I saw someone describe Barrett in this game as being essentially a Southern hellfire preacher without a congregation which describes him pretty well. I do wish he’d stop calling Cloud ‘SOLDIER boy’ though, it makes me start humming Crank That.
@Feena I think the general consensus is that dungeons that dragged in the original drag just as much here since it’s been fleshed out. The whole route to the sector 5 bombing for example was not especially great but I always hated that bit in the original too. It’s just what happens when you remake something I guess!
@nessisonett yes that makes sense! I found the route to sector 5 to drag a little but I didn’t mind the sewers at all, I liked the level design better maybe
@Feena Sewers are always tricky to get right, one of my least favourite dungeons in the whole series is the sewers during the assassination in FFVIII plus every sewer in FFXV was really hard to navigate. Once I get there (shouldn’t be too long) I’ll let you know if I like this one any better!
Some landscapes seem to be lifted directly from XIII and that is a good thing. The game might be controversial but aesthetics were almost always spot on.
@nessisonett Yes, I have to agree it’s a difficult setting to nail, yet almost every JRPG takes you there. I think they did a good job here, let me know what you think.
It's been 15 minutes since the ending credits faded and I received my trophy for completing the main story, yet my jaw remains dropped to the floor, in fact it's dropped below the floor and deep into the crevices of my floorboards and right down to the foundations of my house.
Final Fantasy 7 Remake (Part 1) is a masterpiece and I do not use that tag lightly.
To anyone aggrieved by the changes to the story, I understand completely, but personally I adored it, to see them completely reimagine the game that was a childhood monument for me and my older sister so it feels like I'm a child again, gawping at the big moments that are yet to come that I can't predict, truly makes me get goosebumps and shudder with hype and excitement flowing through my veins.
The final chapter will stay in my mind for a long time, and I cannot see how they'll outdo that chapter in the future entries as that felt like something you end a franchise on, not the opening part of a remake!
I was astounded and astonished by the true craftsmanship shown by Nomura and his excellent team, and I cannot thank them enough for making this possible.
I urge you, if you haven't already, to pick up and play this game as soon as you can and allow yourself to be reimmersed into the world of Midgar and FF7 like never before.
It takes a lot for a game to make me love it this much. And I was skeptical just as much as some of you were during times of the build-up to this games release.
It is gonna take some time for me to fully comprehend what I've experienced and it's gonna take an eternity for me to avidly wait for the next part of this phenomenal game we call Final Fantasy 7, as chipper as I was back in the days of the original.
I've just heard Hip Hop de Chocobo and I dunno if it's wack or dope. Anyway, just walking around the slums listening to snippets of conversations. This place has charm.
Ok, how good is the new song "Collapsed Expressway"?! Both the field and the battle versions are amazing!
Probably Hamauzu's best work since 13's battle theme
I didn't notice this so much in the demo, but Biggs looks and sounds like a young Charlie Sheen. I can't unsee it.
I haven't been able to get parry --> punisher mode transitions to work yet. Not sure what I'm doing wrong. You hold block and then press triangle right before they're supposed to hit you, right?
Not a fan of the forced walking in this game. Feels way too Western-y to me, game design-wise.
LOL Sephiroth is introduced before Tifa. I get the feeling there are some big changes in this.
Cloud is really adorable in this. Just the right mix of pouty, cocky, and self-conscious.
Cloud and Sephie both have beautiful lips.
Uh... where was I?
Anyway, really excited to play further into this. I'm dying to see my girl Tifa.
@Ralizah You parry automatically while in punisher mode while holding up your block. I thought Biggs looked familiar! He’s actually voiced by Balthier too which I can’t unhear.
I didn't notice this so much in the demo, but Biggs looks and sounds like a young Charlie Sheen. I can't unsee it.
OMG that is true!
Cloud and Sephiroth's lips are comically enticing...this game is seriously sexually charged and not shy about it! I find it hysterical, I had to laugh out loud a couple of times.
Hooray, I'm glad your copy arrived @Ralizah! The faces are really detailed in cutscenes - lots of freckles and pores. Cloud's design (actually, all of the cast so far) is excellent. I really like Cloud in this - there are some nice moments where he seems to warm to other characters a lot sooner than in the original. He's a sweet guy at heart!
Agreed regarding the walking. It is an oddly Western design trope, makes me roll my eyes in Western games and is not really necessary. However, in the grand scheme of things it's not a massive deal given the wider spectacle. I like to explore so am finding it a wee bit frustrating whenever the dreaded symbol appears forcing Cloud to turn around.
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