Relentless Software has put out two Move-enabled titles already, melodic competition-fest Buzz! The Ultimate Music Quiz and cheery homicide investigator Blue Toad Murder Files, that have both been reasonably well-received. Company co-founder Andrew Eades spoke to Eurogamer about the studio's future in the motion market and Move's impact so far.
My only issue with Move is if it's got enough numbers out there - whether it's sold through to enough people to make it a platform that we could aim at. But we're still not sure if Move is big enough yet for us. I hope it will be, because my dream scenario is not to be partisan in any of this, it's to have available a bigger audience.
It's unlikely that Eades is swearing off Move, but is likely weighing-up the pros and cons of creating a controller-specific social title that requires a significant outlay for each player to get the most out of the experience.
Sony has remained tight-lipped about the controller's sales figures since announcing Move has sold 4.1 million units worldwide, a "sold to retailers" rather than "sold to consumers" figure.
[source eurogamer.net]
Comments 3
I don't think the title is correct. Is it the popularity of the Move that has the company concerned? Isn't that implying the Move is very popular, ie many have it? But reading the article suggests that the concern is that at this point Move lacks popularity, and hasn't sold enough to interest the developer into doing more with it.
once people try killzone 3 in action they might start buying moves at a faster pace.
Agreed Din, bad title. I bought both the move and kinect. Kinect was fun for a week, but no buttons or accuracy of move makes kinect a FAIL.
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