Played a bit more of RE2 REmake this morning, just got up to the part where you're about to encounter Mr. X for the first time, I have never saved in a 'safe room' as fast as that in my life!
"Well, do what you can and do your best to make a good showing." - Kobo Abe
May have picked up on a KCD save last night, just to see where I was at in that playthrough. Ended up duelling with Bernard to get a feel for the combat again, and it's drawing me back in ๐
The music is so chill, and it's just such a lovely, lovely game ๐
I think this save was basically a "try to see how far I could push the game" run, that ended up with me at nearly max level midway through nest of vipers and with a bunch of really nice armour and loot. Melee combat, lock picking, and smooth talking all very high, archery very low. So I might just casually build up a maxed Henry from time to time, mess around, and see if there's any side quests I've never found. Then work my way through the story at some point before KCD2
When it seems you're out of luck.
There's just one man who gives a f*************ck
โ๏ธ๐ก๐
@Ravix Does KCD hold up graphically on PS5? I think the art design looks great and the authenticity seems high level, but the animations and character models seem a smidge old. I donโt think it would bother me, but I was curious. Also, does it run at 60 fps on PS5?
And how is the DLC, in your opinion? I read mostly middling reviews of it, although I think one of them was pretty highly thought of (A womanโs lot, maybe?)
โWe cannot solve our problems with the same thinking we used when we created them.โ
@Th3solution I don't know. It's one of those games where you don't really care about its technical prowess anyway, it is just a great game made by, at the time, an independent studio via crowdfunding. It's a passion project, and it shows in every way as you play it that the devs really cared. To me, that is all that matters.
It does look really nice, but it isn't Red Dead Redemption 2, obviously.
I actually never played the DLC's as I didn't know about them until I'd finished my first playthrough, and they are mid game DLC's, but I might buy them and try them in the next few weeks or over winter, as I think I left my current run at a good place to play the DLC's on purpose, knowing I'd be back if there was a lull in current games.
If you care about devs making the games they want to make because that leads to an artistic vision being realised, play the game ๐ you seem like someone that would appreciate that kind of thing, but I did see you were pondering it in 2019 as I was looking for the KCD thread, so...
Like with my other comment, I think the psychology of starting a new game, and going back to games you have left, have a crossover, and it's one I sometimes need a helping hand with, but the best technique, I think, is to play the game for a small amount of time, so you have not committed to having to play it for 4 hours, and if you end up playing it for a good session then it means you have enjoyed your time anyway and don't have to pre plan or pre commit to something set in stone where you wonder if it is worth your time and have that end up putting you off even trying something
@Ravix If youโre interested, the DLCโs are on sale currently. You can get the whole pack for $4 (normally $20) or individually they are also each discounted 80%.
Iโm not a techno-phile, but I am getting more accustomed to the higher frame rates. I can still handle 30 fps after an initial adjustment though and Iโve usually been starting games on fidelity mode so that itโs not an adjustment when switching down. I tend to put more into the visual quality, but hey, Iโm playing (and loving) Dark Souls 2 right now so itโs obviously not that important. That game doesnโt really look like much, even with the PS4 remastering, but itโs got a charm all its own. It is nice though if an older game is either graphically pretty or has the 60 fps, at least one of the two. But a stellar art design, gameplay, or story can trump all of that.
Iโve kicked the tires on KCD many times over the last few years, for sure. The pending sequel is definitely pushing renewed interest.
โWe cannot solve our problems with the same thinking we used when we created them.โ
Tried Tomb Raider Legend on PS5 and instantly felt motion sick due to the framerate. To be fair, Iโm not gonna blame the dodgy emulator for this one as itโs a game that PCSX2 struggles with too. Guess Iโd be better off getting the original PC version but maybe itโs natureโs way of telling me to finish Angel of Darkness first.
@SlipperyFish nice ๐ it is such a super f**ing charming game, and I always enjoy when new people discover the game, so I hope it brings you endless joy ๐
I played some of 'a woman's lot' DLC earlier today and it reminded me just why I loved the game so much. Even just chatting to villagers is better than in most games, somehow.
I see your games list has GTA 4 at a 10/10 and TW3 at a 9/10 so apart from clearly being a very wise person, it has reminded me to say... does KCD feel like The Witcher but without the 'witcher senses' to you? As that is one of the best summaries i've seen of it before. Especially for how the quests go, and how you chat to the locals. And also "Skyrim without the dragons" ๐
When it seems you're out of luck.
There's just one man who gives a f*************ck
โ๏ธ๐ก๐
@Ravix oh boy is it charming. Just finished the quest with the priest, and then the quest with the herbalist and 3 witches, absolute chaos.
It very much does remind me of TW3 minus all the fantasy elements, the dialogue system is very similar but somehow I enjoy being a completely inept Henry as opposed to infinitely badass Geralt. The level of detail in KCD however is unrivaled. I've only just learned to read and make potions, and the fact you have to actually pratice reading in this game is an absurd detail I never expected.
Skyrim is a game I struggle to get enjoyment out of unless I go really heavy with the roleplay, I have to make my own character background up and stuff, I suppose that's why I prefer KCD and TW3. So in Skyrim I'd usually limit myself to Leather armour, skyforge steel weapons, and the hunter's bow, only upgrading when I can make dragonscale armour and dragonbone weapons. Much for fun that way, at least for me... will say, Skyrim has better lockpicking than KCD for sure. Although Oblivion's lock picking is even better
@SlipperyFish to be fair, I fell off skyrim. I think it was just a little outdated by the time I played it, and also... Bethesda. They have a way of getting me to fall off their games somehow. But the comparison for that was more the first person combat and exploration element, more than anything else, although Skyrim is just one button combat without much risk/reward, really ๐
Just reading "the quest with the priest" will make anyone who has played it smile, guaranteed haha.
