Was kinda surprised to see that when you get the Black Suit, you can still equip other suits. I left it on because it disconnected me from the story to be running around as Spider Noir or whatever. Its weird because the mission you get the suit they lock you into a specific suit beforehand, so I dunno why that didn't remain in place until things were resolved.
Also on a related note to that mission, props to them not just removing the MJ missions but instead just actually making them fun to play. Shame we still have a bunch of boring minigames and other crappy stealth missions with the Spider-Bot stuff, but we are on the right track now at least.
@Pizzamorg they should’ve removed mj segments entirely they were never fun to like 99% of people
I hated them in the first game too, as I do the Spider-Bot missions, but now MJ can fight and has a weapon, it's actually fun. Even if it's some serious narrative dissonance seeing how strong she is.
Personally, forced insta fail stealth sections in games that are not stealth games might be one of the things I hate in gaming the most. Especially in a Spider-Man game. Sneaking around as MJ and getting frustrated is not what I signed up for at all. But in 2, while narratively its complete nonsense, MJ's stealth section (or at least that first one I played) was really just more action and I feel like this was the best outcome here aside from just straight removing them. Like I say, I personally don't like the Spider-Bot sections for most of the same reasoning, but I guess at least they fit more in a Spider-Man game than the stealth did in the first one. I also liked the haptics for these.
Talking of suits, I also had this happen during the carnival section: https://i.postimg.cc/FzHsyDXw/F9-Ea-Gay-WEAAcg-MS.jpg no clue if this is a bug or not, it vanished in the next cutscene but remained for the fight. Scarlett Cowboy.
I can agree with that @RogerRoger - I think they should have just been cutscenes. Or been optional and played out like cutscenes if you chose to skip them.
I suppose you'll go through and get your usual screenshots in a second playthrough. I can definitely relate to not getting many screenshots in a game as I got hardly any in Horizon Forbidden West because it was such an important game for me.
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Roughly 50 percent of the way through. Overall, I am very... whelmed by this, overall. I thought with time things would get better, and they did a little, but I still think the controls are overdesigned. I wouldn't have minded the parry if it was optional, but in an already really messy control scheme, throwing in attacks that can only be parried and can't be dodged just tips me over into frustration territory. Especially against bosses or large groups of enemies where you may be facing three or four types that all have to responded to very specifically.
It is a well told, well presented, story with regular breath taking set piece moments but... I dunno. Maybe it just an oversaturation of Spider-Man over the last three or so decades, but outside of a few fresh spins, this is like 'a Spider-Man story 101' and I guess there is nothing wrong with that, but at least for me it isn't much to really get all that excited about either.
The novelty of having you be able to play as both Spider-Men with slightly different ability sets is cool, but honestly fairly pointless. At least so far this has been Peter's story, the symbiote abilities are by far the most fun to use and Miles side content feels the most like filler. I am swapping to Miles when you get those missions that let you play as either Spider-Men, just because if I didn't I think I'd forget he is in the game. Who knows, maybe this changes in the back half.
I'm jealous of you all getting to play this! I very much enjoyed the first one back in the day on my PS4, but I do not currently have a PS5 and don't think I would be getting one any time soon. I might just have to wait a few years for it to come to PC. The first one is actually the only game I 100%'d (that took any effort, Telltale doesn't count). It's been funny seeing some of the online clips of this sequel though. The whole wingsuit seems like... an odd choice and very reminiscent of Just Cause. Not sure I'll be a fan of using that, but I'm sure it feels amazing to control either way judging from how Insomniac nailed the gameplay last time around. On the bright side, I still haven't actually played the Miles Morales standalone expansion or whatever you would like to call it and that's come to PC by now. Maybe I'll just play that and pretend like I'm a part of the party.
in attacks that can only be parried and can't be dodged just tips me over into frustration territory. Especially against bosses or large groups of enemies where you may be facing three or four types that all have to responded to very specifically
I play games on a fairly low setting as I prefer the story to the frustration of getting killed time and time again I have no issues with fighting groups I find the spinning bins attack (not sure what its officially called) very useful against groups the only small gripe I have is the burning petrol tankers and getaway cars are always the same so it gets a bit samey but that is a very minor complaint, I am still loving it.
Either I'm playing this game wrong or everyone else is (gonna have to assume the latter, tbh) because I was told this is a 20h game and I'm at 60% or something after 27
" in attacks that can only be parried and can't be dodged just tips me over into frustration territory. Especially against bosses or large groups of enemies where you may be facing three or four types that all have to responded to very specifically“
I play games on a fairly low setting as I prefer the story to the frustration of getting killed time and time again I have no issues with fighting groups I find the spinning bins attack very useful against groups the only small gripe I have is the burning tankers and getaway cars are always the same so it gets a bit samey when you put the fires out or stop the car but that is a minor niggle and I am still loving it.
Yeah, it is one of those. I don't like having a game on a difficulty so low I am not really engaging with it's systems, I'd like to feel like I have a degree of mastery in my combat which you can't really do when the game is on the lowest difficulty and lets you just spam at random. However, I also don't enjoy being frustrated either, Souls games hold zero appeal to me. As such, I've so far never gotten properly stuck, even if some fights have been tough. And if I do ever get properly stuck, I have room to turn the difficulty down. But for now I am persevering in the hope a moment of clarity drops at some point and I feel like I am properly gelling with the controls.
I don't like having a game on a difficulty so low I am not really engaging with it's systems, I'd like to feel like I have a degree of mastery in my combat which you can't really do when the game is on the lowest difficulty and lets you just spam at random. However, I also don't enjoy being frustrated either, Souls games hold zero appeal to me. ..
You are are engaging with system not spamming as you still need to do the correct button combos to use the available attack instead of one that you have already used the only difference is in the easier modes you do more damage with each attack.
There are a total of 5 difficulty settings in Marvel’s Spider-Man 2, with each providing a slightly different experience for players. The options are as follows:
Friendly Neighbourhood
Friendly
Amazing
Spectacular
Ultimate
The default difficulty in the game is Amazing. This allows you to take on some tough but not overwhelmingly challenging battles while playing through the story. If you’re a fan of action games and want a balanced experience, this is the option for you.
For those who are new to action games, or simply want a more relaxing time in Marvel’s Spider-Man 2, either the Friendly Neighborhood or Friendly Difficulties would be the ideal choice. Both of these emphasize story over combat as enemies are less powerful and you take minimal damage. The main difference between these modes is that in Friendly Neighbourhood, you cannot get knocked out in combat so it’s very forgiving. https://www.dexerto.com/gaming/marvels-spider-man-2-difficult...
I will agree with the others, Miles is a must play. I think it is the best of the three games, Spider-Man 2 is probably the second best and the original Spider-Man is the weakest (but by no means bad)
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