What are all PS5 Pro enhanced games? With the upgraded console now official, Sony has shared a preliminary list of current and upcoming PS5 titles that will perform better on the PS5 Pro via patches and updates. The work done will make each title look and run better on PS5 Pro, and take advantage of a bigger GPU, advanced ray-tracing, and AI-driven upscaling. Below you'll find a list of all PS5 Pro compatible games confirmed so far.
All PS5 Pro Enhanced Games
- Alan Wake 2
- Assassin’s Creed: Shadows
- Demon’s Souls
- Dragon Age: The Veilguard
- Dragon’s Dogma 2
- F1 24
- Final Fantasy 7 Rebirth
- Gran Turismo 7
- Hogwarts Legacy
- Horizon Forbidden West
- Horizon Zero Dawn Remastered
- Marvel’s Spider-Man 2
- Metal Gear Solid Delta: Snake Eater
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Resident Evil 4
- Star Wars Jedi: Survivor
- Stellar Blade
- The Crew Motorfest
- The First Descendant
- The Last of Us Part II Remastered
What games do you hope receive a PS5 Pro patch? Let us know in the comments below.
Comments 69
Thats....a reeeeeeaaaally short list for 700$.
Most developers haven't even taken advantage of the base PS5.
Ironically, I want a couple of PS4 games patched 😅
RDR2 and Batman Arkham Knight. I refuse to replay either game at 30fps.
I'm hoping some PS4 games get FPS boosts.
@Atreus97 wholeheartedly agree.
Not even remotely worth it...
Dragon's Dogma 2 patch just in time for an expansion announcement??? Pretty please 🤞
All of them, surely it should be all of them getting a boost, even if just to frame rates and load times.
Wouldn't trust Square Enix as far as I can throw them to patch Rebirth competently so as to have 60fps w/ acceptable image quality.
At least we've finally somewhat of an admission from them that their excessively blurry performance mode was unacceptable.
FF7 Rebirth!!! I hope they patch part 1 also
Playing cross-gen games on a £700 console 🥰
KCD II.
TW3. Cyberpunk.
Indiana Jones 😛
Imagine paying $700 just to play Spot the Difference?
Lmfao.. Oh Sony (And Microsoft too), you really have lost your way. How about you just move aside and let Nintendo show you how it's done, huh? It might not have the most powerful console.. but it sure as hell is selling more of their games ALONE than you two bozos together
Not the most amazing list at all.
Also I have a top end tv that upscales very well
It’s a Sony tv.
Ridiculous for that steep pricing. I was really hyped but having to wait for patches is really not ideal
I could care less when there are not any new significant first party exclusives in sight. AstroBot is great and I will play the crap out of it, but why can't they just announce what they have coming to build excitement.
I just wanna now if it improves psvr2 performance for games like GT7 and RE4
Just to think the PS5 Pro will be rendered completely obsolete when the PS6 becomes a thing. Spending $700 on a machine that only improved visual quality is a bait tactic to sell. Now if it was able to run PS3 games, then that would be worth the money.
I don’t see Bloodborne on this list
@Yozora146_
I was hoping for this too. As a total package, this Pro model looks extremely lazy and patchworked together. Doubt there will be any meaningful upgrade to VR2 games like the PS4 Pro offered, unfortunately.
I haven't played a single PS5 game that has impressed me in terms of the console's capabilities, with the exception of like, Spider-Man 2 fast travel, which is a very boring thing to be impressed by. I just don't understand any rationale behind purchasing this
It would be nice to know what each game gets as the added benefit - specifically.
Like, the only thing we know is that GT7 gets real-time RT during gameplay.
The "sizzle reel" Sony did at the end of the presentation didn't help because YouTube compression is terrible and everything pretty much looked the same.
I know it's early days as Sony only just now lifted the curtain, but it would be nice to know how each game will benefit.
It's not even that I want the system - I am just a tech junkie who loves to know the ins and outs of new technology.
@curriemonster There is an enhanced boost mode like 4 Pro/5 so a lot of games should just magically improve if they have uncapped modes or use dynamic resolution
@EbolaGW lol 😅
There were arcade cabinets back in the day who did that. I’m sure they were / are expensive too.
@OldGamer999 same here 🤣
......for 700+, EVERY SINGLE GAME needs to be improved 🤣
@AFCC There should be lots of patches on release day plus some games will get improvements though boost mode.
That said, waiting to see what the actual improvements are when they are able to be analysed by people who know what they are talking about is not a bad idea before laying down the cash even if you want the thing
What gets me they never even said that a game will be full native 4K at 60fps with all bells and whistle.
