the combat, exploration, and story much more than I initially did.
Playing this game has me pondering the recent acquisition of Insomniac by Sony and the similarity of some of the gameplay to the Sucker Punch outings, namely the InFAMOUS series. It just seems ironic that Insomniac created an open world, superhero, climb tall buildings in a big city, shoot baddies and melee them, collect random debris around town - type of game and now Sucker Punch has gone away from that and trying what looks to be possibly some version of a more tactical and realistic/historical samurai game. One observation when contrasting the two studios is that I do see that Insomniac is a little more comfortable with the humor, comedy, and one-liners which are quite well done in Spider-Man (coupled with the excellent delivery of Yuri Lowenthal). It’s part of the Ratchet & Clank DNA left over that I see in this game, which was brilliant in its levity.
That, and the fluid and cartoonish feel to Spidey’s movement does remind me a little of Ratchet when I think about it. That is one thing Insomniac seems to have over other developers is that wonderful smooth traversal and acrobatic animations they weave into their games. I think it adds so much to an action game to have that great feeling of movement. It’s part of why I loved Hellblade, NieR Automata, and Horizon Zero Dawn.
On a side note (as if this post isn’t one huge side-note...), come to think of it, it seems female protagonists are always animated better and look more graceful. Male characters tend to lumber about in a more brutish fashion (looking at you - Arthur Morgan, Kazuma Kiryu, Kratos, Talion, and Nathan Drake) I’m glad they made Spider-Man jump and fight with such beautiful grace. It makes the game more fun to control a character who moves in such cool ways. I feel more superhero-ey that way.
“We cannot solve our problems with the same thinking we used when we created them.”
Admittedly I kinda rushed through Spider-Man over a single weekend (enjoyed the heck out of it though) so I don't fully remember what part you're on about :')
This game was my first encounter with the newer villain Mister Negative and I really quite like him... He's pretty darn cool.
Plus the webslinging is pretty fun way to traverse, I pretty much never fast travelled cus of it!
So I own the base Spider-man game (never bought any of the DLC) and I was wondering does anyone know that if I buy the GOTY edition where my save transfer over or do I need to start all over?
RetiredPush Square Moderator and all around retro gamer.
@Tasuki you know @LN78 is probably right, it's how it's normally done now a days, you would be better off just buying the season pass
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
@Tasuki yeah i learnt that lesson when i brought the Royal Edition of FFXV on XB1, i was hoping that it was all included on the disc but it was literally the vanilla release with a DLC code
it didn't even have any of the updates on it either so as my XB1 wi-fi adapter was broke at that point i couldn't use any of the DLC and it was the day one vanilla version of the game too
it's just plain lazy
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
@FullbringIchigo Yeah I remember us talking about that about a week ago, and my theory is that they just take left over stock from the initial print and just add codes and call it a day.
RetiredPush Square Moderator and all around retro gamer.
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