@Th3solution oh yeah incredibly stupid question but I must ask, are you aware of the commander Shepard copypasta?
How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)
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@Malaise Thanks, bud. That’s high praise, indeed. Like I mentioned, one of the advantages to this series is I have all of them already through PS+, no purchases necessary. As usual, my limiter is the time to work them into the schedule. But that first game doesn’t seem to require much, so that’s in its favor.
So I imagine you’re pretty stoked for the newly announced entry coming to the series?
“We cannot solve our problems with the same thinking we used when we created them.”
@Malaise I hope for both our sakes that this new Mafia entry is a hit. Going back to Italy is really interesting, and I’m wondering if it will be a Mafia origin story, which I just realizing that I don’t really know how the Mafia ‘started’.
The time thing is an interesting issue — how long does one need to invest in the opening sections to know if you’re going to like the game. It probably varies game to game, but some of my favorite games took a long time to warm up to. (Dark Souls/Bloodborne, RDR2, Returnal, Nier Automata, etc) But mostly I think you’re right, a couple hours (or even less as @Ravix suggest) is usually enough. Game pacing is an intriguing topic — what the most important time for a game? The beginning, the middle, or the end? I like a solid ending more than anything, but as a developer, you have to knock that opening sequence out of the park or people will never stay around ‘til the end.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution to be fair, the time suggestion is more a way of overcoming a psychological barrier of starting or going back to something, and it can apply to anything. Commit a small amount of time to something, if you end up doing it for longer, it was worth it, if you don't you've not lost anything significant. I'm not saying you have to decide whether the game is for you within that time.
So your mission for the next week is: download Mafia, Mafia 3 and Kingdom Come; Deliverance. Say "i'll play these for 10 minutes" at some point, and see what happens.
When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎
@Th3solution happy you asked! It’s a surprisingly recent copypasta, originates from a twitter user with a maleshep avatar (hence the ME association).
And it’s… incredibly bizarre, putting it mildly. See, it starts out as a rant about speedrunning, but then devolves political gibberish that frankly exposes the user as a tool more than it does the thing he’s accusing. This guy is a total nutcase. I’d rather not link his original account, but there’s a full six minute long narration of the whole tweet. Yes, six minutes. This guy’s a full-on yappacino. Here’s the link to the delightful Aussie narration.
How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)
Bluesky: yousef7
Email: [email protected] (don’t worry, it’s my non-private email for chatter)
PSN: Kat170499
You can contact me just to say hi.
the origins of the Italian mafia sound similar to the origins of crips, aka a good organization gone bad. i was actually thinkin about this last week about a game based on it, but nah, it’ll be too bad and controversial in this climate. san andreas got lucky tbh .
@Yousef- Sorry, I just got around to making it through that copypasta video. And after hearing that Twitter user’s rant, what I would have responded to him would be this famous quote from the movie Billy Madison:
Edit: I have no idea why that YouTube link shows up so weird like that.
@PorkChopExpress same, I picked it up for a similar price a while back. Still to play it but always thought it looked cool. From what I gather it’s a hybrid between an fps and an immersive-sim, which I always liked the idea of. Awesome art design too of course.
@PorkChopExpress@colonelkilgore Atomic Heart is a curious one. It dropped off quickly. I think the art style and the concepts were praised, but it wasn’t packaged very well overall as a gaming experience and impressions were mostly disappointing. The same could be said about many of my beloved games over the years though.
“We cannot solve our problems with the same thinking we used when we created them.”
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