It could be a lot smaller upgrades than we think.
Smoke and mirrors.
No Stellar Blade? No thanks
And this is why we don’t want 1 brand dominating the console market. Competition leads to better prices.
@OldGamer999 Of course it's all "smoke and mirrors". Even people with uber-PCs using Nvidia 4090 cards will rely on DLSS for a 4K output.
Native resolution doesn't matter as long as the AI upscaling is good and the internal resolution isn't being stretched more than it should. All Sony needs is enough power to get games to internally at 1440 or 1080 (but absolutely no less).
How about a lil' boost for Bloodborne? 😏
If consoles keep going up in price like this there’s gonna be a gap in the market for a a budget retro style console at this rate
Wait wait so only a handful of PS5 games are going to be BOOST enhanced, NOT ALL?!!!!
Hahahahaha what is this bro
@VaultGuy415 taps mic ahem….No.
@GamingFan4Lyf Just read that GT7 is getting a 8k mode and a 4K/RT mode
In the IGN video they talk about that around 50 games will be supported on launch and that GT7 will have 60fps4K ray-tracing mode and an 60fps8K mode.
So, maybe people with 120hz vrr and 8K TVs will find the PS5 Pro more interesting 🤔
I’m considering buying it purely for GT7 and demon souls 😊
Dragons Dogma 2!
Removed - trolling/baiting
Removed - trolling/baiting
@Sanquine Oooo, does that mean Sony can put the 8K Logo back on the box?! 😂
@GamingFan4Lyf I guess 🥲
@Xbox_Dashboard don't forget every new PS5 first-party release going forward, and probably a lot of third-party games too
Imagine Nintendo announcing the Switch 2 with Breath of the Wild: now you can play our 8 years old game again and see more mountains in the background !!!!
@GamingFan4Lyf
Not the upgrade I was looking for.
I play at 60fps modes all games that have it.
But also I’m sure my TV a top Sony really helps to upscale to 4K, of course not native.
Can’t see how this £700 machine is going to improve things that much.
@Atreus97 i would pay $850 if they would give me RDR2 at 60fps and a graphics bump. Gosh i can’t believe how little love Rockstar gives to RDR these days.
@danzoEX these aren’t boost enhanced games, these are specifically created patches. Boost can’t change how games work, it can only make use of how the game is made.sometimes boost will work but a proper patch works better.
This is like the ps5 launch, some games worked with boost, others had tailored patches to make them aware of ps5 function to run better than with boost
First party and recent third party games will be easy for programmers to go back to and enhance, older third party games will less likely to get dedicated patches because those development environments no longer exist/are in storage and they will need to be boosted.
@Atreus97 they could and should be able to run at decent resolution at 60fps on standard PS5.
I just doubt rockstar or WB think it would bring in enough money to be worth putting anyone on patching them
What a release! I cannot wait for this. The same right wingers who bashed Concord are predictably hating on this.
I would only consider it if it massively improves the performance across all PSVR2 games.
@OldGamer999 Well, having switched to PC from XSX and PS5, I can tell you that AI enabled upscaling is really, really good!
So, PSSR will make it will look a lot cleaner on your TV since it will be imperceptible from running at native resolution when being passed to your TV and won't have the typical upscaling softness associated with TV upscaling.
But, agreed, it's an incredibly expensive upgrade for such a small benefit.
I scoffed at the idea of using DLSS when I first got it (I'd just dial back some settings to achieve at least 60fps at native resolution), but I use it all the time now if it means being able to run at significantly higher visual settings and/or framerate beyond consoles - heck even for games that run above 60fps at native resolution I will still use it. Just for reference, my GPU is a 4070 Super (so kind of upper-mid Tier class card)
My monitor is G-sync 1440p/165Hz, so even "Quality" DLSS is sub 1080p internally, but I still notice more details on games on my PC than I do on my 4K TV (Lords of the Fallen looks absolutely insane on PC compared to PS5 - and runs at like 80-90fps with DLSS Quality mode and Ultra settings - with no Frame Generation).
Things like Nivida Reflex help too as games like Wukong that rely on Frame Generation from like internal 40-ish fps still feel perfectly fine with a Gamepad. I don't play competitive games, so playing with a Gamepad is perfectly fine for me.
I can play Alan Wake 2 completely cranked up with DLSS Balanced and Frame Generation and get like 60 - 70 fps in the Cauldron Lake area (heaviest part of game) and well above 80 fps in other areas and it feels no different than playing on the Series X from a controller response perspective.
