Played a game recently and you found the gameplay to be an absolute chore so you decided to ditch it? Or maybe the story was as dull as dishwater & bored you to tears? Perhaps you just got sidetracked by another game?
Not every game you play has to be beaten after all!
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
So I tried Twisted Metal & Twisted Metal 2: World Tour yesterday, always having an interest in the series but never having the chance to try it but good grief... I couldn't stand either one for more then 10 minutes.
An awful control scheme for starts and the difficulty was crazy, especially on World Tour where I "apparently" was on the easy difficulty and still having a whole heap of trouble even on the first level!
No amount of save states or rewinds can help the slag heap that makes up these games.
I gave up on The Legend of Heroes: Trails through Daybreak. It’s an excellent RPG, and one of my favorites in recent memory, but there are supposedly 6 or 7 chapters, and I’m 95 hours into the game and only on chapter 3. I’m setting it aside for another time. I needed to play a few other games that were shorter. I just struggle to play multiple games at once.
Recent hoopla around "Alien:Romulus" (which my brother - an "Alien" obssessive - says is godawful) encouraged me to give "Alien:Isolation" yet another try. Nope. Still hate it - the erratic AI does my head in every single time. The cameo from the Grant Morrison-alike remains amusing, at least.
@HallowMoonshadow
I enjoyed TW World Tour back on the PS1. You're right the controls aren't so great and it does have a high difficulty.
Something that helps a lot is knowing you can do special attacks using the dpad using a rechargeable energy bar. IIRC the game doesn't bother to tell you this. And having no Internet in those days we had to figure out which input did what. Each character has very different playstyles and special abilities. I'm guessing the game hasn't aged so well. Might get it if I see it cheap in a sale.
@LtSarge There isn’t much to be completely honest. There are side quests, and Persona-like moments where you can spend time with individual characters, and what have you. But the game is very text heavy, similar to all the Trails’ games. It’s almost like a visual novel in a sprawling RPG.
"Played a game recently and you found the gameplay to be an absolute chore so you decided to ditch it? Or maybe the story was as dull as dishwater & bored you to tears?"
@nomither6 same here, I tried to give it a chance, but it gave me a lot of fatigue, and I usually really enjoy zombie games >.>
I think it felt too derivative.
How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)
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Email: [email protected] (don’t worry, it’s my non-private email for chatter)
PSN: Kat170499
You can contact me just to say hi.
Persona 5 Tactical, Sand Land and the recent Avatar game. I found all the games looked great but after less then a hour I was already bored with the games.
95 hours in and you've got 2/3 chapters left @Kraven? Bloody hell. I understand it's set in a new region and got some world building to do but... That's way too long.
Good thing I got out the Trails series after only having played two of the games. I already have enough JRPG's as it is!
I really wanted to like it and I did try out a couple of characters @LieutenantFatman (Especially ones with a higher armour class). Even resorted to using an invulnerablity cheat but still found it an absolute chore to play.
Shame as I do like the concept and liked Sweet Tooth's revamped design (Not the terrible generic green haired clown in the first game)
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
Take all the good bits from the PS2/PSP/PS3 versions and throw them away, replacing them with open world chore. Wonder if Jon Burton's departure had an effect but it's just tedious boredom.
... I just can't gel with these. Similar to old school Castlevania titles. Way too much needlessly aggrivating knockback and endless pits or spike traps (Especially those) that cause so many continues/game overs that I just can't get along with Megaman at all.
Tried every one, even the easier, later titles and they just aren't for me at all.
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@HallowMoonshadow I feel the same way about those games. It was simply a different design philosophy back then. Because the games weren't long, the developers had to make them more difficult in order to increase their length. As a result, they just don't hold up very well today. I even gave the Mega Man X Legacy Collection a go and even the first game there is challenging. My last hope is Mega Man 11 on PS4 as it's the most recent entry. Hopefully I'll find it more enjoyable whenever I get around to it.
@HallowMoonshadow@LtSarge I quite disagree. Those games had a great arcade-y appeal, where the fun didn’t come from playing them just once. If they were easy, you would likely find them forget them and think they’re nothing special. I disagree they don’t hold up. They hold up tremendously well because the challenge is compelling. If the challenge was not compelling, then they don’t hold up well. But these games are fun to play and revisit over and over. Making them hard was not just to make them longer. That’s very reductive. It’s a deliberate conscious decision to make them more compelling and have higher artistic value. There is no way in a million years these games randomly garnered a following. It’s not just luck and time. Not for this series. It’s not cuz of latter games or brand identity either. As a general fan of Megaman who played all platformers, I find the challenge in X games less compelling. No, not cuz it’s easier. It’s actually harder in X games. No, not because I played them less. I actually played X games way more. But I find the classic games more compelling and more well-designed than the X games which are too dumb at times in my opinion and not always thought provoking or interesting. They sometimes overlay on speed rather than problem solving. So the classic games are more interesting because the solutions for some rooms is often way more fun to figure out than just the precision and muscle memory aspect of X games which is less compelling (to me).
How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)
Bluesky: yousef7
Email: [email protected] (don’t worry, it’s my non-private email for chatter)
PSN: Kat170499
You can contact me just to say hi.
I've played the demo for 11 a while back @LtSarge. In fact that was my first time playing a megaman title. The fact that I got the boss relatively unscathed and it even has difficulty options... You'll probably have a decent time with it? Probably. It's still Megaman at heart mind you.
The double gear system was pretty cool from what I remember.
@HallowMoonshadow I know, don’t worry. I think this is the curse of double pings. It’s hard to make it clear what’s being directed to whom. I feel 90% of my message was replying to Sarge’s comments, but I didn’t feel it was appropriate to single out an individual but instead just speak in general, which also has its setbacks. I definitely apologize for that.
How to reach me out: 👇👇👇👇
Discord: yousef. (All lowercase with fullstop at the end)
Bluesky: yousef7
Email: [email protected] (don’t worry, it’s my non-private email for chatter)
PSN: Kat170499
You can contact me just to say hi.
Horizon Forbidden West, tried to complete it before it leaves PS + Extra but just couldn't do it, there is something about that game to me that is just meh, might try again if it ever comes back onto Plus and I'm in a different frame of mind
If you don't like it, don't play it, and shut yo damn mouth
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Topic: Games you've recently give up on
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