And that sunrise scene the morning after captures an indescribable feeling so perfectly ๐ a pure contentedness with a side of ๐คฎ it's the little things they get so right in the game
It's a completely missable side quest too, apparently ๐ฑ
Yeeeah, the actual systems in the game are superb, and it makes you actually think about things in a less gamey way, from actually having to learn and actively practice skills, to your health being 100 and not something you can level up in any way, to having to talk and listen to people to solve quests without it being made completely obvious what you have to do. I'm really glad they decided to make the game this way as it is so unique.
And yes, playing a normal, foolish young guy who is thrust into a world of chaos, politics and a world well above his lowly station leads to so many great moments, and plenty of silly dialogue choices where you can just lean in to being an idiot ๐๐
@Ravix "Bethesda" sums it up really, it lacks really any depth but was a vital game to my teenage years. And I forgot to explain why I played it like that, it just makes the game a bit more challenging and requires me to work on alchemy/enchanting/smithing a lot lot more, which otherwise are kind of useless skills to learn in the game. And yeah that's a good point about the combat. Although I've already figured you just really need to spam master strikes and stabs to the face in KCD. Combat is still bloody hard, though.
Hahaha, as soon as the preist said "let's drink to that" for the third time I thought, where the hell is this going? Feels bad to unwillingly cheat on Theresa though ๐
I'm curious how you can even skip that quest, the scribe in Rattay glitched on me I think and wouldn't give me any info, and if you learn to read in Uzhitz I'm not sure why you'd go back to Rattay before talking to the priest..
I look forward to whatever is added in KCD2. Apparently smithing will be a thing, and it probably won't be easy considering I can't even get the hang of the grindstone yet
@Ravix I failed on my assignment this week, mostly on account of sinking all my extra hours into Dark Souls 2. ๐ I did make some progress there, at least. I think starting another โfantasy knights and swordsโ game concurrently is probably a bad idea, although I realize KCD and DS are nothing alike outside of a vaguely similar medieval aesthetic with castles, knights, and whatnot. Iโm over halfway through DS2, I think, and so Iโll dust it off before attempting anything similar. But the sim aspect of the game certainly makes it a good candidate for a follow up, since I like to vary my game genres to keep things fresh.
โWe cannot solve our problems with the same thinking we used when we created them.โ
@SlipperyFish I really don't know how it is missable, but people can definitely miss it. There's even a trophy for completing the game celibate, which of course wouldn't be possible if they went drinking on that fateful night ๐
Yeah, excited to see forging/smithing, and as I am playing the DLC as Therasa, I found Henry pre Skalitz events and he was goofing around practising sword fighting and he said "I'm just practising with a wooden sword for now, one day I'll forge my own weapon" and it made me really eager to do just that.
I imagine it will be a kind of mix between the grindstone and alchemy mechanics, but where you have to treat each part, forge in fire, hammer out the metal, shape, sand or chisel it perhaps, fire the blade, assemble the parts. Should be interesting. Especially if it then shatters or bends on someone else's blade because you messed up ๐
I mean, you could spam master strikes and poke people in the face, or you could also take a warhammer or mace and bonk people's heads in ๐ it's good though, because the cheese tactics are still logical because generally people's faces don't hold up so well to the pointy end of a sword thrust, and people's heads aren't really built to deal with heavy spiked objects crashing down on them, nor their armour and helms ๐
It is fun to try dueling though, but for that you really have to single out opponents and pick your moments, the rest of the time, efficiency and tactics is king.
I really want to lean in to alchemy and craft a bunch of poisons to coat my blades in tbh, sinply to level the playing field ๐ as I didn't really experiment enough first playthrough.
@Ravix it is kind of ironic being a blacksmith apprentice and not being able to smith in the game, I heard warhorse couldn't get it to work properly though.
I wonder how all the parts will work, wether you need to collect all the necessary materials or if it'll be like alchemy, where you just collect herbs but the water/wine/oil/spirits are already there for you.
This is my first playthrough and I've really lent into the alchemy, saving 200 odd groschen per saviour schnapps or marigold concoction has really helped my money. Also the nighthawk potion is a good help
I've not even tried maces yet, really should give that a go. I mostly use the master strike/face stab cheese in crowds where I'm overwhelmed, in 1v1 duels I try to keep it more fair and do combos as such. Bandits/cumans seem to not really know how to block face stabs so I've found it a good way to get a hit in on an annoying enemy. So far finding longswords more fun than shortsword + shield.
@SlipperyFish if there's treasure hunts or a quest/activity that involves finding or being rewarded with sword diagrams and smithing techniques from masters I'm all in, that's for sure ๐
I usually vary my weapons and armour based on mood, role play situations (like travel, being in safe areas, or going to look for a fight) or practicality. Like a skirmish i'm probably going full plate with a shield and a mix of short sword or mace/hammer depending on opposition armour. In towns I'm usually just going to be in regular dress with a fancy charisma boosting sword or mace on my hip, and for travel moderately armoured but no helm. Hunting or sneaking into camps (which I intend to do much more in KCDII, I think) light armour and bows and poisons.
But you can't beat a good longsword duel at any time of day, as it allows you to actually string combos together and combo master strikes to tie it all in to a more fluid dance ๐
When it seems you're out of luck.
There's just one man who gives a f*************ck
โ๏ธ๐ก๐
Black Myth Wukong, fun game but tough boss fights makes it less fun for a casual like me. In the meantime pc gamers get a free wemod but us ps5 casuals have to "get good"
@torquex I find this game to be quite manageable compared to other โSouls-likeโ games. I would consider it more of a modern God of War game with a few soulsโ elements. How far are you? Iโm glad youโre having fun with it despite the challenge. You got this!
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