I hate to use the PC as a comparison, but since the Pro does have DLSS/XeSS-like features with AI, it is worth noting just how powerful the technology can be (even though the Nvidia 4070 Super is technically a 35 TFLOP GPU and the PS5 Pro being 45% faster means it's about 15TFLOPs...as if TFLOPS even matter anymore with the birth of AI being used to assist with image quality).
@GamingFan4Lyf I mean tflops don’t even matter this gen without ai. Otherwise series s would be miles ahead of ps5 when its either not or barely depending on the game
@Xbox_Dashboard it'll quickly get bigger. I think support is mandated for titles being certified going forward.
@OldGamer999 Well for that it depends entirely on the game and what the devs want to do with the hardware budget. No different to any other console. All PS5 games could be native 4K 60fps if devs chose to.
Let's get final fantasy 16 with some upgrades
@LowDefAl Agreed. I think it does matter for some older games to know the raw output of the GPU. I can get Alien Isolation to run above 500fps if I turn off V-Sync. But, yeah, with AI taking the helm for a lot of games, hardware can essentially "punch above its weight".
If I crank Alan Wake 2 all the way up and keep things native without any frame generation at all...the framerate is basically 30fps in Cauldron Lake (and like 40s in other areas). AI is basically doing most of the work keeping things feeling above 60fps and looking 1440p.
Technically, AMD GPUs have better rasterization than Nvidia cards for lower cost. But because of the AI capabilities in Nvidia cards, it just ends up being better for games.
I bet the Switch 2 will look better than Series S simply because it will probably have Nvidia upscaling technology under the hood - which is the Gold Standard for AI technology for gaming.
Even if the Switch 2 can still only do 1080p internally docked, my guess is DLSS will be available (and probably be better than PC given its bare metal access) and will output 4K just fine.
@GamingFan4Lyf A lot of people, mainly console players can underestimate how demanding native 4K rendering can be for current games. You're just not going to get native 4K 60 at high settings for a lot of titles even on a top end rig as you say. A lack of first hand experience with DLSS type upscaling doesn't help either, you think of upscaling and the first thought isn't of virtually pristine image quality.
£700 is a TOUGH SELL, especially given I and many others only paid half that for our launch PS5s, but PSSR should be a quite solid value add - enough for the cost? Unlikely, but it's not to be overlooked I reckon.
Black Myth Wukong, FF16, and for ray tracing cyberpunk 2077
@Orpheus79V
That’s is my point. For £700 you want the best the game can possibly run but if a developer doesn’t take full advantage you are left with an over priced PS5 or Xbox series x.
The key games from the launch window are there, so that's good. I was half expecting Ghost of Tsushima to be on the list. But, might be that it's too bloated from the ps4 base to pull off well.
That said, I agree that we never have seen either PS5/Xbox really hit their stride at this point in the console lifecycle that we have in years past. There are games that look good, sure, but none that I think are really putting the system through >90% of its true capabilities. And, given how old the system is now I would think we should be seeing that now. I'll admit I don't own a PS5, but I keep a close watch on the games hoping something pushes me to finally grab one. HZW almost did it. I wonder if this lack of progress is because the systems are so similar to each other and the PC? It's why Sony has been doing well to port games to the PC. It gives me pause to consider what the next gen will be like if everything is becoming a PC.
Also, that price point! OUCH
Black Myth Wukong
Astrobot
Stellar blade
Elden Ring
Honestly believe that Grand theft auto 6 is half the reason the ps5 pro exists. Sony know PC gamers won't get it for a year or two and now with this upgrade bump over Xbox, they can claim this is the ultimate way to play the game at release.
Obviously more are coming
@Orpheus79V Agreed. I am sure this is just the start of PSSR. I am sure it will be front-and-center of the PS6 feature set.
But yeah, without actually seeing DLSS in action, it's hard to wrap your head around just how amazing it is. It is essentially a form of anti-aliasing with the benefit that the GPU renders a lower internal resolution to achieve the same image quality.
The image quality that consoles players have experienced with FSR is not representative of the power of upscaling technology (and honestly, does FSR a disservice all together as developers use it as a crutch to get a 1440p 30fps game to a 720p 60fps game and upscale to 4K rather than using it as intended: which is to get a 1440p/60fps game to look like a 4K/60fps game).
Majority of games listed I’ve already beaten and a few idc to play.
Wow ps5 pro lets play all the old games again, come on there is a serious lack of top end games and now it's buy a new ps5 pro
Boooooooooooooo! Hisssssssssssss!
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